Tokyo Video Game Tycoon.
Page 111
And soon it was time for Zhu Youxing to meet with the mysterious online helper.
Today is the day to finally deliver the brand new game he created.
During those three months, he hardly participated in the company's operations, devoting most of his time to developing his own game.
Moreover, Zhu Youxing deliberately kept it a secret from everyone, refusing to reveal what the game was, leaving everyone in the company very puzzled.
Only occasionally does Takeyusei pull people from the engineering development department and some game development teams to create some strange software.
For example, game programs that can run on home computers and can run at higher frame rates.
There are also 3D graphics that can be operated on a PC. Several programmers and engineers worked overtime for several days to help complete it. This was a rare overtime for the company, and they actually felt that they had gained a lot.
Under Zhu Youxing's command, they were like elite soldiers, quickly overcoming some of the game's operational difficulties on the computer.
Now, it's much easier to run games from the Famicom and Super Famicom on a PC.
If there are plans to enter the home computer gaming market in the future, these technological researches can be put to immediate use.
At the same time, Zhuyouxing also occasionally pulls some of the artists and programmers to help draw some game scenes. Each artist and programmer draws a different scene. Some are walls, some are doors, and some look like the image of some kind of monster. In short, they are all kinds of things.
Of course, the most important thing is that Zhu Youxing found a few programmers to develop the basic operating program for 3D graphics, which seems to have become a direction that makes people more likely to speculate.
The company's employees suspected it might be some kind of 3D monster-fighting game running on PC.
Previously, Takeyusei had mentioned that they wanted to develop in the direction of 3D graphics games. It seems that the president wanted to conduct a quiet experiment first, and then give everyone a big surprise?
Nowadays, most of the company's employees are avid gamers.
When Zhu Youxing said that 3D graphics games are the future, they had already begun to look forward to and imagine what future 3D graphics games would look like.
Of all these, the one I'm most curious about is Aya Tsukino.
Because she knew it was a game made for her, a 3D graphics game.
This made her a little happy.
Even if Zhu Youxing just did it casually, it would already be very meaningful to give her the world's first 3D game made with this 3D graphics.
It seems this company president is truly a person who keeps his promises.
It's truly intriguing to see what kind of game Zhu Youxing will create for her.
Is it a game similar to Dragon Quest, and then implemented using 3D graphics?
That's something to look forward to.
But that would be just a change in name only, since Zhuyouxing promised it would be a completely new game genre.
Even Aya Tsukino couldn't guess it for a moment.
Hayazawa Airi, who is usually closest to Takeyusei, knows some of the details.
After all, the two still live in the same house, though they sleep in separate rooms, and there has never been any indication that they have crossed any boundaries.
However, Hayasawa Airi could still occasionally catch glimpses of Takeyusei's work on the game's development.
If Zhu Youxing hadn't told her that it absolutely couldn't be made public, she probably would have already wanted to reveal the answer to everyone by now.
This is indeed a completely new type of game, and it is indeed a monster-fighting game, but Aya Tsukino is not as interested in it as she is in Super Mario.
But it must be admitted that this would be very popular with boys.
Zhu Youxing named the game: Doom Beta.
Chapter 155 Difficult Production
If this were during Zhu Youxing's previous life, developing a Doom Slayer game wouldn't be impossible, but the sheer volume of code and other configuration requirements would be too much for one person to handle easily.
But in this world, 1994 was equivalent to 2004 in his previous life. In Europe and America, the use of 3D graphics effects to make movies had become popular, and many special effects blockbusters were born, which shocked people around the world.
But the people in this world don't seem to have thought of using it to make more interesting games, nor have they thought of creating a related graphics engine.
Creating a game graphics engine is something that Zhuyouxing has always wanted to do.
He finally realized his dream recently: the world's first dedicated graphics engine for games.
Then, with a graphics engine as the foundation, it becomes much simpler to create a 3D first-person shooter game.
The repetitive code was directly inserted into the engine, and then the various pre-drawn images were imported, making everything very logical.
A Doom beta version with about ten minutes of gameplay is complete.
This is also the world's first first-person shooter game.
However, it's a bit of a shame that Bamboo Star hasn't completed its final overhaul yet; currently, you can only use the mouse to attack enemies within a 360-degree horizontal range.
Human resources are ultimately limited, and it still falls short of the required level, but it basically meets the requirements of the Bamboo Star.
Zhu Youxing was a little excited when the game was successfully completed.
He then handed the beta version of the game over to the mysterious person online.
Nintendo is the world's ruler: "Mysterious man, I have fulfilled your request. This is a brand new type of game, but it can only be considered a test version now. To truly complete the game, I can't do it alone. I need more people to cooperate, so I can't keep it a secret from the outside world."
Aya Tsukino looked at the game that had been sent to her in surprise.
Is this really a completely new type of game? Or is it a game that uses a so-called 3D graphical interface?
