Colonia Storm Tour
Page 191
"So, we're still fighting against the Foehn drones? That couldn't be worse."
The Immortal Vanguard Assault Mech initially thought it was battling a tank driven by a human.
"Get forward now, you cowards!"
A specially painted Immortal Vanguard Assault Mech urged the Immortal Vanguard Assault Mech forward.
"Yes!"
These Immortal Vanguard Assault Mechs immediately continued their advance, urged on by the "Immortal Annihilator" Assault Mechs above them.
DONBOOOM!!
The green flashes emitted by the plasma shockwaves immediately covered the viewfinders of the Immortal Vanguard Assault Mechs and the leading Immortal Annihilator Assault Mechs. Then, the plasma shockwaves formed by multiple MAD mines destroyed the random domains of the Immortal Vanguard Assault Mechs, and then destroyed and burned the Immortal Vanguard Assault Mechs protected by their random domains.
"Damn it, it's those damn landmines again!"
Before the Immortal Annihilator Assault Mech could even issue an order, the remaining Sweeper Drones enthusiastically slammed the Golden Arrow rockets from their launch tubes onto the top of the Immortal Annihilator Assault Mech.
The Immortal Vanguard Assault Mech, already half-damaged by the MAD mines, was immediately blasted into fragments by the multiple explosions created by the Golden Arrow rockets.
Then more armed hovercraft glided past the wreckage of the assault mechs that were on the assault mission and continued their assault on the Foehn Wind base on the mountaintop. Some also advanced along a road leading up the mountain to attack the Foehn Wind defense facilities, Bull Tanks, Jackal mobile vehicles, and Thunderbird unmanned anti-aircraft vehicles, etc.
The coastal defense positions at the two corners of the island had already been breached by the DEM version of the Stormships attacking from multiple directions. The armed hovercraft, like hungry wolves smelling blood, were divided into three attack columns. Two columns advanced along the mountain road from the two corners of the island, while the largest column directly broke through and attacked another landing site closer to the center of the island.
It is worth noting that because no artificial expansion was carried out, the island is not as spacious as it used to be; in fact, it is quite narrow and winding.
Moreover, the landing site lacked any ramps leading to the orbital module landing area, leaving the armed hovercraft charging head-on with the option of being obliterated by orbital turrets and plasma cutters. However, the situation was less than ideal when the DEM version of the Stormship approached and bombarded the defenses and base buildings.
"Master, the energy blasts launched by those airships are crushing our drone forces and defensive structures. If we allow these airships to continue bombing, we will be unable to complete our mission of protecting the orbital module landing platform. The orbital module can no longer change its orbit, so we have no choice but to hold out on Totoa Island until the artificial elves land safely."
Odin specifically highlighted the orbital module landing platform in the field of vision.
"Master, you must stop the DEM forces from advancing and allowing them to get close and destroy our orbital drop platform, or we will have lost everything. Right now, the critical road is still being guarded by our defenses and drone forces. The orbital drop pod carrying our first artificial elf will arrive in 20 minutes."
Odin's jump to the battlefield view marked two crucial passageways leading to the orbital module landing platform and the Foehn construction site, as well as other base buildings.
"Battle Control Online."
Without wasting any words, Odin announced the start of the operational connection.
"Mission Objective 1: Protect the orbital module landing platform from destruction."
Odin marked the first mission objective of this military operation in the upper left corner of the EVA interface.
"Alright, this time we're going to fight a Blood Dance battle that's both familiar and very different."
Alice stared intently at the EVA interface.
Because the plan changed and I started returning this afternoon, I was able to quickly write a chapter this morning. For details, please see the revised update notice I sent out yesterday.
ACT: Sakura dance of obituary (Ⅰ) This line is because the chapter name cannot exceed 40 characters. It was the original chapter name. Obituary Sakura is an abbreviation that was unavoidable.
Chapter Forty-Seven: Obituary of the Deceased Cherry Blossom Dance (II)
The first priority is to ensure that the mountain position where the plasma fortress cannon is located does not fall. If the defensive positions built around the plasma fortress cannon are lost, the subsequent battle will become extremely troublesome.
