Sixth Ring Wizard

Chapter 697 The Heart of the Zerg

From the perspective of the Thousand-Eyed Progenitor, the Wizarding Plane is Hellagur's personal plane, thus eliminating any reason for invasion.

There's nothing particularly attractive about a mid-level world to them, so there's no need to make enemies with Hellagur over that little bit of world origin.

The Thousand-Eyed Ancestor could find few more ancestors, and the power they had gathered was far less than before.

A promising talent like Hrag is someone worth investing in and nurturing.

The Thousand-Eyed Ancestor noticed the toad, but didn't pay it much attention, not even giving it a second glance.

"How's the Astral Well?" Herag asked.

After the Thousand-Eyed Ancestor and the Spider Queen obtained the Well of the Stars last time, it is unknown whether they came up with a way to maintain the connection between the Well of the Stars and the Mother River.

The Thousand-Eyed Progenitor blinked, making Horag feel as if he were sighing as he said, "We can still maintain a weak connection for now, but it won't be long before we completely lose contact with the Mother River. I suspect it's because the internal rules of the Astral Well need to operate within the Astral Plane. After changing environments, many rules become ineffective, making it impossible to establish a connection with the Mother River."

"I can bring back an entire planet, but I can't replicate the environment of a real astral plane; that's impossible."

It seems that the Thousand-Eyed Ancestor and the others haven't come up with any good solutions during this time, which is actually within their expectations; they're just giving it a try.

Many planes have their own unique treasures or special entities, which can generally only function within their own plane.

Once it leaves its original plane, it will lose its function due to various complex factors, and the Astral Well is obviously no exception.

Hellagur didn't have any good solutions for the situation with the Astral Well.

He was indeed powerless to solve the problem that even the progenitor couldn't.

In fact, Hrag had already had Deep Blue perform simulations and calculations on the relevant solutions.

However, because the concepts involved were too advanced and Deep Blue lacked sufficient relevant information and knowledge, it was unable to complete the necessary calculations.

"What brings you here specifically to see me?" asked the Thousand-Eyed Ancestor.

The Thousand-Eyed Ancestor was actually somewhat surprised. He had thought that this wizard from the Wizarding Plane would not come looking for him again. What ordinary person would dare to frequently deal with the ancestor of the Abyss Plane?

"I'm planning a trip to the Zerg dimension," Hrag said. "Interested?"

"The Zerg plane?" The Thousand-Eyed Progenitor's eyes lit up.

He then asked, "Does the Wizarding Realm have a spatial passage leading to the Zerg Realm?"

"No, but my friend can help us reach the Zerg plane," Herag said.

The Thousand-Eyed Progenitor seemed to be recalling something, then said, "Are you preparing to seize the Heart of the Zerg?"

"The Heart of the Zerg?" Hellagur asked, somewhat bewildered.

Herag had never even heard of the thing that the Thousand-Eyed Ancestor casually mentioned.

Although the border region has explored the Zerg plane, it has only conducted some investigations on the periphery and has not been able to conduct in-depth investigations. Naturally, it is even more impossible for them to know many of the secrets of the Zerg plane.

What an ancestor could utter must be extraordinary, and most likely something important.

The Thousand-Eyed Progenitor gave Hellagur a strange look: "You don't even know about the Heart of the Zerg, so why do you want to go to the Zerg plane?"

"To help my friend find some things," Herag said, glancing at the toad.

"Friends?" The Thousand-Eyed Ancestor glanced at the toad, feeling a little strange, but considering the usual behavior of humans, he seemed to understand.

In the Abyss Plane, only those of the same bloodline are qualified to become friends.

Otherwise, it would be a bloodline hierarchy with a very clear distinction between superior and inferior.

Herag possesses the bloodline of the progenitors, and under normal circumstances in the Abyss Plane, it would be impossible for him to become friends with a monster like a toad.

"What is the Heart of the Zerg?" Herag asked.

Since my identity has already been exposed, there's no need to pretend to be profound. If I don't understand, I can just ask.

The Thousand-Eyed Ancestor said, "The Zerg plane is inhabited by groups of people. Different groups are distributed in different places, and their territories are clearly defined. They also often wage war against each other."

"Each insectoid race has a strict hierarchical system. The status of every insectoid monster is determined from birth, and there is no possibility of it changing."

"In general, the most noble members of a Zerg group are the royal family, who are the core of the group. They have the strongest bloodline, extremely high growth potential, and control the vast majority of the group's resources."

"Besides the royal family members, there are generally Zerg members responsible for protecting the royal family from top to bottom, as well as Zerg members responsible for doing odd jobs."

"But no matter what kind of Zerg race it is, there is one core thing, and that is the Zerg Heart."

"The Heart of the Zerg comes in various forms, and only races of level seven or higher possess it. The Heart of the Zerg is formed by the royal members of the race through communication with the Mother River, which can greatly enhance the power of the royal members and help the race grow rapidly."

Herag raised an eyebrow: "The Mother River..."

If something involves the Mother River, it means that it is of a high level.

The Thousand-Eyed Progenitor had a deep understanding of the Zerg plane, possessing information far exceeding that of the borderlands.

The different races in the Zerg plane are divided into levels one through nine, based on the strength of the race's king.

Every race in the Zerg plane is the same; all the Zerg monsters of all races serve the king of their race, with only one goal: to make the king of the race stronger.

For this purpose, all members of the Zerg swarm are willing to sacrifice themselves and spare no effort to protect the king.

The significance of their birth was to give Wang a greater chance of growth.

This is also why the insectoid monsters in the insectoid plane have such strong mobility, cohesion, and combat power; everyone's will is unified, and they completely obey the king's orders.

The Heart of the Zerg, as a product that embodies the power of the entire Zerg race, is naturally no ordinary item.

This substance is the best tonic and the best source of power for the king of the tribe, greatly enhancing his own Mother River power and strengthening his connection with the Mother River.

This is extremely useful for beings who have reached the seventh level of legendary status.

Items of the Zerg Heart rank are useful to the Zerg, and naturally, they are also useful to beings like the Hog Rider and the Thousand-Eyed Progenitor.

As they belong to the same mother river system, anything that can enhance the power of the mother river is a treasure.

Therefore, when Hellagur mentions the Zerg plane, the Thousand-Eyed Progenitor naturally thinks of this thing.

He had obtained a piece many years ago, and the taste remained unforgettable. (End of Chapter)

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