If he is released from prison, he can use the obedient elements within his spiritual ocean to power his alchemical organs, while the concentrated energy liquid becomes an emergency tool.

The same applies to elemental golems.

The Alchemist of Wonders uses his own spiritual ocean as the main control system for the puppet, controlling every part of the elemental puppet from the inside out. He uses the obedient elements within the main control system to power the elemental puppet's energy circuits, and supplements it with concentrated energy liquid as a backup energy source.

The energy within an element is inexhaustible.

Energy output efficiency is related to the size of the element and is equal to spell power. A small element can provide 1 point of spell power of that element, which is equivalent to 1 point of energy output efficiency of that element.

The total energy output is related to the alchemist's or spellcaster's maximum energy level.

The more energy an alchemist has, the more energy they can output before their energy is completely depleted.

In the field of magical alchemy, energy output efficiency is simply referred to as energy efficiency, and total energy output is simply referred to as the fence.

The original meaning of "fence" refers to a fence made of bamboo or wood strips. In the field of magical alchemy, it refers to the upper limit of energy output.

To design a suitable combat golem, the first step is to measure the alchemist's energy efficiency and the fence.

Hmm~ This is a very confidential matter, because it involves a person's mental state.

Hillenburg did not require each group member to fully disclose how much of their obedient nature they possessed.

He values ​​protecting the privacy of his team members, and they only need to tell him how many obedient elements they plan to add to the mental ocean of the battle puppet.

For example, Mars plans to equip his battle golem with 60 obedient elements, including 40 fire elements, 15 earth elements, and 5 wind elements.

Using the energy calculation template provided by the academy, Mars calculated that his maximum energy value was 100 points.

Through his numerous experiments, he was able to maintain a shallow meditative state for about 5 hours, which led him to deduce that his energy consumption rate was 20 points per hour.

The greater the energy expenditure per unit of time, the more times all elements can be mobilized.

With an energy consumption rate of 20 points per hour, Mars can unleash his full energy 20 times within one hour using all his docile elements.

The duration of each energy output depends on the spell cast by the caster; some spells can last for several seconds, while others last for less than one second.

The same applies when controlling combat puppets; some actions last a long time, while others are short.

Therefore, when calculating energy efficiency, we can simply disregard the time factor and multiply the energy consumption rate by the elemental power to get the answer.

Calculations showed that Mars's battle puppet has an energy efficiency of 800 points of fire energy per hour, 300 points of earth energy per hour, and 100 points of wind energy per hour.

Energy Fence = Energy Efficiency * Duration of Shallow Meditation

Mars's energy barriers consist of 4000 points of fire energy, 1500 points of earth energy, and 500 points of wind energy.

When Mars was designing the combat golems, Hillenberg and Danielle had to design more fire-based energy circuits and set the energy consumption type of most alchemical organs to fire-based, that is, to consume fire-based energy to drive these alchemical organs.

After calculating energy efficiency and energy barriers, there are still many areas that can be further expanded.

For example, once in combat, the puppet's movement rhythm and spellcasting frequency will be several times higher than in the non-combat state.

Its internal energy circuits will enter a full-load state due to the sudden increase in the amount of energy transmitted.

The energy utilization efficiency of each alchemy system is not 100%. As energy transfer increases, energy leakage will inevitably occur.

This will cause the energy pathways and some alchemy systems to overheat, so we need to find ways to dissipate the heat or reuse it to improve the overall energy efficiency of the puppet.

Heat generation, heat dissipation rate, energy utilization efficiency, and the efficiency of recovering spilled energy are all extremely trivial parameters. A relatively accurate range can only be obtained by using a large amount of experimental sample data and through precise calculations and repeated experiments.

Moreover, there are as many as 16 combat puppets to be developed in this research and development competition, which means that the puppet parameters need to be calculated at least 16 times.

Without years of experience, don't even think about creating a set of elemental golems that can be used in combat.

The advantages of Hillenburg's team became fully apparent.

Before Xia Zuo officially accepted the job of refining bait, Hillenburg and his team had already calculated the data for 16 sets of puppets that could be used in actual combat.

What Xia Zuo had to do was to create the corresponding bait and alchemy system raw materials according to the requirements of these data. Then, Hellenberger, Allen, Danielle, and Laurie would refine the bait and raw materials into an alchemy system and assemble it into a humanoid elemental puppet, which would then be given to Huberon, Mars, and the others for practical testing in the lightless zone.

Xia Zuo also needs to be present during the practical experiments.

He had to record real-time data to prepare for improving bait and raw materials.

It was early morning that day.

1100 meters below sea level, near the area with no light.

The ocean observation team built a sprawling, comprehensive underwater alchemy lab here, which served as a laboratory for developing combat automatons.

The guards of the sea castle sealed off the surrounding waters, allowing the ocean observation team to experiment with elemental golems to their heart's content without fear of being spied on.

Danielle stood by the control panel and, through the Wishing Orb, saw the scene in the lightless training ground—temporarily illuminated by alchemical lamps.

In an underwater area enclosed by metal mesh, a humanoid combat puppet, with limbs intact, is attempting to cast underwater spells to detect any possible anomalies.

“Hyperion, tell me the calibration results of the puppet,” Danielle asked using the Coral Horn.

The combat puppet twisted its neck and adjusted the angle of its "eyeballs" with both hands. "Everything is normal, Danielle. My synchronization rate with this puppet is very high. I consider it to be over 98%. What do you think?"

Danielle turned around to face her side.

Huberon's true form was lying on a soft sofa with his eyes closed. He was in a special, shallow meditative state, and his consciousness had left his physical body and descended into the battle puppet.

He could maintain control of the combat puppet until his energy was completely depleted.

