Many companies have begun to take action, quickly recruiting talented individuals, establishing new studios, and developing new 3D game genres.

Driven by this, the PN2 game console, which is currently on sale, has also seen a small surge in sales.

Lierda also took the opportunity to announce the sales date and price of its planned Lierda 3600 model, which is scheduled to be officially released on Christmas Eve in 1997. The game console will also come bundled with more than three 3D graphics games and more than five launch titles. It looks like a powerful move, aiming to quickly seize the market during the period of stagnation in Yusei Electronics Entertainment's development.

Within the industry, most people also expressed their incomprehension of Yuxing Electronic Entertainment's decision.

They clearly have ample funds and excellent games. If they could develop a game console that can run 3D graphics, they would certainly continue to have a huge market based on their previous popularity.

Ultimately, they concluded that Youxing Electronic Entertainment was facing a bottleneck.

There are many companies like this. There are too many companies in this world that start out making a name for themselves, but eventually fade into obscurity.

Companies that can truly thrive for a long time are extremely rare.

……

During this period, Zhu Youxing occasionally received some invitations.

Most of these invitations came from large investment institutions in the United States and Japanese zaibatsu (conglomerates).

They hoped to speak with Zhu Youxing.

Clearly, they were also looking for an opportunity, seeing that Yuxing Electronics Entertainment seemed to be declining, and wanted to see if they could take advantage of the situation to buy shares.

However, Zhu Youxing refused all such invitations and completely ignored them.

These investors are the kind of people who open their umbrellas on sunny days and close them off when it rains. Right now, they're just seeing a slight downward trend on their side and want to invest some money to eventually take control of the company.

Some laymen or some game companies do not understand the operations of Youxing Electronic Entertainment.

However, investment institutions believe this is only temporary. Yuxing Electronic Entertainment already has a very large user base, with the combined user base in the United States and Japan estimated to be at least 30 million.

Moreover, it boasts the most stable user base of 30 million.

With such a huge user base, they can make a fortune in anything they do, treating users like韭菜 (a metaphor for easily exploited people) and harvesting them like crazy.

However, Yuxing Electronic Entertainment itself did not do that, but instead stayed true to its original intention and insisted on making high-quality games.

The investment institutions were thinking of getting involved with Youxing Electronic Entertainment Company and then making a profit by leveraging its user base.

Unfortunately for them, Zhu Youxing was completely unresponsive.

Fujii, the managing director of the Nikkei newspaper and the sole third-party shareholder of Yusei Electronic Entertainment, called Takeyusei specifically because of what had happened recently and inquired about Takeyusei's situation with great concern.

This Fujii is a good friend of Takeyusei's father, and they have always had a good relationship. After making a lot of money from investing in Yusei Electronic Entertainment, he also greatly admires this young man.

If he had a daughter, he would not hesitate to find a way to marry her off to Zhu Youxing.

Fujii didn't understand the video game industry, but he was very interested in the developments of Yusei Electronic Entertainment.

He wanted to find out what Yuxing was thinking. If they continued to hold their ground and didn't seek new developments and breakthroughs, he could see that Yuxing Electronic Entertainment would gradually fall behind.

With such a significant advantage, we should be doing everything we can to consolidate it.

In response to the other party's concern and worries, Zhu Youxing simply smiled and assured them that he was aware of the situation and had already made long-term plans, and that this current stage was only temporary.

After all, Fujii was the only third-party shareholder, and someone who had helped him a lot in the early stages of his business. Therefore, Takeyusei should at least assure him that everything he did was purposeful, so that the other party could feel at ease.

Hearing Zhu Youxing's assurance, even though Zhu Youxing himself is very young, still gave people a sense of reassurance.

Recently, all his investment projects have ended in failure, resulting in significant financial losses. Only Youxing Electronic Entertainment is showing positive growth, and it frequently doubles in value. He really doesn't want his only successful investment to fail as well.

Chapter 285 The Big Feud in the Film and Television Industry

Many game companies might think that Yuxing Electronics Entertainment is resting on its laurels and lacks the courage to step into the 3D era.

However, Hayakawa Ueto of Surui Electronics knew very well that Takeyusei was probably the first person to plan to create 3D graphics games.

He was also one of the first to plan to develop a game console that could run 3D graphics games.

Logically speaking, even if our progress is slightly faster, and the PN2 game console is released before Yusei Electronics Entertainment makes any moves, it shouldn't be this slow.

However, Takeyusei remained very calm and had no intention of launching its own new game console.

Hayakawa Ueto was the most perplexing person; others could make arbitrary deductions about some of Yusei Electronics Entertainment's decisions, but he couldn't.

Even the launch of their PN2 game console was based on information from Yusei Electronics Entertainment.

He only rushed to launch a new game console project after the other side first announced that they would be making a new 3D game console.

To this day, he still can't figure out why Youxing Electronic Entertainment was half a step behind.

Normally, Yuxing Electronics Entertainment should have already released a new game console.

The more he thought about it, the more he felt that Zhu Youxing might be considering something unexpected.

He always manages to make a name for himself, every single time.

Perhaps he is no longer satisfied with simply launching an ordinary game console?

While the gaming industry was still largely speculating, people in the film and television industry were generally dismissive.

In particular, several companies that are considered competitors of Montpresti Films have expressed their disdain on many occasions.

During a television interview, the owner of a film company that was competing with Montpreys directly started mocking them.

