Before EVA could finish speaking, at the center of the screen, the Eternal Revelation Alliance nuclear missile launch site, accompanied by the groaning and tearing of metal from the launch silos and the subsequent bursts of smoke and flames, suddenly experienced a violent expansion of the ground around the silos. A white light, powerful enough to annihilate anything nearby, erupted from within, filling the entire giant display screen. Meanwhile, their orbiting satellite systems detected a powerful gamma-ray signal emanating from the Sunset Mountains. Optical lenses captured a dazzling flash, confirming that the Sunset Mountains nuclear missile launch site had been annihilated in the nuclear explosion. A massive mushroom cloud and a powerful shockwave, carrying vast amounts of debris, swept outwards, easily destroying the seemingly emaciated mountains and utterly shredding anything above ground. The entire continent...

"The satellite system has detected gamma-ray signals coming from Sunset Mountain, and the optical lens has captured a huge flash. The Sunset Mountain nuclear missile launch site of the Eternal Revelation Alliance has been confirmed to be destroyed. At the same time, part of the Sunset Mountain within the blast radius was also destroyed, which is expected to cause a devastating geological disaster in the area, as well as a powerful electromagnetic pulse that could affect the entire continent."

EVA also sends the signals captured by the satellite and the integrated reports to the center of a giant display for them to view.

"Alright, now the fuse for world war has been completely lit, and the Republic of Ikchino can finally launch an attack on the Alliance of Eternal Revelation."

Shinobu sighed.

-Post-war report of Allied EVA-

The explosion of the Merciful Interventionist intercontinental ballistic missile within the territory of the Eternal Revelation Alliance has completely deprived these pacifists of their ability to threaten the entire world's destruction. We are now finally able to launch an attack on Serafin Continent together with the Republic of Ikchino, to carry out the next military operation to annihilate their fleet and seize their technology. However, there is still an enemy called Epsilon lurking in the shadows. They have not taken any action so far, even after we destroyed one of their combat bases and another base.

This is the first time I've written so late and released an update for this book so late.

Chapter Ninety-Three: The Red Tide (Part One)

Military Operation: Red Tide

Location: Fries Sea - Isle of the Gazing

时间:1982年3月8日6:00:00

Theme song: Frank Klepacki - Brain Dead

-

The satellite systems of the Eternal Revelation Alliance and the Republic of Ikchino also detected gamma rays, strong electromagnetic pulses, and huge flashes generated by the sympathetic explosion of an intercontinental ballistic missile inside the Sunset Mountains nuclear missile launch site. Subsequently, the entire Eternal Revelation Alliance on Serafin Continent experienced interference from the strong electromagnetic pulse, causing chaos in their military and civilian communications. The collapsed mountain terrain also triggered more geological disasters, severely impacting villages and towns around the mountains. As for the issue of radioactive contamination, it was completely unnecessary to consider. An intercontinental ballistic missile carrying a nuclear warhead exploding in situ might, due to its structural design, release a large amount of unreacted radioactive contaminants that would contaminate the land for a long time and spread to more distant places with the airflow.

However, the simultaneous explosion of multiple intercontinental ballistic missiles carrying nuclear warheads, with their overlapping blasts, would generate even greater energy and higher temperatures at the epicenter, causing the radioactive material to undergo a nuclear reaction. Furthermore, since these intercontinental ballistic missiles all used thermonuclear warheads, the amount of radioactive material that would ultimately remain would be less than expected, or even none at all. Nevertheless, the task of disaster relief and public reassurance alone would be enough to give the Supreme Council of the Eternal Revelation Alliance a major headache. Moreover, losing all their nuclear weapons stockpiles would deprive them of their ability to threaten the entire world. Relations with the neighboring Republic of Ikchino were tense, and a small-scale military conflict had recently broken out. Now that they had lost all their nuclear weapons, this rapidly developing, belligerent demi-human communist nation would certainly not give up so easily.

As expected, the day after the Sunset Mountains nuclear missile launch site was destroyed, the ambassador of the Republic of Ikchino delivered a declaration of war, claiming that this was a war of revenge. He said that the Eternal Revelation Alliance must pay the price for its past interference in the formation of the Great Alliance and its internal affairs, and that the vast people of Serafin, who were under the hypocritical rule of pacifism, must be liberated and a proletarian regime must be established. After completing his mission, the ambassador of the Republic of Ikchino left on a flight arranged by the country with other embassy members.

Then, the Supreme Council of the Eternal Revelation Alliance, unless they were fools, could have discerned the problem from the declaration of war sent by the Ikchino Republic Alliance immediately after their own nuclear missile launch site exploded.

