League: I really didn't tank!
Chapter 449 Mimi Egg Bro, Times Have Changed
Chapter 448 Mimi Egg Bro, Times Have Changed
After the top lane battle ended, while the Rift was still calm, the director quickly switched to the replay.
In Flash Wolves' gank in the top lane, Illaoi didn't actually make any particularly impressive plays.
The skill was to take damage without dodging; the only highlight was using the ultimate to block the excavator's W and then predicting the excavator's ultimate's landing point with a Q.
But even under these conditions with no room for maneuver, Illaoi still managed to withstand the damage and kill the excavator with two slaps, relying solely on her base stats.
Seeing this situation, Miller couldn't help but beam with excitement: "I have to say, Illaoi's head-on combat ability is just too tough! She took on three opponents at once and still managed to withstand the damage, and then countered with a combo that took down the excavator!"
At this moment, countless spectators in the audience were also very excited and gave a rousing cheer from the stands!
The viewers in the LPL live stream were incredibly excited!
Wow, this Illaoi is amazing!
This is the power of numbers!
[I was wondering why Khan's Illaoi play the day before yesterday wasn't like this?]
[It's incredibly tanky and deals high damage at the same time!]
At this moment, everyone in QG's voice channel was also celebrating joyfully.
"Wow! This is absolutely outrageous!" Xiaohu, who was TP'd to support the top lane, kept his camera focused on the top lane.
He also clearly saw how Illaoi instantly reduced the excavator's health bar.
Chen Dongqing licked his lips, extremely excited.
To be honest, he didn't expect this at all.
The main reason was that he didn't expect the other side to actually dare to stand and fight him head-on.
Isn't that insane?
How dare the excavator get close to Illaoi? W got knocked out, so just run!
Now look what's happened! The mid and bottom lanes were already collapsing, and now the top lane is half-defeated too. Let's see how you win!
After Chen Dongqing re-entered the game, he quickly rejoined his teammates and secured the Rift Herald.
Xiangguo took the Vanguard and went with Uzi to take down the mid tower, while Chen Dongqing was still in no hurry and continued to slowly lane in the top lane.
He couldn't bear to dismantle the upper tower.
The tower was demolished, and Uncle Sheep ran away. So who will he steal money from now?
Just as he was thinking this, he stretched out his E and accurately caught Ornn again, stealing three more times in a row.
On the other side, Hanabi was so dizzy and disoriented from being captured by Illaoi that she almost forgot who she was.
Hanabi replayed the match in his mind, wondering if he had ever dodged Illaoi's E.
There are some, but not many.
For some reason, Illaoi's E skill is incredibly accurate, as if it has a magical power. No matter how she twists her body, it always ends up on her tentacles.
too terrifying
Thinking of this, Hanabi suddenly remembered what MMD, another top laner on the team, had said to him just before he went on stage.
"Let me tell you, Ilex is a really weird guy. Don't even think about trading blows with him. It's best not to use any skills at all. Just hold the top tower, and that's already a success."
Hanabi couldn't help but smile wryly at the thought.
Mimi Egg Bro, times have changed, your strategies are outdated!
With signs of theft present, even if you withstand the pressure and don't regenerate your health, the opponent's economy will still grow rapidly!
Seriously! Which side is the designer on anyway?!
It wasn't just Hanabi who was stunned.
Actually, the entire Flash Wolves team is a bit out of sorts right now.
Because they genuinely don't know how to play anymore.
Try to get in the middle? There's no angle.
Trying to catch them? As just now proved, it was a bit too much trouble.
How can they gank bot lane? The enemy Ryze isn't even pushing the bot lane. He disappears after clearing the wave. Who knows where he's gone with the jungler?
So what should they do?
What can they do?
The Flash Wolves brainstormed and discussed, searching for a way to break the deadlock.
But the search took twenty minutes.
During this period, Flash Wolves still couldn't find any solutions. Instead, their defensive towers collapsed one after another, their disadvantage continued to widen, and their room for maneuver shrank more and more.
Ultimately, with no other options, they could only turn their attention to Xiaohu's Ryze.
