The Fourth Calamity: Starting with Dungeon Slimes

Chapter 173 New Version Update Complete

Chapter 173 New Version Update Complete

This update undoubtedly gave many players a chance to enter the game.

Of course, aside from the number of players, the most crucial factor is the attributes of the new slime type that has been added in this update.

Slime & Dungeons 0L Version 1.4 "Slime Descent | Update Announcement Maintenance Time: 24 hours 1. New Race Evolution - "Mirror Slime" is now available!

Unlock the race's growth cap (current level cap: 70).

The panel properties are as follows:

【Race: Mirror Slime (Five-Stage Evolution) - Pata】

[Faction: Chaotic Evil]

[Level: LV1 (Racial level cap 60)]

[Vitality: 10000]

[Magic value: 4000]

Attack: 310, Defense: 120, Agility: 60, Spirit: 90

【种族技能(史莱姆):凝胶身躯LV1—分裂再生LV1—伤害吸收LV1—超强癒合LV1—召唤眷族LV1(专属)—深渊腐蚀LV1—暗影屏障LV1—魔法全属性抗性LV1—元素形态LV1—镜像分身LV1】

2. Epic skill innovation: New skill added - Mirror Image 3. Main quest fourth stage: Conquer the dungeon!

Mission Description: After developing in the dungeon for so long, the slime race has finally decided to conquer the dungeon and bring the entire dungeon under their control.

Only in this way can it serve as the foundation for future steps into the surface world. Of course, it is not easy to occupy this dungeon, because the entire dungeon is currently controlled by the powerful Dark Elf and Nightmare races, who naturally will not allow such a thing to happen.

Therefore, war is inevitable, but the unique environment of the dungeon makes it absolutely impossible for these two races to enter on a large scale.

Therefore, as long as they guard their entrance, this dungeon can officially become the territory of the slimes.

Players are urged to prepare for the upcoming war.

Task Reward: 1000 Magic Coins, all participating players on the server will receive this reward.

2. Since the game's launch, we have received a lot of attention and love from our players. Many of our followers have been waiting for a long time.

After a period of operation and various stress tests on the server, our server has withstood the test.

To better test the system, we've decided to open up 2000 slots for players this time.

The slots will be randomly selected from players who have filled out the closed beta application form. (Note: Filling out the closed beta application form completely will greatly increase your chances of being selected, so please fill it out carefully.)

Feature upgrade:

Balance adjustments and content updates: Summoning unit iteration: Ghost Slime (old form) is permanently retired, and players will see it in a brand new form upon logging in!

NPC interaction extension.

Some bugs have been fixed.

Server Maintenance Notice: This update will restart the server. Please log out of the game beforehand. All players will receive a compensation package after maintenance.

[Magic Coins x5]

The Slime & Dungeons Online Operations Team!

"The slimes have arrived, and the abyss calls for new conquerors!"

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The release of this official announcement has players eager to try it out.

"I knew it! We're definitely going to take over the entire dungeon. After all, this is our base. How can we let other races operate here?"

Wow, this is awesome!

"It's like the game is going to be all war from now on. After they take over the dungeon, those two races will definitely not let it go. I estimate we'll have to fight again."

"It seems that's true. In short, we'll be busy then. With so many new players joining now, it's hard to imagine what the future battles will be like."

"There's no need to even think about it. We'll definitely crush them. You know, we were able to overpower them with just a few hundred people before. Now we have over 2000 people. Honestly, they don't stand a chance against us."

"Putting everything else aside, even if it's impossible for everyone to be online at the same time, at the worst possible situation, we should be able to maintain at least 1800 people online."

"With so many people combined, holy crap, those other squads would be blown to bits by us."

Players immediately began discussing this matter extensively.

You have to understand what kind of life they lived in the past. To put it bluntly, they were the ones who won against overwhelming odds. But winning against overwhelming odds came at a price and was not so easy to achieve. Even so, they could still defeat their enemies so badly that they couldn't find their way out.

Dark Elf and Nightmare squads typically consist of only one or two thousand people.

What does this mean? It means that they can now overwhelm the enemy in numbers. Before, when they were outnumbered, they could still fight. Now that they have the numbers, how can the enemy possibly fight them?

It's no exaggeration to say that from now on, the roles of offense and defense have reversed.

Putting everything else aside, just considering the sheer number of people on both sides when the battle starts, they already have the upper hand. Not to mention the various weapons they have, and most importantly, their levels have also increased. This is the most crucial point. With their race improved and their levels increased, they can also utilize their skills and other abilities, making their combat power far greater than before.

"Let me give you a breakdown, without going too far afield, just focusing on the talent skills we currently possess."

"First of all, there's this clone. I don't need to elaborate on its abilities, right? Especially this Mirror Slime, which can create a 1:1 clone of the original. This clone essentially inherits our combat power. Although its intelligence is definitely not as good as ours, if we release all the clones, our total number can reach 3600."

"If everyone is online, then that number can increase by several hundred more, which means we can completely overwhelm them in numbers and strength. How can they possibly fight back? It shouldn't be difficult for them to take over the entire dungeon. The only difficulty is that after we've captured all the spots, I'm curious, how should we fight them when they enter the dungeon from the first floor?"

