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Chapter 111 Chen Xuan's Plans Backfired?

Chapter 111 Chen Xuan's Plans Backfired?

Lincheng, Yanxin Building.

"Achoo, achoo, achoo..." Zhou Qian sneezed several times, rubbing his nose. "I don't have rhinitis either, what's going on? I've been sneezing ever since the game was released?"

"Of course, it's the players who are cursing you," Yu Xiaoming said with a smile. "Sun Zhirui is a beloved and beautiful girl, Xuan'er is a genius designer, and Shen Qingtu isn't responsible for the design aspect. Who else would they curse if not you?"

"You Fire Keeper, you think you can bully me just because you have fans?"

"Say that again?! Do you believe I'll beat you up?!"

Seeing that the two seniors, who hadn't even graduated yet, were about to elbow each other, Shen Qingtu shouted, "Alright! What are you doing making a scene at a time like this? Hurry up and think of a solution."

The two immediately fell silent, looking timid.

The situation is... extremely critical.

By this time, it was nearly noon.

Feedback from the first batch of players who entered the game is already available.

Positive review rate: 56%.

mixed reviews.

That's not even the scariest part.

The most terrifying thing is the refund rate!

A whopping 12%!

This is a very dangerous sign.

If the refund rate exceeds 15%, the platform will intervene for review.

If serious or malicious violations are identified, the game will be forcibly removed from the platform and the refunds to the game developer will be frozen.

If the percentage of users exceeds 25%, the game may even be forced to be removed from the platform.

Today is a workday, and many players who pre-ordered the game haven't logged in to play yet.

They only play games at night.

The situation might get even worse then.

Moreover, the player community is filled with criticism.

Shen Qingtu slammed her phone down in front of Yu Xiaoming and said in a deep voice, "Look at this, there are almost no positive reviews. You're his secretary and also in charge of operations, do you have any ideas?"

[Are you crazy? Making it so difficult?!]

[You said Gundyr was a late-game boss, but you put him at the very beginning? And he's even stronger?]

[No doubt about it, the Asylum Studio has become arrogant, even banning game videos, and you can't even find a walkthrough.]

[Difficulty aside, there's nothing wrong with it. But I can't let go of it!!]

[It's a disaster, a complete disaster. But this is only Chen Xuan's first AAA game, so he should stay humble and not mess things up again.]

I won't refund it; consider it a donation.

Yu Xiaoming looked somewhat embarrassed, but became much more serious after seeing the contents above.

One post, in particular, received over 400 replies in just two hours.

I clicked in and took a look.

[Title: I've already completed Dark Souls with a trainer, here are my thoughts. Author: Starry Night's Promise, Number One on Earth]

1. The game is short; if you don't mind getting stuck, you can finish the main story in a little over two hours. 2. The plot is mediocre; it's unclear what it's about, and everyone seems speechless—it's terrible. 3. It's supposed to be an action game, but it's far from a standard action game, and it's far inferior to Hongtu Studio's *War Souls 3*. They should learn from their combat designers how to design the action system. 4. My final score is 5 out of 10. By the way, *War Souls 3* has a score of 9.5. 5. The official refund period for *Dark Souls* is 3 hours, longer than the usual 2 hours. The official team probably wants you to stop playing. 6. I really can't believe they banned game videos; why would they do something so brainless?

7. Chen Xuan, this so-called genius producer, is nothing special. His first AAA game was a complete mess, and he fell from grace.

The replies below were also full of all sorts of strange and bizarre things.

[1st Floor - I'm Kiana's Dog: There are definitely problems, it's too difficult, but apart from the difficulty, I can't find any other problems. I've arrived at Firelink Shrine, Fire Keeper is great, I'm watching her dance.]

[2nd Floor—She said wearing it doesn't count as giving it: Right, right, right, if you're bad at it, go play Starry Night, no problem. What are you yelling about, you noob? Didn't you experience the Famicom era?]

[3rd Floor - Super Expert 123: Terrible review. It's both difficult and boring. How can anyone like this garbage game?]

[4th Floor — Don't Call Me a Little Devil: Do you even understand games, you noob?! The action system design of "War Souls 3" lacks any innovation under the interference of Hongtu's higher-ups; it's just a mediocre work. Does it deserve such a high score? A wild boar can't eat fine chaff, ptooey, you noob.]

Yu Xiaoming:

I glanced up at Sun Zhirui, who was typing away at her desk. She was pursing her lips, surfing the internet intensely, occasionally opening posts and typing away.

Who exactly is this "Don't call me a little devil" on the 4th floor?

That's so hard to guess.

"If this continues, our first AAA game will really be a disaster." Shen Qingtu's eyes were full of worry. "Sigh, I should have strongly insisted on lowering the difficulty... I actually fantasized that players might like a challenge."

Zhou Qian, who had been laughing and joking, stopped and asked, "What's Xuan'er been up to lately? He's been disappearing without a trace again."

.

"We've been in contact with some of the top animal capture studios in China, but I don't know what their plans are," Yu Xiaoming said with a wry smile. "And then there's watching Animal World."

