LOL: What does "mid-lane hybrid expert" mean?
Chapter 51 Fallen Angels
Inside the official live stream of the event.
The camera cuts to the ban/pick screens for both teams, and Remember's voice rings out again: "After a short break, let's return to the Demacia Cup finals!"
"In the third game, EDG holds match point, while RNG is on the brink of elimination! They must make changes in this match."
Rita, speaking rapidly, said, "As expected, RNG on the blue side immediately banned Nocturne in their first pick. RNG can't effectively deal with this champion whether in the mid lane or jungle, so banning it is the safest option."
She paused, her gaze sweeping over the ban slots on both hands, "But RNG made some adjustments in the subsequent bans. Galio and Lulu were banned."
"I think this approach is fine. Lulu is very strong in the current version, whether it's for attacking or protecting the backline. Meiko's Lulu also performed very well in the first two games, so she deserves a ban."
Remember nodded: "Yes, just as the two commentators analyzed, RNG deliberately gave up Orianna and Twisted Fate in this game. Now it depends on what choice the blue side will make between these two heroes in their first pick."
The countdown has ended.
The hero's portrait on the first floor of the blue team is lit up!
Card Master!
Sun Yalong understands his team too well; all he can do is use cards and roam around.
[Little Tiger, just keep an eye on Luffy this round, even if we lose, it's not your fault!]
[This is so weird, why is RNG keeping picking up CupKing's heroes? Could it be that they've been corrupted by this so-called "mixed learning" approach?]
"EDG's three bans remain unchanged: Syndra, Caitlyn, and Kalista."
This is from EDG's team voice chat.
"So, should we wind it up again?" Mouse, who was on the first floor, asked the group for their opinion.
Li Yi shook his head: "Clockwork is not good against Twisted Fate. His early game damage is too low to suppress him, and he can move after pushing the lane, so I can't roam with him."
"Let's start with the bottom lane."
Coach Nofe stood at the back, quickly flipped through his notes, and then his gaze fell on the bot lane duo.
"I guess RNG's choice of Twisted Fate clearly indicates their intention to launch another aggressive bot lane push. Giving Iboy Lucian first will ensure he doesn't fall too far behind in trades during the laning phase."
He paused for a moment, then turned to Meiko: "Do you want Thresh or Nami? These are the two champions you were best at when you first debuted."
"Let's go with Nami."
Meiko made her choice decisively, and her reasoning was quite simple.
While Thresh has a stronger initiation ability, his laning strength is heavily reliant on hook accuracy. Missing a hook leaves him vulnerable for over ten seconds, making him an easy target for the aggressive RNG bot lane duo to exploit and suppress him.
Nami's health is more consistent, ensuring Lucian remains in an advantageous position during trades. Additionally, her healing ability helps maintain Lucian's health when he's positioned in the mid lane.
RNG didn't hesitate much in their second and third picks, choosing Jarvan IV, who can extend crowd control with the Yellow Card, and Braum as support.
EDG's third pick was Lee Sin.
In the second round of bans, RNG banned Gragas and Maokai, clearly indicating that they didn't want Mouse to get heroes who could be useful in team fights even if they were to fall behind in the laning phase.
EDG banned Kog'Maw, another late-game carry in the bot lane, and gave the last ban to Kennen, who can synergize with Jarvan IV to engage and activate his ultimate.
"What do you mean, Guang-ge? How about we get a crocodile?"
"Then let's choose!"
Mouse noticed that Kennen, one of the few long-range champions that are difficult to counter, had been banned, and Letme wasn't the type to confidently pick Fiora for split pushing, so he volunteered to play Renekton.
"RNG's last two picks are Varus and Gnar."
"Varus provides sustained damage and engage capabilities, while his passive synergizes well with Braum's to consistently deal W passive damage; Gnar, on the other hand, is great at kiting Renekton once he levels up."
"Now we'll see what kind of hero EDG will pick for LeeE in their final pick." Remember's gaze was focused on the fifth floor of the red team, his tone deliberately slowed down as a build-up.
"It has to be said that this player's performance in the first two games was not only impressive, but his picks in the draft were also quite unexpected. I believe that no one could have guessed the hero that LeeE picked in this game..."
-----------------
"Li Yi, what should we pick this round?"
Coach Nofe considered many options, but ultimately left the decision to Li Yi.
Morgana is actually quite good.
Li Yi seemed to have already thought of the answer.
This champion has quite a history with EDG. In the final match of the S5 MSI, Pawn chose Morgana to defeat Faker's LeBlanc.
"That's possible, but isn't Morgana a bit lacking in damage in the current version?"
Although Nofe had considered this option, he still felt it was somewhat risky.