That is, the attack force composed of DEM's armed hovercraft and Immortal Vanguard Assault Mechs will surge up the mountain road all at once. At that time, the only defensive nodes on the key paths will suffer an unbearable impact. Those cannon fodder armed hovercraft are indeed good cannon fodder to draw fire from the defensive facilities and drones. If these armed hovercraft are not dealt with, these things that are coming close to the face will greatly reduce the firing window. And the Immortal Vanguard Assault Mechs in those armed hovercraft cannot be ignored either. These quadruped walking mechs have two twin-mounted beam cannons with great power, and they also have a round of micro missile barrage as additional firepower. This is difficult for the existing defensive facilities to stop.
"But it's quite impressive that you dared to place your warp prism in front of the muzzle of my plasma fortress cannon."
Alice manually designated the plasma fortress cannon's firing targets as those warp prisms whose flight altitude was roughly the same as the cannon's barrel height.
The Avalon main gun of the plasma fortress cannon emitted a charging roar that changed from heavy to sharp. Identifying which target the plasma fortress cannon was aimed at was basically a matter of luck and guesswork. In addition, the plasma fortress cannon had already destroyed most of the armed hovercraft with a single shot before they attacked the island. Now DEM didn't care about the loss of those cannon fodder armed hovercraft. Drawing fire was their biggest mission.
Therefore, there's no need for the plasma fortress cannon to waste its plasma beam on these armed hovercraft; it should directly target the warp prisms of those warp-heavy equipment.
Even though DEM's armed hovercraft and the warp-in Immortal Vanguard assault mechs were split into two attack teams—one continuing to circle the mountain road and the other directly attacking the plasma fortress artillery position—it would still be somewhat difficult for them to hold the plasma fortress artillery position with the existing defensive facilities and unmanned forces alone. They would need some additional units to reinforce the position.
Since the enemy wants to win by numbers, then use weapons that can offset their numerical advantage to deal with them.
"This time we won't just try to overwhelm you with sheer numbers. Come and try the good stuff I brought from our Antarctic base."
Alice skillfully operated the EVA interface, pulling out the unit that was in the mountain tunnel behind the plasma fortress cannon position.
"The great Iron Dragon."
The Iron Dragon tank emitted a voice that sounded confident and at ease. These voices did not come from the driver inside the tank; these Iron Dragon tanks had all been converted into drones.
As the 12 Iron Dragon tanks drove out of the tunnel one by one, their five pairs of road wheels and engines emitted a pleasant, muffled sound. These tanks, which had appeared as cannons during the Battle of the Road of Fear, inflicted casualties on the Latin Alliance forces attacking the Yunru base that were comparable to those caused by tactical nuclear bombs. Naturally, these tanks were preserved in the backup base of the Last Fortress.
After the Iron Dragon tanks took their designated combat positions, they raised their vertical gun barrels, ready to strike the enemy's current location.
The long barrel of the Iron Dragon tank flashed with a dazzling red light for a moment before the Iron Curtain shells made a "biubiu" sound, followed by a relatively low parabola, and then crashed into the heads of the armed hovercraft and the Immortal Vanguard assault mechs.
Those armed hovercraft that withstood the Iron Curtain shells collapsed and disintegrated into fragments under the destructive effect of the Iron Curtain Pulse on the metallic bonds of organisms and armor. However, this was not the final result of the Iron Curtain shells fired by the Iron Dragon Tank. With the familiar Iron Curtain Pulse shockwave echoing, the Iron Curtain shells, which also used particle impact technology, created a scarlet elliptical death zone.
The armed hovercraft that rushed into this crimson oval of death immediately began to disintegrate under the particle impact effect. Needless to say, the human crew inside the armed hovercraft could not withstand the impact of the particle impact, and their bodies would be smashed to pieces.
Despite its seemingly robust nature, the Immortal Vanguard Assault Mech's Free Domain showed clear signs of faltering under the Iron Curtain Pulse attack generated by the explosion of several Iron Curtain shells. The subsequent particle impact effect from the Iron Curtain shells effectively disintegrated the Immortal Vanguard Assault Mech's Free Domain in a short period of time.
