Wizard: Start consuming attributes from the equipment slot.
Chapter 89 New Witchcraft
Chapter 89 New Witchcraft
Victor didn't have much to pack.
Because some of the more valuable items were already in his backpack.
But since he could get some benefits, he wasn't going to let it pass. He returned to the drow elf town warehouse, filled his space bag with some ores and potions, and then went back to the portal to prepare to return to the academy with Olivia.
Olivia was indeed quite tolerant of Victor, waiting for him for a while before reactivating the portal and teleporting the two back to the academy.
Upon returning, they were naturally still in the academy's teleportation room.
Feeling the familiar magical environment again, Olivia stretched lazily, immediately exuding a lazy, working-class vibe. Looking at Victor, who looked somewhat disheveled, she said, "I'll report to Lady Mara first. Your seed assessment mission is complete. As for the benefits of a seed wizard, you can collect them directly from the Star Tower."
"You'll also receive extra reward points, which Star Heart should have already recorded. You can also contact Star Heart directly here. See if there's anything you need and redeem it directly."
After saying that, Olivia turned and walked out of the teleportation room.
Victor didn't intend to keep the other person chatting for a few more minutes; that would be too tactless. He first returned the positioning ring to Starheart, and then, just as Olivia had suggested, he prepared to use up all the points he had gained this time.
He hadn't earned any points for a while since finishing his last potion-refining mission.
Now that he suddenly had a hundred points, he realized that he actually wanted quite a lot... First, there was the matter of witchcraft. Before heading to this astral plane, Victor felt that the witchcraft he had mastered was sufficient.
After all, compared to ordinary wizard apprentices, his proficiency in these witchcrafts was quite extraordinary.
For a typical wizarding apprentice, being able to enter the academy for half a year and reach the proficiency level of one or two spells is already considered quite talented; however, he has at least reached the proficiency level in all of them.
At first, it was indeed enough.
Whether dealing with the gray goblins or the drow elves, the situation was handled relatively smoothly.
However, after fighting the pigmen, Victor realized that his methods were not actually sufficient. He could handle some easy enemies, but when he encountered a tough opponent, he lacked a decisive means... that is, the kind of high-damage witchcraft.
Of the witchcraft he currently possesses, neither magic missiles nor magic energy shocks are quite up to par.
However, because he has the "Missile Master" keyword, even if he wants to choose a new spell, it is best to choose from missile-related spells, which immediately reduces the options available to Viktor.
Fortunately, the wizarding civilization has developed for so many years that there are indeed enough types of witchcraft. So after letting the Star Heart help him choose, Victor finally decided on the three witchcrafts he would learn next.
These are: the elemental sorcery spell Vikramar Lightning Ball, which was created by the same person as Vikramar Lightning Ball; the death sorcery spell Lesser Negative Energy Ray; and a buff spell that increases one's mobility - Wind Walk.
Vikramar Lightning Ball is a standard elemental lightning spell.
Like all lightning-based sorcery, it possesses excellent explosive power and casting speed, and is highly effective against living beings, undead, or anything else.
As a master of sorcery research in wizarding history, Vikramar further enhanced the control and area damage of his Vikramar Lightning Ball. When the Lightning Ball hits its target, it explodes into an electric field, damaging and paralyzing all enemies within the field.
The advantages are obvious, but the disadvantage is that it is extremely difficult to learn... Moreover, it is very easy to hurt oneself during the learning process, so apart from a few very confident geniuses, very few apprentices will attempt this witchcraft.
But difficulty is not a problem for Viktor. With the two attributes of Inspiration Door and Missile Master, he will be able to get started quickly no matter what. And once he gets started, all that is left is to practice step by step. Even if the difficulty is very high, he will eventually catch up with the proficiency of other witchcraft.
Secondly, there is the death-related witchcraft, specifically the secondary negative energy ray.
This spell is a simplified version of the first-circle spell Negative Energy Ray, and it is a spell that many death-type wizards are good at using. This is because the advantages of this spell are too obvious: it has high destructive power, simple casting conditions, and is not very difficult to learn. Furthermore, after a wizard is promoted to first-circle wizard, the upgraded version of Negative Energy Ray can be seamlessly connected.
The only drawback, if it could be considered, is that it consumes a bit more magic power.
The essence of this witchcraft is to transform magic into negative energy rays that are extremely destructive to the physical body of living beings. This is the reason why this witchcraft is so lethal. The fact that it consumes a lot of magic is not really a drawback.
And finally, there's the Windwalk spell... This spell has a pretty good range of applications.
It can be used on yourself or others to increase movement speed. It can be used in everyday situations as well as in battle, making it a pretty versatile type.
But that's all this magic can do; it doesn't have any other outstanding advantages. However, what it can do is enough for Victor to choose this magic... Although its inherent weaknesses can't be overcome all at once, they can be gradually addressed...
After exchanging for these three types of witchcraft.
It's clear that, unlike most wizards who are proficient in only one type of magic, Victor's magic is somewhat mixed, including both elemental and death magic... In fact, systematically learning the same type of magic is the path that most wizard apprentices should take.
Because of the nature of witchcraft, whether it is a beginner's or a more advanced study, one can accumulate some experience and learn faster. This can significantly increase efficiency and reduce the time that apprentices spend practicing witchcraft.
Victor, on the other hand, is a rare "hodgepodge" wizard. He is not proficient in any one school of magic, but chooses to learn the magic that he can use. This choice has both advantages and disadvantages.
The advantage is that the more types of witchcraft one masters, the more one can choose the appropriate witchcraft according to the circumstances and calmly deal with various emergencies.
The downside is that it's harder to understand those more complex forms of witchcraft... Some of the knowledge contained in witchcraft cannot be grasped simply by talent.
However, at least for the time being, Victor has not yet discovered the downsides of what he is doing... Even those wizarding apprentices who are truly specialized in one school of magic may not be able to match his learning of various schools of magic at this stage.
Even if we encounter difficulties in the future, we can always learn them systematically again.
Even if you can stump him, can you stump his equipment slots?
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