In the game "Super God," thankfully, it can simulate countless worlds.
Chapter 192 What am I, a local, hiding?
The person in charge of reporting outings at the Wizarding Association was very surprised to see you; he was very impressed with you.
He initially thought you were dead, especially since even the wizard Fario, who was in charge of leading your expedition, had fallen.
Generally speaking, if the wizard leading an expedition dies, it's almost impossible for the lower-level wizards under his command to survive.
Even if one survives by sheer luck, returning to the wizarding world will not be an easy task.
Therefore, if a wizarding expedition fails, the Wizarding Association assumes that all the wizards who went on the expedition have perished.
[You didn't explain anything, you just asked the person in charge to update your information as soon as possible, and then you subtly revealed a hint of the aura unique to a level four wizard.]
The person in charge was immediately filled with respect and processed your identity information very quickly.
Level four wizards are the backbone of the wizarding world, and are incomparable to low-level wizards.
After regaining your identity, you no longer need to hide anything in the wizarding world. You walk out of the Wizarding Association with confidence, leaving Evelyn, who was secretly following you, completely astonished.
[So arrogant?]
This is the world of wizards. If you, as stowaways, are exposed, the consequences will be dire.
So you ended up going to the Wizarding Association?
[And they came out completely unharmed!]
Evelyn found it unbelievable; she believed you must be hiding a huge secret!
You return to the White Stone Garden's base in the Starry City, your original residence.
Unfortunately, the level-one wizard tower that was originally rented to you has already found a new owner, which has left you somewhat helpless.
After all, you only leased it for 100 years initially, and the lease has long since expired.
You stroll down the street, raising your hand to look at the symbol of the Temple of the Gods on your wrist.
[It is this mark that restricts your freedom and forces you to complete so-called selection tasks.]
[Leaving aside the difficulty of the selection task, this feeling of being powerless is very frustrating.]
After thinking it over carefully for a while, you decided to look up information about the Temple of the Gods.
[If possible, you still want to stay in the wizarding world and have absolutely no intention of joining the pantheon.]
However, information about such ninth-tier forces on the Void Continent is generally classified, and obtaining this kind of information in the Wizarding World is not easy.
But if you can afford the price, there's a place that might meet your needs.
You have set off for the Hermit's Guild.
If I remember correctly, the Hermit's Guild is an organization that primarily sells knowledge. You once conducted a transaction with the Hermit's Guild's branch in Star City.
[Upon arriving at the branch, you are greeted this time by a level four wizard. Do you recall that during the previous simulation, only a puppet was there to greet you?]
It seems that as one's status and strength increase, the treatment changes drastically.
Without much formality, you made your request to this official member of the Hermit's Guild.
[You need information about the Temple of the Gods on the Void Continent, especially how to break free from their control.]
The level four wizard paused for a moment after hearing your request, then glanced at your wrist with a barely perceptible look.
He thought for a moment, then asked you bluntly, "Were you forcibly recruited by the Temple of the Gods?"
You hesitated slightly before nodding.
There's no point in hiding it; the recruitment model of the Temple of the Gods results in its powerful members coming from all over the world.
[Unlike you, a wizard who joined by chance, the Pantheon even has wizards who were properly recruited from the wizarding world.]
[This is not a secret at all; your identity doesn't need to be hidden in the wizarding world.]
You have an ID card, after all.
A level four wizard from the Hermitage patted you on the shoulder with a sympathetic look, then told you not to struggle anymore; their Hermitage did indeed have a way to remove the mark of the gods.
Unfortunately, this price is probably too high for a mere level four wizard like you to afford.
[There really is a way!]
[You were secretly thrilled. Although you were annoyed by the other person's smug, pitying expression, you suppressed the urge to punch them and instead offered your trump card.]
Looking at the desolate sacrificial plaque and the Blood Life Bead placed on the table, the fourth-level wizard of the Hermitage Guild was very surprised.
He didn't realize you were so wealthy.
"But that's not enough," the level four wizard shook his head.
To remove the mark of the gods, at least a level seven wizard needs to use the full power of the laws to slowly erode the mark.
[It's not that easy to get a level seven wizard to help. The treasure you brought out is valuable, but it's only useful to a level six wizard.]
You see the other party hesitate for a moment, and then this level four wizard tells you that it will probably require two more treasures of the same level.
You gritted your teeth and took out the seed of the Gu poison.
[This is the treasure you valued most among those you took from Levik.]
Unfortunately, the wizard from the Hermitage Guild shook his head.
You felt somewhat helpless. These treasures before you represented almost your entire fortune, and if this wasn't enough...
[Your consciousness drifted into your mind and glanced at Blade Azure.]
[Blade Azure glared at you, then clenched her fist.]
She told you that if you dared to sell her true form, she would fight you to the death.
You scratched your head; this is a tricky situation.
[Furthermore, the Godslayer Sword is arguably one of your greatest trump cards. To be honest, if you had to pay such a high price, you would rather not break free from the control of the Temple of the Gods.]
[You asked if knowledge or information could be used instead of the fourth-level wizard from the Hermitage Guild.]
The other party raised an eyebrow and told you that it depends on the value of the knowledge or intelligence you provide.
You touched your chin, and suddenly an idea struck you.
You seem to have indeed gathered a lot of valuable information; if used properly, it could be extremely useful.
However, careful planning is still needed.
[You put away the Desolate Sacrifice Plate, the Blood Life Bead, and the Gu Poison Seed on the table, and regretfully told the fourth-level wizard before you that you probably couldn't afford any more costs.]
The other party didn't say anything specific, only that you could come to him if needed, and that their Hermit Association was always fair.
They can grant any wish, as long as you can afford it.
You rolled your eyes and turned away.
He's just bragging.
After leaving the Hermit's Guild, the vague thoughts in your mind gradually became clearer.
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