Once the protection of the random field is lost, the fate of the Immortal Vanguard Assault Mech is no different from that of those armed hovercraft. Although they still have heavy armor protection, there are 12 Iron Dragon Tanks in the Plasma Fortress Cannon position, which can completely block the road leading to the Plasma Fortress Cannon position.
Moreover, the plasma cutter and railgun turret are still on the ground, and there are also Bull tanks and Sweeper drones holding the line at the front, all of which are good at dealing with armored units.
As soon as the Iron Dragon Tank was deployed to the battlefield, the DEM armed fleet and the Immortal Vanguard Assault Mechs' assault on the Plasma Fortress Cannon position immediately became noticeably weaker.
Its crimson particle impact field is a death trap, capable of effectively eliminating large numbers of armed hovercraft used as cannon fodder, while defensive structures such as orbital turrets and plasma cutters can focus their attacks on Immortal Vanguard Assault Mechs that pose a clear threat.
"More Iron Dragon tanks."
Seeing how effective the Iron Dragon Tanks were, Alice opened the tunnel entrances at both ends of the central base, which consisted of the Burning Wind Construction Site and the Orbital Pod Landing Platform. A total of 24 tanks once again joined the battlefield to deal with these enemies whose armor was so fragile yet still wanted to launch a massive assault on the position, and to defend the two bases closest to the central base.
The devastating damage inflicted by the Iron Dragon tanks was quickly discovered by the DEM personnel commanding the battle.
"Koreshakmantia, our attacking forces have been suppressed by the new weapons of the Foehn Wind and are now suffering heavy losses."
Torias Tiprath reported to her superiors in charge of the battle that the woman was exactly the same as the "magician" she had seen during the last assassination attempt, who had simultaneously emitted magical and spiritual energy fluctuations.
Jiuwuwennnnnnnnn————! ! ! !
After the deafening roar of the plasma fortress cannon, accompanied by the crackling sound of electricity, the warp prism and the troops below on the northern landing site of the island were annihilated in the dissipating plasma.
"The plasma fortress cannons of the Foehn winds just destroyed 80% of our warp prisms at the northern landing site."
Torias Tiprath watched as the spreading plasma burned the sky above the landing site where the warp prism had originally been.
"An incorrect option was detected due to insufficient data. This incorrect option caused us to lose 80% of the Warp Butterflies at the northern landing site. Increase the flight altitude of the Warp Butterflies."
Kresa Kmantia offered a self-reflection, then controlled the Warp Butterfly at the northern landing site to increase its flight altitude until it was completely above the muzzle of the plasma fortress cannon.
Judging from their conversation, it seems that some information related to the Foehn wind has been leaked.
"Stormship advances to new coordinates, bombard target, new weapon of the Firewind, [Wraith], [Half-Elf], escort the Stormship forward."
Koresa Clementia gave the order in a slow, even tone and with a distinctive linguistic style.
"Yes, Kermantia."
Torias Tipras immediately led her four other fairy sisters, along with other DEM magicians known as "half-elves," to escort the Stormship to the position to bombard the Iron Dragon Tanks.
The problem of DEM ground forces' impact has been temporarily resolved, but the threat posed by the DEM version's Stormships remains unchanged. These siege warships, capable of striking their units from extremely long range, must be dealt with.
"Let me show you the power that leads straight to heaven."
Alice left behind quite a few contingency plans on Totoa Island. At least with the threat posed by air battleships, magicians, and Bondsky becoming increasingly clear, stronger anti-aircraft weapons are indispensable.
The strongest anti-air unit for the Foehn is arguably the Long-lived Bird Outpost on the flank of Colonia. Next are the Phantom Rocket Launcher, the Giant Slayer, and the Shadley Sonic Tank. The latter has a few points of continuous damage bonus against air units, but this type of unit is not primarily designed for instantaneous damage output. It is only effective against units like the Kirov Airship, Elikar, and Thor.
