In the game "Super God," thankfully, it can simulate countless worlds.
Chapter 222 of the Art of War states...
Just as you were triumphantly preparing to raze the capital of Yan Kingdom to the ground, a coalition of dozens of smaller nations attacked from behind.
[The other party made no attempt to hide their intentions; they simply wanted to crush you with overwhelming power!]
Those armies composed of low-level beings are manageable, but the sixth-level powerhouses leading them are definitely not someone you can handle.
[You might end up being attacked from both sides and have to slink away.]
This is something you absolutely cannot accept.
However, you weren't entirely unprepared. Although you didn't expect these small countries to unite so quickly, you had a contingency plan for this worst-case scenario.
You've hidden the wizard's tower well, while you use your teleportation magic to travel around, avoiding direct conflict with the allied forces. You've also divided the puppet golem army into thousands of smaller groups, allowing them to develop in a dispersed manner.
[Then you took out the Tier 3 Golem Hearts you had created and secretly used them within the territories of the various allied nations.]
Don't you believe that when their own country is threatened, they would still be willing to come to Yan Kingdom and fight you to the death?
Ultimately, you don't want to escalate things too much. Destroying the Yan Kingdom and the Cangming Kingdom is enough. Any more territory would be too conspicuous, and that's not something a level four wizard like you can easily swallow.
Because the puppet golem army of Yan Kingdom had broken up and dispersed, the allied forces had no choice but to also split up and attack separately.
[You yourself have slipped away to the Cangming Kingdom. You had previously prepared a fifth-tier Golem Heart here, and now the development of your puppet golem is on track.]
Since the allied forces want to encircle and annihilate you, then abandon those puppet golems of Yan Kingdom and let them kill you. They're just cannon fodder anyway; you won't care how many die.
[Victory can be achieved simply by holding off the allied forces; taking down Cangming Kingdom first is equally effective.]
[You decisively changed your strategy and started attacking from multiple fronts. Don't you believe the allied forces can still catch up with Cangming Kingdom?]
If they really do catch up, then you should return to Yan Kingdom and continue.
[It doesn't matter who you attack; if you're pushed too far, you might even abandon Yan and Cangming and turn around to attack the countries behind these allied forces.]
Your tactics have completely confused the allied forces, and they've naturally figured out your intentions.
[Logically speaking, while wizards are troublesome, they shouldn't be as exaggerated as you described.]
The golem isn't without its weaknesses. Firstly, it requires resources. If it can't catch the enemy off guard and quickly develop its power in the early game, it will struggle in the late game.
After all, it takes time and territory for the puppets to build factories and gather resources. If they are suppressed in the early stages, there's no point in talking about the later stages.
The second weakness is the Golem Heart. The Golem Heart controls all the golems, and building a golem factory also requires the Golem Heart's assistance. Destroying the Golem Heart will naturally destroy all the golem golems.
[If he were a normal wizard, with so many powerful warriors in their allied forces, they would have resolved the matter long ago.]
The problem is, you're not a normal wizard.
Damn, that's incredibly fast.
They've tried to address the root cause of your problems, but every time they get a lead, you seem to teleport away, never staying in one place for long.
The allied forces had no choice but to fight the puppet army head-on, killing them one by one and destroying the puppet factories one by one.
However, after they destroy a puppet factory, you often use a teleportation technique to rebuild it elsewhere.
Although their repeated attacks suppressed the number of puppet golems, the allied forces were also decreasing in number.
[If this continues, the allied forces will be the ones who suffer losses!]
Ultimately, with your exceptional talents and complete preparation, you already possess the qualifications to stir up trouble.
This is not an enemy that these small countries, whose strongest members are only at the sixth rank, can defeat.
The two sides remained locked in this strange standoff.
However, believe me, if you keep dragging this out, you will definitely be the one who wins in the end.
The coalition forces seem to have realized the problem, and they have sent representatives to negotiate with you.
They had also heard some of the news about the Wizarding World's fierce attack on the Endless Abyss.
[After all, although this is territory affiliated with the ninth-tier power, the Xuanming Empire, it's not too far from the Endless Abyss.]
The Xuanming Empire and the Endless Abyss have many conflicts; they are sworn enemies, like fire and water. The Xuanming Empire would love for the wizards to fight the Endless Abyss to the death, hoping both sides will be weakened. Naturally, it will not help the Endless Abyss resist the wizards.
[The Xuanming Empire even issued an order that, if necessary, they could join forces with the wizards to share the spoils of victory.]
Since the Xuanming Empire didn't provoke the wizard army at all, there's no reason for the wizards to send such a strange fellow as you to fight against these nobody people, is there?
No matter how you look at it, neither of you should have started fighting.
[Furthermore, judging from your stubborn and head-on confrontation with Yan and Cangming, the allied forces believe this is a personal grudge on your part.]
As the saying goes, if you can't beat them, join them. They're not mortal enemies; they can easily unite to attack Yan and Cangming!
One shouldn't be too rigid in one's approach to life.
Hearing what the allied envoy said, you were surprised to realize that you were still too young.
[It turns out that people can be this shameless!]
However, after careful consideration, you agreed to their request.
You can't afford to escalate things too much. If you offend the behemoth behind these small countries, no one can protect you.
When it's time to stop, you must stop decisively and not be too greedy.
The leader of the allied forces will travel to Cangming Kingdom to meet you. He is a massive, burly man named Elephant Armor.
[The Elephant Armor is extremely powerful; Blade Azure warns you that this person is not easy to deal with.]
But you showed no concern whatsoever.
[Liviel is currently maintaining a constant state of alert with your wizard tower in place. Locked down by the two Realm-Shattering Spires, any unauthorized action by this elephant-armored creature will be instantly blasted to smithereens.]
You're not some pushover anymore; you're full of confidence now.
[The Elephant Armor didn't do anything unwise; they were simply surprised that you, the wizard who had been manipulating their allied forces all along, only possessed level four strength.]
He originally thought you were a seasoned level six wizard.
[Xiang Kai instantly understood that you must be one of those so-called geniuses.]
Geniuses like you only exist under the command of powerful forces; small countries like theirs simply can't afford to support true geniuses.
[Xiang Kai's expression instantly turned serious.]
He was not afraid of a powerful level six wizard.
But now he's a little afraid of you.
Behind every genius, there's always a powerful figure protecting them. He certainly doesn't want to be crushed by some great being with a single finger.
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