Although they knew that capturing Xiao Hu was pointless, they had no choice but to do so.
Seizing the opportunity when Xiaohu was pushing the top lane, Flash Wolves decisively attacked. Taliyah used her ultimate to block the way, and Rek'Sai used Flash and W to control the enemy. The two finally managed to kill Xiaohu!
But then the camera panned to show that the QG players on the front had pushed the minion wave to the high ground, while Illaoi on the bottom lane had also pushed the minion wave to the second tower.
The mid lane is relatively easy to manage. EZ can use his ultimate, and Janna can use her Q to clear the minion wave.
Illaoi currently wields Black Cleaver, Bloodthirster, and half a Spirit Visage, making her primarily a tank.
Chen Dongqing completely ignored Ornn next to him. After the minion wave entered the tower, he went straight up and auto-attacked and then used his W to smash the tower.
Uncle Sheep's damage was pitifully low when it hit Illaoi; it was practically negligible!
Hanabi had no choice but to turn around and use his skills to clear the wave, driving Illaoi away.
With the minion wave gone, Chen Dongqing wasn't in a hurry. He waited for the next wave of cannon minions to arrive, and then he used the same trick again, attacking the tower like crazy right in front of Ornn!
With the siege minion tanking the tower, Hanabi couldn't clear it out in a short time. He simply ignored it and started with RQ, using a combo of three Fragile minions to force Illaoi down to half health!
But Chen Dongqing remained calm in the face of Orn's series of controls.
Let them fight, who cares?
He destroyed the second tower with a single A followed by W!
At this moment, his health was down to 30%, while the opposing Ornn was still at full health.
But he wasn't intimidated at all, immediately using E followed by R, and then a W hit Uncle Sheep!
Chen Dongqing was at the forefront, dismantling the tower, not just blindly showing off. During this time, two tentacles slowly grew around him.
At this moment, the ultimate skill struck Ornn's soul and body, and two more tentacles appeared!
With Illaoi's R+W combo, the four tentacles slapped twice in quick succession, and poor Ornn took eight hits of damage in one go!
Even though Ornn's tankiness is among the best in the league, it's still no match for Illaoi's high burst damage!
With eight tentacles slapping over, Chen Dongqing followed up with another Q attack!
Illaoi's health bar rose rapidly under the slapping of the tentacles, while Ornn's health bar dropped at the speed of light. It was as if the situation between the two had been completely reversed!
Illaoi was almost at full health, while Ornn had very little health left!
Hanabi's heart skipped a beat, and he quickly turned and ran away!
Illaoi has a weakness: she has great fighting ability but lacks the ability to finish off opponents. She can beat people in combat but is not good at killing them.
He still has a flashbang; if he runs fast enough, he can still escape.
The next second, a Lee Sin emerged from the nearby jungle with a ward and blocked his path.
Hanabi was filled with despair.
"Echo!"
Xiangguo didn't use any fancy tricks; he kicked Ornn back in front of Illaoi.
Chen Dongqing used his W skill to trigger a collective slapping of the tentacles, instantly killing Ornn on the spot!
The cheers from the audience began to rise, and Chen Dongqing continued to push the bottom lane minions forward, just in time to reunite with his teammates!
"Come on, let's push down the bottom lane high ground!" Uzi shouted, and the QG team protected the bottom lane minions and charged up to the high ground!
At this moment, Flash Wolves' EZ also ran out of ultimate abilities, so he had no ability to clear this wave of cannon minions and could only surrender the bottom lane high ground!
With the super minions in the bottom lane as their base, QG can become even bolder in their operations.
Chen Dongqing once again fought alone, pushing the top lane minion wave to the high ground.
As expected, Chen Dongqing was once again surrounded and attacked by the Flash Wolves.
Moreover, Flash Wolves brought a lot of people this time—if three people can't take you down, are five enough?
Five is definitely enough.
Seeing five people approaching, Chen Dongqing didn't even think about running away; he simply stood there and started fighting.
The ER was given to Ornn, and then Chen Dongqing relied on the tentacle's slap to heal and the high shield after Bloodthirster was triggered to fight five opponents alone for more than ten seconds, reducing each of them to half health before finally dying with a smile.
