Cheng Yi first looked at the first item.

Lightning Whispers

Type: Spear

Quality: Blue

Description: A crackling blue-white energy coiled around this crab claw, like lightning compressed into a solid. It emitted a low hum, and when you got close, you could feel the hairs on your skin standing on end.

When using this spear, your weapon damage gains an additional 1-6 points of lightning damage and has a 5% chance to paralyze the target for 1 second.

Cheng Yi put the lightning-infused spear into his backpack. He didn't need the spear, but he could sell it at the exchange for money.

The second item was a thick book with a dark blue cover inlaid with seashell and starfish patterns.

The Book of Oaths for the Ocean

Type: Career Succession/Oath

Quality: Purple

Description: A sacred covenant recording oaths of the seas, whose words can only be deciphered by paladins who have sworn to protect the ocean. The book contains the power of the sea, capable of guiding paladins onto the path of the "Oath of the Seas."

Usage Requirements: Paladin class, no oath selected, Charisma attribute ≥ 14

P.S.: Freedom is supreme, the heavens are our faith; change is like flowing water, we explore the unknown ocean. ———Oath of the Ocean

Cheng Yi glanced at it and put it back. He wasn't a paladin, so he couldn't use it. He then listed the book and the Lightning Whisper together on the exchange.

Finally, there was a jet-black crystal.

It's small, only about the size of a thumb, shaped like a drop of frozen seawater, with a flowing sheen on its surface. Holding it in your hand, you can feel a slow, rhythmic pulsation, like a heartbeat, or like the tides.

The Breathing Technique of Watching Over the Abyss

Type: Skill Book/Cultivation Method

Quality: Light Gold

Description: An ancient breathing technique originating from the Endless Abyss, said to have been created by the ancient Watchers to enable their apprentices to survive within it. It does not depend on bloodline or talent, but solely on persistent practice.

Training effects (increase with skill level):

技能等级每提升1级,你可以选择力量、体质、敏捷或感知属性+1(最高不超过20)。达到特定等级(3/6/9)时,你会获得传承技能:「渊底静默」「心渊感应」「守望者之叹」。

P.S.: Breath is the thread between life and death; hold it tight. — Jeremiah, the Watcher of the Deep

Cheng Yi's breath hitched for a moment.

Each level grants 1 point of a selectable attribute. Although you can only choose up to 20 points, it's already incredibly valuable.

For professions below Legendary, the attribute cap is 20, but this training method allows him to push any one of the four attributes to the cap. Furthermore, it includes three inherited skills.

He chose to study.

The crystals shattered, turning into countless tiny black specks of light that seeped into the palm of the hand. Then they sank into the chest cavity, into the lungs, and into the depths of each breath.

His body did not undergo any visible changes, but Cheng Yi could feel the changes in his breathing.

How to adjust your breathing, how to advance to the next stage of breathing techniques...

All sorts of knowledge flooded into my mind.

You have learned: Abyss Watch Breathing Technique (lv1)

Please select the attribute you want to improve: Strength/Constitution/Agility/Perception

Cheng Yi decided to first maximize agility, which is the most important skill for a wanderer!

Your Agility attribute has been increased from 16 to 17.

[The next level advancement requirement for the Abyss Watch Breathing Technique: Deep Dive into the Abyss]

Cheng Yi frowned.

Deep-sea diving?

This breathing technique upgrade requires a specific, ocean-related action.

He sifted through the knowledge flooding his mind. The next stage of the breathing technique required a long, closed dive in the deep sea. Only by adjusting his breathing rhythm under the pressure of the abyss could he break through the current bottleneck. He needed to find his breathing rhythm under the pressure of the deep sea, amidst the suffocating feeling that surged from all directions, a feeling that instilled instinctive fear.

In other words, he would have to find a deep enough sea, dive down, and hold his breath underwater to break through his limits.

Cheng Yi kept this in mind, planning to complete it whenever he encountered the seaside instance in the future.

However, although he had the ability to breathe underwater, Cheng Yi felt that the judgment of breathing techniques could not be cheated in this way.

The "oppression of the abyss" and "fear of suffocation" mentioned in the knowledge would not exist if even breathing were not a problem.

After dealing with all this, Cheng Yi leaned against the headboard and let out a long sigh.

Then, his gaze fell on the story skill tree.

When the task was settled earlier, a small new branch had sprouted near the base of the tree, in addition to the three main branches. It was very short, only the length of a thumb, with three dim icons hanging at its end, each depicting a lighthouse swaying in the wind and rain.

Cheng Yi tapped on the new branch.

Friends of Druids

Type: Story Skills/Nature

Description: In the Howling Lighthouse, you fought alongside Priest Karen, the Father of Oaks, witnessing the power of nature magic and aiding a sea druid in dire straits. Some nature spirits have taken a liking to you.

Effect: You gain a +2 bonus on Charisma checks when interacting with natural creatures (wild animals, plants, elements, etc.). Additionally, you can more easily find edible plants and safe water sources in the wild.

Unlock cost: 1 Story Points

The Fishman Disaster

Type: Story Skills/Monsters

Description: In the depths of the Howling Lighthouse, you slaughtered countless eels, from common warriors to elite calamities and rain summoners. Your name began to become a vague, terrifying symbol in the legends of aquatic humanoids.

Effect: You gain a +2 bonus on attack rolls and a +1 bonus on damage rolls against aquatic humanoid creatures such as murlocs, eels, murlocs, and deep-sea creatures. These creatures also lose a -1 bonus on morale rolls when facing you.

Unlock cost: 2 Story Points

The Thief on the Road to Legend

Type: Story Skill / Legendary Glory

Description: Faced with the unshakeable legendary resistance of the Eelman Calamity, you did not back down. You used the Hand of Spellthief to steal its lesser legendary resistance from that arrogant monster and made it your own. In that instant, you touched the threshold of legend.

Effect: When you make any check related to Dexterity, you gain a +1 Legendary bonus (which is equivalent to a +10 Normal bonus; this bonus stacks on top of all other bonuses and is unaffected by any penalty).

P.S.: A true thief steals things that "shouldn't be touched." —An anonymous thief (sometimes wearing a monocle, sometimes not)

Unlock cost: 3 Story Points

Cheng Yi looked at the story skill that was still shining brightly even in its dim form, and the dazzling "Legendary Radiance" attribute, without the slightest hesitation.

You have unlocked the story skill: The Thief on the Road to Legend.

The icons on the panel lit up, and a color between gold and white, like diluted sunlight, slowly illuminated the thief's figure within the icons.

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