My game is depressing worldwide.
Chapter 116 Our Games: Healthy, Sunny, and Positive
Chapter 116 Our Games: Healthy, Sunny, and Positive
10:30 a.m.
Downstairs at the Yanxin Building.
"Hello, I'm Yu Xiaoming, Mr. Chen's secretary. Just call me Xiao Yu."
"Hello, I am Wang Yuhan, a reporter from China Games Report."
After shaking hands briefly, the two stepped onto the elevator.
Wang Yuhan sized up Yu Xiaoming and couldn't help but ask, "I've heard that the average age of your company's employees is only around 25?"
"That's right. There were a lot of recent graduates. The initial group was only in their early 20s. The oldest student at the time, Senior Shen Qingtu, was not even 30."
As the elevator steadily ascended, Wang Yuhan remarked, "No wonder such a young studio could create a game with such a unique feel as Dark Souls."
Upon hearing this, Yu Xiaoming's expression stiffened, and he looked slightly awkward.
Knowing that the person in front of him was a reporter, and fearing that saying too much would lead to a mistake, he simply kept quiet.
Since this is a written report, we didn't bring a cameraman today, only an intern responsible for recording.
Upon arriving at the studio, I waited for a short while before meeting the person in charge of the day.
"Mr. Chen Xuan, hello, thank you for accepting this interview with China Games Report. I am reporter Wang Yuhan, and this is Xiao Li."
"Greetings, you two." Chen Xuan nodded politely, inwardly cursing.
I don't really want to accept this interview.
is that useful?
They were forced to operate.
After a few pleasantries, Wang Yuhan quickly got to the point.
"Mr. Chen Xuan, Dark Souls is your company's first AAA game, which garnered considerable attention at the WGA and its release excited players both domestically and internationally. However, after its release, the game sparked some controversy in the game store and player communities."
Many players have stated that the stats of bosses, elite monsters, and many regular monsters are ridiculously high. What's your opinion? Is it because the game's guidance is inadequate, causing players to overlook some useful strategy tips?
If it's just the first question, then it's a question.
But the second question is actually the answer.
The above is through air.
As long as you answer the second question, the content will proceed in the predetermined direction.
the other side.
Chen Xuan thought to himself.
coming!
That's exactly the line of thinking I was going to follow. Luckily, I had prepared in advance.
Chen Xuan nodded: "Indeed, such remarks have appeared recently, and I would like to offer some explanation."
"Speaking."
"There are indeed some issues with the game's numerical values. This was something I specifically requested to be added so that bosses or elites could kill players in a single combo."
The intern in charge of taking notes was writing furiously, but after typing a few words in the notebook, he suddenly felt something was wrong and looked up blankly.
Wang Yuhan choked for a moment.
He silently reflected on his actions.
It was my fault.
Chen Xuan is only a senior in college, not one of those seasoned veterans who have seen it all. This seems to be his first time being interviewed by the media.
It's perfectly normal not to understand the hint.
So she thought for a moment and put it another way: "Therefore, the numbers are one aspect of the difficulty. To overcome the dual difficulties of the mechanics and the numbers, players need to pay more attention and collect more information to find the clues carefully left by the development team in order to defeat those powerful monsters."
Now you understand, right?
The answer has already been given to you; you just need to repeat it.
Then he gave the intern, Xiao Li, a meaningful look, signaling to prepare to take notes.
To everyone's surprise, Chen Xuan's words were astonishing.
"No, I just think that higher stats make it easier to kill players, and not every boss has corresponding tricks; you have to rely on the player's raw skill to get through. That's when the advantage of high stats comes in."
Wang Yuhan:
No, no.
That's not the plan!
You should admit that there was a problem with the guidance, which prevented players from noticing your clever little trick!
You need to give the players a way out, right?
What's the difference between saying that and just saying they're bad at cooking?
Players are strange creatures who, no matter how many times they try to shift the blame, will never admit that they're bad at the game!
That's why fighting games, these purely 1v1 competitive games that test raw skill, have declined!
Intern Xiao Li was at a loss again. Should she write this down? How should she write it down?
Chen Xuan glanced at him and said seriously, "Please record the facts accurately! This is a basic professional quality of a journalist!"
You're actually lecturing me now?
Wang Yuhan's lips twitched. Never mind, let's skip this question.
So, changing the subject smoothly, and with a hint of teasing, he asked in return, "Mr. Chen Xuan is really humorous. A producer as humorous as you often has a very distinct personal style in his works. In your games, these are the designs that can easily provoke the emotions of players."
However, many players in Dark Souls prefer to call these designs "malicious." Mr. Chen Xuan, you didn't design them intentionally, did you? I see some elements of homage in some of these designs.
Originally, Wang Yuhan only intended to make a joke and wait for Chen Xuan to back down gracefully, then let Chen Xuan express his apology in a humorous way and admit that he had gone too far.
However, after the first question set the stage, I became a little scared.
Just give me the answer directly, and I'll just read it aloud!
Even an idiot would know what to do, right?
Amidst the expectant gazes, Chen Xuan nodded solemnly and said, "No, these malicious attempts contain no elements of homage; they are specifically designed to disgust people. Please do not overinterpret them!"
Snapped!
