MC's career as foreign lord

Chapter 183 Pigman Tower

However, he had gained a lot during this period. Whether it was various constructions or trips to the Lower Realm, even this area above the Lower Realm was connected to a certain layer of the Abyss.

As long as a Hell Gate was built here, they could teleport directly from their territory to this area, which would then become a permanent base.

Besides that, he hadn't forgotten the grand plan that would encompass the entire continent, the plan to control money that he had conspired with the Church of the Goddess of Wealth. They would use the gold coins in their hands to slowly replace all the currencies used by all races.

And this would require a large amount of currency for exchange. Copper and silver coins were not lacking in his territory. The huge amount of mining and the future exchange with other races would allow for very strong control.

But gold coins were not necessarily the same. As a scarce metal resource recognized throughout the continent, not all races were willing to sell it. This was also the main reason why they came to build in the upper layer of this Lower Realm.

The thing they were building was called a 'Piglin Farm Tower'. Moreover, to prevent other monsters from spawning, they specifically chose the area on top of this Lower Realm, where Hellfire Ghasts would not spawn.

Without the interference of Hellfire Bombers, and without Blazes spawning, it was naturally the best place to build.

This time he came for the demand for gold, and of course, the demand for experience points. Even though there was already an entire wall of experience, that wall was actually wide enough, and the area behind it providing cacti was wide enough, it still couldn't be used by him.

Ordinary skeletons had already used up all the experience points on the wall, even if all their experience points were used to make currency and enchant weapons.

Enchanting was not a losing proposition. Sometimes the price of an enchanted weapon could be higher than that of a gold coin.

It just required a bit of luck, gambling on whether there was a chance to obtain such an enchantment. As long as a useful enchantment was obtained, such a weapon would definitely be sought after in the future. Even the more reserved legendary powerhouses in the territory had actually snatched up quite a few enchantments to use.

After all, for them, being able to possess a weapon that could unleash special effects would save a lot of effort in daily battles. No matter what the environment, the improvement effect of a weapon was always greater than that of other things.

Even the legendary Monk reluctantly customized a pair of gloves for himself, didn't he? His gloves had a very unique taunt and stamina recovery enchantment, which could easily produce a high amount of recovery in battle, so that even in ordinary times, he could fight against ten thousand enemies.

As long as there was no siege by legendary powerhouses, he alone could charge in and out of the entire army seven times and still return safely.

Precisely because of this, this Monk even found a relatively high-paying job in the territory, helping the elves who couldn't reach high places to build some very tall city walls, so that his next weapon would be on the way.

These weapons all came from the forging of dwarven craftsmen. They already had a very high understanding of the Tinker's Construct workbench, and even began to test some strange gems, what kind of enchantment could be loaded to obtain what kind of effect. Some dwarves even almost put themselves on it, just to forge a full-body armor exactly the same as a dwarf.

The dwarf who put himself on it also received praise from the entire race, but his behavior was seen by several elves, and then forcibly pulled down.

After all, that high temperature was never a joke. Dragons could withstand it, but dwarves couldn't. This high temperature that could melt lava into water was enough to completely scorch a dwarf.

Zhou Ren quickly reprimanded them, telling them to abandon such ideas, but the dwarves also gained a little from this. Since humans would be hurt, then they could put a model on it, couldn't they?

So soon they built a stone and put it on, and successfully cast a full-body armor, but one thing they were unwilling to do was that the armor did not have eyes to wear, although the defense was very strong, it was still impossible to move.

The dwarves actually did a lot of this kind of strange experiment. On the platform dedicated to placing the Tinker's Construct smeltery, there were many strange weapons and tools they had built.

Most of these tools were useless, but there were also useful things, such as a helmet with eyes that were painstakingly carved out of a stone statue. A dwarf of the advanced professional level wearing it could let their patriarch hit him 20 times before being injured.

Then, according to the principle of this armor, they created a set of combat methods that could be used. The general idea was that a dwarf wearing this armor, plus 10 to 12 others, could surround two legends, and then keep switching. Each legend had to hit 20 times to break through an armor, then they would take turns, and the legends would have to hit at least 100 times to break through.

The strong defensive power of these armors gave them many tactical production foundations. This siege tactic was just one of them, and there was also a staff that could instantly cast 1-7 ring spells.

Although only one can be fired at a time, the production method of this staff is actually very simple. They use mithril and special branches of the Tree of Life to mix and forge on the smelting table. After forming, almost one or two seconds can produce a staff.

This will mean that every warrior they can afford can come here to make a staff that can instantly cast high-level spells for themselves. Even if it can only be fired once a day, it has extremely high strategic value.

This time, after coming to the Lower Realm, for safety, everyone actually brought some of these staves. Seven-ring spells are not some worthless trash, this is already magic close to the legendary level.

You must know that magic above the seventh ring is actually forbidden, and there is no way to use it in the environment of the magic net. For legendary mages, a magic wand that can instantly cast seventh-ring spells has extremely high strategic significance.

It was also because of the production of various items and the scarcity of metals that they could only forcibly come to the Lower Realm. Everyone knew that the top of this Lower Realm might be the territory of the Abyss Lord, but out of confidence in themselves and firmness in the entire area, they forcibly came here. It seemed that luck was not bad.

