[Mission: "Rescue Sielsa" has been completed!]

[Quest Reward: First-level spell - Beginner Dimensional Pocket!]

[Basic Dimensional Pocket: You create an invisible magical pocket opening on your clothes or utensils, which can hold non-living items weighing up to 500 kilograms and with a volume not exceeding 1 cubic meter.]

The weight of items inside the pocket is not included in the load capacity, and an action is required to retrieve items. The contents will harmlessly fall out if the pocket is damaged or malfunctions.

The spell is valid for 24 hours. Repeating the spell within this timeframe will refresh the duration.

After leaving the base, the mission was complete, and Lance obtained the spell he had longed for.

In addition to possessing the full spell list for all classes, arcane mages can also obtain special spells exclusive to them from quests, which are far superior to other spells of the same level.

After putting everything into their interdimensional pocket, Lance and Celeste headed to the nearest city—Rilder, a large city with a population of one million.

I've never heard of Baron Yordle Lance, but he's probably in this city.

As nobles, they always preferred to live in bustling areas.

Find the way to his house, and send his whole family on their way tonight.

……

The outline of a city slowly unfolds on the horizon.

From a distance, its city walls stand tall, built of gray-white boulders that gleam with a cold, hard luster in the sunlight.

As the two approached, the details of the city gradually became clearer.

Outside the city walls were large shantytowns and makeshift camps, where ragged civilians moved about.

The air was thick with the stench of sweat, animal dung, and stale food. Children ran barefoot through the mud, and emaciated stray dogs rummaged through garbage heaps for food.

People who couldn't afford the city entry tax or didn't have a stable livelihood in the outer city could only live here, such as in what used to be Reims.

The area is a melting pot of all sorts of people, and the security situation is very poor.

The city gate was twenty meters high, covered with thick iron plates. Two squads of guards, clad in leather armor and wielding long halberds, stood watch at the entrance, checking everyone entering and leaving. Long queues stretched out at the gate—merchants pushing carts of goods, travelers leading pack animals, farmers carrying loads on their shoulders…

"Two people, two copper coins for the city entrance fee." A guard stopped them, his gaze sweeping over their faces, lingering especially on Lance's face for a few seconds.

Lance counted out two copper coins from his purse and handed them over—the kind person had sponsored him with dozens of gold coins, which was equivalent to hundreds of thousands of copper coins, so he certainly didn't need this small amount of money.

However, one copper coin could buy a pound of black bread, which was a person's daily ration.

The guard took the money and then looked them up and down: "You're adventurers, aren't you? There's a law in the city that forbids private duels in public areas. Anyone caught violating this rule will be fined one gold coin or flogged twenty times."

"Understood." Lance nodded.

As long as it's not discovered, there's no problem.

The guard scribbled a few notes on the parchment, then waved for them to pass: "Go in. Don't cause any trouble."

Passing through the heavy city gate, the scene suddenly changed.

The streets in the city are paved with stone slabs, and although some parts are cracked, they are generally flat.

The streets are lined with brick and stone houses, mostly two or three stories high, with signs hanging under the eaves—blacksmith shops, bakeries, tailors, taverns…

There were significantly more pedestrians than outside the city, and they were dressed more respectably. Carriages moved through the streets, merchants stood at shop entrances hawking their wares, and clerks in long robes hurried by carrying parchment scrolls.

However, upon closer inspection, the differences are still apparent.

The streets near the city gates were relatively crowded, the houses were low, and the air was filled with the smell of cheap beer and spices.

As they walked further in, the streets gradually widened, the houses became taller and cleaner, and some even appeared as detached buildings with gardens.

Lance observed everything silently.

The lower classes were crammed into dirty neighborhoods, the middle classes of merchants and free citizens enjoyed a relatively decent life, and the upper classes of nobles lived behind high walls in isolation.

Lance turned to look at Sissa, "Let's change our clothes and find a place to stay."

"Yes." Cielsa nodded.

The two searched for a suitable shop on the street. Soon, they found a clothing store.

The shop is located on a relatively quiet side street, with a faded sign hanging at the entrance depicting a long robe.

The shop owner was a thin old man, dozing off at the counter. Hearing the doorbell, he opened his sleepy eyes.

