Sixth Ring Wizard
Chapter 41 Dark Energy Shield
Chapter 41 Dark Energy Shield
"Freshly brewed coffee." Larry flicked his finger, and a cup of coffee floated over to the table automatically.
Herag glanced at the potion test tubes scattered throughout the room, then at the coffee, which seemed to have changed in smell.
Larry laughed and said, "Don't worry, it won't be contaminated by the medicine. I always follow safety standards when conducting experiments."
Herag gave an awkward laugh, took a sip of coffee, and thought it tasted alright.
"Come with me." Larry took off his gloves, corked the test tubes in his hand, and placed them on the shelf next to him.
There was a desk in the inner room, and Larry picked up a book and a notebook from the desk.
"This is a model of the Dark Energy Shield spell. This notebook contains all the records I kept during my time as a wizard apprentice, and I hope it will be of some help to you," Larry said.
"Thank you, Mr. Larry!" Herrag noticed that the notebook was almost as thick as the book.
In the ordinary course of learning a spell, a wizard's apprentice has to put in a lot of effort, and it takes an unknown amount of energy and time to complete the model construction of a spell.
"The Dark Energy Shield spell is very useful, but it's also very difficult to learn. It might take you a lot of time to learn it. Don't rush it. Make sure you fully understand it before you start building the spell model. Otherwise, you might hurt your brain and affect your future promotion."
Larry offered some suggestions, then talked about some points to note, and also recounted some pitfalls he had encountered in the past.
A full hour later, Herag finally emerged from Larry's house.
"These shared experiences are worth two magic stones each," Herag thought to himself.
Although he didn't need to worry about model building with Deep Blue, these experiences are still very valuable.
Although some spell models for Petrify and Corruption Arrow have been successfully constructed, Horag himself has never stopped researching these spell models.
He needs to analyze, learn, and summarize on his own; he cannot rely too much on Deep Blue.
Only by having a deep enough understanding of these principles can one raise their future potential.
After returning home, Herag immediately had Deep Blue analyze the spell model of the Dark Energy Shield, and then he himself carefully read through the contents of the book and notebook.
"The Dark Energy Shield spell model and related data have been analyzed and organized, and the spell model construction can begin at any time."
A few minutes later, DeepBlue Analysis completed the analysis and compilation of the relevant data.
"Begin constructing the Dark Energy Shield spell model."
"The mission has been recorded. The estimated time remaining is 45 minutes, and the estimated mana consumption is 48%."
The Dark Energy Shield spell is more complex than Hellagur imagined; the time and mana required to construct its spell model far exceed those of the other two level-zero spells.
After reading the books and notes in his hands, Herag discovered that the parameters and formulas for some spells like Petrify and Corruption Arrow were generally within fifty, but the Dark Energy Shield spell had more than ninety parameters and more than sixty related formulas.
Furthermore, this spell also involves knowledge related to dark energy, which requires learning the basics of elemental magic.
This spell is indeed too advanced for ordinary wizard apprentices, and it would be very difficult to learn.
Herag was prepared to study the knowledge related to this spell properly. Deep Blue could only help him improve his immediate combat power, but he could not be lazy in his own study and learning of these spells.
With Deep Blue around, he can access precise data, which helps him learn and understand more quickly.
Forty-five minutes later.
"The Dark Energy Shield spell model has been completed."
Hellagur put down the book and began to cast a dark energy shield to see the effect.
A dark purple energy shield appeared around Hrag's body, providing 365-degree defense without any blind spots.
"Deep Blue, how effective is this shield?" Herag asked.
"Based on calculations, it can withstand three small fireballs you cast," Deep Blue replied.
"Three times...not bad." Herag was quite satisfied. The Fireball spell was already considered one of the more powerful level zero spells, and the Dark Energy Shield could greatly enhance his defense and margin for error.
Deep Blue gave another hint: "If it is a second- or third-class wizard apprentice, the power of the spells cast will be higher, and it is estimated that it can only withstand 1.5 times."
This was within Herag's expectations, not to mention the formal wizards, for whom no shield was of any use in the face of such a huge difference in strength.
"Now I can finally be considered to have basic combat capabilities." After learning these two spells, Horag began his next plan, which was to make money.
You can't do anything without magic stones and gold coins; courses and resources all cost money.
He took out the runestone, opened the quest interface, and began searching for suitable quests.
The criteria for Hellagur's search missions are: low risk and reward of magic stones.
"Hunting the Giant Spider monster requires ensuring the integrity of its silk sac. The reward is twenty magic stones."
Herag looked up some information about the giant spider, glanced at it, and then gave up on the mission.
The Giant Spider requires at least a third-class wizard apprentice to deal with, and ensuring the integrity of the silk sac adds an extremely high level of difficulty. It is likely that only a formal wizard or an exceptionally skilled third-class wizard apprentice can take on this task.
"Necromantic spell experiment seeking assistants. Must have necromancy spell knowledge, at least a second-level wizard apprentice, task reward five magic stones."
Herag had no choice but to abandon this mission. Not only was his strength insufficient, but he also lacked the relevant knowledge. Moreover, necromancy generally carries a certain degree of danger, and necromancy experiments have the highest accident rate. Many necromancers are neither human nor ghost, mostly due to accidents during experiments.
"The assassination squad is recruiting. The target is a third-level apprentice. The requirement is at least a second-level wizard apprentice with strong combat skills. The reward for the mission is fifteen magic stones."
Herag sighed slightly, realizing that his strength was insufficient to qualify him for many missions.
There are very few magic stone quests that a first-class wizard apprentice can accept. It took Herag two hours to finally find one that looked suitable.
"Harvest Sleeping Mushrooms in Moonlight Forest. Ten mushrooms can be exchanged for one Magic Stone; if you have less than ten, you can exchange them for ten gold coins."
Herag didn't rush to sign up; instead, he went to the Miscellaneous Tavern to learn more.
After reading some posts, he roughly understood that this task occurs every spring and summer.
Sleeping mushrooms are a very important potion ingredient; many potion recipes require them, and the demand is very high.
This quest is issued in Moonglade and can be accepted by all wizard apprentices.
However, apart from first-class wizard apprentices, very few people take on this task because it is too inefficient.
Sleeping mushrooms are hidden underground, making them troublesome to search for and harvest. They also have the property of shielding magic, making them difficult to find.
(End of this chapter)
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