Zhou Ren didn't explain his negotiation results to them, but since the lord had left, they could build two more important machines here, namely the Hoglin Stable and the Piglin Stable.

Of course, this was just a way to explain it to outsiders. Zhou Ren actually preferred to call these two places the Piglin XP farm and the Hoglin BBQ.

First, let's talk about the Piglin XP farm. After several version updates, the Piglin XP farm had undergone great changes.

At least in the previous version, he didn't need to painstakingly prepare leaves and glass, nor did he need to specifically dig for magma blocks. After all, ordinary netherrack or stone could be used to build the Piglin XP farm. His cobblestone generator was already ready.

He didn't even need a cobblestone generator. After all, Skeleton Dream usually mined very quickly. These little skeletons didn't spend much time before they had excavated most of the area.

The stones they had accumulated were even enough to fill most of the boxes in the warehouse. He even had to upgrade several high-level storage drawers with diamonds to store all the raw stones.

Of course, this wasn't the key. The most important thing about the Piglin XP farm was that it couldn't be disturbed by other creatures, otherwise it would be very troublesome.

The reason for using netherrack was that piglins would spawn on ordinary blocks, but not on netherrack. Netherrack would only spawn Zombie Pigmen.

He didn't need piglins. Piglin production efficiency was very low, and he had more useful uses for these guys. He didn't need to exchange them for gold.

After Zombie Pigmen were killed, they would produce enough experience points, enough gold, and enough various rotten flesh.

If he only needed gold and rotten flesh, he wouldn't design this kind of mob farm. Instead, he would set up a high-altitude drop mob farm step by step. These piglins would also fall from the sky and then fall into pieces on the ground.

However, since he needed experience points, he couldn't make it that way. Instead, he needed a special method, which he called the compression method.

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In the setting of MC, there is a very interesting thing. When there are too many blocks in the same space, even if it looks like things can still be placed on it, a large number of blocks are piled up there, forming a special compression effect.

In this kind of compression effect, there will be a special design. No matter what kind of creature comes to this compression space, it will produce special damage. This damage is called suffocation in the setting.

These effects cannot be avoided by any creature, unless you are in God mode that is immune to damage, or a special creature that is not subject to compression damage, such as a very small soul body.

Otherwise, all creatures that come to this space will be compressed and then damaged. This damage is different from poisoning. It will continue to suffocate you until you die directly. And the only result for all creatures that come here is death, as long as they cannot destroy the space.

This person even planned to put one in some gaps in his territory. If some people had bad intentions and wanted to sneak in, they would directly get such an ending. After sneaking in, they would fall into the endless blocks and be compressed. They wouldn't even have the ability to move.

At the bottom of the Piglin mob farm, he also prepared such a thing. All the piglins would fall down along the guidance from above and be covered by the compression environment created by the dozens of minecarts below. After falling down, they would start to lose health until they died.

The monsters that die in this way will not reduce the value on their bodies. Their experience points will also be extracted. As long as this area is large enough, it can even produce hundreds of thousands or even millions of experience points per hour.

This is much faster than farming experience. He only needs to send a skeleton to AFK here, and then constantly produce various coins.

Moreover, the skeleton that is AFK here will also get countless experience points to supplement itself, and become constantly stronger and grow. The creature that absorbs experience points will itself receive the immersion of experience points. The mutated experience points will all be returned, but that effect will not disappear. This is the same as the power they usually get from mining.

This kind of gift from between the worlds will greatly strengthen the receiver's body. He doesn't know if he can reach the legendary level, but mass-producing high-level professionals shouldn't be a problem.

When Jim is promoted to the Skeleton King, this will be the best army. When working, they are the construction team, the miners, the merger members. When fighting, they are the Skeleton Legion!

A high-level Skeleton Legion led by a legendary Skeleton King, each wearing armor above the diamond level (after all, diamond armor doesn't cost money), how terrifying is this combat capability?

Before the enemy breaks through the defense of the diamond armor, this legion, holding enchanted weapons, should be able to deal terrifying damage!

And these experience points will all be used to make currency, and distributed through the channels of the Church of Wealth. Zhou Ren doesn't even need to take a bit of profit on these currencies.

He gave all the profits of the currency to the distributing organization. Whether the Church of Wealth monopolizes it, or shares it with the human gods and the elven gods, has nothing to do with him. This kind of currency among mortals will not actually affect the overall situation much.

What he values more is the market after the currency spreads, the financial market controlled by him. This is the truly crucial place, as well as the distribution network that spreads around the world along with the currency.

Speaking of which, we still have to completely build the Piglin XP farm first. After all, this is the truly crucial place. No matter what aspect you look at it from, the Piglin XP farm is much more important than the mob farm. Those rotten flesh are just the simplest extras.

The dropped gold items can be directly thrown into the Tinker's Construct smeltery and melted into liquid gold. The gold obtained in this way is even more, which is a good way to obtain it, not to mention that occasionally some enchanted gold items will drop and some special drops will appear.

Moreover, the mob farming efficiency of the Piglin XP farm is very different from other places. It can even be said that they have an extra super-high drop rate. As long as you have enough Zombie Pigmen, you can even become rich in a short time. This data has been said before, so I won't repeat it now.

Now it's time to design the structure of the entire Piglin XP farm.

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