Tokyo Video Game Tycoon.
Page 456
The host quickly shook his head: "Then it must be broken."
"That's right, it's absolutely awful. That's why I volunteered to participate in this episode of your questioning program. I want to appeal to people on this program not to be deceived by the allure of video games. It's a terrible thing, I would call it poison. As long as you're clear-headed, you absolutely shouldn't be poisoned by this poison. You should do everything in your power to resist video games. That's what I'm committed to."
……
"He talks a lot of nonsense."
This is the only evaluation given by Zhu Youxing.
The program was shown to Zhu Youxing as soon as it was released.
The sociologist in question almost explicitly named and criticized Yusei Electronic Entertainment.
Entertainment is an innate human need, but people have varying degrees of self-control. Video games are not to blame. Some people drink all day and all night, some play chess all day and all night, and some watch sports games all day and all night.
Do you really expect everyone to work like a ruthless work machine?
What's the point of life then?
Therefore, Zhu Youxing has a very low opinion of this kind of program.
This is just another manifestation of someone else taking a new position.
He wants to gain a voice in his own interests.
Understanding this core concept will reveal what these people want to achieve.
What's meant to happen will happen eventually.
In the original world, political correctness gradually permeated from the film and television industry to the video game industry over time.
Later, the ugly characters and deliberately avoided hunting animals in the game were all designed to cater to the feelings of these players.
The reason is simple: these are the people who shout the loudest, so we should consider the needs of them.
However, Zhu Youxing had no interest in taking care of these people.
He came here to play games, not to take care of his father.
Chapter 702 The Game Developers Conference Scandal
702
In the fourth quarter of 2007, the Game Developers Conference opened in New York, USA.
This is quite a grand event for people in the video game industry.
Countless game companies have gathered here.
Hardcore gamers can also have the opportunity to come here and take photos with their idols.
Countless independent game developers come to this place hoping to gain more knowledge and tips related to video game production.
This is a place where the entire industry can communicate freely.
Normally, there might be very intense competition between certain game companies, and they might fight tooth and nail in the market.
But here, they have only one purpose: to communicate, grow, and become stronger.
Here, they will put aside all disputes in the market, because that's something for the marketing departments of these game companies to do, not for them, the game developers.
Many companies also choose to flex their muscles at this time.
Some companies release their improved voice-over systems, while others directly publish their latest motion data codes to the public.
Some will even unveil their hardware products and proudly declare that their products will be groundbreaking.
Of course, most of these may never come to fruition, but every game-related technology demonstrated here will inspire everyone in various ways.
Aiko, Kazumi, and Oto have now gained considerable fame.
Dead cells are a classic example of a reactive, strategic approach.
Dead Cells initially received many negative reviews, with most people believing that the game's difficulty was deliberately designed to annoy players. Many players who couldn't accept it gave it negative reviews without hesitation.
However, after about a week, these evaluations began to change significantly.
As more and more players who spend a lot of time playing the game begin to realize how fun it is.
A game that combines risk and reward gives them a thrill akin to gambling.
Gambling is also one of the basic human instincts.
This is different from traditional gambling; it's just a human instinct to pursue randomness.
Dead cells take advantage of this and amplify the effect.
To date, Dead Cells has sold over two million copies, making it the second best-selling indie game on Battle.net, second only to Stardew Valley.
Based on their success in the video game, Aiko and her two friends became one of the officially invited teams for this developer conference.
They also had the opportunity to give speeches on stage.
The three of them were genuinely excited, especially Kazumi, who was usually not good at hiding her emotions.
Now, he is even more excited about being able to give a speech on stage.
Aiko and Otoko were relatively calmer.
So before going on stage, Aiko specifically reminded Kazumi not to speak in public, and to leave everything to her and Oto-chan.
Kazumi was also quite sensible. She was already very excited about being able to stand on a stage that attracted the attention of countless game developers. As for giving a speech? That had nothing to do with her skill level. She didn't want to actually give a speech, otherwise she would really suffocate.