She realized she was wrong after all. After downloading the program out of curiosity, Tsukino Aya did not forget to carefully check the program's code to ensure that there were no hidden dangers.
This was a habit she had developed over the years. Even though she trusted Zhu Youxing's character and believed he wouldn't do such a thing, she still had to follow her own rules.
The mysterious person said, "I'll play it first and see. Whether it's a beta version or not doesn't matter. I'm actually quite surprised that you can develop a completely new type of game."
Nintendo is the world's dominant force: "Hehe, there are many things you haven't thought of yet. I hope we can have more opportunities to cooperate in the future. Whether you want money or games to trade, it's fine."
"Okay, I look forward to our next collaboration."
After saying that, Tsukino Aya logged off. By this time, the game program check was complete, and she couldn't wait to log in and start trying to operate the game.
DOOM?
The name sounds explosive, so it seems like it's going to be a more violent game.
Aya Tsukino wasn't particularly opposed to violence; the game she created was actually a violent one. However, she was taken aback when she clicked the play option.
On her computer screen, there was a view of someone holding an unidentified gun, and in the center of the screen was a cross-shaped mark.
At this point, a prompt option appeared in the lower right corner.
'Move your mouse to align the crosshair with the monster, then click the mouse to kill it.'
This game is just a simple trial level.
The entire process takes only about ten to thirty minutes.
This is also the limit that Zhuyouxing can achieve.
Developing a 3D graphics game, or even a pseudo-3D graphics game, requires a geometric increase in code compared to games from the NES era. It's no longer a game that can be completed simply by relying on talent.
That requires more people to help complete the many tedious programming tasks.
Therefore, Zhu Youxing could only create this one game demo content in three months by himself.
The future will be much better.
He has also created the world's first game graphics engine using his slightly hazy memories from his previous life.
With this engine as a foundation, he will then set up a new team of about fifty people to optimize the engine, and then rely on this engine to create a masterpiece, proving to the world that video games will enter a true industrial age.
The era of small workshops producing 8-bit and 16-bit machines is gone forever.
He simply gave the demo game, Bamboo Star, to the mysterious man as payment, but he had no intention of giving up the Doom series; he planned to use this game to once again astound the world.
Meanwhile, Aya Tsukino followed the instructions, moved the mouse to aim and shoot, and the monster fell to the ground. Suddenly, Aya Tsukino felt as if a whole new world had been opened up for her.
This kind of visual has a stronger sense of immersion, making people feel as if they are really fighting monsters with guns in their own hands.
It's amazing. How exactly does that bamboo star's brain work? Why does it generate so many amazing inspirations?
Aya Tsukino wasn't particularly interested in the game Doom, and she didn't have much of a feel for first-person shooter games either. Instead, she preferred combat where you could see the characters.
But at this moment, she had a new inspiration once again.
If you zoom out a bit and can see the characters clearly, it would be quite interesting.
But... how can this be achieved?
Tsukino Aya immediately began analyzing the entire underlying code of Doom, which was a piece of cake for her. Moreover, Takeyusei didn't put any program protection in place and handed it over to Tsukino Aya in a completely open-source form.
Because it's open source, she can better understand the rules that allow the entire program to operate.
After watching for a while, Tsukino Aya became slightly frustrated.
Even if she really has a talent for programming, it's just like the problem that Zhu Youxing encountered.
This is no longer a task that one person can easily handle.
Unless a game engine is available to help solve most of the problem of writing repetitive code, it is still very difficult for one person to create one.
If Aya Tsukino wants to truly realize the ideas in her mind, she will need to start seeking cooperation from others.
At this moment, Tsukino Aya admired Takeyusei more and more. Although it was a test version of the game with only half an hour of gameplay, it was still very innovative. Wouldn't his inspiration run dry?
According to his own investigation, Zhu Youxing was just a college dropout. Could it be that he suddenly had a genius inspiration because he suffered an emotional blow?
So, could I also consider experiencing emotions and then suffering a setback?
Chapter 156 The Prelude to Entering the European and American Markets
Zhu Youxing did not receive any further feedback from the mysterious person online, and he was unsure whether the mysterious person was satisfied with the game.
However, since the other party hasn't contacted me again, it should at least prove that they accepted the game as payment.
In his mind, such a cyber expert should be a man, and the mysterious person should also be very taciturn, never saying anything nonsense, looking like a serious and eccentric hacker.
If someone like that could serve you indefinitely, that would be wonderful.
Seeing no response, Zhu Youxing didn't waste any more time and went to check on the game development progress of other game development teams.
So far, the game development progress of all the teams is very stable, and they are steadily producing games according to their own requirements.
Three of the five game development teams will develop a game on average every three months. Basically, Zhu Youxing provides the ideas and the direction for the game mode, and then they just need to follow the work schedule to produce the game.
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