However, while the air defense efficiency of the aforementioned units is not bad, they all have one problem: range. The Stormship can always bomb them from outside their range, so better air defense weapons are needed.
The roaring anti-aircraft missiles then emerged from the mountain tunnels at both ends of the central hub and on the plasma fortress gun positions, and then drove to their designated positions for deployment.
This prototype infiltration unit, based on the S-300 air defense missile system, can be considered a perfect air defense weapon, except for the problem of easy firepower overflow and minimum range. Of course, no one would use the Roaring air defense missile alone for air defense; it would definitely be supplemented by other air defense units to assist the Roaring air defense missile.
Missile weapons have always been ineffective against DEM units protected by random fields. The root cause of this problem is that missiles are not big enough. This limited missile size restricts the amount of explosives they can carry. If a missile is not powerful enough, it is very difficult to overwhelm a random field in a short time, unless you can spray a large number of missiles onto a single target.
The high-explosive fragmentation warhead of the Roaring anti-aircraft missile can solve this problem in terms of its most basic power; at the very least, the warhead charge is much larger than that of the widely used Golden Arrow rocket.
"Odin, each Roaring anti-aircraft missile cluster should target only one target and launch all missiles. Do not disperse your firepower."
Alice knew the importance of concentrating firepower; attacking multiple targets simultaneously would only be a terrible overkill.
Whoosh!
The large missile launcher of the air defense missile roared as it launched four air defense missiles one after another into the sky.
To minimize the chance of interception, these missiles will use a high-trajectory trajectory, meaning that anti-aircraft missiles will land directly overhead on these stormships.
At this moment, the [Wraith] and [Half-Elf] magicians guarding the Stormship soon saw the rising star from the distant island.
Torias Tipras squinted at the plasma fortress cannon position. This distance wasn't too difficult for spirits and magicians to observe directly.
"The Foehn has deployed an air defense missile system that we have never seen before but which looks familiar. They have now launched the air defense missiles, and the target is very likely our air warship, Kermantia."
The DEM Magician Captain reported to someone he had never heard of before.
"[Half-elf] Intercept missiles. The Stormship's random area cannot withstand too many anti-aircraft missiles in a short time. The Lord's great cause cannot be affected by what this island welcomes."
Kresa issued a command in a flat tone devoid of any emotion.
"Yes."
The DEM magician captain immediately ordered the other team members to prepare their beam guns to intercept the anti-aircraft missiles that were about to rush towards them.
The knowledge stored in his mind led the DEM magician captain and his subordinates to make a mistake based on common sense about dealing with micro-missiles: the Roaring Missile was not launched vertically towards the Stormship, but rather followed a high-arc trajectory to hit the top of the Stormship.
These anti-aircraft missiles, traveling at speeds several times faster than sound, seemed to mock these DEM magicians, tracing graceful parabolas as they flew over their heads.
The DEM magicians who went forward to intercept immediately realized their mistake, a mistake that would be fatal to the stormships behind them.
"No! Those anti-aircraft missiles weren't aimed directly at our Stormships; they were launched vertically into the sky and then attacked the top of our airships!"
The DEM magician captain sensed something was terribly wrong.
"An incorrect selection has been detected due to insufficient data. This incorrect selection is expected to result in the loss of one to three Stormships."
The Coresa could detect the error in the trajectory estimation of the anti-aircraft missiles through multiple cameras and shipborne radar.
Based on the idea that it's better to break one finger than to injure all ten, all the Roaring anti-aircraft missiles were assigned a single target.
Moreover, the storm warship that was attacked was located on the flank of the formation, and the demon spirits guarding the flagship storm warship did not have enough time to dare to provide support.
In the blink of an eye, several roaring missiles slammed into the random area above the Storm Battleship. The high-explosive fragmentation warheads that exploded in succession immediately blasted a large hole in the random area, and the fragments that exploded immediately stuck into the random area, creating a hedgehog-like pattern. The subsequent roaring missiles took the opportunity to enter and heavily strike the Storm Battleship's cockpit.
For the Roaring Missiles, the brightest targets are the Stormships' cockpits and engines, and the Stormships' armor is not as thick as their name suggests.
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