My Doomsday Arms System
Store functions and system settings [tentative]
Store settings
1. Selling weapons is limited to individual weapons, excluding large weapons and vehicles, etc. [at this stage]
2. Summoning weapons requires points, and the points can be obtained as follows;
100 points for each ordinary zombie killed
1000 points for mutant zombies
1KG of gold = 500 points
Complete tasks to get rewards. The more difficult the task, the more points you get
S-level = 100,000 points, 1% mission success rate [can get system plug-ins]
A-level = 10,000 points, 20% mission success rate [chance to get system plug-ins]
B-level = 5,000 points, 50% mission success rate
C-level = 3,000 points, 70% mission success rate
D-level = 1,000 points, 90% mission success rate
Store:
Pistol:
1. The price ranges from 500 to 1,000 points
2. The price of bullets is uniformly 1 point each
3. Each magazine is 10 points
Submachine gun:
1 Price ranges from 1000 to 2000 points per gun
2 Bullet prices are 1 point per bullet (10 points per bullet for special ammunition)
3 Magazines are 10 points each
Shotgun:
1 Price ranges from 1500 to 3000 points per gun
2 Bullets are 1 point per bullet [10 points per bullet for special ammunition]
Drum magazines are 20 points each
Rifle:
1 Price ranges from 2000 to 5000 points per gun
2 Bullets are 1 point per bullet [10 points per bullet for special ammunition]
3 Magazines are 10 points each
Machine gun:
1 Price ranges from 4000 to 8000 points per gun
2 Bullets are 1 point per bullet [10 points per bullet for special ammunition]
3 Drum magazines are 20 points each
Equipment:
Full set of individual tactical equipment
[Including tactical helmets, tactical camouflage uniforms, bulletproof vests, stab-proof uniforms, tactical flashlights, military canteens, etc.]
2000 points per set
Grenade:
1 price unified 300 points [including special grenades]
C4;
1KG = 1000 points
Bazooka:
1 disposable bazooka unified 1500 points
2 reusable bazooka 3000 points [500 points per rocket]
Flamethrower:
1 price 3000 points [1000 points per fuel barrel]
Cold weapons:
Short weapons unified 100 points, long weapons unified 200 points [customizable shape]
Clone soldiers:
Race [custom]
Gender [custom]
Age [custom]
Price: 10,000 points
Type 1 Strengthening Potion:
Price: 100,000 points
Individual Mecha Exoskeleton Mechanical Armor:
Price: 10 million points
System Settings
1 The system has intelligence
2 The system can be upgraded to unlock more functions
3 The system cannot betray the host
The price of machine gun shells over 7 mm is: 10 points
Grenade: 100 points (special ammunition 200 points)
Rocket: 500 points
Tank shell: 500 points
KD, KK, DK missiles: 1000 points (incendiary bombs 2000 points)
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