Ulan Village is much more impressive than the River Bend Village that Luca visited before.

It has vast farmlands and pastures, and a watchtower stands on the outskirts of the village.

In a makeshift thatched hut on the north side of the village.

Captain Simon of the Guard was wiping the armor in his hands, occasionally rubbing his thinning hair in frustration.

Ulan Village is just an insignificant part of the Baron's territory.

For these guards, they usually only come to patrol the village once every ten days or half a month.

As a result, because of the jackal people, he has been assigned to be stationed in the village and has to be on guard against attacks from those beasts every day.

The job was tough, with little pay, and you could easily lose your life if you weren't careful.

The thought of the two brothers who died in the gnoll attack, and the increasingly demoralized morale of the other guards, filled him with a sense of dread.

He couldn't help but feel a surge of irritation.

Hearing the young soldier shouting outside the room, he became even more annoyed and wanted to yell at him.

But after hearing what the other person said clearly, the middle-aged man with a worried expression almost burst into tears.

"Captain, the adventurers are here!"

...

"We don't know where these gnolls came from; they've already attacked the village twice."

"Fortunately, they would retreat whenever they suffered casualties, so we managed to hold out by relying on fire oil bombs and arrows."

Without any unnecessary pleasantries or small talk, Captain Simon of the Guard confirmed the report and got straight to the point.

"But these beasts are getting more and more cunning, and they've started lying in ambush outside the village."

Of the three brothers sent out to seek help, only one managed to escape back.

The adventure team members exchanged glances; it seemed their earlier encounter with the gnolls was no accident.

Simon had two rooms prepared for the team to rest and recuperate.

Based on his previous observations of the direction the gnolls had gone, he deduced that their territory should be in the wilderness west of the ranch.

If we go now, it might be too late.

At night, the dark wilderness becomes the hunting ground for these bloodthirsty creatures with dark vision.

If the gnolls choose to continue their attack on the village tonight, then the adventure team can lie in wait and confront them head-on.

Unfortunately, the watchtower did not detect any danger overnight.

These gnolls chose a guerrilla warfare strategy, which is quite troublesome.

The next morning, after discussion, the team decided to go to the place mentioned by the guard captain to check the situation.

The young guard who had led the way earlier also volunteered to lead the group, who were unfamiliar with the area, toward the ranch.

Not far from the ranch, the young guard stopped, pointed in a direction for the group, and then returned.

As someone who is not a professional, and is even just a recruit, he certainly cannot assist the others in the fight.

Tina was in charge of exploring the path ahead, with Luca following closely behind.

Eric, the ranger, was responsible for bringing up the rear, ready to provide support at any time.

As the captain of the guard said, the gnolls' territory was established in the open wilderness.

From a distance, you can see several tents that have been looted from who-knows-where.

Outside the tent, several hyenas patrolled the camp.

Tina gestured for everyone to stop, then bent down and walked over alone.

Luca felt that Tina's body suddenly became somewhat blurry, and her presence seemed to diminish.

Even during the day, if you don't keep your attention on her, you basically won't notice her presence.

This must be the Wanderer-type combat technique that Tina has mastered, Luca thought to himself.

After a while, Tina reappeared beside them.

At the same time, she also brought back the intelligence she had gathered.

"There are four tents, 10 gnolls, and 3 hyenas in total. No gnoll leader was found. Two of the gnolls are using shortbows, so it is recommended to kill them first."

Gnoll tribes all have leaders, who are the most powerful beings in the tribe.

But not all leaders are called gnoll chieftains.

The so-called gnoll leader is similar to the goblin to the goblin.

It is considered a variant of the gnolls and generally only appears in gnoll tribes with a relatively large population.

With a stronger physique and more terrifying abilities, its challenge level has reached level 2, the same as that of the ogres.

Fortunately, this tribe was small in size, so theoretically they shouldn't encounter gnolls of chieftain level.

Based on the quantity description on the mission assignment, including the four gnolls the squad killed on the way, the remaining gnolls should all be here.

It seems Luca and his men were very lucky; those guys who had been lying in ambush all over the place have apparently returned to their territory to rest.

Although gnolls are much stronger than goblins, they are still only at a challenge level of 0.5.

Level 1 is like a watershed, just like the difference between adventurers and professionals at the bottom.

With this small number, they absolutely cannot pose much of a threat to a team of four professionals.

For them, this is definitely a great opportunity to wipe them out all at once!

The team immediately decided to seize this opportunity and quickly devised a strategy.

Ranger Eric and Wanderer Tina were tasked with taking out the two archer gnolls first.

Luca, on the other hand, needs to draw fire from the front.

Il indicated to Luke not to worry:

"Don't worry, Mr. Luke, all you need to do is hold them off as much as possible and make sure you don't get hurt."

Luke nodded.

Having fought the gnolls before, he was confident he could take on several gnolls at once.

Especially with the added power of [Imagination Manifestation], he'll definitely be able to hold out until others come to his aid.

As the operation began, Tina activated her stealth ability first and made her way towards the camp.

Eric, longbow in hand, strode quickly around to the side of the camp.

The gnoll camp is different from the musty, smelly environment of the goblin cave.

The air around us was filled with the stench of blood and rotting raw meat.

Around the camp, there were many wooden spears stuck in the ground, with skulls of different creatures hanging on them.

There were cattle and sheep, and goblins, but the majority were humans.

These bloodthirsty and ferocious beast-faced monsters like to use the skulls of their prey as ornaments.

This is to demonstrate their hunting skills.

A gnoll carrying a short bow placed a clean, white humanoid skull in the most conspicuous spot in the camp.

The skull hadn't been thoroughly licked; a few strands of rotten flesh still clung to it.

It's clear that the prey hadn't been dead for very long.

The hyenas around him smelled the lingering scent of rotting flesh and excitedly wriggled around the spear.

The archer gnoll kicked it away impatiently; it was its prize.

Looking at the two deep holes around the eyes on the skull, I thought about the desperate and terrified expression on that human's face at that time.

It licked its long, drooling kiss as if savoring the memory.

Suddenly, it seemed to see a faint glimmer of light on the skull.

Moreover, the light grew brighter and brighter, and a sharp sound of wind breaking could be heard.

Oh! It was just reflected light!

Before the archer gnoll could turn around to confirm his guess, he did not wait.

An arrow emitting a white light pierced straight through the back of its head.

Through its forehead, along with the white skull in front of it, everything was strung together in the blink of an eye.

Blood gushed down the arrow and dripped onto the ground.

The camp erupted in chaos as the hyenas barked urgently in alarm.

The meaning expressed is only one:

"Enemy attack!"

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