They were fiercely debating how the agents of the Ikchino Republic Alliance could possibly bypass layers of security and illegally launch and detonate a nuclear missile inside its silo! The only thing they were certain of during their debate was that the agents sent by the Ikchino Republic Alliance to infiltrate the nuclear missile launch site had no chance of leaving alive; they would perish with the launch site. Meanwhile, faced with the Ikchino Republic Alliance's declaration of war, the Supreme Council of the Eternal Revelation Alliance declared a state of high alert, a state of national alert. The war strategist Malak was appointed by the Supreme Council to lead troops to repel the attacking Ikchino Republic Alliance forces. However, the "princess" and "officials" of the Eternal Revelation Alliance did not trust this figure. Instead, they believed his war, built on belligerence, would only bring eternal violence and destruction to the Eternal Revelation Alliance, not lasting peace. Therefore, they sought a destined warrior to support the princess in leading the Eternal Revelation Alliance to a path of true peace at the Supreme Council, rather than plunging it into the abyss of militaristic violence.

However, the power struggles and ideological conflicts within the Eternal Revelation Alliance were irrelevant to the newly appointed commanders and generals of the Ikchino Republic Alliance. They were now reading their respective mission briefings with great anticipation, waiting for the combat control system to connect before they could begin their first combat command mission. As for EVA and the combat control system, they had already experienced them in military academy, but the battles they had fought before were simulated battles, not real battles. Now they could fight a real war through the combat control system.

Meanwhile, in the skies above the Fries Sea, the majestic "Dark Cucumber" Kirov command airship was being escorted below by the visible Seawolf frigate and Udaloy-class missile ship.

Slowly heading towards the Isle of the Gazing Ones, a large island in the Fries Sea between Seraphim and Rosno, the Typhoon Attack Submarine led the way, clearing a safe path beneath the surface. A bear-like demi-human commander sat in his luxurious leather chair, reviewing the mission briefing in golden text on a giant monitor.

【Greetings, Comrades! Our long-awaited war has finally begun! The heavy responsibility of liberating the world will fall on our shoulders. After the revolution, the whole world will become comrades of the proletariat, united like brothers! We are not fighting for simple national grievances, but for the proletariat of the world! Therefore, we have decided to spare no expense in sending a large number of troops by sea to Seraphim to attack the east coast of the Eternal Revelation Alliance. Our comrades on the Azure Front in the Spinning Arms Islands will advance with us. In addition to supporting our naval battles and landings, they will also send ground troops to assist us in controlling Seraphim.】

Your outstanding performance at the Military Academy has brought you a test: you will be the commander of the first attack on the Alliance of Eternal Revelation, and will directly command our newly established Fries Red Navy Squadron to attack the Alliance of Eternal Revelation's Fries Squadron defending the east coast of Seraphim, and destroy the Alliance of Eternal Revelation facilities designated on the Island of the Eye of the Gaze. We will also deploy our mobile construction vehicles and landing forces to the island to establish our large strongholds and tactical nuclear missile silos, which will be used to destroy the Alliance of Eternal Revelation's Fries Squadron as needed.

It is worth noting that the Eternal Revelation Alliance has not yet had time to conduct a wartime general mobilization. Their Friss fleet has not fully assembled near the Gazing Island. Therefore, after we destroy the local Eternal Navy warships, we must also protect our forward base from being destroyed by the Eternal Navy warships that arrive later. Otherwise, our expeditionary force will face a lack of follow-up strength and supply difficulties. We must not allow our soldiers to land on the east coast of the Eternal Revelation Alliance without ammunition, food, supplies and equipment!

Our naval fleet has always been the weakest among all countries in the world. In previous years, even our ally, the Azure Front, was stronger than us. But now we have mobile construction technology and mobile construction vehicles. As long as we have personnel to replenish, we can produce enough tanks and warships to enter the battlefield and fight for our proletarian comrades!

Destroying the fleet of the long-established naval power, the Eternal Revelation Alliance, is indeed no easy task, and the difficulty is extremely high. This mission is certainly challenging, but the Politburo is still willing to trust your abilities and utilize your excellent command skills. Furthermore, we have allies skilled in naval and amphibious warfare assisting us in naval combat. Therefore, this operation will not fail and cannot fail!

The exciting mission briefing came to an end. The bear-type demi-human commander touched his bear ears and brown hair, then exited the mission briefing interface and looked at the combat control screen that was not yet connected.

This chapter is the mission chapter for the Republic of Ikchino Alliance; the next chapter is not the mission chapter for the Eternal Revelation Alliance.

Chapter Ninety-Four: The Red Tide (Part Two)

"Establishing battlefield con/t/rol standby."

