Kaul usually wears a red robe and a mask. There are two theories about why he does this: one is that it's convenient for his work; the other is that Kaul's appearance and voice don't sound like a man's, and he's afraid of being ridiculed. (Kaul's appearance and voice are based on the character's wife from Fate/Zero.)

He is a gunsmith with an exceptional memory, capable of customizing weapons for people and performing modifications and battlefield surgery when necessary. In addition, he underwent limb mechanization after being wounded, although it is not visible on the outside.

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Personality Classification:

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Main Personality: Extremely gentle, with maximum wifely qualities and maximum research ability. In this personality, Caul only wears a red robe and no mask, working tirelessly without complaint. He enjoys immense popularity and charisma within the base. His equipment includes a multi-purpose staff, and his accompanying skull drone carries a small holographic research platform.

Alternate Personality: Extremely cruel, enjoys torturing enemies in the most brutal ways, emitting a deafening laugh that sends sanity plummeting across the entire channel while scattering enemies everywhere. No one wants to fall alive into Kaul's clutches in this state; for those who survive Kaul's attacks, it's best to end their suffering with a bullet. However, for allies, as long as they can tolerate his maniacal laughter and the bloody scenes after his kills, they'll find him to be a very reliable person.

Switching personalities is done by wearing or not wearing a mask. When switching personalities, the speaker might say: "Okay, looks like I need to take a nap. The other one, the rest is up to you/Thank you." (Removing/putting on the mask) "Alright, I'll handle it/Understood, time to begin an art called killing" (a maniacal laugh). The former tone indicates switching to the primary personality, the latter to the secondary personality.

It is said that the food that Cole makes in his primary personality can glow (just kidding).

For some reason, after arriving in Antarctica, Elise often clung to Kaul. If you're lucky, you might see a white-haired woman at the Antarctic underground base, carrying a little girl on a walk. (Actually, Kaul came out for some fresh air, and Elise fell asleep nearby, so he carried her along.)

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equipment:

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A Foehn Wind shotgun (fully automatic, using Dragon's Breath or Foehn Wind standard rounds).

A chainsaw sword.

A large-caliber pistol (HE charge)

Jetpack

Embedded tactical UI (like the one in Call of Duty 11, with target enhancement).

Squad Communication/Command Device

Battlefield scanning/marking device

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The functions of the Kaul Mask include: voice alteration; effective interference with the electronic devices of nearby enemies; night vision, low-light vision, infrared enhancement, and enhanced visual acuity.

Kaur's robe functions as follows: fireproof, waterproof, and impervious to strong acids and alkalis. It also provides infrared and low-light shielding. It has high kinetic/energy resistance.

Kaul's skull drone features include: wide-area scanning, long-range communication, load carrying, stealth detection, efficient information processing, electronic warfare, unlocking mechanical/electronic locks, battlefield repair/medical operations, non-lethal knockdown, and the ability to carry AI.

All his equipment, including his person, ignores EMP/ECM.

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Introduction to drone equipment:

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Iron Wall: 2 meters high, with 37mm nanocomposite armor at its thinnest point. Armament: Two 25mm autocannons (AP) on each side. A single 75mm howitzer (APHE/HE) and a quadruple golden arrow launcher. A 15mm triple-barreled revolver and a heavy bulletproof shield (with an energy shield, permanently mounted). A 75mm electromagnetic cannon and its support, and two 120mm automatic mortars (HE/airburst/incendiary/poison gas/mines). Slow movement (compared to Iron Cavalry), suitable for squad cover and heavy fire support (only one unit can be equipped). See the image below, even thicker.

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Beagle: 1.7 meters tall, with 18mm nanocomposite armor at its thinnest point. Armament: Two 60cm plasma blades, a 30mm grenade launcher (airburst/HE), EMP/ECM, jet propulsion system, mind jammer, high-precision camera, battlefield scanning/marking device, and long-range communication device. Extremely agile; thanks to its anti-joint mechanism and jetpack, the Beagle can reach speeds of 100 mph. Often used for reconnaissance and charging into enemy lines alongside Kaul. Design shown below; the legs are actually anti-joint.

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More equipment information:

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Skullhunter Sniper Rifle: 120 cm in length, uses 12.7 mm "Siren" armor-piercing rounds. It employs a gunpowder-electromagnetic hybrid propulsion system, accelerating the bullet to Mach 7. It is equipped with a ballistic computer, an inverted V-shaped muzzle brake, and a support. (A silencer can be fitted, but only with electromagnetic propulsion.)

Walker Power Armor: 2 meters tall. High armor, high shield. (Due to its custom design, Kaul added an experimental energy shield at considerable cost.) Powered by a single-soldier Tesla engine. Arm strength 800kg, maximum load capacity 1 ton, maximum speed 70 km/h. Can cruise at 60 km/h for 48 hours with a 1-ton load. The mass-produced version has no energy shield, four weapon slots (one on each shoulder and one on each arm). Can simultaneously carry two quadruple-mounted Golden Arrow launchers, a 10mm triple-barreled rotary machine gun, and a 20mm cannon. Antip's is a custom design with an energy shield and more capacitors.

