"Wait a minute." An Ran suddenly patted Ella on the shoulder.
"Ok?"
Ella looked up at Anran, puzzled.
"I need your help to do some verification," An Ran coaxed gently.
She was afraid Ella would refuse.
However, the benefits brought by 53 points of favorability often exceeded Anran's expectations.
"Ah."
Ella agreed, and she stopped eating.
That makes things easier.
Anran led Ella to the workshop outside. The sky was beginning to darken, as the climate on 1886 was different from that on Earth.
Even in the height of summer when the sun is shining brightly, the temperature only reaches a maximum of around 20 degrees Celsius.
There is a weighing pan in the workshop.
“Okay, this is it.” An Ran pointed to the weighing pan, paused for a moment, and then said, “Ella, you can just stand here.”
"Is this it?" Ella gripped the iron bar and carefully stepped onto it.
288.6.
An Ran glanced at the monitor of the weighing pan.
She scratched her hair and said, "Ella, give me yours first."
She pointed to the broken iron bar in Ella's hand.
At the mention of the iron bar, Ella immediately became wary. She shrank back and turned her face away, saying, "No!"
"..."
"Just a little while!" An Ran said.
"No!" Ella remained unmoved.
"I'll return it to you in a bit."
"No!"
This is really a headache.
"I won't eat this, really just for a moment!"
"No!"
"..."
Persuasion failed, and I couldn't win by resorting to force. Is it really because my affection level with Ella isn't high enough? How can I increase my affection level with Ella?
Anran was very troubled.
As someone who struggles with visual novels, she has virtually no chance of reaching a good ending without a walkthrough.
RPGs are definitely more interesting.
For example, in traditional RPGs where you follow a single path to the end, you grind and grind until you become stronger than the boss.
For example, in open-world ARPGs, if you don't like someone, just go and fight them. They're just NPCs, right? Even if you knock them down, they can get back up and keep attacking.
Oh right, she's an NPC now too.
Forget it.
"You can eat here."
An Ran abandoned her previous idea.
"Oh."
When food was mentioned, Ella's wariness of Anran lessened considerably.
An Ran didn't foolishly snatch it; her gaze remained fixed on the monitor.
Ella has started eating again.
The broken iron rod was quickly swallowed as she tore it apart.
288.6.
The values displayed on the monitor did not change.
An Ran's gaze kept shifting between Ella and the monitor.
The food you ate didn't disappear.
But that doesn't make sense!
Over the past few days, Ella must have ingested at least tens of kilograms of metal.
If these metals hadn't disappeared, shouldn't Ella's weight have increased, perhaps even exceeding 300 pounds?
An Ran was puzzled when something surprising suddenly happened.
The moment she looked away, the monitor's readings suddenly changed.
288.3.
Reduced?
It really has decreased!
It decreased by 0.3kg!
Anran was surprised and circled around Ella several times, but found nothing that had fallen out.
The 0.3kg weight just vanished into thin air!
What happened to conservation?
Did it get eaten by the game?
What's the point of Ella eating all that metal?
A whole host of questions swirled in An Ran's mind. She felt that if she could figure out Ella, she would at least be at the level of an intermediate mechanic.
"What's wrong?" Ella asked, puzzled.
An Ran kept staring at her, making her feel a little awkward.
"It's nothing, it's nothing."
Anran shook her head: "Thank you, Ella."
She turned off the weighing pan: "Let's stop here!"
“Hmm.” Ella stepped down from the iron plate.
The verification was complete, but Anran's doubts only deepened.
Ella is truly unfathomable. With her current skills, she can't fathom Ella's depths at all. She needs to hone her skills and work hard to improve.
Chapter 09 No, money is the key.
"Bang bang bang bang bang..."
The TV was showing a thrilling spy drama.
The scene was reaching its climax, with the two sides fiercely battling it out with their "weapons" in the dark alley.
It occasionally lets out embarrassing "ah ah" sounds.
Half a day passed and Anran found that the two sides were still shouting "ah ah ah" non-stop, showing no sign of gaining the upper hand. So she decisively switched programs.
"The windows were locked, without any trace, and this is the fifth floor. The only way in and out was from the inside of the room, which means..."
On television, a young man in a blue suit was speaking eloquently to a crowd.
"This is a locked-room murder case!"
The portly police officer in a tan uniform and a woman simultaneously gaped, exclaiming, "How is this possible!"
Everyone in the room was shocked.
The next scene shows a middle-aged man slumped over a desk.
Emmm...
Change the channel.
"do not go!"
The wind was howling, and on a deserted path, a sophisticated urban woman stretched out her hand and shouted ahead with a sob in her voice.
"I can't live without you! I can't live without you!"
What the heck? Are there melodramatic scenes like this in games?
Anran was speechless and about to change the channel.
Suddenly the camera zooms out, revealing another urban woman carrying a shoulder bag walking against the wind, wiping the corners of her moist eyes as she walks.
The voice rang out; it was her inner monologue.
"I'm sorry, Anna, I have to leave. Our relationship won't end well. It's better to separate than to continue suffering like this. Time and space will make this relationship fade away."
Emmm...
Anran immediately switched tables.
Although it's a melodramatic drama, the melodramatic parts are a little different.
The people of 1886 certainly had a rich and varied lifestyle and way of having fun.
An Ran couldn't help but sigh. She had already filled her stomach while watching TV. After resting after the meal, it was time to go back to the workshop to gain more experience.
A mechanical dagger can grant 200 experience points; I wonder how much experience other items can provide.
The more complex the mechanical equipment, the more difficult it is to manufacture, but the more experience one gains from completing it.
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