"According to the intelligence we currently have, the reason they can't send out many troops is because they enter the dungeon from the 50th floor through the teleportation array; but if they come in from the first floor, the situation will be completely different."

The reason they didn't come in from the first floor was because the journey was too far, and that's the key point.

Clearly, what this player is talking about is the biggest problem right now, but it's not an overly complicated one, and it's not as difficult to solve as you might imagine.

"To be honest, if I had to say, this matter is actually very easy to solve. We don't need to think too much about it; we just need to consider one question."

"How big is the entrance on the first floor? We'll build up the defenses there. Of course, we can set up more defenses on the first floor, layer by layer as a buffer. Also, we can build the teleportation array on the first floor, so that we can immediately provide support after we respawn."

"In that case, as long as our defensive fortifications are strong enough, we have absolutely no need to worry about them actually breaking through us."

"Moreover, once we reach the first floor, we have more options. When they launch an attack, can we send troops out? It's not difficult for us to do that. Why should they be able to come in while we can't go out? When we go out and wreak havoc, they won't have an easy time either."

"We definitely need to make use of the geographical advantage of the dungeon entrance. As long as we do, it will be safe for us to defend this dungeon."

"Furthermore, I doubt they'll dare to waste too much time fighting us here. To put it bluntly, if you waste too much time fighting us here, then we might just go out and wipe you out once you're almost exhausted."

"So I estimate that in the early stages of the war, we will be under a lot of pressure, but in the later stages, they will basically not dare to cause us any trouble, and then we can slowly expand outwards."

"Although expanding outwards is very risky, things have come to this point, and the worst outcome is simply to continue defending the dungeon."

At this moment, everyone was chatting amongst themselves.

They quickly finalized their operational plan and discussed how to address various issues.

And so, the update was quickly completed while the players waited.

Similar to the previous situation, new players and veteran players entered the game at almost the same time, and this time the scale was unprecedentedly large.

Ignoring the various procedures for new players, veteran players went straight back to their posts, since they still had a lot to do before logging off.

First and foremost is the war zone. Although there is no war yet, this area must be guarded, and resource extraction in this area is still ongoing.

However, with the addition of new players, the pressure on the veteran players is significantly less than before.

The first issue is manpower. In the past, it would have been very costly to ask a player for help, but now it's different. We're short of everything except people, so we're hiring for many positions.

And most importantly, many new players don't want to spend money, so they are willing to accept this low-cost job.

As a result, the price of employment was driven down instantly.

Just as the players' development speed increased once again due to the addition of manpower, the situation was somewhat unfavorable for the Succubus and Nightmare factions.

Their repeated defeats forced them to take the group of slimes in the dungeon seriously.

"So can someone tell me what's going on? Why was our army defeated by such a weak bunch of slimes? Does that make sense?"

Of all their forces in the dungeon, one is still holding on, while the others have basically all been wiped out.

This is what frustrates them the most, especially since the elite teams they sent out were wiped out by surprise attacks before they even officially engaged the enemy.

This forced them to reassess the strength of that group of slimes, as their combat power was far too great compared to other ordinary slimes.

"Not only is their level very high, but according to the intelligence we currently have, their level is at least 60."

class."

"And most importantly, their intelligence is no less than ours. It's strange that intelligent slimes shouldn't exist. Why are so many suddenly appearing? And most importantly, they have their own unique weapon system."

"These weapons differ from the traditional weapons we manufacture. The most crucial factors are their immense power and, most importantly, their relative simplicity in production and the relatively low resource consumption required. This is why they are able to mass-produce these weapons. They are also useful to us, so acquiring their weapon-forging methods would be beneficial to us."

"That's true. Some samples of these weapons were brought back, and I've studied them. We don't fully understand many of the underlying principles, but what's certain is that if we can put these weapons to good use, we'll have a significant advantage in wars against other races."

"But the question is, how do we defeat them now?"

The biggest problem now is that this group of slimes is not easy to deal with. First of all, there is the geographical environment. The dungeon makes it impossible for them to send a large number of troops there. Moreover, this group of slimes is not low-level, which will cause another problem. If they send out elite combat forces, they are likely to be wiped out by the group of slimes.

Indeed, high-level elite combat power has an absolute crushing advantage when dealing with these low-level enemies. However, the problem is that if you are focused on, no matter how high your level is, you will still be in trouble. If your enemy is a low-level race of level 30 or 40, then everything is fine and you are not afraid of being focused on. But the opponent's level is at least level 60.

Even if you send a legendary-level expert of level 80 or above, there is still a risk of them dying if they are targeted by a concentrated attack.

They also obtained intelligence about the succubus race. One of the reasons the succubi wanted to go to the dungeon was that one of their level 80+ powerhouses had perished there, likely dropping some important items. It was for this reason that the succubi sent troops over.

Since the succubus clan's powerful warriors have fallen over there, their situation here is probably not much better. Similarly, any high-level warriors they send out could be instantly killed by concentrated fire.

That's the biggest problem. Of course, they could send more powerful people over, but that would be very risky. Sending more powerful people would indeed make it easier to deal with that group of slimes.

But who can guarantee that some of these powerful individuals won't perish?

If a significant number of them fall, it will be a huge blow to the future development of their race, because without strong protectors, subsequent wars will be very disadvantageous for them.

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