Why is it a smiling face?
Because the ten or so seconds he delayed were enough for his teammates to safely take down the Baron.
"Great." Chen Dongqing looked at the news of Baron Nash's death and said cheerfully, "I really had a blast dealing damage this time."
Without exaggeration, he fought five opponents single-handedly in this round, dealing at least 6,000 damage and taking 4,000 damage in damage taken.
After securing the Baron Nashor, the rest is just a matter of following the established procedures.
QG continued their 4-1 split push. After destroying the mid lane's high ground, Xiaohu activated his ultimate skill, "Warp," and flew to the top lane with the minion wave, easily destroying the top lane's high ground as well, successfully taking down all three lanes.
The Flash Wolves gritted their teeth and had no choice but to resort to desperate measures and fight to the death.
In the final team fight, Chen Dongqing used R-Flash-W to enter the fray, once again contributing a massive AOE attack that significantly reduced the health of all five opponents!
Of course, damage is secondary. Illaoi's role in team fights is mainly limited to this one wave of damage; she serves more as a front-line tank.
Chen Dongqing relied on the Blood Hand and the Invigorating Shield to stand firm in the front row and absorb a lot of damage!
With such a terrifying front line, the two carries in the back line can play however they want, as if the team battle has become a game of hitting wooden stakes.
Amidst this one-sided team battle, cheers and applause echoed continuously from inside the Tianzheng Arena.
With a final time of 26 minutes and 43 seconds, QG pulled off a crushing 5-0 team fight, securing the victory!
"One to zero!" From the commentary booth, Wawa shouted excitedly, "Let's congratulate QG on taking the lead in the best-of-five finals!"
This resounding victory filled LPL players with joy, and the live stream chat was filled with celebratory comments like "pop champagne!"
On the other hand, the situation was completely different in the LMS live stream, where countless people were both happy and anxious.
I'm happy because LMS made it to the finals.
Before the competition started, countless people on the Taiwanese online forum felt that making it to the finals was already a success, and that it wouldn't matter if they lost today.
But after watching the first game, the Taiwanese people were still anxious.
Damn it, don't get tortured like this!
They think they can crush you just by picking Illaoi? That doesn't make sense.
At this moment, in the underworld forum.
[Betty in the bot lane is terrible! He got completely crushed at level one. What kind of player is he?]
There's nothing we can do about it, though. They're facing Uzi, so it's normal for the bot lane to not get lane priority.
[Let's talk about the jungler instead. Seriously, Moojin was incredibly bad; he got chased and beaten by Xiangguo the entire game!]
[Yeah, this game was all thanks to him as the jungler, but he didn't manage a single successful gank!]
[Sob sob, I miss Kamei so much. If she were here, this wouldn't have happened.]
The Flash Wolves players were unaware of the current state of the online forums, as they were still in the break room analyzing the reasons for their previous loss.
But the conclusions they reached silenced them.
They couldn't beat the top lane, they couldn't beat the bottom lane, they couldn't roam the mid lane, and they were completely crushed in the bottom lane.
They were at a disadvantage in four areas, to the point that they didn't even know how to optimize it!
Flash Wolves coach Warhorse hesitated for a long time before finally speaking, "Actually, there's not much more to say. I think what we need to do now is relax. Don't take winning or losing too seriously, just relax and enjoy the game!"
These words had no encouraging effect whatsoever, and the Flash Wolves all lowered their heads, unsure of what to say for a moment.
At this moment, the MVP of the game is being announced on the TV in the lounge.
The MVP selection this time is both reasonable and slightly unreasonable.
QG.ilex
2-1-4 KDA
33% of the damage share
35% of injuries
Although Illaoi's overall K/D ratio is quite average, her damage output and damage taken are outstanding, making her the MVP well-deserved.
"Holy crap?" In the QG break room, Uzi was shocked by the damage. "High damage taken is one thing, but how did you manage to deal over 30% of the damage?"
In Uzi's memory, Illaoi spent most of the game split-pushing, only participating in team fights during the final push.
