You're not really interested in getting personal gain; you mainly want to contribute to the wizarding civilization.

After making your decision, Vivian will take you to visit the president of the Hermit's Guild.

That was a powerful level eight wizard who had lived for countless years.

[It is rumored that when the other side established the Hermit's Guild, the wizarding civilization was far less powerful than it is today.]

This is like a living fossil; who knows how many secrets it holds.

Upon arriving at the very center of the war fortress, you meet the guild leader, who appears very old, an ordinary-looking old man.

[Logically, an eighth-level wizard should have an unlimited lifespan and should not show any signs of aging.]

This situation indicates that the person is psychologically mature, which affects their appearance.

Even if life is infinite, an old soul is still an old soul.

Looking into the old man's calm, unwavering eyes, filled with indifference towards everything, I could see a profound sense of detachment.

Your first impression of the president of the Hermitage Society is that he's difficult to deal with.

This is someone who has taken everything lightly, even disregarding life itself.

Perhaps only his thirst for knowledge and his pursuit of truth could sustain his will to live.

[Endless life can erode human desires; just looking at the other person, you realize that immortality would be torture for them.]

[Something like this probably can't arouse their interest anymore.]

Fortunately, your mentor Vivian has a lot of influence, and she secured you a task to guard a medium-sized mine.

[That place is located on the edge of the abyss, far from the battlefield, so it's not very dangerous. The only reason a level seven wizard is needed to guard it is because the mine there produces a rare metallic ore that can be used to build a level seven wizard tower.]

You readily accepted the task and had no objections.

[You also need to upgrade your wizard tower, so accepting this quest will make it easier for you to steal from it.]

It's a win-win situation, so naturally you wouldn't object.

Before leaving, Vivian reminded you not to underestimate the power of the Abyss; none of the ninth-tier forces on the Void Continent are simpletons.

Even if your mission seems perfectly safe, never let your guard down.

Over the past 30,000 years, the Abyss has launched several large-scale counterattacks, inflicting heavy casualties on the wizards' expeditionary forces.

You solemnly acknowledged that you understood.

[This point actually doesn't need any reminder from the mentor. If things become unmanageable, be prepared to abandon the resource points and run away on your own.]

[Anyway, you're going to survive this time until the very end, no matter what.]

[Shortly afterward, you set off towards the mission location with Blade Azure and Flame Azure Sky.]

Along the way, you may occasionally encounter small-scale clashes between the armies of the Abyss and the wizards.

The battlefield was littered with corpses left behind by both sides in the conflict, layer upon layer covering the ground.

Most of these are cannon fodder who aren't even at the first tier, or even that; they're just pointlessly wasting the opponent's resources.

You shook your head, somewhat doubting whether this wizarding expedition was still profitable after all this time.

Clashes with forces of equal strength are always a losing proposition from any perspective.

What was the wizard's purpose in launching this expedition?

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