Evil God? My servants are players!

Chapter 77 Seal Released

As time went by, the banquet soon came to an end.

Led by the goblins, they left in a disorderly manner.

They bid a reluctant farewell to the resurrected goblins and then departed.

I heard they are going back to their new tribe to hold a referendum.

This determines whether the goblins settle in the new tribe or the old tribe.

The goblins, who had been resurrected, also settled in the evil god's stronghold under the arrangement of the hyacinth.

As for the players, after finding that there was nothing to do here, they went about their business.

With the evil god's stronghold returning to silence, Shen Yuan also changed the decorations back to their original state.

Everyone has different aesthetic tastes, and Shen Yuan still prefers the original version.

After handling all matters, Shen Yuan prepared to break the third seal.

The breaking of the seal did not cause any abnormalities within the evil god's stronghold.

Having learned from his previous experience, Shen Yuan was now able to handle the troubles brought about by spatial expansion.

The breaking of the third seal brought Shen Yuan many pleasant surprises.

First, there's a basic upgrade: the summoning cap for players has been significantly increased, reaching a maximum of two hundred players.

The level cap has also been raised to 30, which is now on par with the goblins.

Secondly, Shen Yuan discovered that with the removal of the third layer of seal, the seal, which had already shown cracks, began to loosen even more.

Shen Yuan has been able to exist within the evil god's stronghold for a long time, although this matter is of little significance.

But most importantly, Shen Yuan is now able to project his power.

Shen Yuan was able to forcibly break the seal, affecting the real world outside the evil god's stronghold.

Of course, depending on the magnitude of the projected power, it will cost a corresponding number of existence points, or even humanity.

Therefore, Shen Yuan does not intend to use this ability frequently.

However, this ability gave Shen Yuan a new idea: perhaps it was time to update the players' system again.

After all, if you want a horse to run, you have to feed it grass.

The ability to farm skills has already motivated players.

But Shen Yuan would never complain that the players weren't working hard enough, and the old system did have many flaws due to its rushed design.

In response, Shen Yuan plans to restart the gold coin system, which is now practically useless, and link gold coins to points of existence again.

At the same time, by comparing various costs, features such as random skill extraction and power projection are integrated into the system.

The current situation is: if players kill a monster, they will receive 100 existence points.

Shen Yuan took 90 points from the remaining 10 points. Of these, 5 points were used as experience for the players, and the other 5 points were used to draw skills.

If a monster's skill requires 30 Existence Points to grant to a player, then the player's probability of obtaining that skill is 1/6.

If players don't draw it, those 5 points will go to Shen Yuan; if players do draw it, Shen Yuan will give back 25 points to the players.

After the system update, Shen Yuan planned to convert the 5 points that were originally used to draw skills into gold coins and give them directly to the players.

In this way, as long as players kill 7 monsters, they can accumulate 35 points to exchange for that skill.

As for why there are 5 extra points? That's our evil god's service fee.

The introduction of the new system is also intended to increase players' freedom of choice in combat.

Players can flexibly choose the skills they want, which will make their skills more powerful, their classes more differentiated, and their combat strength greater.

This move also paves the way for the upcoming mimicry skills.

After all, if you're going to go to the surface, you absolutely need to learn mimicry skills.

Similarly, since experience and existence points are also linked, Shen Yuan also plans to allow players to directly exchange gold coins for experience, and the same applies to resurrection.

Shen Yuan had no intention of giving up on building goodwill.

Shen Yuan plans to link the favorability system with the newly emerging power projection.

As long as players have a high enough level of favorability, they can spend Existence Points to have Shen Yuan launch a ranged attack.

Although the price must be quite high, and different levels of favorability can trigger different levels of attack intensity.

Shen Yuan had no intention of being stingy; he planned to charge only 300% of the handling fee.

That's right, it's three times the transaction fee.

After all, if players keep bothering Shen Yuan, he will also get annoyed. It's better to be a little more expensive so that players don't waste money.

Not only are the players paying for the card fees being targeted, but Shen Yuan also plans to directly raise the favorability level of the Call to Arms attack to level 3.

In fact, all these designs are simply to increase the perceived value and goodwill.

This allows players to temporarily put aside all their other tasks and complete the missions assigned to them by Shen Yuan after seeing the favorability task.

Therefore, unless Shen Yuan gets a little impatient, He is not prepared to issue favorability tasks.

Of course, if Shen Yuan really gets anxious, He will start preparing for a long-range attack.

Shen Yuan also did some calculations regarding the newly unlocked long-range projection power.

In the end, Shen Yuan discovered that this thing was quite useless.

For example, Shen Yuan can gain one existence point by killing a level 1 hostile creature.

However, killing it using ranged attacks would require nearly 200 existence points.

A 200:1 ratio is no joke; that's a huge loss.

Moreover, this ratio becomes even more exaggerated for high-level enemies.

In fact, the so-called power projection is not just about long-range attacks.

Access to and from the evil god's stronghold is also affected by this.

Shen Yuan is now able to spend Existence Points to allow items or creatures with his own power to enter and leave the Evil God's stronghold.

Now, if Shen Yuan wanted, he could let these resurrected goblins live outside.

However, this point is not deducted all at once, but is consumed continuously.

As long as those resurrected goblins live outside for one day, Shen Yuan will have to pay for them for one day.

Similarly, the various pieces of equipment that Shen Yuan created, which contained the power of the evil god, were also like this.

Shen Yuan thought that if this function only required spending Existence Points, perhaps it could be used to rent equipment by collecting players' gold coins.

A bad image flashed through Shen Yuan's mind: a temporary evil god fire unicorn for 7 days, costing only 700 gold coins.

Of these 700 gold coins, 600 are for the rental fee and 100 are for the handling fee.

To be honest, Shen Yuan had already seen that after this update, the players' strength would increase rapidly.

However, there is a limit to this increase.

Although it may seem that spending money can make you stronger, players still need to have money to spend.

The gold coins are linked to the number of points you have, which means that the gold coin system also has an upper limit.

Unlike banknotes, which can be printed at will, gold coins earned by a level 20 player who grinds monsters every day can only be used to rent one piece of equipment corresponding to their level for an extended period.

However, as the number of players increases, perhaps they can unite and pool their gold coins to make a big splash.

Moreover, Shen Yuan does not intend to prevent players from transferring gold coins to each other.

It's not impossible for a player guild to support a player with strong combat power.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like