The familiar Sofia EVA, so dear to the General, finally appeared. The radiant Alliance emblem image disappeared during the refresh effect, leaving the battlefield in complete darkness. Then, the Kirov command airship and the small escort fleet immediately cleared the fog of war from the battlefield. Thanks to the advanced reconnaissance equipment on the Kirov command airship, a considerable area of ​​the battlefield fog was cleared, and every movement on the water surface was clearly visible. If you wanted to see if there were any Eternal Revelation submarines lurking underwater, you would need to go over and use the active/passive sonar to take a look. As for the Giant Squid, an early standard Soviet naval unit, since the Ikchino Republic Alliance lacked a psychic department, there were naturally no Giant Squids patrolling the battlefield hunting enemy naval units.

"Comrade, today we will destroy the Eternal Revelation Alliance's fleet in the Fries Sea, raze their large stronghold on the Island of the Gazing Ones, and turn this thorn in our side into our war bridgehead, military supply distribution and transit point, and communications base. The Red Navy's Fries Fleet warships are ready for battle."

Several nautical miles outside the sensing range of the advanced reconnaissance equipment of the Kirov command airship, hundreds of Hurricane attack submarines and Seawolf escort vessels, along with more than a dozen Udaloy-class missile ships, formed multiple ring formations to protect the Udaloy-class missile ships within them. These warships are usually the flagships of the Red Navy fleet. They were preparing to advance and intercept the Eternal Revelation Navy warships ahead, which were in no way inferior in number to their own. Most of these naval warships had a sleek exterior and looked like spaceships.

They are the T1 Coordinate-class frigate "Frigate" and the T1 anti-aircraft ship "Shard" from the Eternal Revelation Navy in Supreme Commander 1. According to the game description, the Coordinate-class frigate is equipped with twin quantum cannon turrets and a quasar anti-torpedo point defense system, while the T1 anti-aircraft ship is equipped with a sonic pulse cannon. However, based on currently gathered intelligence and battlefield observations, they appear to use only conventional pointed turrets and twin/single-barreled cannons, suggesting they only use conventional kinetic energy explosive weapons. Their actual performance seems far inferior to the true Eternal Revelation Navy. However, the Eternal Revelation Navy has one advantage: they are unmanned warships with no morale whatsoever, showing no fear of sacrifice and no hesitation in self-sacrifice. They relentlessly attack designated targets until their machines are destroyed and inoperable. Also lurking on the surface are the Eternal Revelation Alliance's unmanned submarines "Sylph," usually transliterated as Sylph or Wind Sprite. Frankly, using the name Wind Sprite for a submarine operating in the water is strange; its original weapon was the awe-inspiring "Chrono." "Torpedo" can be translated as "time-space torpedo" or "time-space torpedo." Despite its impressive and profound name, this type of torpedo actually has moderate power and a rather low rate of fire. It is not effective for protecting itself or attacking enemies. It is generally not possible to use T1 attack submarines equipped with time-space torpedoes as the main anti-ship force, at least in the game, because you can use more advanced units to replace them. However, in reality, the effect of a warship being hit by a heavy guided torpedo is no less than that of sending the enemy to be hit by a heavy supersonic anti-ship missile such as Granite or Volcanic Rock. If it can hit the keel of the ship, it can sink the warship quickly with one shot. Therefore, it is an opponent that cannot be ignored.

However, with the high-end energy weapons of the T1 frigates and T1 air defense ships being replaced by traditional kinetic high-explosive weapons, it is worth considering whether the T1 attack submarines of the Eternal Revelation Alliance will still be equipped with high-end spacetime torpedoes for attack. However, as long as the guidance performance is not bad, even traditional high-energy explosives are enough to be lethal to the underwater structure of the ship.

Of course, the navy of the Eternal Revelation Alliance cannot be fully supported by these T1 little guys alone. They are more responsible for simple tasks such as coastal defense patrols. They also have the Omen (Omen/Premonition) class battleships, which are as bizarre as the Allied battleships in MO, to let people enjoy the thrill of big ships and big guns.

If the MO Allied battleships are a super-scaled-down Nelson-class battleship, then the Omen-class battleships of the Eternal Revelation Alliance are a scaled-down version of the Nelson-class battleships. They feature two Oblivion (Oblivion/Submerge/Absolution) single-barrel energy cannons forward, one Oblivion (Oblivion/Submerge/Absolution) single-barrel energy cannon aft, and the Will O Wisp (Phosphorus/Ghost Fire) anti-aircraft missile system. This is the only energy weapon and missile anti-aircraft system among the Eternal Revelation T3 naval units of the highest commander on this planet that has not been nerfed, but its combat effectiveness remains to be evaluated.

