National destiny: Global tower climbing skills have decreased by 10,000 times.
Chapter 100 Shrugging and Ignoring
Chapter 100 Shrugging and Ignoring
Just over an hour ago, Hyde watched the entire live broadcast.
While the chat was still cheering for the first shot, he noticed the problem:
The fact that this hunter still had over fifty health points left after defeating the third-floor boss on A5 difficulty speaks volumes.
From that moment on, he realized that this hunter was no ordinary person, and the subsequent events proved him right.
Now it was his turn to face this mysterious opponent. He believed that the reason his first shot failed was because his sniping strategy was fundamentally flawed.
Since it's about taking the initiative and applying pressure, we can't keep initiating the attack indefinitely; we have to wait until it's over before we can continue.
Instead, you should start by launching a fierce attack to suppress your opponent, control their rhythm, and leave them no chance to turn the tide.
His warriors are perfectly capable of doing this, not only starting up extremely quickly, but also starting up while fighting.
The opponent will be forced to defend under pressure, while he will become stronger and stronger until the opponent can no longer defend against him.
This is his proud "bear-style strength warfare" tactic, and also the perfect countermeasure for his "sniper operation"!
A dozen minutes later.
Hyde has already defeated the first floor boss and successfully obtained a "Demon Form" card.
He glanced at the progress; his opponent was still lingering around a small monster halfway through. He sneered.
In his mind, "power battles" were the fastest way to clear stages, and he proved this point once again.
By the time he defeated the second-floor boss, his deck already contained cards such as "Demon Form," "Active Muscles," and "Breakthrough Limits."
He glanced at his opponent's progress again, who was still wandering around a shop, seemingly dawdling over something.
Hyde's smile faded somewhat.
He recalled yesterday's live stream, where the hunter was also incredibly slow in the early stages, leading everyone to believe he was going to lose.
The result was a complete reversal of fortune within a single round. Before his opponent could even react, he remembered it all clearly.
He knew that this was the tactic that "Sakura's Second Blade" was best at: to lull the opponent into a false sense of security by making them underestimate him.
Then, using carefully calculated tactics, a concentrated burst of power can suddenly take down the opponent.
This is his fighting style! It's also the secret to why "Sakura's Second Slash" has won so many battles!
Hyde sneered again. This trick wouldn't fool him, so instead of being smug, he became even more cautious.
The third boss, the "Queen".
Hyde struggled, as the "Queen's" ability to lock his hand each turn prevented him from dealing full damage in many rounds.
When he cleared the level, he only had 39 health points left, but he barely managed to get back to 69 health points after entering PVP.
The scene shifts, and he is the first to enter the PVP room, gaining the initiative.
He calmed down a bit, opened the map, and found that his opponent was still in the last elite room on the third floor, with the progress bar barely moving.
"What are you still dawdling about?" He frowned, but didn't think much of it and began to plan his tactics.
He had rehearsed it countless times in his mind: launch a fierce attack from the start, giving his opponent no chance to breathe.
He had watched all of the second-best player's games and knew that his greatest strength was deceiving his opponents and then turning the tide in desperate situations.
He will absolutely not give them any chance!
A minute later, the hunter arrived late, and the two characters appeared on opposite sides of the screen.
In the first round, Hyde goes first.
He had a good hand, drawing "Burning" at the start, along with a "Chain Punch" and a "Sword Boomerang".
Without hesitation, he played a "Burning" card, followed by "Chain Punch" and "Flying Sword Boomerang," dealing 30 points of damage in one go, and then clicked "End Turn" with satisfaction.
When it was the hunter's turn, he didn't defend, but instead played a "Precision+" card, then drew a few cards and ended his turn.
He took all 30 points of damage and still had over 40 points of health left.
Hyde wasn't too surprised; he knew this was another instance of the second strike's underestimation of the opponent.
In the second round, Hyde continued his fierce attack.
He drew "Demon Form+", which he used in conjunction with the relic "Candlestick" to unleash his attack.
Then, a "Double Strike" and a "Strike" followed, dealing a total of 22 points of damage.
The hunter still didn't take any precautions, just played a few cards, then played two cards with some kind of ability, and then ended the turn, taking another 22 points of damage.
