Morgan Group also specially showcased an optimized version of Doom Slayer running under the DOS operating system to the players.

In addition to the excellent game optimization by Yuxing Electronic Entertainment, Morgan Group's new game optimization project has also made Doom's graphics smoother.

The game originally ran at 30 frames per second, which is still acceptable for today's players.

With the support of the DOS game optimization program, the game's frame rate reached 60 frames per second, which is an improvement in smoothness that is almost visible to the naked eye. This improvement makes it feel like two completely different games, eliciting gasps of amazement from players.

Some game developers in the crowd were also very interested. It's quite good to earn extra money by having someone optimize your game for PC for free, aside from concerns about piracy.

Next, after the host showcased several optimized games, the lights in the entire press conference suddenly dimmed, and the large screen behind the host switched to a view of an endless starry sky.

At the same time, deep and melodious music began to play.

The host said in a slightly mysterious voice, "Next, we are pleased to announce a top-tier game that will be exclusive to our DOS Alpha operating system. It is a game personally supervised and participated in by a legendary figure. Almost all the games created by this legendary figure are classics among classics, captivating countless players."

After the host finished speaking, there was a stir among the audience.

"What's that guy talking about? A new game? A legendary game developer? Who could that be?"

"Holy crap! Could it be the boss of Youxing Electronic Entertainment?"

"Huh? That can't be right. The host said it would be exclusively released on DOS Alpha. Yuxing Electronics Entertainment has its own game consoles. Why would they exclusively release their games on PC?"

"I don't know either, but haven't similar situations happened before? Doom is available on PC, right? To be honest, I actually feel more enjoyable playing Doom on PC. Look at the demo just now, the improved graphics are even better than on a console!"

"But a computer that can run such graphics probably isn't cheap."

"Who would care about that little bit of money if they wanted to get better picture quality?"

"This rich man, please buy me a computer that can run Doom at 60 frames per second."

"Quiet! Listen to the explanation!"

People's eyes lit up.

Just from the titles the host mentioned at the beginning, they already had a vague idea of ​​what was going on.

But until it was officially announced, none of them dared to cheer openly.

But some people in the crowd were already letting out excited whispers.

The previous Final Fantasy VII really tormented them to death.

But no one dares to deny the excellence of Final Fantasy VII.

Bamboo Star is like a golden brand.

Even if only Zhu Youxing is involved in the production of a game, it will still attract the favor of countless players.

Perhaps this kind of participation is just about giving feedback on the game or adding one or two plot points, but it still can't dampen the players' enthusiasm.

Legendary game developers, or those who have never made a bad game, the only one they could think of was Zhu Youxing.

Seeing that the timing was right and the players below had been whetted to their appetites, the host smiled and said, "Next, please enjoy the latest game developed by Mr. Zhu Youxing, CEO of Youxing Electronic Entertainment and a renowned game developer."

"Wow! He really is the god of games!"

The players got excited.

"This starry sky, this picture quality, it's another masterpiece! Could it be an adaptation of Starry Sea?"

The music begins, a guitar vibrato with a touch of Western style. The visuals start with an endless starry sky, then gradually darken, and the English words "GAMESTAR Production" slowly appear.

The players couldn't hold back any longer until this moment.

"It really is Yusei Electronics! That's great! Another masterpiece has arrived!"

The players cheered, and even the sound of the trailer was somewhat drowned out.

Then the players quickly and tacitly quieted down again, eager to see what kind of new game it was.

Yusei Electronics Entertainment previously mentioned developing an adaptation of Star Ocean Infinite. Could this be the so-called adaptation?

The retro Western guitar vibrato continued, then a voice, presumably speaking over a radio, began to play.

"There's no picture, James."

"Don't rush."

“I told you this thing has always had problems and should have been replaced a long time ago.”

"Wait, there's a picture!"

As this sentence ended, a slightly distorted camera angle appeared, showing an engineer man with a cigarette in his mouth, dressed in what appeared to be work clothes, turning his head to look at the camera.

The screen started flickering, seemingly due to a poor signal, with occasional static.

"This thing is awful."

"Shut up."

The engineer seemed to have made some adjustments, and the image gradually stabilized.

This is a fully CG animated film, just as stunning as the opening sequence of Final Fantasy VII.

There's no doubt now; so far, only Yuxing Electronics Entertainment can produce this level of image quality.

Surui Electronics is also slightly inferior because its funds are not as abundant as those of Youxing Electronics Entertainment.

"Damn it, you're incredibly ugly."

The screen went dark, and then a spaceship with a metallic, industrial feel appeared on the screen.