"I think Montpresti is desperately trying to salvage its reputation by making a drastic move when its performance is declining. But I have to say, it's the wrong direction. A game company suddenly going into film special effects sounds ridiculous. Maybe they really are short of money, but it doesn't matter. If Montpresti is really on the verge of bankruptcy, I'm willing to invest a little to acquire it and save my old rival."

The host smiled and chimed in, "That's true. The Starry Sea Infinite series still has some value. It would be a real shame to let Montpresti Corporation exhaust all of the series' value like this. If your company has no choice but to acquire it, it might actually save the series."

The boss smiled smugly: "That's right, I actually have high hopes for the Starry Sky series. I can assure all the fans who like this series that as long as our company owns the copyright to this series, we will definitely use the most expensive investment to create enough spectacular scenes for you, so that you can truly experience the charm of science fiction movies, instead of just making low-quality science fiction movies with some garbage special effects teams in a poor state."

Such remarks made during an interview are a blatant slap in the face, and Tukarev, being a Russian, certainly couldn't tolerate it.

He was being mocked, so he also found ways to retaliate.

However, it wasn't just this one company that didn't have a good impression of the film; many other directors in the industry also expressed their doubts, though some of them were paid to do so.

Starry Night is a well-known series in the United States.

The series once achieved a viewership rating of over 40% in the United States, and naturally, it has a considerable number of fans.

They are certainly looking forward to this movie.

However, even under such a propaganda offensive, they all seemed to have some doubts.

According to some disclosed data, the total investment in this film was just over 70 million US dollars.

This is considered a very low investment for a science fiction movie, and the special effects that can be produced with such an investment will probably be quite limited.

Unless a substantial promotional video is released, perhaps that will silence the public.

At this moment, the film has entered the post-production stage, and if time permits, it can be officially released around Christmas.

Half a year for a science fiction movie feels a bit short in terms of time.

It's understandable that people are worried.

But this is because people in this world don't yet understand the Unreal Engine software.

The biggest feature of this software is that it can produce excellent visuals with very few resources.

It may not be outstanding, but it is definitely a leader in cost control.

Through continuous modifications and testing by the team led by Zhu Youxing, the software has made great progress in developing special effects, which can be used for the development of video games in the future. This movie will also be a good opportunity to promote their engine.

On the surface, the film's investment was said to be 70 million, but that was only what Tukalev put out.

In fact, Zhuyouxing also made a small investment, about 20 to 30 million US dollars, to help with the production of film and television special effects.

Of that, 20 to 30 million was mainly invested in the daily operating costs of the servers, in order to achieve the best possible special effects.

These 20 to 30 million are roughly equivalent to a promotional advertisement for the engine. As long as it gains recognition, it will be a worthwhile investment.

By building a reputation now, the engine can help you earn back your money many times over in the future.

A month later, the special effects entered the intermediate stage. During this period, director Green practically lived in the special effects team's office, supervising the production of special effects as soon as he woke up, almost without stopping for a moment.

The employees, who were used to the working style of Youxing Electronics Entertainment, were somewhat helpless with Green.

Faced with numerous doubts from the outside world, Tukarev finally couldn't hold back anymore. The responses he received from the director on several occasions were that the progress was going smoothly, but he had not yet seen the final product.

Before seeing it, he was still a little uneasy, so he decided to go directly to the special effects team's office to see what was going on.

However, after reviewing the results of a month's work, his doubts vanished, and he returned with renewed confidence, personally engaging in heated debates with several competitors.

They even made a bet.

If Starry Night Unlimited can gross over $300 million, then its competitors will be willing to apologize to Tukarev.

Zhu Youxing doesn't participate in the infighting in the film and television industry. The main reason he asked the special effects team to help create film and television special effects this time is to accumulate experience and prepare for the production of CG special effects for games in the future. No matter how the movie performs at the box office, it has nothing to do with him, as long as his own goal is achieved.

Chapter 286 Superhero Movies

While creating the special effects for the Bamboo Star tracking system, he was also simultaneously overseeing the game's development progress.

Aside from a few teams working on Final Fantasy VII, the other teams continue to release their respective games as scheduled.

Of course, the current Bamboo Star no longer needs to control the works they create.

He only needs to ensure the overall quality of the final game.

This is also the best opportunity for them to showcase their game development skills.

During this period, one or two talented individuals with good game development skills emerged and began to make a name for themselves in the industry.

However, they still appeared somewhat dim under the halo of Zhuyouxing.

But this also happens to be a protective shield for their growth, ensuring they are not disturbed by the outside world during game development. They can use the money to create the game worlds they love, which is a very happy thing for them.

When October 1997 arrived, a special effects film from Detroit Film Group was released as scheduled.

This film tells the story of a young man living in New York City who grows up to become a hero.

This world also has a well-established superhero IP, and the stories of these superheroes are quite similar to those of the superhero comics from the previous life. Detroit Films happens to own some of the copyrights to them.

Having just acquired Unreal Engine, a powerful tool for reducing special effects costs, they immediately applied the software to their superhero movie.

The film's total production cost was reduced to approximately $80 million thanks to a sound production management system, and it was officially released in October based on a strong fan base.

Overall, the film is a typical Hollywood popcorn movie, with exciting scenes that keep viewers coming back for more. It's a decent superhero film and has received widespread acclaim.

For audiences, a movie just needs to be entertaining enough to have a pleasant weekend.

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