The Eternal Revelation Alliance also possesses its own Keefer-class aircraft carrier, which, according to game data, can carry 60 Eternal Revelation Alliance fighters. The carrier itself functions as a floating airfield and fighter factory. Combined with the VTOL technology commonly used between fighters, commanders can freely configure the air force units on board according to combat needs. However, the experimental air fortress CZAR, transport aircraft, and the "Mercy" drones capable of indirect kamikaze attacks cannot be constructed. The Keefer-class carrier is also equipped with two "Zealot" anti-aircraft missile systems for self-defense. It is one of the few non-experimental units capable of effectively striking the experimental-level air unit, the Soul Ripper, on the naval battlefield. Intelligence gathered from the Azure Front and other sources indicates that the Keefer-class carrier indeed carries a total of 60 fighters and can indeed serve as a mobile air force factory. Furthermore, it can be constructed while on the move, without the limitations of mobile construction in the game. More importantly, it is also an unmanned carrier, operating entirely without human intervention.

In comparison, the Allied aircraft carrier in MO, also a T3 unit, is far inferior. Not only is it manned, but although the crew is no more than a dozen people, it only has a pitiful 4 Wasp drones in the game. Even without balance restrictions in reality, it can only carry 48 Wasp drones, and they can only attack ground targets. Furthermore, it cannot freely change the configuration of its carrier-based aircraft and has no other means of defense. If it were an Allied aircraft carrier in RA3, it could launch a wide-range blackout missile from the deck to compensate for its weakness of insufficient carrier-based aircraft and inability to change configurations. Compared to the Allied carrier in Eternal Revelation, which relies more on the escort of friendly units, it would only die faster if it went naked on the battlefield. At least the Leviathan carrier of the Foehn Wind has a nano-repair system and two small railgun turrets for self-defense.

Comparisons are odious; if it weren't for the fact that aircraft carriers in the CNC series world could replenish lost carrier-based aircraft on their own, Lin Haiyuan and Shinonono would have had to grit their teeth and continue using Allied aircraft carriers, deploying destroyers, Aegis cruisers, battleships, Kappa hover tanks, robot tanks, and slingshot hover anti-aircraft vehicles to protect them. Furthermore, there was no time to provide improvements to the Allied aircraft carriers, upgrading them to RA3 Allied aircraft carriers capable of launching EMP missiles to bomb designated areas and compensate for a major weakness in their combat capabilities. As for improvements like freely configuring the carrier-based aircraft... sorry, they couldn't do that. The Eternal Revelation Alliance had made all units except ACU unmanned, but their Pacific Front couldn't be completely unmanned yet, and they couldn't fully absorb Protoss technology. Besides, back when they had the Colonia flank air base and Chrono Teleportation, Lin Haiyuan didn't need to go to great lengths to modify the Leviathan carrier and aircraft carriers.

Compared to the naval units in Supreme Commander, the original and MO versions of the naval units are far inferior, although this is also due to the limitations of the era and game engine...

Chapter Ninety-Five: The Red Tide (Part Three)

Furthermore, manufacturing power-off missiles requires mastering electromagnetic pulse technology. During the start of the Third Super World, the Pacific Front, Jinchuan Industry attempted to reverse engineer China's electromagnetic pulse technology across the sea at its Jinchuan Industry Complex Research Base in Miyazaki. However, their reverse-engineered power-off weapon research station had no effect on vehicles, only on buildings. Even so, being able to affect enemy buildings within a certain area was already quite effective. However, the original purpose of China's electromagnetic pulse technology was to paralyze vehicles, and their primary purpose in manufacturing power-off missiles was also to paralyze mechanical units, with buildings being secondary. Their power-off weapon research station was just a research station, only able to affect buildings. In addition, it had not yet been uploaded to the database on Jinchuan Industry's root server. Even if Miyazaki hadn't been affected when she transmigrated, Shinononozuka wouldn't have been able to access it, and it also lacked significant tactical value.

Furthermore, enabling aircraft carriers to launch EMP missiles would require a complete redesign of their internal structure. Storing, loading, and launching missiles would disrupt the original flight deck, drone maintenance and manufacturing systems, and ammunition depots, causing considerable disruption. It's not worthwhile to drastically alter the fate of Allied aircraft carriers over an EMP missile that may or may not even exist. Besides, the data cores of the Soviet and Foehn factions aren't entirely beyond saving. Once they recover the Foehn faction's data cores, they can directly equip Foehn naval warships, eliminating the need for the Pacific Front naval forces.