Intern reporter Xiao Li couldn't help but slap his forehead.
Wang Yuhan's eyes widened in surprise.
My Mr. Chen?!
Do you want to hear what you're saying?
Is this something we can admit?!
Even if that's what you think, you can't admit it like that!
It's fine that you've admitted it, but how am I supposed to write this interview?
Title: Genius Producer Chen Xuanyi: Do I Make Games Just to Annoy Players?
We're not some third-rate gaming media outlet that primarily sells hatred, are we?
No, no.
I am a professional journalist, and I must learn to produce perfect reports in a way that avoids controversy.
Commonly known as muddying.
"That's a surprising answer. It reminds me of Halloween in the West and the quirky jokes that game developers like to throw into their games."
perfect!
Wang Yuhan was very satisfied with her ability to smooth things over.
She blurred the lines between "malice" and "bad taste".
All genius producers do this, it's just that Chen Xuan went a little overboard.
To his surprise, Chen Xuan replied as if he didn't appreciate the compliment: "It's malice, not bad taste. These two concepts are completely different. For example, in Dark Souls, the designs that make players die are simply malicious, while things like cesspools are bad taste."
Who am I? Where am I? Who am I interviewing?
For a moment, Wang Yuhan felt disoriented, wondering if she was living in a dream.
"Sister Wang..." the intern, Xiao Li, asked timidly.
"Record it as it is." Wang Yuhan gritted her teeth.
Chaos! Utter chaos!
Nothing went according to plan!
She wanted to say, "I'm tired, let's just destroy it."
There was no other way; this was a task assigned by superiors.
It must be completed!
Next is the third task.
Wang Yuhan took a deep breath and put on a professional smile: "It's indeed a design with a very strong personal style... And it's precisely because of this that the plot design of Dark Souls..."
"7
and many more!
We didn't wait for the other party to answer the question anymore.
We need to come to a conclusion and help him answer!
Then, changing the subject, Wang Yuhan continued, "...Dark Souls' plot design adopts a very bold and unconventional fragmented narrative style, condensing a vast world view and wonderful story into the descriptions of each item, just like a treasure waiting for players to discover."
Go along with it.
Quick! Just do as I say!
Wang Yuhan roared inwardly.
Unfortunately, Chen Xuan shook his head and said, "No, I did this just to make it incomprehensible to the players."
Whatever, do whatever you want.
I accept being criticized.
Wang Yuhan was on the verge of tears, having never conducted such a torturous interview before.
"Just as a plot needs the right hooks to connect the dots, the official walkthrough for Dark Souls, as an alternative action game, must already be in the works, right?"
With such a wealth of content, you've blocked the video content and only kept the live stream. This shows how much effort you've put into protecting the players' gaming experience and ensuring that every surprise is discovered by them personally.
Oh.
No need to answer, I know what you're going to say.
Wang Yuhan sneered inwardly.
As expected, Chen Xuan shook his head and said, "Actually, I banned all the videos online just so that players wouldn't be able to find guides and would suffer in the game for a while longer. As for keeping the live streams, it's purely to attract players to buy the game and suffer in it."
give up.
Destroy it.
Wang Yuhan rubbed her temples somewhat unceremoniously: "So, you're not suggesting that designing such an intelligent fire-resistant female character was purely to comfort the players while they continue to suffer, are you?"
Chen Xuan was shocked.
Wow, you've learned to answer first, huh?
"That's right, that's how it is," Chen Xuan replied with a smile. "After all, our games have always been healthy, positive, and uplifting."
Where is health?
Where is the sunshine?
Where is the positive and uplifting spirit?!
"Finally, we've always known that the Asylum Studio is famous for its prolific output. Do you have any direction for your new work?" Wang Yuhan asked weakly, her voice trembling with exhaustion.
"Of course, it's a cooperative PVE game where you can hunt ancient dragons and mythical beasts in a realistic environment and experience thrilling monster hunter adventures," Chen Xuan said meaningfully.
"Okay...okay, thank you Mr. Chen Xuan for taking the time to be interviewed despite your busy schedule."
"9
Wang Yuhan was on the verge of tears.
It's easy to foresee how these contents will be used to teach people a lesson once they're taken back.
There's no way the editor-in-chief would approve this kind of content!
With a death wish, Wang Yuhan embarked on her journey back to the company.
4:30 PM.
When Wang Yuhan nervously arrived at the editor-in-chief's office with the completed manuscript in hand.
She didn't make any changes to the specific content; she basically wrote down exactly what Chen Xuan said.
At most, it was just some minor polishing of the words and phrases.
After a period of silence.
The editor-in-chief carefully read every word above, then frowned and pondered for a long time.
However, the expected storm of criticism did not materialize.
Instead, he clicked his tongue in amazement and said, "They say you need strong medicine for a serious illness, and this medicine is really strong enough. But if we want to turn around Dark Souls' reputation, it seems like this is the only way, right?"
"ah?"
After a two-second pause, Wang Yuhan didn't immediately understand what the editor-in-chief meant.
Is there something wrong with my understanding of the gaming industry?
"I've approved this draft. I hope your idea will be recognized by the players and successfully turn the tide."
'
..ah?!"
Creativity?
Me?
A
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