Evil God? My servants are players!
Chapter 108, Stage 2
Then, the players moved up to try and restrain the bishop.
Having gained experience in dealing with the goblin chieftain, the players were able to fight quite well.
The current situation on the battlefield is that the players are responsible for controlling the tentacles, Sasha and the priests are responsible for dealing damage, and the rogues and warriors are responsible for controlling the other knights.
With the players and the Frost Adventurers drawing attention, local adventurers also took advantage of the opportunity to slip into the dungeon.
Although the bishop tried to stop him, he was forced to defend himself under the threat of Sasha's arrows.
All of this happened in the blink of an eye. After the local adventurers hid in the dungeon, the pursuers caught up with them.
"Quick! Let's go into the dungeon! We'll hold out a little longer!" After everyone had left, Sasha also rallied the players to hide in the dungeon.
However, the bishop seemed to disagree with Sasha's idea after discovering that the players were trying to return to the dungeon.
The bishop began muttering something uncontrollably:
"You all stay! Join us! %¥*& The great ceremony!!!"
It seems the bishop's goal isn't to stop the adventurers, but rather to keep the players!
The bishop's mutterings quickly turned into groans, and his body swelled rapidly, soon blocking the entrance to the underground city.
With the sound of tearing clothing, a large number of tentacles emerged from the bishop's body, and several players who were not quick enough to react were directly wrapped up by the tentacles.
With a forceful pull of the tentacles, the players were instantly reduced to ashes, including Leeroy Jenkins, whose mobility was impaired by the large shield.
Clearly, the bishop has directly entered the second stage. Moreover, the bishop's strength has increased significantly in the second stage.
Of course, it wasn't just the players who suffered; even the bishop's allies were caught in his clutches.
Unlike the players, the knight who was bleeding from all seven orifices did not turn to ashes. Instead, he was tossed aside by the tentacles like a rag and died.
The guards, elite warriors, and knights seemed to have suddenly received an order; they stopped approaching and instead stood at a distance, observing.
Therefore, players and the Frost Adventurer Team only need to face the bishop in the second phase for now.
"Oh no, we're doomed." The phase man grumbled, looking up at the suddenly taller 'Bishop'.
"I don't think so. The Train King just died," said the fully-insured half-carriage, who was also looking up at the bishop.
"Why are you all staring at Train King?" The phase man turned to look at the fully-risked half-carriage.
"Once Train King dies, it means we've got this game in the bag!" the fully-risked half-cart driver said with an air of importance.
The muscular man shoved aside the half-hanging safety net, saying, "Feudal superstition is unacceptable!"
While he was chatting and getting distracted, he was almost pulled away by tentacles.
"The boss has entered the second phase and you still dare to chat?!" The Traveling Frog mocked the two generals, and then she was almost swept away by the tentacles.
"I hate tentacle play!"
Compared to the players' calmness, the Frost Adventurers' reaction was much stronger.
"By the Goddess of Light! Can the bishop still be saved?... Ugh!"
The priestess prayed while vomiting, it seems that after the bishop transformed, the same aura as the players also appeared on her.
As the only magic-based professional present, the female priest was naturally a bit disgusting.
In addition, she had eaten a lot of bread in the dungeon, so she naturally vomited it up.
"What the hell is that thing?!" Sasha exclaimed, pointing at the hideous creature before her.
The bishop at this point had long since lost his human form, with various magnified human organs hanging conspicuously on a fleshy ball.
However, this fleshy ball is not smooth. In addition to the tentacles, there are sparse black hairs growing on it, which makes people feel physically uncomfortable.
In contrast, the warriors and thieves were relatively calm, but at some point, Luna suddenly became unreachable.
"This is bad. I wonder if we can escape." The thief pondered, looking at the layers of guards surrounding the area.
"No, priest, you're still thinking about saving the bishop? Even I can see the bishop is beyond saving!" This was a warrior, and his focus seemed a bit strange.
Despite vomiting, the priest still managed to reply to the warrior.
"I thought the bishop was just being controlled by that tentacle... Ugh! Like a parasite, maybe it can be cured... Ah!"
The priest suddenly cried out in surprise as the warriors picked her up.
The next second, the giant tentacle slammed down on the priest's position.
Then, the soldier shouted to Sasha, "Captain! What do we do now? Fight or run?!"
"Of course we run! Something this big can't be damaged enough without a mage!" Sasha said, pointing to the five-story-high bishop.
"But those resurrected ones seem to have rushed up!" The thief pointed at the players who were grouping up to fight the boss.
Seeing this, Sasha suddenly shot an arrow that pierced through a tentacle, saving a player before shouting to the thief:
"I'll go get them! Thieves! Let's see where it's easy to break through!"
"yes!"
Sasha quickly found the leader of the resurrected, the Phase Rider who had been giving orders, since his greatsword was quite conspicuous.
Then Sasha flashed to the side of the phase man.
"We can't win! We're retreating!"
"Go where?! We can't escape these guards. You go! We'll cover you!"
It seems that the Phase Man is very self-aware. Even though the average level of veteran players has been pulled down to around level 28, he still manages to keep up.
It seemed like they should be able to escape the guards' pursuit, but with the added aura of their companions, the players were as conspicuous as light bulbs, making it impossible for them to escape the guards' pursuit.
But the Phase Man's words put Sasha in a difficult position.
Although the Ice Adventure Team and the players didn't have a deep relationship, they left a deep impression on the players after just one battle.
These resurrected beings are brave and fearless, meaning that players can be resurrected and therefore are not afraid of death at all.
Pitying the weak refers to the tendency to subconsciously protect NPCs when playing too many games.
Protecting teammates refers to players competing for kills with each other or with local adventurers.
Most importantly, they have hearts of gold!
Thinking of this, Sasha's eyes actually welled up with tears, and the thief's words only strengthened Sasha's resolve.
"Vice-captain, nowhere's easy to slip around. There are just too many people here, and the warrior is carrying the priest!"
"Let's not leave! Once we defeat the bishop, we can hide in the dungeon! Besides, this city is full of enemies, and I don't want to live a life of hiding!" Sasha urged.
Sasha and the rogue then officially joined the battle, and the priest patted the warrior on the back and said:
"Put me down. I can still protect myself."
Upon hearing this, the warrior put down the priest and joined the battle.
And so, the players joined forces with the Frost Adventurers to form the Bishop Extermination Team.
But the future of the expeditionary force was bleak. Just as Sasha said, without a mage present, it would be difficult to inflict effective damage on the bishop.
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