While the Leviathan carrier doesn't possess the capabilities of the Eternal Keefer-class aircraft carrier, its nano-repair system and two small railgun turrets are sufficient. Both in games and in reality, inter-unit coordination is crucial. Lin Haiyuan's practice of equipping each Leviathan carrier with a corresponding number of Swordfish frigates, Manta Ray unmanned anti-aircraft warships, and Flat Shark support submarines is a good example. The Eternal Revelation Alliance's aircraft carriers wouldn't be operating naked on the ocean without any escorts. Therefore, it's simply a matter of game design and balance—of course, the balance between Supreme Commander 1/2 and the expansion is debatable. Moreover, this game places greater emphasis on players' operational skills and resource allocation abilities, because you're fighting a quality war; operational and resource allocation directly determine victory or defeat.

If the data core of the Fiery Wind is truly beyond repair, Shinonono no Tsukasa will not choose to improve upon MO's aircraft carrier. Instead, she might as well start from scratch and directly build the RA3 Allied aircraft carrier.

Making sweeping modifications to the MO aircraft carrier would only lead to being constrained and causing frustration and confusion. She might as well start from scratch.

As for the Allied "battleships," which were barely up to par with heavy cruisers, they had even less intention to make sweeping improvements. Adding another turret wouldn't have enough space, and installing a close-in weapon system would be difficult with other warships escorting them. They also didn't have much room for improvement. So even though they were ashamed of the T3 battleships of the Eternal Revelation Alliance, they were too lazy to make any major changes. They also didn't care about the lack of submarine technology.

If they wanted missile submarines, they could steal the construction blueprints for Akula submarines from the Ikchino Republic Federation and directly use Akula submarines to launch cruise missiles. If they wanted torpedo attack submarines, they could simply steal the control system for torpedo attack submarines. However, it would be troublesome to explain this to their allies if they discovered it. If they didn't want their allies to notice anything amiss, they would have to make improvements, to the point that even the original owner wouldn't recognize what it was. Undoubtedly, this would increase Shinononozuka's workload and distract her. She had more important things to do than improving the existing equipment, so she simply decided to leave it as it was.

"Currently, only their basic naval units are here. Our main attack submarine force will not be attacked by their escort ships outside the attack submarines and will not suffer too much loss. However, once their submarine hunter [Evening Prayer] submarines enter the battlefield, these submarines with anti-torpedo capabilities will cause our Typhoon attack submarines to suffer heavy losses."

Sofia EVA specifically reminded players of the T2 submarine hunter unit from Eternal Revelation, while the Evening Prayer submarine from Eternal Revelation is also a formidable opponent against submarine units in the game and cannot be ignored.

"But we also have destroyers from our Azure Front allies to support us. Their Osprey anti-submarine aircraft can chase after these Eternal Knights Alliance submarine hunters as they flee. However, the Eternal Knights' air defense warships will definitely target the Osprey anti-submarine aircraft first, and their close-in weapon systems can also pose a threat to the Osprey anti-submarine aircraft. Therefore, we recommend prioritizing the destruction of their surface warships."

The Osprey anti-submarine aircraft carried by the Allied destroyers dropped depth charges instead of torpedoes, so the effectiveness of the Evening Prayer submarine's anti-torpedo defense system in intercepting depth charges is questionable.

Upon hearing about the destroyer support from the Azure Front, General Bear couldn't help but recall his encounters with the group of human and demi-human girls carrying ship cannons and bridges, as reported in the Azure Front's intelligence reports.

These human and demi-human girls possess remarkable abilities. They are both human/demi-human girls and warships capable of navigating the vast ocean. Furthermore, they can freely control their body size to suit their daily lives or combat. According to intelligence gathered by the intelligence agency, they can fire even in their normal human/demi-human forms, although the power of their cannons is significantly reduced. However, what the general is most concerned about is not the fact that they are both ships and beautiful women, but rather their formidable combat capabilities. They once forced back the Astoria Empire's naval fleet, which had suffered some losses of small boats, despite being outnumbered on the Azure Front.

(If the Azure Front deployed these warship girls to this battlefield, sweeping away the unmanned warships of the Eternal Revelation Alliance would be no problem at all. They would be more useful than their destroyers, Aegis cruisers, and hover tanks. But why didn't they send those warship girls over? They don't need to leave them all in the Crested Arms Islands to deal with the Astoria Empire.)

The general recognized the immense value of the ship girls as weapons of war, but couldn't understand why they weren't dispatched by the Azure Front to support them in the Fries Sea, which was clearly the main battlefield.