"Welcome... Oh, what would you two like?" The old man's gaze swept over the two men, noticing their slightly tattered clothes.

"We need clothes that fit well," Lance said. "They need to be lightweight and practical, but of course, they can't be ugly."

"How could that be?" the old man said with a smile. "I don't sell ugly clothes here."

"Besides, both of them are good-looking, so naturally they look good in anything."

He stepped out from behind the counter and began to sized up the two men:

"This gentleman... is about five feet nine inches tall, and this lady is five feet six inches. Come with me, there are quite a few suitable ones in the storeroom."

Twenty minutes later, the two looked completely refreshed.

Lance changed into a dark gray traveler's robe—thick fabric with a hood—paired with black trousers and sturdy leather boots.

While not exactly luxurious, it was clean and tidy, and more importantly, the loose design could effectively conceal his subtle movements when secretly casting spells.

Sissa opted for a brown leather vest and a dark green cloak, paired with comfortable leggings and new leather boots. She tied her long, silver-grey hair into a high ponytail, revealing her pointed ears.

"Five silver coins in total," the old man quoted the price.

Lance paid the money and left the clothing store; the two continued their search for accommodation.

Soon, they stood in front of a three-story wooden and stone building.

The sign for "Mole Tavern" features a comical mole holding a large wine glass.

It was afternoon, and the tavern was already filled with the sounds of people making noise.

As soon as I pushed open the door, a cacophony of noise hit me.

The hall was filled with a dozen or so wooden tables, most of which were already occupied. Burly mercenaries were playing drinking games loudly, merchants were talking in hushed tones in the corners, and several scantily clad waitresses were weaving through the crowd with trays.

Behind the bar stood a bald, burly man wiping glasses with a cloth. He looked up and saw Lance and Cielsa, his sharp gaze sweeping over them, a hint of amazement flashing in his eyes as he looked at Lance.

"Stay at a hotel or have drinks?" the burly man asked in a deep voice.

"I'll stay in two adjacent single rooms for two days," Lance said.

"A single room costs two silver coins a day, including three meals. Pay upfront." The burly man held out his hand.

Lance took out four silver coins and placed them one by one on the bar.

The burly man pocketed the money and took out two brass keys from under the counter: "Second floor, rooms seven and eight. The stairs are on the left. You need to let me know in advance if you want hot water."

After taking the key, the two went up the creaking wooden stairs to the second floor.

The corridor was narrow, and oil lamps hung on the walls, casting a dim light. The room doors were simple wooden doors with the room numbers painted on them.

Rooms seven and eight are next to each other. Lance opened the door to room seven.

The room was alright, about 20 square meters. It contained a single bed, a wardrobe, a small table, and a chair. The window faced the backyard, where you could see stacks of wine barrels and miscellaneous items. Although simple, it was fairly clean.

"Let's stay here," Lance said. "Let's rest for a bit."

Sissa nodded and went into the next room.

After closing the door, Lance sat on the bed and began to organize his thoughts.

From the time he transmigrated to the present, only half a day had passed. But in that half day, he killed thirteen people, saved a half-elf, and obtained eight spells.

Hmm... I still need to find a chance to send Baron Yodl and his entire family away tomorrow night.

This life is truly colorful.

Lance opened the panel.

255 experience points, 745 points away from leveling up.

Level is fundamental. But leveling up requires a lot of experience.

Spells are a means to an end. Currently, he doesn't possess a large number of spells, nor is his knowledge comprehensive enough.

Spells, the more the better. Especially spells for survival and reconnaissance.

With that in mind, Lance opened the system's spell learning interface.

[Consuming 30 experience points, you have learned the level 0 spell - Tranquil Mist!]

【Silent Mist】: Cover yourself with a thin layer of mist to suppress moderate to low noise, such as normal speaking or coughing, for ten minutes.

[Consuming 100 experience points, you have learned a first-level spell – Invisibility!]

[Invisibility]: Makes the caster or any creature they come into contact with invisible for one hour.

[Consuming 100 experience points, you have learned the first-level spell "Grease Your Feet"!]

[Apply oil to the soles of your feet]: Increases your ground movement speed by 10 meters per second and maintains it for ten minutes.

After learning the spell, Lance lay down.

[Mage Armor!]

After shielding myself with a protective barrier, I fell asleep peacefully.

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