It seems this is not an adaptation of Starry Sky, because the spaceship here is different in style from the spaceships in Starry Sky.

"Are all the equipment securely fastened? I don't want this to happen..."

"It's even tighter than your mom tied it!"

With a teasing and joking tone, the players burst into happy laughter.

This time... it doesn't seem to be a particularly tragic or bitter story.

Great! The God of Games has finally had a change of heart and stopped giving out toxic content.

Chapter 361 No knives, but the cannons wiped out the entire army.

However, the players ultimately underestimated the situation.

Just when they thought Zhu Youxing wasn't going to use any more knives this time, a major CG animation suddenly appeared.

In the promotional animation, a large transport spaceship flies out and several smaller spaceships that appear to be used for exploration. They seem to be exploring an area full of wreckage, and these people are cheering that they have found treasure.

But in the next scene, illuminated by light, a massive black shadow appears above the transport ship, and then the massive black shadow reveals its frontal form.

It was an even larger and more mysterious super-sized spaceship.

In an instant, the people on the transport ship panicked, trying to figure out what was going on.

But in the blink of an eye, a terrifying white light shot out from beneath the large spaceship.

Under the white light, the transport ship was powerless to resist and was instantly blown up.

The terrifying firepower that could destroy a large transport ship in a matter of minutes silenced the players.

Well, this time it wasn't just knives being used; this time it was a complete annihilation by artillery.

Finally, the game's title was officially revealed.

StarCraft.

Starcraft.

This animation is only two minutes long, but those two minutes of promotional animation have already completely whetted our appetites.

This is an interstellar war, and so far no game company has been able to truly depict a war-level scene. Most games are still at the level where you can only control one or three or four characters.

But this trailer CG has already given people a very clear impression: human life is as worthless as grass.

The lights gradually came on, and the host reappeared: "So? Are you all satisfied with this game trailer? Are you all looking forward to it?"

"Of course! I'm definitely looking forward to it! This is the work of the god of games!"

"Stop talking nonsense! We want to see a real gameplay demo, don't tell me this is all there is to the game right now!"

"If it were any other game company, they would probably have just started creating the folder by now, but if it's the God of Games, I believe his game trailer means that the game has already achieved some success."

The host on stage smiled slightly: "It seems you're really looking forward to it. So please continue watching. I can now reveal to you that this is a completely new type of game, and it's also the most suitable game for PC."

The screen behind the host lit up again, and this time, it showed actual StarCraft gameplay footage.

The perspective in StarCraft is also a standard 45-degree isometric God's-eye view.

"In StarCraft, there will be no absolute protagonist. The character you control can die at any time, just like a consumable, because this is a real war."

"This brand-new gameplay is first controlled by the mouse. Then we can use the mouse to select the soldier we want to control, and then start to act and fight according to your instructions."

In the video, about a dozen soldiers carrying heavy machine guns begin to move as the mouse is clicked.

"When we encounter the enemy, we can officially start the war, but the outcome of the battle will be either a win or a loss. If these soldiers' health reaches 0, they will truly die and there will be no chance to revive them."

"Okay, next we encountered the enemy, a group of Zerg soldiers. There are three main races in the game: Terran, Protoss, and Zerg. There is no single race that is the absolute villain; they all have their own fascinating stories."

The scene shows the Terran and Zerg engaged in close combat. The Zerg are more numerous and move significantly faster than the Terrans, but the Terrans also have their own advantages. They have slightly more health than the Zerg and can also perform ranged attacks, inflicting damage on the Zerg just as they are about to get close.

This is a close battle, and of course the player-controlled side will win; otherwise, it would be too embarrassing to lose a battle in the demonstration.

The players were intently watching the big screen, and many were already eager to try it out.

"This is a completely new game genre. According to producer Takeyusei, it can be called an RTS game, which stands for Real-Time Strategy. The player controls a character called a commander, and you need to continuously produce and control soldiers to ultimately win a war."

A small group of people in the crowd were the most excited.

They are wargame enthusiasts.

More accurately, they are enthusiasts of sandbox strategy games.

In ancient times, it was common to use sand tables to simulate war. As the world has gradually become more peaceful with modernization, sand table strategy games have become a favorite among some enthusiasts.

They like to simulate a war using a sand table.

Such players sometimes stay up all night working out a single sandbox strategy game.

However, sandbox strategy games also have their own disadvantages.

For example, it fails to accurately depict the tension of the battlefield. Sandbox strategy games are more like traditional turn-based strategy games, where each player controls soldiers to fight in their own turn, which obviously lacks a real sense of urgency.

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