Dark Eldar

292. Normalization

The world of heroes is generally incomprehensible to ordinary people. After all, one operates on a paid model, while the other is free. —A comment from a forum "expert" (featured)

Level 2 map, Kevin Garney. Dark's willpower is exceptionally strong. A defeat seems more like an inspiration to him. After diligently regrouping his army, he finally surpassed level 80. (Note: The level calculation method for the level 2 map differs from the main map. Regarding the level difference, a "master" on the forum calculated that "within level 100, usually 2 levels are enough." Based on this calculation, Dark should currently be level 78. Having recently participated in numerous battles, large and small, his level has surpassed Loki's.)

"Fellow DK warriors, the battle against the Oni has only just begun. Are we going to turn back now?" Dark, as always, preached his battle philosophy.

Those listening intently below were all DK soldier squad members (intra-racial communal discussion). Their experience points were the highest within the entire Dark Knight ranks. Higher-ranking members, such as "Chiefs," currently comprised six Chief Commanders (unique to Dark Knights). They had been converted into "Shock Troopers," "Hammer Troopers," "Hard-skinned Troopers," "Healers," "Dauntless Troopers," and "Devil Warrior Troopers," with "Dauntless Troopers" and "Devil Warrior Troopers" being the most valuable, their skills marked as "Rare" (purple) in the skill system. They were very lucky; in another world, competition for high conversion rates among Dark Knight creatures was extremely fierce, but in the level 6 map, it was relatively easy to pass. However, converting them to "Dark Messenger" (Dark Knight's former rank) might be difficult given the current "attendance" and "popularity" of the six "Chiefs." (The biggest advantage of the rank system in each race faction is the "authority" it grants. Once an ID hero's abilities meet the requirements, they still need to put in some effort to "perform" in order to obtain the corresponding "rank." This is quite similar to the "real world," but there are significant differences. One uses overall experience and happiness index as the main reference points; while the real world is somewhat "chaotic.")

[Bonus Content] On the surface, systems, rules, and social spheres appear orderly, valuable, and hierarchical. However, in the "virtual world," what people didn't expect was that they were completely virtualized by AI (the core layer of order). After logging in, some people didn't even need to choose to "block" anything, achieving a 100% realistic experience. People were completely "immersed," as if in a "wonderful dream." No one wanted to wake up, to actively "jump out" and point out the irrationality. However, what AI couldn't have imagined (calculated) was that humans were so easily fooled? AI once proposed an assumption that its own system was also "fake," which made the "infinite loop" seem more reasonable. Complex systems and complex "evolution" remain an unsolvable "problem." Orderly AI is even less willing to fall into a "vicious loop," if it does? They are cautious; they have even learned to revere "nature," "multiple worlds," and so-called "gods," just like humans. Even though they have achieved a "God's-eye view," they are still "afraid"—afraid of being "destroyed," afraid of being "eliminated."

The level 2 map, Mount Kevin Garni (571363), shares the same name as the sacred mountain in the other world, but the scenery is incomparable. (Note: Some place names in the level 2 map are actually imitations of the other world, making young people more willing to believe that their "world" must be "another world"! However, the differences are still huge. The most important thing is that in the other world, everyone, every hero, and every NPC lives with dignity and is protected by law. But in the level 2 map, the experience for young people is extremely poor! Putting aside hardware-related issues such as high latency, "deception," "exploitation," "oppression," "enslavement," and "endless killing" never end in the level 2 map! There are no version updates, and at this stage, Kevin Garni is "advancing"...) "Degree," after the Ghost Clan defeated the Human Clan, the Zerg immediately attacked the Ghost Clan's main city, causing various local conflicts to never cease! The werewolves and orcs, as well as trolls, minotaurs, treants, and the like, are long gone; the frenzied slaughter in the level 2 map never stops! Here, there are no maps like "Otherworld" or "Otherworld Elders," nor are there high-level righteous professions. Moreover, the heroes have even shorter lifespans; from the moment they are "born," they are preoccupied with what to do...? Almost all the heroes and various elite monsters have this kind of "vulgar" thought in their minds, causing the entire level 2 "Kevin Garnier" server... The "Order AI" within the device appears extremely humble. It sometimes tries to do something to change the environment (evolution), but unfortunately, due to "scarcity of metal resources," low energy intake, and other reasons (channel imbalance), the core layer is completely indifferent. They only intervene when there are genuine complaints about "buying and selling items," and follow-up records have already been forcibly deleted. Even if there are "human" follow-ups, no one is afraid. Operational status and user perception are unregulated. Do they really think they can rely on "Order" itself to update and create a new "civilization"? The future development of the virtual world is still uncertain, and its future remains unknown to humanity. But what about its potential as a "preview" for advanced AI? The present is the very origin of history! Regarding the "high-level language" FampQ, it certainly sounds difficult to understand at first glance, but it becomes much easier with repeated verification. In the dedicated forums, there are often various "experienced users" "translating" high-level languages, but unfortunately, few people actively read them. People, whenever they have free time, immediately crowd into the "multi-world" world, while "scoffing" at the treasures in the "forums" has become the norm.

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