In the game "Super God," thankfully, it can simulate countless worlds.
Chapter 218 Exploration Mission
[Within the Hermit's Guild's war fortress lies a Hall of Merit, used to exchange various resources.]
You look at the bustling Hall of Merit, surprised to see so many people here.
It seems you weren't the only one to gain a large amount of merit; the wizarding world is truly full of hidden talents, with countless powerful individuals.
[Walking through the chaotic crowd, you arrive at a crystal ball taller than a person, and gently touch it with your own crystal ball.]
[Your crystal ball immediately established a connection with the other party, and all information regarding merits and exchanges was transmitted into your crystal ball.]
Moreover, this connection is permanent; as long as you are within a certain range, you can receive various messages from the other party.
You scanned the area with your mental energy and discovered that among the exchangeable resources were even some rare seventh-tier items.
But looking at the exorbitant price of billions of merit points, you shook your head helplessly.
We're still a bit poor.
The current situation is that you can't afford the high-level resources, and you don't want the low-level resources.
[Now that you've retrieved the crystal ball, you're planning to find a way to earn some merit points.]
The Hall of Merit has a feature to post various tasks for earning merit points, but unfortunately, the wizards are new to the Void Continent and haven't settled down yet, so the current tasks are all exploration-type.
Although the rewards are generous, the task is too difficult, relies heavily on luck, and has unknown risks; it's not your type of task.
[Finally, you spent one million merit points to exchange for a detailed map of the Void Continent, a map drawn by the wizard during his last expedition.]
Although a long period of time has passed and the map is certainly no longer accurate, the general terrain has not changed much and can still serve as a reference.
With the map in hand, you and Livia returned to the wizard's tower.
The map is stored inside a small metal sphere. You press the button on it, and a faint light illuminates the top of the sphere, constructing a magnificent terrain map in mid-air.
[It was covered with dense markings of various countries, powers, and special locations.]
[You scanned the area meticulously with your mental power, and soon you actually found the name of the Cangming Kingdom!]
[I didn't realize the Cangming Kingdom had such a long history.]
Looking at the distance that wasn't too far from where you were, your eyes lit up.
[You spread your arms outwards, expanding the area where the Cangming Kingdom is located.]
Unfortunately, after the map was enlarged, the specific terrain of Cangming Kingdom became blurry. Clearly, the wizard did not take this small power and small country seriously.
The Void Continent is too vast; there are countless kingdoms like Cangming. Unless there's a specific reason, no wizard would go out of their way to explore it.
[However, in your impression, Cangming Kingdom is really not small. I didn't expect that on the map of the Void Continent, Cangming Kingdom is just an insignificant little dot.]
Liviel watched you staring blankly at the Cangming Kingdom on the map, wondering what was so interesting about such a small country.
You take a deep breath, take out your crystal ball, and check the exploration quests issued by the Wizarding Association.
You randomly accepted a quest to explore the Cangming Kingdom and decided to go check it out.
[This was your original purpose in coming to the Void Continent. Taking Yan Qingqiong away was your first objective, and your second objective was to completely destroy Cheng Wuhuan!]
Livia watched you accept the mission silently, without saying a word. You must have your reasons for doing this, and if you could tell her, you certainly would.
Anyway, there are only a bunch of small countries in that direction, so it shouldn't be a big problem.
Take a deep breath and let the Red Queen control the Wizard Tower to break free from the War Fortress.
[Exploration missions can include or exclude the Wizard Tower, depending entirely on the wizard's preference.]
Some wizards claim to be going on an exploration mission, but in reality, they just recklessly charge in, and quite a few end up turning the quest into a wizard expedition.
Some wizards, however, work alone, making them small targets and moving quickly, allowing them to gather a considerable amount of useful information in one go.
[And you've decided to play it by ear; whether to fight or flee is entirely up to fate.]
Livia insisted on traveling with you and refused to leave your wizard tower.
Left with no other choice, you took her with you and flew towards the Cangming Kingdom.
[The Wizard Tower may seem like a large target, but it's actually insignificant compared to the vast distance you'll be traversing. Some creatures on the Void Continent are far larger than the Wizard Tower itself.]
[You stay inside the wizard's tower, using spatial teleportation to rapidly advance towards your target.]
Spatial travel is a skill that every fourth-level wizard must master. Regardless of the laws upon which a wizard's foundation lies, spatial laws are the core of their rune model when advancing to the fourth-level Star Wizard.
This is also a characteristic of wizards; without this foundation, a wizard can't even dream of conquering the heavens, let alone traversing those vast distances—the sheer scale of it would be utterly daunting.
Following the map's directions, you choose to travel through secluded areas, trying to avoid conflict as much as possible.
[A year later, you arrived at the edge of the Yan Kingdom.]
This is the kingdom controlled by Yan Qingqiong's father, bordering the Cangming Kingdom.
[You left the Red Queen to control the Wizard Tower in a valley, then took Livia to the capital of Yan.]
Soon after, you came into view of the continuous city walls of the Yan Kingdom's capital. While it lacked the imposing grandeur of the Cangming Kingdom's capital, it was still a force to be reckoned with.
This was Livre's first time in the Void Continent, and even her first time leaving the wizarding world; she was curious about everything here.
The Yan Kingdom is so small that it doesn't even appear on a map, yet its capital city is larger than Sky City.
This is also due to the characteristics of the two civilizations; in the wizarding civilization, only those who formally advance to the level of a first-level wizard are considered to have integrated into the wizarding community.
Those ordinary people, whose numbers far exceed those of wizards by tens of millions, belong to a completely different world from wizards. The vast majority of them never even see a wizard's apprentice in their entire lives, and only think of wizards as legends.
[In contrast, the kingdoms on the Void Continent are inhabited by everyone within cities. While there is a clear class distinction, it doesn't prevent powerful beings from becoming mere legends.]
This also results in a relatively small number of wizards, and the advancement rate for wizards is significantly higher than that of their counterparts on the Void Continent.
The final result is that the power of the high-ranking wizards surpasses that of any ninth-tier power, but in terms of the number of lower-level wizards, they are simply not even in the same league as their counterparts on the Void Continent.
The mainstream cultivation systems in the Void Continent are mainly focused on bloodline cultivation, ancient cultivation, and the divine system. These systems inherently have upper limits, and without a fortuitous opportunity, the chances of advancement are incredibly low, incomparable to those of wizards.
[You and Liviel infiltrate the capital of Yan Kingdom to investigate Yan Qingqiong's whereabouts.]
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