The reason is actually quite simple. Most of the ship girls are the commanders' wives and their darlings. Furthermore, they are extremely valuable and a small part of their combat strength. Of course, it is impossible to completely let them go and throw them into the bloody battles that would turn into wars of attrition, such as the Eternal Revelation Alliance and the Ikchino Republic Alliance. They are not war expendables!

Lin Haiyuan and Shinononozuka obviously couldn't recommend Li Xiangyang and Kangde at the meeting, pushing their shipgirl wives into the fire pit of war between the Ikchino Republic Alliance and the Eternal Revelation Alliance. Therefore, it was only natural for them to send naval warships manufactured through Shinononozuka's Pacific Front base, and for Li Xiangyang to recruit personnel from the system to pilot the warships and form a sizable squadron to participate in the war. As for sending all the naval warships and shipgirls... they couldn't possibly sacrifice their entire families for the Eternal Revelation Alliance. The Eternal Revelation Alliance's quality/energy extraction/conversion technology was not enough for them to sacrifice everything for it and ignore the Astoria Empire, which was also eyeing them covetously.

Without these ship girls remaining as the backbone of the Crested Arms Islands, the MO Allied naval warships produced solely by Shinononozuka's Pacific Front base would struggle considerably and would be unable to launch proactive attacks to effectively contain the Astoria Empire.

Given that the Astoria Empire could choose to launch a full-scale attack on the Crested Arms Islands, and also launch a surprise attack on the Serafin Continent while the Icchino Republic Alliance was fully engaged in its offensive, the Astoria Empire needed to be able to attack a point on the Astoria Empire's coastline or confront their remaining squadrons directly, forcing them to either retreat or turn their full attention to them.

Therefore, the "Eternal" units appearing here cannot be the complete version. I can give the naval units T3, but I will definitely reduce their weaponry (and technology as well).

Chapter Ninety-Six: The Red Tide (Part Four)

"However, according to the communication from the commander of the Azure Front's [Winter Crown] expeditionary fleet, they will need another 15 minutes to enter the waters near the Island of the Gazing and join the battle. Fortunately, the main force of the Fris Navy fleet of the Eternal Revelation Alliance is not here. Their attack submarines, frigates, and anti-aircraft warships are still within our current range of handling."

The fact that the Azure Front's expeditionary fleet could not immediately join forces with the Red Navy's squadron under its command was bad news for the general and his comrades. Although the Eternal Revelation Alliance's naval forces here were all T1 units, their strength should not be underestimated. More importantly, they also had a numerical advantage, and as drones, they had the advantage of being easier to replenish than the Red Navy's ships.

The battlefield view on the giant monitor then shifted to the eastern coast of the Island of the Gazing Ones. Three seemingly unarmed ships with black bridges facing the opposite direction, and small structures protruding from the fore, rear, left, and right sides—likely connecting to a command tower—appeared. This was merely a deceptive tactic. If Lin Haiyuan and Shinonono were present, they would immediately recognize this as a T3 naval factory, not a T1 one! They were fully capable of manufacturing T3 naval warships on the spot to deal with them. However, building T3 naval warships would consume a large amount of mass points and energy points, so whether the commanders of the Ancient Revelation Alliance would choose to build T3 naval units was a question.

"The unmanned shipyards of the Eternal Revelation Alliance are our biggest threat. The drones inside will continuously produce more attack submarines, frigates, and air defense ships, and then suppress us with their numerical superiority. Therefore, we need to destroy these unmanned shipyards as soon as possible to prevent them from continuing to produce more Eternal Revelation Alliance naval warships to threaten us."

Sofia EVA highlighted two naval factories of the Eternal Revelation Alliance, while the Building/Defense Support/Infantry/Vehicle panel on the left side of the giant display switched to the Defense Support panel. The MiG Terminator fighter-bomber icon appeared in the Defense Support panel, also highlighted and indicated by Sofia EVA.

"Given that our naval warships may be overwhelmed by the Eternal Revelation Alliance's navy, the experimental MiG Terminator fighter-bomber has been deployed. If it can destroy the Eternal Revelation Alliance's air defense warships that threaten it, the MiG Terminator fighter-bomber can drop small tactical nuclear bombs to destroy the Eternal Revelation Alliance's unmanned shipyard in one fell swoop. In this military operation, you can only call in MiG Terminator fighters twice to destroy the Eternal Revelation Alliance's unmanned shipyard. Please use them with caution."

As Sofia EVA shifted the battlefield perspective back to the sea area where the two navies were preparing for an offensive engagement, the Typhoon and Sylph attack submarines had already begun a seemingly calm but incredibly dangerous battle. Underwater combat is far more perilous than surface combat; the losers will perish in the deep sea, with only a few lucky ones managing to escape by floating to the surface in diving suits. If the battle depth exceeds the protection provided by existing diving suits, the crew inside the submarines will be killed by the immense water pressure, with no chance of survival.