On the stage, the three girls were dressed in matching long dresses.
The long dress also features the unique triangular logo of their three-person studio, which is a great opportunity to promote their studio.
Upon arriving at the stage, the three women took their seats and, with the introduction of the host, began their presentations on their understanding of game development.
Aiko is truly adept at handling such situations; in just a short time, she has convinced many people of her words.
During this process, Aiko also experienced the sense of accomplishment that comes with success.
She made the right choice in her career path. She persisted in becoming a game developer and then focused on developing a good game. Everything went smoothly.
She has achieved success, but this is just the beginning.
Aiko then had a new idea: to expand the studio.
The three of them were still the main force in game development, but she always dreamed of one day developing the large-scale games developed by Youxing Electronic Entertainment.
This requires money, and it also requires enough manpower.
Developing a top-tier game that surpasses Yusei Electronic Entertainment will be her ultimate goal.
On the podium, Aiko spoke eloquently, while the audience below nodded in agreement.
After all, the three of them, Aiko and her two children, had truly achieved success; they had no choice but to believe it.
What they really wanted to know was the insights of that mysterious indie game developer who said, "Nintendo is the damn world ruler," during the game's development process.
Because most of the game developers present knew that the main idea for Dead Cells must have come from this genius.
The three girls, Aiko and her sister, are also quite capable in developing games, probably even stronger than independent game developers, but they are definitely still a step behind that prodigy.
Unfortunately, this mysterious genius never appears in public. He only occasionally interacts with some players and independent game developers on the Internet platform. Some of the ideas about independent game development that this genius occasionally reveals are now regarded as bibles by many independent game developers.
Seeing the admiring expressions of so many people below the stage, Aiko was in a very good mood.
The speech lasted about half an hour, during which the speaker explained his understanding of game development. The audience then began to applaud.
"Okay, thank you very much to our three beautiful ladies for sharing their understanding of game development. Now it's time for questions. I wonder if any indie game developers have any questions about what the three ladies have said?"
"I me me!"
"I want to ask!"
Immediately, many people raised their hands, eager to ask questions about game development.
Aiko maintained a smile throughout and answered everyone's questions.
Aiko was well-prepared to answer the questions from these indie game developers.
At this point, Kazumi began to drift off into her own thoughts, as she no longer knew what to say.
She was thinking it was about time to go down; she was so nervous she felt like she was suffocating.
I felt both excited and nervous; it's hard to describe the feeling.
However, at that moment, someone in the audience raised their hand, and Aiko politely asked the person with the giant hand to ask a question.
"Beautiful ladies, are you aware that you are creating something that has no value to society?"
Aiko: ?
Chapter 703 This is deliberately provoking trouble.
703
"It's like this. Not long ago, a well-known sociologist named Gene expressed some of his superficial views on video games on a program. He believes that current video games are things that cannot bring any value to society, and even have a tendency to distort the direction of human values. May I ask, beautiful lady, when you were developing the game, did you consider whether the Dead Cells you developed would give rise to some evils?"
Aiko's expression froze for a moment.
The person asking the question didn't intend to give up, but continued to press on aggressively, seemingly wanting to get the answer he wanted from Aiko.
For a moment, she didn't know how to answer the person's question, and her brain briefly went blank.
She believed that she could handle any situation with ease.
But at this moment, Aiko realized that she was wrong.
Even though she was completely wrong, there were still some things she couldn't handle.
The question that was suddenly raised was something that Aiko was completely unprepared for.
Her only goal was to succeed, but she hadn't considered these other things.
She suddenly thought of many possible answers, but didn't know which one to choose.
"Video games make people happy, isn't that enough?"
Just as Aiko was feeling somewhat lost, Kazumi, who hadn't said a word the whole time, suddenly spoke up.
She was already feeling a bit suffocated with nervous excitement and wanted to get off the stage as soon as possible.
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