Under these conditions, how can it still deal such high damage?
Chen Dongqing grinned and said, "It was swiped on Ornn, no doubt about it."
Chen Dongqing's damage output in this game was actually quite simple; the majority of it came from his solo lane matchup against Ornn.
Although Illaoi has short range, with her E ability, Soul Drain, she can deal a lot of damage from a distance as long as her E hits.
When Ornn, with his thick skin and tough build, faces Illaoi, it's a case of one willing to hit and the other willing to be hit, a mutually beneficial exchange.
Ornn's damage taken percentage in this game must be extremely high.
As for the other half, they'll be found during team battles.
Chen Dongqing's explosive damage output in the top lane, where he carried 5 opponents, and his AOE damage in the final team fight, were enough to push Illaoi's damage numbers to the maximum in just these two moments.
"Awesome." Uzbekistan was speechless.
His damage output this game wasn't even as high as Illaoi's.
As the AD carry primarily protected by his teammates, his damage output was actually lower than that of a top laner who was left to fend for himself. Uzi could only admit defeat.
The King of Injuries, Chen Dongqing is undoubtedly the one!
Banbazi then stepped in and steered the conversation in the break room back on track, first discussing some vision issues from the previous game, and then moving on to the draft phase for the next game:
"What's the draft pick/ban strategy for the next game? Any ideas?" Banbazi laughed. "It's the last two games of MSI, do you guys have any thoughts?"
"I don't care," Chen Dongqing said lazily. "Next game, the other side will choose a side, and we'll most likely be on the blue side. So let's protect Jian Zihao and let me continue to roam the top lane."
Uzi then said, "Okay, we can continue with the 4v4 in the bottom lane, lure the entire enemy team to the bottom lane, and let Chen Dongqing have a 1v1 in the top lane. We can break through from both sides at the same time."
Top lane 1v1, bottom lane 4v4 – this has always been QG's favorite rhythm, because under this rhythm, the individual abilities of QG's two star players can be perfectly displayed.
Banbazi nodded: "Okay then, let's continue to increase the pressure on the enemy's bottom lane."
Soon, the break ended, and the players from both teams took to the stage for the second time.
In the commentary booth, Wawa and Miller were still discussing the current situation of the game.
"Actually, we all know that Flash Wolves are a team with strong early-game fighting ability."
Wawa said, "In terms of early-game tempo alone, they are even comparable to LCK teams. It was this aggressiveness that allowed them to achieve the epic feat of defeating KZ twice in the group stage!"
"But against QG, their aggression had absolutely no room to operate!" Miller laughed. "After all, early-game aggression relies on lane control, but in the recent match, Flash Wolves couldn't secure lane control in any lane! Their aggression was completely ineffective!"
"However, the Flash Wolves' ability to adjust isn't very strong. Without finding their rhythm, their overall rhythm becomes very chaotic, and they can't perform to their full potential!"
Wawa concluded, "So in today's match, QG's team style was, to some extent, a counter to their opponents. They might really have a great chance to achieve the unprecedented feat of a perfect record at MSI!"
MSI is undefeated; that's quite a terrifying thing.
Everyone here is a champion team from their respective regions, so why should you let them win a game without losing?
But you have to admit that they are only two small steps away from this achievement!
Soon, the second round of ban/pick began.
"Alright, as expected, Flash Wolves have chosen a position on the red side. Let's see how both sides draft their picks!"
In terms of draft picks, the strategies employed by both sides were not significantly different from the previous game.
Both sides banned the three heroes they considered the most threatening, and then, quite tacitly, allowed Ezreal and Kai'Sa to be picked.
This is a situation that Flash Wolves would like to see.
After all, if QG bans Kai'Sa and then picks Ezreal, there's not much they can do.
Of course, this is also what QG wants to see.
Because that's what Uz thinks—
Although he beat Ezreal with Kai'Sa in the previous game, Uzi himself felt that Ezreal was stronger in the laning phase.
If he can get Ezreal in this match, he can guarantee a win in lane.
With this in mind, QG immediately locked in Ezreal!