While the Black Shield's immunity to crowd control is quite effective against enemy lineups with a lot of crowd control, the problem is that Morgana's W damage has been constantly being nerfed by the designers because the hero's mechanics are too comprehensive.
It's fair to say that if Morgana misses her Q in team fights, her only role is to provide a shield.
"This round is actually quite suitable."
Li Yi explained.
"Because in our team composition, my Morgana is almost the only source of AP damage. At the same time, the support isn't a champion like Thresh or Leona who has a lot of stun control, so the enemy team is unlikely to choose to build magic resistance and Mercury's Treads in the early to mid-game."
"Then let's choose!"
Locked!
"EDG locked in Morgana, the Fallen Angel, on the fifth floor."
The final lineup has been confirmed.
RNG (blue side) fielded a lineup of top laner Gnar, jungler Jarvan IV, mid laner Twisted Fate, and bot laner Varus and Braum.
EDG (Red Team): Top laner Renekton, jungler Lee Sin, mid laner Morgana, bot lane Lucian and Nami.
I remember taking another look at the team compositions: "Actually, Morgana has a lot of control skills that can counter this game, including champions like Jarvan IV and Gnar who need to engage, which can also be limited by Morgana."
"But the problem is that this hero is somewhat dependent on the accuracy of his Q in team fights. We still need to see how LeeE will handle it."
[Looking for a Grail reviewer! How was the Grail King pick this game?]
[It feels so-so. Isn't Morgana supposed to be used to counter champions with a lot of AP damage?]
[The person upstairs can only review manual vibrators; high-end automatic vibrators like the "Whip King" are beyond your understanding.]
Indeed, some people think Morgana counters AP champions with a lot of crowd control like Lissandra, but actually, Lissandra can break your shield with just one Q. In this game, RNG's lineup only had one AP card, Twisted Fate, who doesn't deal much damage, so I think picking Morgana was a good choice...
Enter the game.
RNG's original plan was to take advantage of Braum's level 1 power spike to invade the jungle, but unfortunately, the opponent picked Morgana as their last pick.
Faced with a pure spawn hero who can immobilize an opponent for two seconds at level one, RNG had to abandon their plan to engage in a level one team fight.
Seeing that the opponent had only placed wards in the jungle and had no intention of actually invading, Li Yi learned the W skill [Shadow of Torment] and went forward to steal the lane.
"I pushed the lane faster in the early game, but the pressure on him to roam increased after he reached level six," Li Yi said in the voice chat. "I tried to suppress his experience as much as possible before level six. You guys must let me know if you have the chance."
The camera cuts to the ban/pick screens for both teams, and Remember's voice rings out again: "After a short break, let's return to the Demacia Cup finals!"
"In the third game, EDG holds match point, while RNG is on the brink of elimination! They must make changes in this match."
Rita, speaking rapidly, said, "As expected, RNG on the blue side immediately banned Nocturne in their first pick. RNG can't effectively deal with this champion whether in the mid lane or jungle, so banning it is the safest option."
She paused, her gaze sweeping over the ban slots on both hands, "But RNG made some adjustments in the subsequent bans. Galio and Lulu were banned."
"I think this approach is fine. Lulu is very strong in the current version, whether it's for attacking or protecting the backline. Meiko's Lulu also performed very well in the first two games, so she deserves a ban."
Remember nodded: "Yes, just as the two commentators analyzed, RNG deliberately gave up Orianna and Twisted Fate in this game. Now it depends on what choice the blue side will make between these two heroes in their first pick."
The countdown has ended.
The hero's portrait on the first floor of the blue team is lit up!
Card Master!
Sun Yalong understands his team too well; all he can do is use cards and roam around.
[Little Tiger, just keep an eye on Luffy this round, even if we lose, it's not your fault!]
[This is so weird, why is RNG keeping picking up CupKing's heroes? Could it be that they've been corrupted by this so-called "mixed learning" approach?]
"EDG's three bans remain unchanged: Syndra, Caitlyn, and Kalista."
This is from EDG's team voice chat.
"So, should we wind it up again?" Mouse, who was on the first floor, asked the group for their opinion.
Li Yi shook his head: "Clockwork is not good against Twisted Fate. His early game damage is too low to suppress him, and he can move after pushing the lane, so I can't roam with him."
"Let's start with the bottom lane."
Coach Nofe stood at the back, quickly flipped through his notes, and then his gaze fell on the bot lane duo.
"I guess RNG's choice of Twisted Fate clearly indicates their intention to launch another aggressive bot lane push. Giving Iboy Lucian first will ensure he doesn't fall too far behind in trades during the laning phase."
He paused for a moment, then turned to Meiko: "Do you want Thresh or Nami? These are the two champions you were best at when you first debuted."
"Let's go with Nami."
Meiko made her choice decisively, and her reasoning was quite simple.
