Wandering the world of film and television begins with the golden years
Chapter 243 Raising Game
Li Haoyu smiled mysteriously. 🐟✌ 69ⓢнยא.𝓒𝕠м 👮🐤
"You don't understand this game. It's different from previous games. Whether it was '2048' or 'Don't Tap the White Tile,' they were all about making a quick buck. But this game is completely different."
"This game has the potential to become a global phenomenon and keep players entertained for years to come. If it succeeds, not only will I never have to worry about money again for the rest of my life."
"Even the cost of your son's formula can be taken care of at the same time."
Wang Manni said speechlessly, "Right now, I'm just interested in having your child. I might regret it someday. How come you're already sure about the gender?"
Li Haoyu said shamelessly, "It's only a matter of time. If you agree, I'll tell you what I've been busy with lately. Otherwise, you'll just have to wait."
Wang Manni still refused to admit defeat so easily.
She just left.
Seeing this, Li Haoyu did not insist.
He just smiled faintly.
Now he can finally focus on working on the project proposal.
Li Haoyu wrote furiously.
Another night has passed.
……
Back at the company, Li Haoyu lay down on the office sofa.
He enjoyed his coffee and felt very relaxed.
Back when he was just a wage earner, he longed for his own office.
This feeling is really great!
In the office, Li Haoyu felt the air was a little fresher; this was one of the privileges of being a boss. Close the door, and you have your own private little world.
In their spare time, they can even do things they enjoy.
You can even let loose and be yourself.
For example, when Li Haoyu feels bored, he can invite Li Ke to his office to relax. Li Haoyu took another sip of coffee and reviewed his recent achievements.
Snail Games is developing very smoothly, even more successfully than he had expected. On the contrary, Li Haoyu is not having much luck in winning over women.
Except for Wang Manni, who has already been taken down.
Besides Li Ke, who also had an unexpected gain.
Gu Jia is still a bit lacking, and as for Zhong Xiaoqin, we haven't even met her yet. Looks like we need to speed things up.
Once the next game is released and Snail Games has fully stabilized, Li Haoyu will be able to unleash his full potential and speed up his conquest of them.
Currently, Snail Games' revenue relies solely on two games.
Although both games have generated good revenue, their shortcomings are also obvious: low user engagement. Once the hype dies down, players are likely to churn to other games.
This made Li Haoyu very uneasy.
After all, money is the foundation for his womanizing; he has to get the company running smoothly first, no matter what. 🐉🐸 ➅❾ⓈⓗỮ乂.Ć𝐎𝕞 🐼💙 He doesn't have some kind of super-rich system, otherwise he wouldn't need to work so hard.
The basic framework of the game is now in place, but this time it's a huge project that Li Haoyu can no longer handle alone.
Aside from Ma Dong, who's just a tool in the plot.
The planning teams that the company has always maintained also need to get moving. This time, he can only guide the general direction; the specific details and optimization plans will have to be executed by his employees.
After all, Li Haoyu didn't have much time to prepare before getting into "Nothing But Thirty." It was already quite an achievement for Li Haoyu to be able to memorize so much code.
Now, apart from some creative ideas, his advantages aren't that great: so he needs to quickly create a blockbuster game that can keep Snail Games entertained for a long time.
Li Haoyu touched his chin.
"This is going to be quite difficult!"
He also thought it over carefully before deciding on the direction for the next game.
First of all, it's better to do what you know than what you don't.
Since mobile games are so successful, we should continue to cultivate our strengths in our core areas. While single-player games are certainly profitable, their influence far surpasses that of mobile games.
But whether it's funding or technology.
It's too early to talk about Snail Games now.
Li Haoyu keenly realized that mobile games still possess a unique advantage in terms of their "client-based" nature. The portability of mobile phones, allowing for use anytime and anywhere, is unmatched by PC games and game consoles.
Furthermore, mobile games are more suitable for all ages and genders than other types of games. Unlike PC games or console games, which are often more suited to boys, mobile games are more accessible to everyone.
This gives it a significant advantage in terms of audience reach.
The current game market is highly competitive, so you must excel at what you do best. What, then, is the biggest difference between an average game company and an exceptional one?
An ordinary game company, whatever games they make are just so-so.
An outstanding game company should strive to make games the best they can be.
A truly outstanding game is enough to propel Snail Games into the top 1% of the gaming industry.
In the beginning, Li Haoyu actually wanted to make "Minecraft", which is also the first choice for many people to exploit after time travel.
Li Haoyu was naturally very tempted.
However, after much deliberation, he ultimately gave up.
It's important to understand that Minecraft itself is actually quite boring. Its charm lies in giving players the power to set the rules of the game, and the players' imaginative ideas are what make the game so appealing.
Minecraft as a sandbox game:
It offers a lot of freedom. You can mine, fight monsters, search for ruins and treasure chests, explore three dimensions, farm, bully small animals, build houses, and complete various achievements—it's all very fun in itself.
However, if you want to go further, such as building a larger structure, or if you need to have a certain understanding and research of the game before you can complete it, this inadvertently discourages many players.
To truly appreciate the charm of this game, the learning curve is quite steep. Furthermore, if Li Haoyu wants to achieve the desired effect, he'll need a massive amount of high-definition mods.
This is no small matter at this stage; if the installation package is several gigabytes in size, it will deter many mobile gamers with insufficient configuration.
Of course, there is something even more important.
That means there are already similar sandbox games in this world.
Li Haoyu spent a long time evaluating the situation.
He felt that even a perfect copy of Minecraft wouldn't necessarily achieve his desired results. It's not surprising that legitimate games can't compete with localized versions.
Even Tengda Games, which is invincible and can be called the originator of imitation, has suffered losses. The domestically popular "Honor of Kings" could not beat the overseas version "Mobile Legends".
It's fair to say that Honor of Kings is far superior to Mobile Legends in both graphics and gameplay. However, it still can't match Mobile Legends' first-mover advantage.
So Li Haoyu ultimately gave up on his plan to create "Minecraft".
It's best to play it safe for now!
Actually, it's about what kind of games can become very popular.
Li Haoyu wasn't entirely confident either.
……
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