Although advanced electronic technology has reduced the crew size of a Typhoon attack submarine to a maximum of one person, losing a Typhoon attack submarine will not result in the loss of a large number of valuable crew members. However, even if advanced electronic technology provides good human-machine interaction and can shorten training costs and time, it will still take time to train combat personnel.

Following the Soviet Union's approach to fleet construction, the Soviet Navy's surface fleet consisted mainly of Seawolf frigates and Udaloy-class missile ships. These Seawolf frigates quickly clashed with the Coordinate-class frigates of the Eternal Revelation Alliance. Shells flew wildly across the sea, and water columns and flying steel fragments from the explosions filled the air. Although the Seawolf frigates only had 57mm guns, their rate of fire was high and their barrel length was considerable. Therefore, apart from the disadvantage in durability, they could still fight to a draw against the Eternal Revelation Alliance's naval frigates equipped with larger caliber guns. Naval artillery and army artillery sometimes appear to have the same caliber, but their barrels are longer. This is because there is another important indicator for measuring artillery performance: "barrel length." Artillery with the same caliber but different barrel lengths has different power. Since the projectile of a tubular cannon is subjected to the gas generated by the propellant in the barrel for a longer time, the muzzle velocity is higher, the energy is greater, and the trajectory is flatter, which also has a positive impact on the range. Therefore, theoretically, the longer the barrel, the better. When comparing the power of two cannons of the same caliber, the length-to-diameter ratio is a good reference. The larger the length-to-diameter ratio, the longer the barrel and the greater the range.

The Republic of Ikchino also knows the principle that one must be strong to forge iron. They have also noticed the practice of the Eternal Revelation Alliance in deploying hover tanks in naval battles. Therefore, hovering repair drones also follow the fleet to repair damaged ships. In addition, amphibious Destroyer vehicles also rush past the rear of the Dreadnought-class missile ships and bravely charge towards the front battlefield.

The large flamethrowers equipped on these Destroyer vehicles are not concentrated enough to burn through armor like thermal beam cannons. However, the Republic of Ikchino Alliance did not intend to use these Destroyer vehicles against actual warships. Their trump card was the soldiers hidden inside the Destroyer vehicles!

These Destroyer vehicles that rushed into the battlefield were not given much attention by the unmanned naval warships of the Eternal Revelation Alliance. Only a few frigates began to attack the Destroyer vehicles that rushed over, destroying them directly or using the impact of the water jets from the shells to capsize the Destroyer vehicles, which were no different from kayaks compared to warships. Most of the frigates were also attacking the Seawolf frigates, which also had a numerical advantage. The Seawolf frigates' cheap cost and relatively simple crew training made them the mainstay of the Ikchino Republic Alliance Navy. Therefore, there were far more Seawolf frigates on the battlefield than Typhoon attack submarines underwater and Dreadnought-class missile ships on the surface. As for the Destroyer vehicles carrying surprises, they could not compete with the Seawolf frigates in terms of numbers.

At this moment, the Snowstorm ballistic missiles of the Dreadnought-class missile ship also roared vertically into the sky, then drew a smooth trajectory and slammed into the frigates and air defense warships of the Eternal Revelation Alliance.

Meanwhile, the Shard anti-aircraft warships of the Eternal Revelation Alliance unleashed a torrent of intense fire from their cannons, creating a deafening barrage that shone on the Snowstorm ballistic missiles hurtling towards them and their allies. The missiles exploded in mid-air, bursting into spectacular fireworks that added a touch of gunpowder to the cloudless sky.

With a deafening roar and the sounds of splashing water and foam filling the air, the Destroyer vehicle, relying on its horsepower and armor, successfully charged into the dense formation of the Eternal Revelation Alliance's escort and anti-aircraft ships.

Thump! The rear hatch of the Destroyer vehicle was immediately opened, and one after another, people wearing diving suits and carrying a bunch of red stick-like objects wrapped in waterproof plastic bags jumped into the water. Before jumping in, they each let out arrogant laughter in the communication channel. Judging from their clothing and the items they carried, they were undoubtedly the demolition experts who made the enemy fear them: Crazy Ivan.

There is no quantum portal in this world, at least not now.

Chapter Ninety-Seven: The Red Tide (Part Five)

"Battle Con/t/rol Online."

As the battle officially commenced, Sofia EVA announced the start of the combat control link, allowing the General to take control of the naval warships that he could directly command.

With a splash, these demi-humanoid Mad Ivans with all sorts of ears and tails swam towards the Eternal Revelation Alliance's escort and anti-aircraft warships amidst the rippling water.