Hunter Light Power Armor: The production model stands between 1.7 and 1.8 meters tall. Sacrificing defense for concealment and mobility, it features only thin nano-armor, offering protection against kinetic energy rounds up to 17mm thick (the Walker can withstand a 122mm armor-piercing round at 100 meters without harming the pilot). It possesses a high-precision sight, scanner, and optical stealth. The production model is not equipped with a grappling hook, buffer, or "black hole" armor. Elise's custom version is equipped with a grappling hook, buffer, "black hole" armor, and extreme thermal/heat dissipation devices.

The Siren Armor-Piercing Round: Can only be manufactured by Kaul, with very low production, but extremely powerful (only against humans; against armor, it's the same as ordinary armor-piercing rounds). It can penetrate most random areas. What's inside the warhead remains a mystery. (It's said that Kaul installed a miniature mind-bomb inside the warhead.) The name "Siren" comes from the siren-like shriek that this bullet emits during flight.

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You can create your own image of the foehn wind or decide how to associate it based on the description in the book.

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Additional Information:

Kaul's will is unwavering; he is immune to mind control, memory manipulation, and mind-altering rays—these are all deceptive tricks.

Immune EMP, immune radiation, immune toxic gas.

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Chapter Fifty-One: Brothers in Arms (Part 1)

The paratroopers, like dark clouds descending from the sky, would be a fatal blow to any unprepared and disorganized modern force caught off guard by a surprise attack.

Although PCMs' mercenaries are composed of battle-hardened veterans, they are helpless against the chaotic and incompetent teammates around them.

The skilled and experienced mercenaries found suitable positions to attack the paratroopers immediately, while the rookie warlord soldiers were still scrambling to find positions, indirectly hindering their aiming and firing.

Regardless, once all the paratroopers landed and were able to launch a counterattack immediately, the battle had truly begun, starting in the direction of the field airfield in the Kazhi area.

The PCMs mercenaries of Ratatosk are also skilled fighters, and after landing on the ground immediately, they divided their tasks in an orderly manner.

On the road to the upper and lower highlands, the mercenaries of Ratatosk, positioned high above, began to clearly divide their tasks and cooperate.

Two to three mercenaries armed with standard G36 rifles provided cover fire while prone or seated. Meanwhile, mercenaries in the squad, armed with MG36 light machine guns and MG3 general-purpose machine guns, took turns firing to suppress enemy infantry and other firepower below the slope. Whenever one machine gunner mercenary fired, another would use his entrenching tool to dig a makeshift bunker, his machine gun within easy reach.

Meanwhile, the mercenaries of Ratatosk, perched on the steep and insurmountable cliffs, were also firing their bullets at the warlord soldiers and mercenaries below who were shooting at them.

There are three roads leading to this high ground: north, east, and south. The north and south ramps are closest to the area where the Ratatosk mercenaries landed, while the east ramp is quite far away.

Therefore, the warlord soldiers and DEM mercenaries who received the order not only began to suppress and attack from the steep slopes to the south where the battle first broke out, but also began to be joined by groups of DEM mercenaries and warlord soldiers crouching low as they attacked the Ratatosk positions on the high ground from the northern slope behind them.

However, how could the mercenaries and their commanders in Ratatosk not know that exposing one's back to a backstab was dangerous? So the Ratatosk mercenaries, under the cover of sparse trees, immediately began their attack.

The DEM mercenaries and warlord soldiers, who had initially been overconfident and reckless, slowed down and stopped to attack. During this attack on the move, the difference between the poorly trained warlord soldiers and the elite DEM mercenaries became apparent.

The warlord soldiers fired in a chaotic, disorganized manner, without any alternating fire to cover their comrades' advance. They were easily taken down or suppressed by the rifle and machine gun fire of the Ratatosk mercenaries, leaving them unable to raise their heads.

The battle-hardened DEM mercenaries were much more cunning. They knew how to efficiently find a suitable temporary firing position, then cover each other and take turns firing to advance and kill the Ratatosk mercenaries.

The Ratatosk mercenaries, on the defensive, gradually formed a circle on the high ground, and lacking squad-level firepower like mortars, they looked like they were about to be suppressed.

In order to transport more troops and ammunition, the Black Moon Wing transport planes do not carry heavy equipment such as armored vehicles or tanks that can provide fire support. It seems that the Ratatosk mercenaries can only rely on bullets and grenades to withstand the enemy's attacks.

No, that's a misconception. In the squad firepower of the Latatosk mercenaries, there is a weapon that has temporarily replaced their mortars: the famous Type 63 107mm rocket launcher, one of the three great weapons of guerrilla warfare.

This type of lightweight towed rocket launcher, commonly known as the 107mm rocket launcher, is a guerrilla warfare weapon that, fortunately, has already been finalized, produced, and equipped by the Chinese military, even though the northern half of China is gone.

