Tokyo Video Game Tycoon.
Page 413
However, his worries were clearly unnecessary.
There weren't any major upheavals in his film crew.
However, in many places on the internet outside, people are going crazy because of the release of Metal Gear.
Chapter 639 Pressing the Attack
639
This is a groundbreaking work.
It is a bold attempt at a so-called cinematic narrative game.
All game review organizations have praised this latest title from GameStar Entertainment.
The graphics are top-notch, and the gameplay is impeccable.
Most importantly, its cinematic camerawork and storytelling methods far surpass any game development of the current era.
Before this, the best cinematic adaptation of the story was probably the new Metroid series game released in 2005 alongside the GSX console.
At the time, people thought the performance was truly amazing and considered it to be the benchmark for game performances.
However, they did not expect that in just one year, Youxing Electronic Entertainment would once again make a new breakthrough in cinematic storytelling games.
The engine that creates these special effects is Unreal Engine.
Such special effects would cost hundreds of thousands of dollars per second.
Some of the most spectacular special effects scenes cost millions of dollars per second.
Fortunately, the game doesn't need too many CGs like this, otherwise the game's cost would probably have at least doubled.
After all, games usually start at a dozen or even a hundred hours in length, which is incomparable to a movie that lasts only two or three hours.
This time, Yuxing Electronic Entertainment has once again successfully set a benchmark for cinematic narrative games.
Not only have game review organizations given this game high praise, but players have also given it rave reviews.
As expected, Yuxing Electronic Entertainment did not disappoint; they once again amazed people.
In addition, people in the film and television industry were also stunned.
Is it really possible to achieve such visual effects?
They had tried to improve the visual quality of the special effects before, but progress was very slow.
If you are using Unreal Engine, then it's much better; the cost of developing special effects can be greatly reduced, and you can also consider increasing the realism of special effects on a large scale.
However, if other special effects development systems and software are used, the effect will be much worse.
People in the game development industry immediately began to frantically study how the Metal Gear series was made.
Even if it means facing legal risks, they are willing to do anything to uncover the game's underlying code and study its entire development process step by step.
However, the motion values and the Unreal Engine's ability to greatly enhance special effects are directly generated, essentially giving us a ready-made grilled fish.
You can taste it, but you'll never know what process was used to make this delicious grilled fish, or even how the fish was caught.
People in the gaming industry study how the game was made, while people in the film industry study how the game's special effects were created, because the Unreal Engine they use simply cannot achieve such effects.
This is clearly something that Youxing Electronics Entertainment has kept under wraps.
Zhuyouxing advocates open source and openness, but there are some things that can't be shared from the beginning, otherwise that would be too stupid, and that's not how you be a good person.
At the same time, players are immersed in the captivating storyline of Metal Gear, and they are also deeply impressed by the game's protagonist, Snake.
Snake is cold, serious, and has a very spy-like demeanor, and he's a top-tier one at that.
There is no 007 or Mission: Impossible in this world, but there are similar movies and TV shows. However, no such character has yet been created in the gaming industry, and Snake immediately became a favorite among many players.
Metal Gear sold 2.2 million units in its first week of release, and sales remained at 2 million units in the second week, with a very small decline.
It's clear that this game is so appealing that many interested people are trying to buy it.
Metal Gear has captured the hearts of countless players with its powerful cinematic storytelling.
In numerous online polls, the character Lisnek saw a rapid rise in player votes during the first two weeks of the game's release.
In the first week, it only ranked outside the top 50 in the players' favorite game character poll.
In the second week, it jumped straight into the top 20, like it was on a rocket.
Moreover, Snake actually has a lot of female fans who have shown extraordinary interest in this super masculine agent. One woman even went so far as to declare that she was going to marry Snake, which drew a barrage of online criticism.
Then, someone, while studying the credits at the end of the game, suddenly discovered that Snake was actually played by a live-action actor named Job.
Some fans of Snake immediately began searching online for any clues related to Jobs.
They soon discovered that the actor was Steve Jobs.
Then, when they saw some photos of Job himself taken by the film crew, they all exclaimed in surprise.
Isn't this Snake himself?!
That deep scar, that sexy beard, and those weathered eyes.
He'd be the real Snake if he just wore an eye mask.
It turns out that Snake is based on a real person!
The players were immediately excited.
This is the real Snake, completely different from the Snake in the game.
The sense of realism and immersion comes immediately.
They then began digging deep into everything about Jobs.
He was once quite famous, but a car accident ruined his career.
Is it fair that a person's career is damaged simply because of a physical defect?
This is not fair!
A good actor should not be treated like this!
Especially Snake!
Snake is a powerful agent!
He doesn't deserve to be treated like this!
In just a few days, Snake's fan club was established.
Zhu Youxing really didn't expect that there would be such a thing as a fan club. He originally just wanted to use real people to make it easier to model the game, and also to include real people in the game's promotion to increase its popularity.
However, the players' enthusiasm exceeded Zhuyouxing's expectations.
That's really going a bit too far.
But this is a good thing.
Popularity means that players really like this character.
If you like the game characters, you'll naturally like the game itself, which already indicates that the game has achieved extraordinary success to a certain extent.
So Zhu Youxing immediately contacted Tukarev.
He was the one who recommended Jobs to himself, so he had to find Tukarev immediately to locate Jobs and start the publicity campaign.
Capitalizing on this momentum, sales could potentially reach even greater heights.
Zhu Youxing would never hesitate to seize any opportunity that presented itself.
Chapter 640 Framed
640
Job finished a long day of filming; it was a very tiring day.
However, he himself felt very fulfilled. During the filming process, he was quite satisfied with his acting skills, probably giving them a score of seven or eight out of ten, and he was in a very good mood.
However, some people were not so happy.
As a major supporting character, his own spotlight was somewhat overshadowed by Job's acting. If this continues, perhaps the director will consider giving Job more screen time in future episodes.
This is not a good sign.
He had to find a way to discredit Job and deny all of Job's efforts, preferably to frame Job and make it impossible for him to stay on the set.
So he had already conspired with a few people to deliberately sabotage the filming tomorrow and then frame Job for everything, hoping to drive Job out in this way.
“Okay, let’s plan it this way. We’ll break a few important props during tomorrow’s shoot, causing a delay, and then we’ll blame everything on Job.”
Is that all?
"That's certainly not enough. We can't just kick Job out all at once. We have to take it slowly. Doing it too drastically all at once will only arouse suspicion."
"Okay, I'll do as you say."
After finishing their discussion, the group immediately took advantage of the darkness to secretly sabotage the props at several filming locations where Job would be participating the next day. When Job used these props during filming, they would all be broken.
After doing this, these people quickly left the scene and returned to their respective rooms, unnoticed by anyone.
The next morning, Job got up and washed up as usual. Of course, he found his toothbrush today. After a quick wash, he put on his costume and prepared for a day of filming.
However, at that moment, he suddenly noticed the director walking towards him with a kind smile on his face.
"Job, right?"
"Yes, Mr. Director, I am Job."
Job was somewhat surprised.
He was just a minor supporting actor, and the director would hardly have noticed him.
Even if they notice, they'll probably only see it during filming and then say something.
"I've been watching your recent filming. Your acting is really good; it's clear you have a very solid foundation. It's just a little regrettable that your face..."
Job appeared quite calm, saying, "There's nothing I can do about it. My appearance is what it is, so I can only play supporting roles?"
"Supporting role? That can't be right. I know you have quite a good reputation outside now."
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