Chapter 95 April Concerto

The sky outside the window becomes clear and long each day in April.

The two days following the Qingming Festival continued to drizzle, and the two did not choose to travel again.

This holiday tranquility sometimes transforms into the soft laughter of taking care of "Big Brother" together, sometimes into sitting face-to-face enjoying tea and savoring the fragrant leisure brought back from Longjing Village, and sometimes into the quiet serenity of each person handling their work.

Once the holiday was over, the main theme of April quickly shifted to work.

The two people, who had just realized their feelings for each other and were in a delicate state of mind, did not spend as much time together as they had hoped.

On the contrary, due to their respective career advancements, the time they used to have regular dinners together became unstable, and the time they met became unpredictable.

On weekday evenings, if Chen Bainian could leave work on time, the two rarely cooked together. Instead, during the break before Jiang Yiting went on air, following Grandpa Qin's suggestion, they would find an authentic local restaurant or a clean eatery near the neighborhood to quickly eat a meal. Then, over the simple meal, they would exchange a few words about what they had seen and heard that day.

Or on a night when Jiang Yiting finishes her broadcast early, she might invite Chen Bainian, who has just returned from working overtime, to cook a bowl of hot wontons or go out for a late-night snack.

Then take a leisurely stroll along the streets of Lin'an under the gentle night sky.

The dim lights and soft whispers offered a moment of tranquility stolen from their busy lives.

The two of them usually meet on weekends.

Even in this month when they are rushing to launch their games, Changshou Games Studio still tries to maintain a two-day weekend.

The two of them would choose this time to cook a more elaborate meal together in the kitchen than usual, or explore small shops recommended by a friend or discovered on certain platforms, extending their joint exploration to the dining table and the streets.

This busy pace did not make the two, who had just begun to grow closer, feel distant.

On the contrary, amidst this busy atmosphere, each gathering carries a special meaning, making the two busy individuals cherish it all the more.

The gaps in each other's daily lives that they hadn't been able to immediately fill were quickly filled by their brief exchanges during these gatherings.

This may be what Chen Bonian envisioned in the "collaboration agreement": the two do not pursue an uninterrupted bond, but choose to move forward on their own planned personal paths.

However, the efficient and synchronized information exchange allowed the two to maintain a stable emotional connection, which gradually deepened.

After mid-April, Jiang Yiting finally chose to leave GameTV, where she had worked for almost a year.

Her resignation procedures were completed cleanly and efficiently. Aside from a few colleagues who were still somewhat reluctant to see her go, her senior colleague and partner Xiong Wei, makeup artist Bai Yun, and photographer Liu Fei—

However, Jiang Yiting knew that the group would probably have another chance to work together and meet again, so she wasn't too reluctant to leave.

After leaving her job, she shifted her focus entirely to personal live streaming and content creation.

The creation of the live streaming guild is progressing steadily, and meeting with the investors mentioned by Zhou Xingyu is also on the agenda. Jiang Yiting is calm and not anxious at all.

Content has always been the foundation of her business. Rather than striving for an uncertain possibility, she prefers to first build a solid foundation for herself.

After resigning, she didn't just sit idle.

She picked up the video content creation skills she had learned during her university years, carefully editing highlights from her live streams—whether they were fun activities or in-depth analyses—into short videos of different styles, and then uploaded them to various platforms.

Somewhat unexpectedly, yet logically, the most effective campaign was not on traditional video platforms or blog-like social media, but on D-site, where the user base was expanding beyond its core audience and the bullet screen atmosphere was most active.

She already had a certain level of fame on D-site because of "The Anchors Are Really Good at Playing: Digging for Success Special".

This time, the video posted on D-site under the ID "Twelfth Floor" attracted a group of core players who were not purely attracted by the "beautiful" anchor label, with its professional content explanation and occasional revelation of Sichuan accent.

Similarly, after leaving her job, she officially changed her blog account name to "Twelfth Floor" to match her ID across various platforms.

This name, which is becoming increasingly well-known in the console gaming community, is gradually transitioning from a livestreaming platform to a content brand with a distinctive personal style.

Chen Bainian also devoted most of his time and energy to the final sprint of the development and promotion of "Potato Survivor".

Overtime work has become the norm, and the lights in the Changshou Games office often stay on until late at night.

However, the atmosphere in the office did not become oppressive as a result.

Although the team members are young, all of them except Cheng Zhixing have experience in successfully launching projects.

They understood the significance of this frantic sprint before launch.

Moreover, the company's logistical support has been visibly improved during this period.

Seasonal fruits and relaxing snacks are never in short supply at the bar in the rest area.

The detailed rules and procedures for full reimbursement of taxi fares taken after 8 p.m. have also been launched on the company's OA system.

These details may seem insignificant, but they can make everyone feel less disheveled and more at ease when experiencing high-intensity work.

In terms of funding, after the sales revenue share of "Digging for Success" arrived in March, Chen Bainian did not hesitate to take out half of it and inject it into the company account in the form of a shareholder loan.

The arrival of this money was like a timely rain, giving Zhang Wei, the head of the operations department, more room to maneuver in terms of publicity and marketing strategies.

For domestic promotion, he contacted a group of top and mid-tier game streamers and video content creators on the platform and finalized promotional cooperation for the initial stage of the game's launch.

Furthermore, after contacting several platforms, we reached an in-depth operational cooperation agreement with Douyu's hosting section, which had a very strong interest in cooperation.

After the game is launched, Douyu's console gaming section will launch an exclusive event. Viewers who watch the live stream of "Potato Survivor" for a certain amount of time in the console gaming section will have a chance to win a prize.

The prizes for the event will be provided jointly by both parties.

Douyu platform offered some virtual items such as platform-related trinkets and fish balls.

At this point in time, fish balls can still be exchanged for cash by streamers.

Therefore, this collaboration is a real support and a bet for Douyu's console gaming section.

The prizes that long-running games can offer are, as is customary, game CD keys.

Perhaps in the future, when long-running games have achieved greater development or have their own distribution platforms, they will be able to offer more prize content.

For example, special game skins, or physical game accessories and figurines, etc.

After this collaboration was reached, Luo Yu, the head of Douyu's console gaming section, even expressed his intention for long-term cooperation through Zhang Wei.

Chen Bainian was naturally pleased with this outcome.

Overseas promotion is also underway simultaneously.

The official account of "TheLongevityGameStudio" has become active on various overseas platforms, attracting a group of early fans by promoting "Getting Over It" and launching several small events to promote the new game.

Promotional activities through other channels were also being arranged systematically with the help of paid services from the marketing department of the Steam platform.

On the most important platform, Steam's indie game division also ensured them access to resources for launching their games.

Potato Survivor successfully secured a featured spot on the platform's homepage during its first week of release as an indie game, and even had a valuable opportunity to be featured in the top banner on the day of its release.

This is a pretty good starting point for a newly established independent game development team.

Everything is proceeding in a fast-paced yet orderly manner.

Time slipped away quietly amidst the clatter of keyboards, the sounds of meetings, the background noise during Jiang Yiting's live streams, and the occasional footsteps of Chen Bainian returning home late at night.

In April in Lin'an, the air is filled with the scent of growing plants, creating a sense of tension and anticipation as if something is about to happen.

April 28th, the official launch day of the game, has arrived—

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like