In the third round, Hyde didn't hold back and continued his all-out attack. With three attack cards stacked together and the power bonus, he dealt a total of more than fifty points of damage.
He was determined to kill the opponent outright in this attack! He took a deep breath and pressed the button.
During the hunter's turn, his actions suddenly changed. Instead of playing any cards, he opened a 'Potion of Swiftness' and drew three more cards.
A 'Ghost Form+' card appeared in his hand, which he immediately played, granting him three stacks of the 'Incorporeal' state.
The huge red number above the soldier's head instantly turned into "1".
Hyde's hand paused on the mouse for a moment, but quickly returned to its normal position.
"As expected, there was a backup plan. I knew it wouldn't be that simple," he thought to himself.
He knew this was the second strike's usual tactic; he always had a backup plan, and he definitely couldn't kill him in one round.
"But will this be enough to win?"
In his understanding, "Ghost Form+" is merely an emergency defensive measure that can only solve the problem in the short term, and will only have side effects in the long run.
The effect disappears after three rounds, and it will also deduct a large amount of agility and greatly reduce defense.
His power will only increase with the enhancement of his 'Demon Form', and the longer the battle drags on, the more advantageous it will be for him.
Once the three layers of "intangible" state are over, even if he doesn't produce anything, his strength will increase by a full 9 points.
At that point, with a total of 14 points of explosive damage, it would be impossible to defend against it.
Hyde regained his composure and changed his strategy.
He started by focusing on defense; if he could just survive these three rounds, victory would be his!
Ye Fei glanced at the deck of cards, then at his status bar, and said, "Three rounds, that's enough."
Then I drew a few more cards, kept a 'Shadowstep+' card in my hand, and ended my turn.
When it was Hyde's turn, he began to focus on defense, first playing a "Barrier+" and then a "Evil Eye", accumulating eight points of defense.
His strength was still increasing, gaining three points every round. He glanced at the number of "intangible" layers and saw that there were two rounds left.
Ye Fei still didn't attack. After playing two more ability cards, he used the "Shadow Step Ten" to discard all his cards, and then ended his turn with only one mana left.
Hyde was a bit confused: "What kind of operation is this?"
Unaffected, he continued to focus on defense, and with three defensive cards, he directly stacked up to thirty-nine shield points.
"Thirty-nine points of shield, what are you going to use to fight?"
He glanced at the intangible countdown timer; one round left. In the next round, his power would be unleashed.
When it was Ye Fei's turn, he drew the last five cards from the deck and turned them over. Three of them were knife cards, and the other was a...
Neutralize ten'.
Ye Fei played a "Cloak Dagger", "First Strike", and "Concealed Dagger" in quick succession, conjuring up four "Small Knives" at once.
Then play a "Middle and Ten" card.
With just a small knife, the number above his head changed to '64'.
64!
Hyde rubbed his eyes and asked again, "How much?"
Then Ye Fei played two more knives, hesitated for a moment, and then finished, leaving one knife in his hand, which he did not play.
It was his turn.
Hyde's facial muscles tensed completely, and his hand holding the mouse began to tremble slightly, unable to move for a long time.
He only has two "Defense" cards in his hand, and no other defensive cards; the rest are all offensive cards.
He regretted that he had focused too much on "strength" in this round, resulting in him drawing a lot of attack cards and not many defense cards.
There aren't enough defensive cards now.
He used his only two 'Defense' cards, but was reluctant to give up the 'Parry Potion'.
It's still far from enough!
But he had no choice but to click "End Round" and start the settlement.
The first strike dealt 64 points of damage. Hyde's 39 points of defense were like paper; the strike pierced through them, and even dealt an extra 3 points of damage.
The second blow cost another 64 points. His health dropped from over 60 to single digits.
The third strike dealt 64 points, leaving Hyde with no defense and no health.
One strike and the health bar is instantly emptied.
The soldier falls; the battle is lost.
The hunter still had a 'knife' in his hand that he hadn't thrown yet.
Hyde was in despair, sitting motionless with his mouth agape.
Ye Fei's victory page popped up, but he didn't even glance at it before switching to another app.
"How come the draw was so bad? I lost so much health for nothing." He was still talking to himself, recalling the cards he had just dealt.
"This is boring, let's play the next round."
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