Wizards begin with Occlumency.

Chapter 4 Setting Sail

Chapter 4 Setting Sail

"A magic stone?"

Link took this message to heart and secretly memorized it.

But let alone wizarding currency, magic stones, he hadn't even touched a single gold coin, the currency used on the island.

After painstakingly saving for over a year, I finally managed to accumulate 10 silver coins, enough to meet the first recharge requirement of at least 1 gold coin or 10 silver coins in the gacha system.

After that, you can spend real money to buy more chances to draw cards, and you'll get 10 gold coins or 100 silver coins.

"Make money!"

Link sighed. It seems that no matter which world you're in, you have to make money.

"Does anyone have a magic stone?" Jimny suddenly asked.

Chris and Christina both shook their heads, while Link casually shrugged.

Jasmine hesitated for a moment before whispering, "My family gave me two yuan."

Wow, what a rich woman.

Link jokingly remarked to himself, but had no other thoughts on the matter.

As long as you're willing to work hard, you'll get gold coins and magic stones.

However, this is where the conversation ends.

Having just finished a hearty lunch, all five of them were feeling drowsy, so they tacitly stopped chatting, lay back in their chairs, and closed their eyes for a nap.

Only then did Link have the time to delve into the "Brain Occupation Technique" he had drawn.

"Occlumency" originates from the Harry Potter world and is a magical art that seals off the brain to resist external mental infiltration and magical invasion.

The basic level of "brain shut-in" mainly works by clearing the mind of memories and emotions, making one like a wooden doll, in order to combat "legacy".

In other words, even a beginner in Link's "brain shutting technique" can clear their mind of distractions at any time, achieving a clear and focused mind.

A more advanced form of "brain shut-in" is the ability to erase, disguise, or reshape specific memories and emotions.

In Link's view, this is another kind of doing whatever you want without overstepping the bounds.

Link believes that "brain shut-in" will play a significant role in the future.

Thinking this, Link slowly fell asleep.

However, the hovering car stopped shortly after it had slept.

We've arrived at the port of Captopril.

The wizard Paro stepped out of the front carriage and got off first, followed by five newly recruited wizard apprentices who filed out one after another.

The harbor is bustling, with ships constantly coming and going and crowds of people.

Strangely, no one noticed that a hovering car stopped not far from them, and a group of people got out of the car, as if they couldn't see it at all.

"Invisibility? Or a Muggle banishment spell?" Link speculated freely, letting his imagination run wild.

The wizard Paro reached behind him and beckoned.

The hovercar shrank to the size of a palm at an extremely fast speed and flew into the hands of the wizard Paro.

"this……"

Link was stunned by the wizard Paro's move.

A magic weapon that can change size at will?

That's so cool! I want one too!

Link drooled with envy, looking like he'd never seen anything like it before.

Jimny, Chris, Christina, and Molly were much better off, having obviously witnessed this before.

"Boarding."

As always, the wizard Paro was concise and to the point, quickly moving forward through the crowd that automatically made way for him.

His target was also very clear: the all-metal ocean-going vessel that occupied the largest pier in the harbor, the White Sail.

It was only then that Link noticed the all-metal ocean-going vessel that stood out like a crane among chickens among the wooden sailboats in the harbor.

Today, since participating in the wizard aptitude test, my heart, which has been repeatedly shocked, has been shocked once again.

This is not just about a single ship; it signifies that the industrial level of the main continent they are about to reach far exceeds that of the Quetzalcoatl Islands, and even more so, far beyond Link's expectations.

Didn't we agree that the social environment and development process of the wizarding world are similar to the Western Middle Ages, and that apart from the fact that great power belongs to oneself, everything else is very backward?

The Minquet Islands fit this description, but...

An all-metal ocean-going vessel—even in Link's previous life, when science and technology were quite advanced, few countries could manufacture it independently.

"I was the frog in the well, completely oblivious to the bigger picture!"

Link reflected on his actions and realized that he had to set aside his prejudices and preconceived notions and approach the wizarding world with humility in order to avoid making the same mistake of arrogance later on.

As Link pondered this, he had already arrived near the White Sail ship with the wizard Paro.

The bow of the White Sail ship has a gangway extending to connect to the dock.

The wizard Paro led Link and his five companions directly up the gangway and onto the ship.

There is a small door at the top of the gangway, which is unattended.

The wizard Paro reached into his pocket with his right hand, pulled out a flat cuboid, and pressed it onto the slightly protruding square plate in the center of the small door.

"Welcome back, esteemed Wizard Paro."

The tablet first glowed a soft blue light, scanning the cuboid in the wizard Paro's hand, then emitted a neutral, mechanical voice, "Five unregistered persons have been detected behind you. Would you like to register them as your entourage?"

"no."

The wizard Paro replied, "Register as 'new blood'."

"Okay, you've been registered as a 'new member.' Please collect your temporary pass."

As the sound from the tablet faded, a tray extended from it, holding five metal pieces the size of mahjong tiles.

The wizard Paro removed the flat cuboid from the flat surface and picked up the five metal pieces from the tray.

The tray retracts immediately.

The small door also opened automatically.

"Take good care of it, don't lose it, it's a hassle to replace it."

The wizard Paro casually tossed the metal pieces behind him, and miraculously distributed one to each of the five people, which floated steadily on each person's chest.

Link quickly caught it and glanced at it.

One side of the metal plate is printed with the words "Temporary Pass" and the other side is printed with the cabin floor number and room number.

"My mission is now complete."

The wizard Paro walked in, then stopped and, unusually, said a few more words, "Go to your rooms by the numbers. There are some documents inside; read them carefully, think about them, and reflect on them."

After saying that, the wizard Paro quickly entered the cabin and soon disappeared from sight.

This……

Link and the others looked at each other in bewilderment.

For Link and his companions, the wizard aptitude test and the journey to the main continent were momentous events, but for Paro the wizard, it was merely a task that required little skill and wasted time.

No wonder the wizard Paro always had such a cold and perfunctory attitude, and his schedule was so tight.

"Let's rely on ourselves, everyone."

Link waved the metal piece in his hand and said optimistically.

He then went through the small door first, preparing to go to the third-floor cabin to find room 3-016.

As soon as Link entered the small door, he noticed something was different.

The air inside the ship seemed to contain special substances, or rather, the concentration of these special substances was much higher than that outside.

After just a few breaths, Link felt much lighter and his mind much more active.

The difference is like the difference between the air in a heavily polluted factory and the air in a natural oxygen bar in a large forest.

Link discovers another reason why the Paro wizard is unwilling to stay in the Quete Islands any longer.

(End of this chapter)

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