While Thresh has a stronger initiation ability, his laning strength is heavily reliant on hook accuracy. Missing a hook leaves him vulnerable for over ten seconds, making him an easy target for the aggressive RNG bot lane duo to exploit and suppress him.
Nami's health is more consistent, ensuring Lucian remains in an advantageous position during trades. Additionally, her healing ability helps maintain Lucian's health when he's positioned in the mid lane.
RNG didn't hesitate much in their second and third picks, choosing Jarvan IV, who can extend crowd control with the Yellow Card, and Braum as support.
EDG's third pick was Lee Sin.
In the second round of bans, RNG banned Gragas and Maokai, clearly indicating that they didn't want Mouse to get heroes who could be useful in team fights even if they were to fall behind in the laning phase.
EDG banned Kog'Maw, another late-game carry in the bot lane, and gave the last ban to Kennen, who can synergize with Jarvan IV to engage and activate his ultimate.
"What do you mean, Guang-ge? How about we get a crocodile?"
"Then let's choose!"
Mouse noticed that Kennen, one of the few long-range champions that are difficult to counter, had been banned, and Letme wasn't the type to confidently pick Fiora for split pushing, so he volunteered to play Renekton.
"RNG's last two picks are Varus and Gnar."
"Varus provides sustained damage and engage capabilities, while his passive synergizes well with Braum's to consistently deal W passive damage; Gnar, on the other hand, is great at kiting Renekton once he levels up."
"Now we'll see what kind of hero EDG will pick for LeeE in their final pick." Remember's gaze was focused on the fifth floor of the red team, his tone deliberately slowed down as a build-up.
"It has to be said that this player's performance in the first two games was not only impressive, but his picks in the draft were also quite unexpected. I believe that no one could have guessed the hero that LeeE picked in this game..."
-----------------
"Li Yi, what should we pick this round?"
Coach Nofe considered many options, but ultimately left the decision to Li Yi.
Morgana is actually quite good.
Li Yi seemed to have already thought of the answer.
This champion has quite a history with EDG. In the final match of the S5 MSI, Pawn chose Morgana to defeat Faker's LeBlanc.
"That's possible, but isn't Morgana a bit lacking in damage in the current version?"
Although Nofe had considered this option, he still felt it was somewhat risky.
While the Black Shield's immunity to crowd control is quite effective against enemy lineups with a lot of crowd control, the problem is that Morgana's W damage has been constantly being nerfed by the designers because the hero's mechanics are too comprehensive.
It's fair to say that if Morgana misses her Q in team fights, her only role is to provide a shield.
"This round is actually quite suitable."
Li Yi explained.
"Because in our team composition, my Morgana is almost the only source of AP damage. At the same time, the support isn't a champion like Thresh or Leona who has a lot of stun control, so the enemy team is unlikely to choose to build magic resistance and Mercury's Treads in the early to mid-game."
"Then let's choose!"
Locked!
"EDG locked in Morgana, the Fallen Angel, on the fifth floor."
The final lineup has been confirmed.
RNG (blue side) fielded a lineup of top laner Gnar, jungler Jarvan IV, mid laner Twisted Fate, and bot laner Varus and Braum.
EDG (Red Team): Top laner Renekton, jungler Lee Sin, mid laner Morgana, bot lane Lucian and Nami.
I remember taking another look at the team compositions: "Actually, Morgana has a lot of control skills that can counter this game, including champions like Jarvan IV and Gnar who need to engage, which can also be limited by Morgana."
"But the problem is that this hero is somewhat dependent on the accuracy of his Q in team fights. We still need to see how LeeE will handle it."
[Looking for a Grail reviewer! How was the Grail King pick this game?]
[It feels so-so. Isn't Morgana supposed to be used to counter champions with a lot of AP damage?]
[The person upstairs can only review manual vibrators; high-end automatic vibrators like the "Whip King" are beyond your understanding.]
Indeed, some people think Morgana counters AP champions with a lot of crowd control like Lissandra, but actually, Lissandra can break your shield with just one Q. In this game, RNG's lineup only had one AP card, Twisted Fate, who doesn't deal much damage, so I think picking Morgana was a good choice...
Enter the game.
RNG's original plan was to take advantage of Braum's level 1 power spike to invade the jungle, but unfortunately, the opponent picked Morgana as their last pick.
Faced with a pure spawn hero who can immobilize an opponent for two seconds at level one, RNG had to abandon their plan to engage in a level one team fight.
Seeing that the opponent had only placed wards in the jungle and had no intention of actually invading, Li Yi learned the W skill [Shadow of Torment] and went forward to steal the lane.
"I pushed the lane faster in the early game, but the pressure on him to roam increased after he reached level six," Li Yi said in the voice chat. "I tried to suppress his experience as much as possible before level six. You guys must let me know if you have the chance."
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