Tokyo Video Game Tycoon.
Page 23
Zhu Youxing wasn't good at doing business, and transmigrators weren't omnipotent.
Ota Tadashi seems to be a very good candidate.
He has a keen enough business sense, and there may be more suitable candidates in the future, but for now, it seems that only Tadashi Ota is available.
That's why he took the initiative to tell Ota Masashi his thoughts.
Masaya Ota was indeed very tempted by what he said.
His entertainment hall has always been quite profitable.
To be frank, they can only be described as content with modest wealth; they can forget about becoming extremely rich and powerful.
Ota Masato was already in his thirties, and he was almost convinced that this was how his life would end.
However, the sudden appearance of Zhu Youxing brought him into a completely new field.
Although he doesn't understand games, he understands the market.
With just a slight hint, Zhu Youxing had already foreseen the immense scale that video games would bring in the future.
"Actually, there are some things I haven't said yet. Video games are not just popular in Japan. The future market is global. At that time, it may not be worth tens of billions."
Here, Zhu Youxing is still referring to tens of billions of dollars.
"Takeyu-kun, do you want me to become your partner?" Ota asked, looking at Takeyu-sei seriously.
"Of course, I actually have better candidates, but if possible, I hope that my partner is someone I choose myself."
In this world, Zhu Youxing is a rich second-generation heir, whose father has many acquaintances among the wealthy.
They can easily come up with a large sum of money to invest in Zhuyouxing, so they don't have to worry about a lack of funds at all.
However, this also presents some hidden dangers. The wealthy people his parents knew were very controlling, and once he grew up, they might forcibly intervene and take control of the company at any time, which was something Zhu Youxing was unwilling to see.
That's why he sought out his own partners and tried his best to avoid using money from his parents' friends.
“Zhuyou-kun, to be honest, we’ve only known each other for less than a month, so I might need to think about it.”
Ota Masashi wouldn't care if it was just a deal worth a few million, but when the deal suddenly seemed a bit big, he felt a little overwhelmed.
Zhu Youxing nodded: "I understand that, so you can have time to consider it, but it will definitely not be too long. You need to make a decision as soon as possible. After that time, I will find other suitable partners."
Da Tian is a shrewd businessman, and he won't easily miss such an opportunity. However, he will also have concerns, which is beyond Zhu Youxing's control. It all depends on him.
The world will never lack discerning businessmen; at worst, we can find another one.
Of course, the premise is that you must be in control, and the other party can only be responsible for business matters and should not affect what games you play.
With such a partner, Zhu Youxing only needs to focus on continuing to lead people in researching game consoles and creating more games.
As for making money, just enough is fine. Anyway, with development, making money is inevitable. If you really need money, you can always use your past life's perspective to make a fortune in the stock market. It's not difficult. Or, while the internet is just emerging, you can invest in a few promising stocks. Even if the names are different from your past life, their development trajectories are still traceable.
Zhu Youxing's greatest wish is to bring games to the world and promote them, which would give him a greater sense of accomplishment.
Without saying anything more, Ota paid Takeyusei three million yen for the remaining fifteen game consoles and drove away with the finished consoles.
The installation of the game console was very simple. Takeyusei didn't need any help. He just needed to give him a simple explanation of how to connect it to the TV. Ota Masashi would handle the rest himself, so there was no need for him to go and help with the installation.
After exchanging contact information, the two concluded their workday.
Honda Rimi and the other workers assembled a total of more than two hundred machines today.
They looked excited, which meant that each of them had earned an extra two to three thousand yen in commission on average today.
This is only the first day, and they are not yet very skilled. As time goes on, their speed in assembling the machines will inevitably increase.
Next, Zhuyouxing needs to consider starting to advertise.
Takeyusei set aside some of the money for the workers' wages, and then used the rest to contact one of the television stations in Tokyo to discuss the details of airing an advertisement.
The final agreed price was five million yen for a 15-second commercial break during a children's program once a week.
The Bamboo Star Project will run for four weeks, totaling 20 million yen. A deposit of 5 million yen will be paid upfront, and the remaining amount will be settled after the game console is officially released to individuals and families a month later.
The advertising price for this time slot is the upper limit that Zhuyouxing can afford right now, and the game console was initially targeted at children, so the chosen time slot is just right.
As for the advertising content, Zhuyouxing had already prepared it. They used footage of children playing games and excerpts of their own games that they had previously filmed in parks and amusement halls as the advertising content. Finally, they would put up the slogan "The ultimate entertainment for children," and everything would be done.
