For humanity, burn the stars.

Chapter 76 Population Pressure

After Qin Heling explained the gene development, the players had a general understanding of this part of the gameplay.

He was live-streaming the event to other players, and players like [Gummy Bear] and [I'm Really a Noob] were also chatting in the channel.

[Gummy Bear]: "So that's how it is. No wonder players of other types besides Strength didn't perform that well."

"It seems that as gene development progresses, other players will also show these differences."

The phrase "I'm such a noob" led to another line of thought.

"I've been concerned about this before. Although we are players, all our identities, actions, and even needs in this game are logical."

"However, in addition to normal sleeping and resting, there is an extra requirement to store items in the crew cabin, and there are even signs indicating where to store them."

"I've always wondered what kind of data they were storing, but now it seems they're archiving our genetic development progress."

As he spoke, the painkiller also realized what was happening.

"I see. This way, players can retain their previous level of genetic development when they are resurrected."

"Upon resurrection, you can continue using the same body; there's no need to reset your progress."

"Since the character is supposed to be a clone, this level of achievement should be achievable."

"I'm such a noob," he continued, affirming his point.

"However, the limitation is clearly that archiving must be done within a designated rest pod."

"If you're away for an extended period without saving your game, you might encounter unforeseen problems later, which increases the risk."

In short, saving your game frequently is definitely a good thing, if you have the opportunity.

Aside from them, the other players were also discussing the information amongst themselves.

Besides the strength-based players, the others realized that they also had advantages in other areas.

Therefore, I am no longer in a hurry as before, or feel that the game's values ​​are unbalanced. Instead, I am thinking about how to develop genes.

-----------------

Qin Heling was planning the layout of a famous future within Mine Area I, and was also checking on the players' work.

At the same time, he also paid attention to the communication and discussion among players in the channel.

Regarding their thoughts, Qin Heling could only say that the players were very clever and quickly understood the situation with guidance.

This is just the most basic way to improve one's physical condition.

Once they develop to their full potential, their average physical abilities will likely far surpass those of ordinary humans.

However, because the degree of modification is not high enough, the final effect may not be considered exaggerated.

After all, the essence of this modification is to adapt the soldiers' bodies to space and combat.

Improving strength, endurance, or reaction speed is intended to enable more precise control of powerful technological weapons over longer periods, not to facilitate hand-to-hand combat.

In other words, can it be considered a preliminary modification for mecha pilots?

Well, in short, it's impossible to keep fighting aliens and extraterrestrial beings hand-to-hand.

However, if some players develop a desire for melee combat after a satisfying monster-slaying session, it might not be impossible for that to happen in the future.

Once biotechnology advances, we could perform a few surgeries on them, add more internal organs, and turn them into super canned goods.

Or, to put it another way, modify their nervous system and connection speed so they can pilot mechs in the future.

Although the modified melee combat and mechs are less efficient in actual situations.

But for many players, as long as they have enough resources, efficiency is nothing compared to "cool" and "excitement".

Of course, regardless of the approach, there is still a long way to go for human unity.

-----------------

With Qin Heling having completed his inspection, the matter of Mine No. 1 came to a temporary end.

There are other rock-dwelling insects inside the mine, and the internal passages connect to their nests, where there are even more of them.

Therefore, they will emerge from time to time, and become more numerous and stronger as the excavation goes deeper.

Until one day, the war with the players officially began because they went deep into the lair.

However, in Qin Heling's eyes, this was simply a chosen beginner monster.

Just leaving it undisturbed will consume the players' energy, giving them something else to do while they're fighting the dust, which is incredibly thoughtful.

So the next step is to let the players develop on their own here.

About two days later, most of the equipment in the smelter will be completed, and it will only need to have its wiring installed.

Once the smelting plant here is initially established, players will be able to arm themselves more easily.

Through battles with the insects, players hone their combat skills and become more united.

Qin Heling got into the car to return to the spaceship, pondering another matter.

Then we should consider bringing in more new players.

The production of cloning chambers is still very low, after all, there are only 100 in total.

Adding clones of non-player characters is also essential.

Neither scientific research nor long-term grassroots management positions are suitable for naturally active players.

Scientific research goes without saying, but even with the help of the Fire Seed System, players would find it difficult to handle.

However, it's possible that some players might get involved in this field, since this is now a completely real world, and there might be people who try to reverse-engineer the technology and transfer it into reality.

The availability of basic-level jobs is also a problem.

Perhaps as the player base grows, some casual players will emerge who are also willing to work in management positions.

However, in the early stages, it's highly unlikely that players will be given such a position, nor will they be required to do it.

Therefore, even though clones can carry the consciousness of players, Qin Heling did not choose to turn all the cloning chambers into breeding chambers for players.

In conclusion, Qin Heling urgently needs to expand the scale and output of the cloning warehouse in order to meet the needs of development and population issues.

In addition to clones, he also urgently needs to invest in automated mechanical production to free up the already scarce manpower.

A kingdom amidst the stars cannot exist with only warriors.

Whether they are ordinary residents or members of the workforce, they are all very important.

The biggest problem right now is that they have no population.

With a sigh, Qin Heling also communicated with Adela on the way back.

How is the wounded soldier who was just taken back?

There was no immediate reply, presumably because they were still undergoing treatment. They returned a while later.

"The surgery has just been completed, and the patient's condition is stable."

"He needs a short rest these next few days. Should we give him some easy tasks?"

During this period of interaction, Adela has come to accept the players' special treatment and has become quite adept at assigning quests.

Of course, she wouldn't know the players' identities; she only knew that these clones couldn't stay idle.

Qin Heling nodded; it was good that the player hadn't died.

"You can handle the arrangements; as long as everyone's alright, that's fine."

Speaking of which, new players should be logging in in a couple of days, right?

This way, we can have a little more manpower.

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