The person who brought this rocket launcher was none other than Kaul from the Special Assault Brigade. The reason he was able to bring the rocket launcher to 4V was because the thing itself, covered in soil and leaves, looked like a farm tool at first glance. And when it was disassembled, it was even more unclear whether it was for military use. Only the matching 107mm rocket could give us a glimpse into its true purpose.

The artillery observation posts and the non-flying drones in the sky have provided the firing data to the Latatosk mercenaries operating the 107mm rocket launchers. Once the firing data is corrected, the result will be...

火箭炮的4x3火箭巢内的107mm火箭弹发出了尖锐的呼啸声拖着长长的尾烟一个接着一个飞离宛若陨落之星砸向了目标地点,而在这一高地上共有6门107火箭炮。

The quantity may not seem like much, but considering the 12 rounds of ammunition and the three rocket launchers positioned in both the north and south, it was clear that the advancing DEM mercenaries and warlord soldiers had suffered the most intense firepower since the start of the battle.

The explosions, the heatwaves, and the fresh smell of earth and grass instantly blew the DEM mercenaries and warlord soldiers so badly they didn't even recognize their own mothers.

Seeing his teammates in front of him almost unable to take care of themselves after being bombed, a DEM mercenary captain exclaimed, "Did these transport planes airdrop all the Grid Destroyers at once?"

The "Grid Destroyer" here refers to the nickname of the US military's M270 rocket launcher during the Gulf War. The "steel rain" that fell after the M26 dual-purpose submunitions exploded in mid-air brought great psychological trauma to the Iraqi army that was under attack. In this world, the 107mm rocket launcher is not as famous as in the original world, so these DEM mercenaries are unaware of the existence of the 107mm rocket launcher.

Clearly, the full salvo from the 107mm rocket launcher had a tremendous impact on the warlord soldiers and DEM mercenaries. They no longer advanced their lines slowly towards the Latatosk mercenaries as they had before, but instead waited for the M119A2 105mm howitzers in the rear to calibrate their firing data and launch a salvo to return fire on the Latatosk mercenaries who were positioned on the high ground.

Thump! Check out!

The orbital module beacon had been erected in the center of the position on the mercenary hill in Ratatosk and then began sending out a unique call signal.

Just like the last time 4V was recovered, the orbital module, which was already filled with drones ready to go, was ONE BY ONE strictly controlling the landing trajectory as it fell around the orbital module beacon that had sent out the call signal.

After the canned-like orbital module entered the atmosphere, its initial descent speed reached several times the speed of sound. The intense friction between the module and the Earth's air caused significant aerodynamic heating. The hot air currents on the side of the module facing the Earth, along with the module itself, created a fiery red color. Like a comet trailing a tail of air, it slowly accelerated towards its target location due to air resistance.

It's worth mentioning that the comet's tail isn't dragged along its orbit by the heat from sunlight, but rather by the stellar wind blowing from the sun onto the comet. Therefore, the direction of the stellar wind, composed of a stream of charged particles, is the direction of the comet's tail.

The descent of the orbital module was not seen by the astronauts on the International Space Station, and the landing trajectory was a signal jamming area, making it undetectable by radar.

As the orbital module descended to the surrounding ground like raindrops, the roadrunner bombs encased in the air-filled balloons rolled out of the orbital module's entrance, instead of the more traditional combination of terror drones and long-range drones.

"What is this thing?! Why isn't it those drones coming out, but instead... a huge bowling ball wrapped in a thin membrane?"

The Ratatosk mercenaries watched the roadrunner-shaped bombs making a distinct whistling sound.

"Dude, according to the mission intelligence we received, these bowling ball bombs are the most robust of the drone support they can airdrop. These balls will be our vanguard. We need to prepare to charge. By then, the Tibetan rebels' shells should be raining down on us. We need to prepare to move to a new position."

The Ratatosk mercenaries quickly and efficiently packed up the 107mm rocket launchers, and the others followed suit, preparing to move the 107mm rocket launcher positions.

After calling a total of 30 orbital modules, the orbital module beacon stopped emitting signals and then released nano-recovery drones to dismantle and recover those orbital modules into the beacon.

The 30 roadrunner bombs were arranged in two rows on the southern slope, much like the rolling stone traps in a large log maze game set up by ancient defenders on high ground, aiming to crush and ram the enemy.

The roadrunner bomb then charged down the hillside like a cloud of green dust from the baneling insects, towards the warlord soldiers and DEM mercenaries who were screaming in alarm—the roadrunner bomb doesn't necessarily need to release a shaped charge to kill the enemy.

"What the hell is that? A ball that rolls by itself?!"

The warlord soldiers shouted and questioned the situation as if they were having a mental breakdown.

"I don't know, but if we don't fire, we'll all be crushed into paper by that thing. Fire now!"

The DEM mercenaries roared.

He could use his own weight and size to crush any infantry that tried to block his advance, and these two rows of roadrunner bombs could also absorb fire for the Ratatosk mercenaries.

Thump thump thump thump thump!

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