Daniel picked up the glass ball next to the sofa and held it close to Huberon's forehead. The light inside the glass ball trembled for a moment, and finally two rings of very small size with very little difference in color appeared.

"That's right. Your synchronization rate is close to 100%, and the instruction transmission deviation is less than 1%. Perhaps after practical training, the synchronization rate will be calibrated to 100%."

Danielle put down the glass ball and said to Shazo and Mars, who were some distance away:

"Hyperon is ready. You two, begin synchronizing with the reconnaissance golem."

Xia Zuo nodded, exchanged a glance with Mars, and then comfortably lay down on the single sofa, entering a state of light meditation.

He focused his attention on the crystal pendant on his chest, and the message from the Golden Finger flashed through his mind:

"The host is detected attempting to synchronize with the [Stone 2 Reconnaissance Puppet]. Confirm this action? You will be temporarily unable to control your main body unless you disconnect from the elemental puppet."

After controlling the elemental puppet for the first time, Xia Zuo finally resolved a question that had been bothering him.

Remember when the Church of the Otherworld attacked the Magina State? An elemental golem that could cast blood magic stepped forward and drew the attention of the Otherworlders to Shazo. In the end, it was captured by the Blood Demon Ufaris and taken to the Church of the Otherworld.

The elemental puppet could talk and interact with its team members, giving the impression that it possessed intelligence.

But in reality, it is its controller that makes it make sounds to communicate with the team members.

It's not complicated.

Simply read the text from the secret communication device aloud using the alchemical speech system. With slight modifications to the speech unit of the alchemical language system, different types of timbres can be used.

The combat puppet that Huberon is controlling has an alchemical voice system that can mimic his voice.

The reconnaissance puppet No. 2, which Xia Zuo is about to synchronize with, does not have...

Because it is just a stone for quietly observing combat puppets up close, at most it adds night vision to the alchemical visual system to ensure that every scene can be clearly captured in the dark.

Xia Zuo selected "Confirm Synchronization" in his mind. After a brief 3-second countdown, the black screen behind his closed eyes brightened, and the perspective switched back to Wanshi No. 2.

"Xia Zuo, how is the situation with Stubborn Stone No. 2?"

Danielle's voice came through Xia Zuo's ear; it was from the communication device built into the Stone 2. (Gu Ao)

He controlled the vibration unit behind the Rock 2, which emitted three "buzzing" vibration sounds.

This is the agreed-upon code, meaning "everything is ready." Without an alchemical voice system, this is the only simple way to communicate.

Danielle said:

"Alright, everyone, the practical training is about to begin. I will turn off the alchemical lights in the training ground in one minute. Team leader and Laurie will release the deep-sea monsters we captured, and Huberon will use his combat puppets to meet them."

"If there are no problems, I'm going to turn off the lights."

"10, 9, 8...1, 0, turn off the lights."

The lampshade of the alchemical lamp closed and retracted into the base of the multi-functional alchemy room, plunging the training ground into darkness.

Xia Zuo activated the night vision function of the Stubborn Stone 2, and the scene in front of him changed from pitch black to black, white and gray, similar to the effect of the night vision drug.

The combat puppet of Huberon was coated with a fluorescent oil that could be detected by night vision, and it appeared as a light green humanoid silhouette in the vision of Shazo and Mars.

As darkness descended, the battle puppet raised its hand, extending its index finger to draw several light blue arcs around itself, forming an invisible water net that enveloped the seawater around it.

This is the water-based spell Water Prison, which can use pure water energy to seal off the space around the target, binding and fixing the target.

In the lightless zone, where there is no light, the monsters here use their senses to detect changes in the seawater and listen for unusual sounds to locate targets or assess the terrain.

After casting the Water Prison spell on itself, the combat puppet can remain invisible to sea monsters by performing any actions within the cage, as long as they are gentle and silent.

"Clang, clang, clang..." The sound of chains turning echoed from all directions, reverberating in the dark seawater.

Hillenburg and Laurie unleashed the lightless monster.

The type, number, and movement patterns of the monsters are unknown.

Huberon must discover them first.

Sound travels four times faster in fresh water than in air.

For every 1 degree Celsius increase in water temperature, the speed of sound travels increases by 3 to 5 meters per second.

For every part per thousand increase in salinity, the speed of sound increases by 1 to 2 meters per second.

Water pressure and the speed of sound have an exponential relationship.

In terms of water temperature, salinity, and water pressure in a lightless environment, any sound with a loudness exceeding 20 points from any location will instantly travel to every corner within a 1-kilometer radius.

In the principles of magic, earth and wind vibrations are sound waves, meaning that sound waves can be generated by the fusion of earth and wind energy.

The scholars of the tower invented a series of sound wave and shock wave spells.

Not to be outdone, the alchemists also developed a corresponding biomimetic alchemical system.

The combat golems of Huberon serve as assault troops, and are versatile within the combat unit, capable of everything, but only proficient in offense.

As long as it remains absolutely still and reduces the operating speed of its internal alchemy system to a minimum to minimize noise interference, it can collect sounds from within a 1-kilometer radius through its alchemy cochlea.

Then, with his extensive experience in marine alchemy, Huberon could distinguish the types and numbers of monsters by the timbre, volume, and frequency of their sounds, and thus formulate a strategy to fight them.

As an observer, Xia Zuo knew in advance about the monsters in this test.

Three mutated flat-headed sea snakes, three bellowing oysters, and a large group of animated needle-like sea anemones.

Hillenburg and Laurie placed the monster's bait opposite the monster's cage, at the edge of the training ground.

They will move toward the bait from three different directions, passing by the location of Huberon along the way.

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