Colonia Storm Tour
Page 138
Lin Haiyuan instantly exited the Altemisia character state—she was currently inside the Burning Wind Construction Site, with no one else around.
"Hmm... After thinking it over, the only way is to continue training."
When gardenias are around, the first thing that comes to mind to kill time is training.
"Still not satisfied with this morning's battle?"
Lin Haiyuan asked.
"No, it's because we don't have any other way to pass the time besides training. At the Colonia Flanking Air Base, our lives have always been spent in training, meetings, and rest."
Gardenia replied.
"How about we take off the CR-UNIT, rest for a while, and go find Charlotte, who has broken both hands? We can exchange experiences and chat with her to pass the time, how about that?"
Lin Haiyuan offered a suggestion that was easier than training.
"That's settled then. DEM should be too weak to continue its attack on Yostvandal Island before their Bean Sprout Minister arrives. Shall we take some gifts with us?"
When Hua Zhizi said those words, they had already left the Fenfeng Construction Site.
"That child remembers that she likes apples, right? Let's go and bring her some apples."
Lin Haiyuan once again entered the Artemisia state.
"Ah."
You Huazhi and Lin Haiyuan entered the Burning Wind military camp together.
In the Command & Conquer series, which evolved into Command & Conquer: Generals and its expansion pack Zero Hour, all three faction barracks now function as hospitals, capable of accommodating more than ten infantrymen for treatment.
In Command & Conquer 3 and its expansion, Baldman's Wrath, since most infantry units are organized into squads, and due to balance and other factors, the only way to replenish lost squad members in the game is through GDI's armory.
In RA3, without field hospitals and star ratings, only Allied medical engineers can effectively treat infantry.
Fortunately, the Fenfeng Barracks wasn't too bad. It not only provided training, garrisoning, and deployment of infantry, but also housed necessary supplies and functioned as a hospital.
On the other hand, DEM was not as convenient as Foehn. They did not have explosive basements or other tools for creating underground spaces (Foehn did not have them either), nor did they have mobile construction technology. Therefore, they only had field hospitals made of prefabricated metal components.
William Hanson G. Emilton, who almost had his brain surgery performed by the Heroic Spirit War Maiden in Lin Haiyuan's hands, and Cormier El Nisha W. Ornovsky White, who was slightly injured, were both here.
William Hanson G. Emilton lay on the hospital bed with a few bandages around his head, receiving an IV drip. His tightly closed eyes and unchanging expression clearly showed that even the medical display device could not immediately wake him up.
Using Excalibur Gallatin had drained him of too much energy, so he was only able to wake up after getting enough rest.
Komir, who only suffered minor injuries, sat on a chair next to the hospital bed with several plasters on his face and arms, leaning back and playing mobile games.
At that moment, a middle-aged man in a suit and tie, nearing old age, pushed open the door to the ward and walked in.
Upon hearing the voice, Cormier immediately put down his phone, stood up, and bowed to the other person: "Mr. Hardman."
The man, called Mr. Hardman, gestured for her to sit down and then glanced at William Hansen, who was lying unconscious on the hospital bed.
Has Vice Captain William woken up?
Supervisor Hardman turned to look at Cormier.
“No, Mr. Hardman.”
Komir quickly answered the other person's question.
"I have some good news for you. Minister Messer will be personally involved in the battle tomorrow. Captain Cormier, I hope you can cooperate well with Minister Messer in the battle, and don't let Minister Messer hold you back."
Hardman carefully instructed, "Your mission will be to create a battlespace for Minister Messer and Hereford's Eagle, preventing other elite mages from Ratatosk and Foehn from providing support, understand?"
"Yes! I understand."
Komir answered loudly.
"very good."
After finishing his speech, Director Hardman hurriedly opened the ward door and left.
"Ugh, I guess I'll have to face that annoying backstab again when I'm one against two? How tedious."
