My game is depressing worldwide.
Chapter 2: This design is insane!
Chen Xuan's face darkened: "Get lost!"
I'm teaching you how to play a game, and you're giving me a psychological test?
Zhou Qian scratched his head and asked doubtfully, "But once this thing is made, will anyone play it? I'm afraid it will be cursed to death by players."
"Why worry about so much? Besides your labor fee, there aren't many other costs." Chen Xuan rolled his eyes. "For a checkpoint of this size and quality, 300 yuan per piece, are you in or not?"
"Having wandered for half my life, I have yet to encounter a wise ruler..."
Zhou Qian's family was very poor, and he earned his living expenses through part-time jobs.
Upon hearing that it costs 300 yuan to build a level, I was practically drooling.
"Get lost, get back to your computer and keep busy. If you still don't understand, then play this level I just finished ten times."
"Aww."
Zhou Qian rubbed his hands together, then quickly grabbed a basin to wash up, planning to go straight to bed after finishing his work for the night.
After getting rid of Zhou Qian, Chen Xuan began to conceive of another game.
To put it bluntly, his recreation of "I Wanna" is just a derivative work, or rather, a game map.
Only players who play this map can obtain armor penetration value.
If this mode becomes popular, and players play maps created by others, Chen Xuan won't get any defense penetration points.
To reiterate, as long as "I Wanna" can provide the initial emotional impact, it has already fulfilled its purpose.
To consistently gain armor penetration points, you need a proper game, not just a map.
But Chen Xuan is too poor right now, and he doesn't have many options.
However, some games compensate for their lack of gameplay by using a lot of story content.
This type of game can significantly reduce the pressure of development costs.
and......
The plot's suspense lingers longer, making the interactions even more exciting.
A sensible player knows to find their own way in the game!
The plot-driven defense breach not only deals armor-piercing damage but also inflicts continuous damage.
Chen Xuan thought for a while and listed out the games that could be considered as alternatives.
While everyone was busy here, Zhou Qian wasn't idle either.
He sat down at the computer as soon as he finished washing up, and Chen Xuan had already sent him the completed game levels.
They eagerly began experiencing it.
Because of his hormonal surge at that age, Zhou Qian definitely likes women.
However, due to his family's financial situation, he values making money and his future above all else.
For him, making money from Chen Xuan was a minor matter; the important thing was learning his approach.
This is a very good opportunity.
In Zhou Qian's eyes, Chen Xuan is a professional mentor who is the same age as him, younger, and has a higher potential.
"Let's try it out first, and while we're at it, fix the bugs in this demo level... if there are any," Zhou Qian muttered to himself, opening the game.
The game's graphics are very basic.
The pixel art style makes it difficult to discern the faces and limbs of the small figures.
The other scene materials are so rudimentary, they look like they were just casually drawn with drawing software, highlighting their roughness.
However, it looks quite nostalgic.
The first scene is very simple. The starting point on the far left of the land is very low, and there is a button that serves as a save point. The high place on the far right is clearly the place you want to reach.
Some white triangles would die if touched, and some clouds floated in the sky.
Gone.
"The first tricky spot is on the second floating landmass."
Zhou Qian silently chanted, controlling the little figure to jump over.
The moment they landed, the landmass shifted two squares to the right in a very strange manner.
Snapped!
The little man fell down and died.
An icon of a small person being killed (x1) appeared above.
"Sure enough, I already know where the tricky spots are, unlike the players who get easily frustrated."
Zhou Qian nodded confidently and continued to ponder the purpose of designing the level in this way.
After being revived, continue the challenge.
"The floating land will shift horizontally; just jump a little further away."
As he spoke, Zhou Qian pressed the jump button, and this time he didn't fall to his death.
But......
The spikes on the floating land seemed to know where he was going to jump, and they also shifted horizontally.
Crude sound effects rang out, and shoddy blood effects littered the ground.
Number of deaths x 2
Zhou Qian: ......
"I was careless; I forgot there was more than one pit here."
Keep jumping upwards.
The platform on the right wasn't far; I jumped up in three steps.
However, the moment it landed, sharp spikes suddenly sprouted from the ground.
Number of deaths x 3
"Damn it! This isn't the destination at all." Zhou Qian gritted his teeth, somewhat unconvinced. "You need to go to the button directly above the starting point; that's where the mechanism to pass the level is."
continue!
After dodging another pit, he jumped forward again.
Unexpectedly, an apple was hidden in the clouds!
The moment the little man touched it, he died again.
Zhou Qian's lips twitched slightly.
I was careless...
The map may be small, but Chen Xuan had set up too many traps.
He thought the design had some tricky elements, but after washing his face, he was completely confused and didn't know what other tricky elements the final version had.
After his seventh death.
Zhou Qian finally managed to get the character to the pass button and breathed a sigh of relief.
"That's right, that's why we're going to the high platform."
Turn around and leap confidently.
But the next second, the apple that had died when he touched it earlier actually fell down this time! It hit him on the head!
Number of deaths x 8
Zhou Qian's lips twitched slightly.
Damn it, are you sick in the head?!
In normal gameplay, even if there's a brief return journey after a period of hardship, the path is mostly smooth sailing.
This is what the level design teacher said: you need to create emotional fluctuations for the player.
No way, Chen Xuan, you're really not giving the players a moment's rest?!
continue!
What he didn't notice was...
At this moment, Chen Xuan turned around and glanced back.
[Zhou Qian's defense penetration value detected +1]
Good, have a good experience.
Try to save up enough defense-breaking points for 20 pulls tonight!
Then I went back to work.
Zhou Qian returned to the key button, but instead of taking any immediate action, he paused for a few seconds to think.
After pressing the button, there are two paths to reach the platform and proceed to the next area.
Jump back from the floating landmass in the sky.
Alternatively, you can jump back to the starting point from the floating land and then climb up again along the familiar path.
Of course, the answer is... the second option.
Just kidding, jumping around in the sky is too dangerous!
Moreover, the apple was falling so fast that it was extremely difficult to dodge.
"But Brother Xuan, haven't you forgotten something?" Zhou Qian jumped down triumphantly. "I can jump down and walk down directly below without falling damage, but you can't exactly... at the starting point."
The thought hadn't even finished processing.
At the starting point, sharp spikes grew straight up on the ground, leaving not a single place to step!
Number of deaths x 9
Okay, okay!
Hajixuan, you bastard, you actually foresaw this?!
Zhou Qian sat up straight.
This time, we went back the way we came from the button.
He nimbly dodged the falling apple, but before he could even feel smug, he was already dodging it.
The apple paused briefly in the air, then flew back up!
Number of deaths x 10
He died a total of ten times.
We haven't even made it past the first area!
Zhou Qian blushed slightly and couldn't help but exclaim, "Is this design idiotic?! Is someone crazy?!"
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