These words left everyone present speechless.

Animal World?

"Anything else?"

"Furthermore, we discussed some technical details about animal motion capture with those motion capture studios, and studied how to build ecosystems in games."

Where are these places?

Dark Souls has only been released for less than two hours, and its reputation has already collapsed.

How can this boss be so indifferent?

Just then, footsteps came from the direction of the elevator building.

As Chen Xuan walked in, he paused in his tracks, facing the stares of the crowd.

"Why are you all staring at me? Is something wrong?"

"Boss, Dark Souls' reputation... doesn't seem to be very good." Sun Zhirui looked down so low she couldn't see her toes. "I think I messed up."

"What does it have to do with you? This is normal. After a while, players will naturally say it's really good." Chen Xuan said indifferently.

"So, boss, I heard you've been looking into motion capture studios lately?" Sun Zhirui asked hesitantly. "Aren't you going to abandon Dark Souls and switch to other types of games?"

"The new project is indeed in the early stages of preparation, but that doesn't mean I'm abandoning Dark Souls; it just means there won't be a sequel coming out immediately."

I haven't earned enough defense penetration points yet.

How can we give up?

We can't stop until we've driven players to masochism.

Once you've made players feel pleasure from torturing them, it's time to stop.

Thinking of this, Chen Xuan glanced at the system panel.

Ok.

The situation is stable and improving!

The player base is huge.

Difficulty is relative, not absolute.

Even in the most difficult games, there will always be skilled players who figure out ways to skip the lessons.

Although Chen Xuan couldn't possibly prevent the game videos from circulating across the entire internet.

But this is enough.

In the past, except for a few players, most people's defense penetration value increased little by little.

Today, it's been increasing by a dozen points.

Everything is going very well!

Chen Xuan was initially a little worried.

Will players quickly adapt to this level of difficulty and become the type of player who feels uncomfortable if they don't endure hardship for a day?

Well, it seems unlikely now.

It's incredibly stable.

Sun Zhirui breathed a sigh of relief; she had finally heard some good news.

However, her curiosity was piqued again.

"Boss, what's the new project...? Can you give me a hint?"

"Sure, you guys remember the best co-op game at last year's WGA, right?"

"Antarctica Adventure? So, our new game is a co-op adventure game? Are we going to jump on the bandwagon?"

'

Antarctica Adventure was a two-player cooperative game that was all the rage last year.

The game tells the story of an Antarctic explorer who has lost contact with his crew and embarks on a survival adventure with his beloved dog.

It requires two players to cooperate, one playing as an adventurer and the other as a dog.

Some places can only be controlled by adventurers, while others can only be squeezed into by dogs.

It shows great sincerity and the quality is good.

Last year, they sold approximately 1300 million units, making a fortune.

In terms of game genre, it is similar to the previous game "Two People Go Together".

In the second half of the year, Outlast: Trials further fueled the trend, making the concept of multiplayer cooperative adventure popular.

The two hit games also spurred many companies to launch multiplayer cooperative games.

Some are done in pairs, some in triplets, and some in groups.

The types are even more varied.

One thing is certain: players will be forced or semi-forced to team up.

Whether it's a level-based adventure or a cooperative PVE experience.

"It's a multiplayer cooperative game, but it's a bit different from what you're thinking. It's not just following the trend. I plan to call it... a cooperative combat game." Chen Xuan introduced a new concept. "Imagine players working together, whether in the desert, rainforest, ice field, or mountains, gathering intelligence, collecting resources, and making traps, then hunting down all sorts of dragons and beasts, collecting materials from their bodies, and crafting all sorts of equipment and weapons."

A hunter who hunts monsters...?

It seems quite interesting.

At least Sun Zhirui's eyes were shining again.

Shen Qingtu breathed a sigh of relief: "At least, cooperative adventure games won't be boycotted by players because they're too difficult."

"Hmm... but it's still a bit more difficult than 'Eight Below'."

Those who acted quickly have already released copycat works recently.

Riding the wave of popularity of "Eight Below", these hastily produced and released shoddy works that followed the trend were even welcomed and sold very well.

It's clear that players are at the peak of their anticipation for this type of game.

It can be said that anything labeled "cooperation" will naturally attract a lot of attention.

Chen Baipiao naturally couldn't let go of this wave of popularity, nor could he let go of the defense-breaking value.

Therefore, it's slightly misleading.

This leads players to believe that it is also a multiplayer cooperative adventure game, similar to the "Antarctica Adventure" type.

That shouldn't be too much, right?

Shouldn't this be considered false advertising?

Hmm, it shouldn't count.

How can you say something about gamers is fake?

"But Mr. Chen... Dark Souls' reputation is really bad right now. Are we really just going to do nothing?"

"No need!" Chen Xuan said decisively, "Great scholars will be there to debate the classics for me then."

but.....

Don't argue too early.

Depending on the system's evolution, it will eventually be able to generate games based on defense penetration values.

Is that the armor penetration value?

That's money, even more useful than money.

It's best to wait a few months until you've accumulated enough defense penetration points before making a move.

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