After complaining for a moment, Komir picked up his phone and continued playing his mobile game.
And so began a brief period of peace that seemed far less exciting than battle, which ended when Ellen Mira Messer descended upon Ellington Piris.
Meanwhile, at the headquarters of DEM in the UK, a project manager was personally summoned by Isaac.
"Mr. Provence, how is [Material A] progressing?"
Isaac looked at the loyal person in charge of the classified project with a smile.
"I'm sorry, Lord Westcott, our entire project team has failed to meet your expectations. We have spent two years and still haven't been able to find a way to directly obtain the power of the spirits."
Provence apologized to Isaac immediately.
"It's not that simple after all... So much time has passed, and [Material A] still hasn't told us anything?"
At this time, Isaac did not have any reverse spirits to research, and his research on obtaining spirit power had only just begun to make some minor progress.
Aside from some trivial matters, this progress includes how to prevent captured Pokémon from escaping through methods such as "disappearance," "normal appearance," and "silent appearance."
"No, we still haven't obtained any useful intelligence."
Provence shook his head.
"I'd like to inquire about the methods used to pry open that elf lady's mouth. Did she use a memory erasure and display device?"
Isaac asked the project manager in front of him earnestly.
"We have tried it, but the effect was very weak. It seems that the elves have a very strong resistance to the memory erasure effect."
Provence responded with this disappointing result.
"The effect is weak? Then it's just a problem with the power of the memory clarity display device being insufficient."
As he spoke, Isaac took a piece of paper from a drawer and scribbled on it before flicking it in front of Provence.
"Lord Westcott?"
After picking up the paper, Provence saw the most crucial information: "License for Use of the Memory Master Manifestation Device".
"Take this permit to the device development department. They will airlift the materials to Nelly Road for assembly. Give it a try, Provence team leader. If that doesn't work, you can apply to me for a construction permit for the Tower of Babel device. Go ahead."
Isaac gestured for Provence to do the task.
"Yes, Your subordinate obeys."
Provence immediately took the license document for the Memory Master Manifestation Device and respectfully withdrew from the executive director's office.
As the soft sound of the door closing echoed inside, Isaac stared at the door and said, "When will I be able to fully harness the power of the elves for my own use...?"
Emmm... I'm not feeling well, so I'll only be updating once today. I won't be updating this afternoon or evening. I need to go get some fresh air and cool breeze to clear my head.
Some settings will be updated in the afternoon and evening.
Fossil wind structure: power generation wind box
Generator wind box
Price: $1200
Electricity: +500
Durability: 1050
Construction prerequisites: Construction site
Function: Power supply
Armor type: Large light armor building
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The Foehn winds' architecture and defenses have an urgent need for electricity; their advanced technology requires enormous amounts of power to maintain. Therefore, they need to design a power plant so that they can obtain a large amount of electricity as soon as they begin constructing their bases at new outposts.
At this critical moment, Foehn's unique understanding of wind energy comes in handy. By studying the generation and flow of wind, they developed the Power Generating Wind Tunnel, which uses sophisticated technology to capture wind energy and convert it into electricity. Compared to the basic power plants of other factions, the Power Generating Wind Tunnel occupies a larger area and is more expensive, but it can provide more electricity.
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Additional Information:
It can be penetrated, causing the target to lose power for 1.5 minutes.
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The book states that the stronger the wind, the more wind energy is captured, and the more electricity is generated.
Foehn-type building: Ore refinery
Ore refinery
Price: $1400
Electricity: -40
Durability: 1000
Construction prerequisites: Construction site
Function: Resource collection
Armor type: Large heavy armored building
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An ore refinery is a technologically advanced building that can process ore transported by mining trucks and convert it into cash in a very short time. This makes ore refineries a necessity for any base.
The Burning Wind Ore Refinery is cheaper than other factions' ore refineries because their mining vehicles, the "Mineral Beetles," are inherently cheaper than other factions' mining vehicles.
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