During this month, Takeyusei plans to continue working like crazy. In addition to having Hayazawa Airi continue to maintain the hardware bugs of the game console, he will focus on game development and try to produce five games before the game console is officially released.
Dragon Quest, Contra, Gomoku, Tetris, and finally, Super Mario Bros. 1 (randomly included).
The Contra and Dragon Quest codes are probably the most complex, while the others can be created quickly.
Without these memories from his past life and his identity as a programmer, creating so many games in a month would be nothing short of a dream.
Chapter 30 "Home Entertainment Computers"
At 4:50 p.m., this time period is exactly the peak time for children's programs.
The vast majority of children will be in front of the TV at this time to watch their favorite programs.
However, what's been a bit strange for the TV station in the last two days is that the ratings for children's programs, which are usually very stable, have recently started to decline.
Of course, the magnitude is very small, only about 0.1%.
However, the online viewership ratings map shows that the decline in viewership is mainly concentrated in the main urban area of Tokyo.
What are these children doing at this time? Is there some kind of celebration going on around here? I haven't heard of it.
The TV station staff who broadcast the program were a little curious, but compared to the overall ratings, this was just a minor change and not enough to make them panic.
However, they were quite interested in an advertisement that was shown during the children's program today.
The advertisement begins with a scene of a group of children gathered around a television set, seemingly watching something intently.
The children cheered intermittently, as if they had won some victory.
Then the advertisement flashed, and the screen on the TV gradually zoomed in, showing a pixelated little person hopping and skipping through mushrooms and dense forests in the mountains. Occasionally, he would encounter mushroom people and turtles that looked like monsters, as well as some strange but somewhat cute monsters.
"Freedom! Controllable!" These words gradually flew out and filled the screen.
The visuals shift once again to a very rhythmic electronic mix of music.
This time, a pixelated character walks on a slightly smaller version of a large map. Then, the character encounters a monster, fights it, and finally saves the princess. The princess is so grateful to the pixelated character that she marries him.
"You will be the hero who saves the princess!"
The scene changes again, and the pixelated figure transforms into a muscular man wielding a machine gun, fighting a desperate battle with the enemy.
"He'll also be a super agent!"
After the image ended, several more words gradually became clear and bright.
"You can play any role and become the master here!"
The FC-type home entertainment computer is the ultimate playmate for kids, combining learning and entertainment. Play as long as you want; you deserve to have one.
The FC-type home entertainment computer will be officially released in a month, priced at 6999 yen. It includes a Super Mario game. Other games will need to be purchased separately. Welcome to purchase.
This thing definitely looks like it's for kids to play with.
But the staff responsible for broadcasting the TV program also seemed to have taken an interest.
The scene clearly looked a bit childish.
But it has a strange attraction.
Then, he glanced at the large number 6999 yen on the screen.
It doesn't seem too expensive, so let's just treat it as a cheap purchase.
Currently, a brand new computer on the market still costs at least 50,000 yen.
This home entertainment computer is only 6999, so it's not a bad deal to buy it.
At worst, I'll just consider it a gift for my nephew.
At the same time, many adults watching television have very similar thoughts.
Children outside of Tokyo who were unfamiliar with the Famicom also stared wide-eyed when they saw the advertisement on television.
They don't care about computers.
What they care about is the colorful scene inside.
Although it can't compare to the visual effects of an animated film, the key point is the first few words that appear.
Freedom, controllability.
I can play any role, which means I can be a hero? A superhero?
In the hearts of most children, their biggest dream is to immediately become the person they want to be.
Scientists, astronauts, secret agents, superheroes—ideally, Koshien Superman—and even heroes who save princesses!
Just thinking about it is so interesting!
When children get together as children, they often mainly engage in role-playing.
They would choose which children would play the villains and which would play the heroes, and then they would have a great time playing.
However, there are limits. Children cannot control the choices of others. Some children haven't had enough fun yet, while others will leave early for various reasons.
However, this computer doesn't seem to have this limitation; you can play for as long as you want.
"Mommy (Daddy)! I want this! This one!"
Mothers who were preparing dinner or fathers who had just finished get off work and were resting nearby felt a pang of unease upon hearing this sound, and couldn't help but feel sorry for their wallets.
However, after glancing up at the price and pondering for a moment, they nodded slightly.
"If you buy this, you won't have any extra allowance this month."
"Uh-huh!"
The price of 6999 is still within an acceptable range, after all, it's not over 7000.
Such expenses are still affordable for a normal family in Japan.
If it can make the kids happy, that would be nice.
Usually, the slightly more expensive toys a child asks for are around this price.
Of course, the trade-off is that many children will receive significantly less pocket money this month.
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