On the other side, Flash Wolves had no choice but to lock onto Kai'Sa.
But they didn't have the courage to challenge QG. After locking in Kai'Sa, they then locked in Rakan as a support.
Uzi, of course, smiled and immediately locked onto Karma, Ezreal's good friend.
A murmur of discussion arose from the audience, everyone eagerly anticipating the bottom lane matchup.
In the last game, Uzi completely dominated Ezreal with Kai'Sa.
Is this game another one where Ezreal is going to crush Kai'Sa? A classic overhand/backhand style of play?
Isn't that a bit too cruel?
"This game looks like it's going to be interesting in the bot lane," Wawa said with a smile. "Now, let's see what champion Tree will pick in the top lane."
After the second round of the draft, Flash Wolves learned their lesson. This time they picked Sion for top lane and banned Illaoi to avoid creating another unstoppable super carry.
But Chen Dongqing, of course, didn't care.
He has a really good strategy for dealing with tanky top laners in this version.
If you have teammates to help you, then pick Conqueror and go for a burst kill. No tank can withstand Conqueror's 20% true damage conversion rate.
But if you don't have teammates to help you like in this game, then just pick a hero that focuses on farming and stealing gold, and you'll be just as fed in the mid-game!
Therefore, Chen Dongqing's choice for this game was Kleptomancy Jayce.
Jayce has many skills, and a single combo can be incredibly powerful.
As it turns out, this choice was not wrong.
Because this game followed the same pattern as the last one, it was still a chaotic brawl in the bottom lane.
But unlike the previous round, which was a back-and-forth attempt between two players.
But this game was a one-sided offensive and defensive battle.
Uzi and Shi Senming, playing the EZ Karma combo, pushed the lane relentlessly, keeping the minion wave under the enemy tower for most of the time. This allowed them to pressure the opponent by dominating the lane.
Taking advantage of the lane priority in the bottom lane, Xiangguo could do whatever he wanted: invading the jungle, controlling the dragon, and leading Xiaohu to gank the bottom lane. He could do all of these things with ease!
Flash Wolves quickly deployed reinforcements to counter QG's relentless attacks, but the results were less than satisfactory.
In the first jungle invasion three minutes in, Shi Senming's Karma decisively went to support, and with the advantage of the numbers, she once again forced the enemy jungler to use Flash. Meanwhile, Xiangguo took the opportunity to steal two of the enemy's small jungle camps.
The Flash Wolves took the dragon in six minutes. They wanted to engage in a team fight, but after skirmishing back and forth in the mid lane for a long time, they couldn't find a suitable opportunity and ultimately gave up the dragon.
In the second wave of jungle invasion seven minutes later, QG's strategy was clear: they were heading straight for the blue buff. Xiangguo and Xiaohu went first to fight in the blue buff area, while Uzi and Shi Senming simply passed by the enemy's bottom tower and made it to the blue buff camp first!
Flash Wolves jungler Moojin's Flash wasn't ready yet, so he didn't dare engage in team fights and had to give up the blue buff as well.
With the blue buff being given up, a small gap appeared between the two mid laners regarding the blue buff.
It was this difference that freed up Xiaohu's lane control in the mid lane, allowing him to successfully push the minion wave to the tower!
Immediately afterwards, a nine-minute four-man gank on two men unfolded!
After a wave of encirclement, the Flash Wolves' bot lane duo once again lay dead under the tower!
Ten minutes later, Uzi destroyed the Flash Wolves' bottom lane tower.
At twelve minutes, Uzi helped Xiangguo secure the second dragon and then switched lanes to the mid lane.
The game is back on track. Although QG's pace wasn't fast, and was even a bit slow, it was textbook perfect, with everything steadily and unstoppably moving in the expected direction.
On the way up, Chen Dongqing switched screens while watching the situation in the lower half of the map, feeling extremely relaxed.
Having such a group of teammates is truly a worry-free experience.
So what if he goes 0-0-0? His teammates carrying is enough.
Just then, he saw the enemy Sion standing with ranged minions, so he used his cannon to switch to hammer and go in to harass, steal gold, and push the lane.