"I lost a bomb, do you have one?!" "Happy Manufacturing Day! Machine of the Eternal Revelation Alliance!" "This is the Great Alliance's invitation to hell!"

The Mad Ivans approached the emotionless unmanned warships, affixing their homemade "bento boxes" (Ivan bombs) to the sides of the Coordinate-class frigates and Shard anti-aircraft ships. The more skilled and daring ones even jumped onto the ships and directly attached the Ivan bombs to the turrets, ensuring the bombs could directly destroy the drones' turrets and render them combat ineffective. Meanwhile, the Destroyer vehicles, having completed their transport mission, turned and opened fire, using flamethrowers to roast the frigates and anti-aircraft ships not targeted by the Mad Ivans. However, flamethrowers were never effective against armored targets, so the general directly ordered all Destroyer vehicles to continue charging into the forward waters, because of the Eternal Awakening... With Alliance naval warships ahead, the chances of survival for these Destroyer vehicles would drop exponentially if they turned tail and ran, as they would be out of the minimum range of the Coordinate-class frigates and Sylph attack submarines' guns and torpedoes. Moreover, they would be facing the enemy from the rear, making them easy targets for destruction. Furthermore, with shells flying everywhere on both sides' surfaces, the best way to prevent the Destroyer vehicles from dying at the hands of friendly forces was to have them disrupt the enemy formation as much as possible, charging left and right to increase their chances of survival. However, it was not expected that their flamethrowers would cause any damage to the warships. In addition, at the very beginning of the battle, Crazy Ivan had accidentally perished in the fire of the friendly Seawolf frigate.

The 57mm naval gun isn't very powerful, but it's not difficult to use it to kill the Mad Ivan, who is no more than 10 meters away from the target.

The ticking of the timer echoed across the bustling naval battlefield, followed by spectacular skull-shaped explosions from the Eternal Revelation Alliance's naval warships whose timers had ended first.

While Crazy Ivan's handmade explosives had safety issues—so much so that even they themselves were eager to discard them—they compensated for this by the high destructive power of the Ivan bombs. Furthermore, since they were attached to the sides or turrets of ships, a single Ivan bomb explosion could render a frigate or anti-aircraft warship combat-ineffective, turning it into wreckage awaiting engineering recovery. Ivan bombs installed in key locations could sink entire frigates and anti-aircraft warships in one fell swoop. Compared to the Seawolf frigates taking a long time to sink a single Eternal Revelation Alliance frigate and anti-aircraft warship, and the Typhoon attack submarines… many of them were engaged in close combat with Sylph attack submarines, and Crazy Ivans couldn't dive deeper to attach the bombs to the submarine hulls. Therefore, the underwater battle depended entirely on the efforts of the Typhoon attack submarines.

With a deafening roar, 48 Foxtrot fighters from four squadrons swept across the sky behind the Kirov command airship, preparing to support the Ikchino Republic's naval fleet locked in fierce combat. These Foxtrot fighters continued to use incendiary missiles for their attacks. While not as powerful as dedicated armor-piercing munitions against armored warships, they still possessed some armor-piercing capability, and their napalm warheads could ignite the targets, causing secondary damage. Moreover, these missiles had a numerical advantage! However, like the Slammer active radar-guided missiles in a mad dog mode, these missiles couldn't distinguish friend from foe, so the general simultaneously issued orders to the Mad Ivans.

"EVA, Foxtrot fighters are ready to carry out anti-ship attack orders. All Crazy Ivans, whatever they are doing, must stop immediately and dive. Don't die in friendly fire!"

The general also hoped that these crazy Ivans would at least survive the battle, and then be rescued by the Destroyer vehicles that survived the battle for the next mission.

Perhaps the combination of the Destroyer vehicle and Crazy Ivan could have an unexpected effect on the battleships and aircraft carriers of the Eternal Revelation Alliance. Such a large hull is perfect for Crazy Ivans to rush up and plant Ivan bombs to destroy and sink the entire ship, provided that the Destroyer vehicle carrying them can reach these sea monsters alive and release the crew inside.

At this moment, the Snowstorm missiles fired by the Dreadnought-class missile ship were launched again, but were intercepted again by the air defense warships of the Eternal Revelation Navy. This was a good opportunity to use relatively inexpensive cruise missiles to draw air defense fire for the Foxtrot fighters, which could save some of the lives of the fighters and their pilots. You should know that these drones will not care about the non-existent Geneva Convention and will not fire on pilots who have parachuted unless ordered by their own commander. Otherwise, the presence of drones on the battlefield can only be one of two things: friendly forces or enemy forces.

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