Once the minion wave pushed past the tower, he quickly pressed B to recall to base.
Sion is even more of a liability than Ornn. With his ultimate, teleport, and second ultimate, he can keep returning to base to replenish his health and mana, making him quite difficult to pressure.
To counter Sion's fountain-based tactics, Chen Dongqing had to focus on pushing lanes, returning to base to replenish his supplies as soon as he finished pushing the siege minion lane, so as not to suffer losses in terms of attrition.
To ensure sufficient maneuverability, Chen Dongqing even made a rare Tear of the Goddess item in this game.
Jayce can also build Manamune in this version, but not often.
The drawback of Manamune is that it drags out the early game, which doesn't fit the current meta where Jayce focuses on early-game play.
The advantages are obvious: once Manamune is completed, Jayce's damage will be at its highest.
Seeing the Tear of the Goddess lying in Jayce's item bar, Wawa couldn't help but laugh, "Tree Bro has a very clear understanding of his role this game. He knows he doesn't need to exert early-game strength and set the pace; he just needs to ensure his own development, so he even built a Tear of the Goddess!"
Miller, seeing this, laughed and said, "There's a saying among QG fans—when Shu Ge (a player) wins by being carried, that's when QG's rhythm is at its best. So, seeing Shu Ge build Tear of the Goddess, my first reaction was actually happiness, because it proves that QG's rhythm this game was really great!"
The commentator added, "And Tree Bro didn't just get carried to victory; he was constantly farming! If he's allowed to farm steadily until the 20-minute mark, Flash Wolves will be facing a terrifying Jayce!"
Twenty-four minutes passed quickly.
"Shockwave!"
QG champion Jayce raised his cannon, and a beam of black light shot out, exploding at the end of the skill!
After the cannon exploded, it turned completely black, like a black hole that seemed to suck everything around it into it.
And Flash Wolves' mid laner Syndra is right at the edge of this black hole.
Swallowed by the black hole, Syndra's health instantly dropped by half!
The audience loved seeing this kind of scene and immediately erupted in gasps of surprise!
This isn't some fragile AD carry; this is a mid laner with a significant level advantage!
Can that take away half of someone's health in one shot? Who could possibly play the game then?
Everyone then turned their attention to Jayce's equipment inventory.
At 24 minutes, Jayce had 263 CS, 0-0-0, and possessed Duskblade, Manamune, and Lord Dominik's Regards (Giant Slayer).
Because Manamune and Giant Slayer are relatively cheap, Jayce completed his three-item set early on, and currently has the best equipment of any champion.
With such overwhelming equipment, Jayce's damage output is almost unbelievably high!
It seemed that this shot had sounded the horn of attack, and QG, who had been slowly advancing for more than twenty minutes, suddenly accelerated their pace at this moment.
The Flash Wolves' mid-lane second tower, which they had held for so long, was destroyed in an instant!
QG didn't linger and immediately forced a team fight at Baron!
That's right, this wave is really forcing a team to play.
QG's strategy was very clear: first, use Baron to lure people over, then let Jayce and Ezreal poke and harass.
After two rounds, the Flash Wolves players were already in poor form.
At this moment, QG initiated the dragon attack for the third time!
At this point, the comments section was flooded with memes like "torturing the dragon," but this time, it really was the last time.
Because the Flash Wolves players were in such poor condition that they couldn't engage in team fights, the jungler had to try to smite them.
This time, Chen Dongqing and Shi Senming drove away the jungler, and the three of them took advantage of the situation to secure the dragon.
With the Baron Nashor in hand, the outcome of the match was no longer in doubt. At 28 minutes and 22 seconds, QG pushed through the mid lane and won the game!
It's one to one again!
It turns out that JD.com is not invincible; they'll have to blew their way up if they want to advance.
If all else fails, we'll just have to keep the old man going. Dafei is already so old, and he still has to play the command role. By the fifth game, he'll definitely be out of his mind.
Post-match update: JD Gaming should just die already. I thought you were going to pull off a big surprise, but you just pulled a huge dump.
(End of this chapter)
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