The Fourth Calamity: Starting with Dungeon Slimes
Chapter 138 Preparing to Develop a New Map
Chapter 138 Preparing to Develop a New Map
In the end, Jiang Chen couldn't resist the temptation and chose to open up.
There's no way around it, it's just too tempting. With so many resources, who could resist?
With that in mind, Jiang Chen immediately made the arrangements.
Of course, he also has a comprehensive plan for this opening.
Since this is a tentative opening, we can't let all the players rush in at once.
Moreover, it's impossible to collect all the resources from these layers at once.
Therefore, Jiang Chen's plan was very simple.
At the entrance between floors 56 and 55, a defensive zone was constructed.
Make sure there are at least 100 players stationed here.
This area serves as a buffer zone; if the other side really has any ulterior motives, they will definitely pass through here.
If a defensive zone is built here, players will be able to counterattack immediately.
Furthermore, being able to obtain general intelligence facilitates subsequent planning and tactical arrangements for players.
Furthermore, even if they really have some kind of conspiracy or trickery, and want to take advantage of our development to suddenly sabotage us, they still have to go through this place. Therefore, any plan to sabotage us can basically be declared a failure.
Jiang Chen's plan is to hold the exit on the 56th floor, and then develop the 56th and 57th floors.
In this case, under normal circumstances, there shouldn't be any major problems.
Even if something happens on the 56th floor, the 57th floor still has time to react and can evacuate or make preparations in advance.
Therefore, after careful consideration, Jiang Chen finalized the subsequent plan.
On Lilith's side...
Lying in the villa, Lilith held a flyer in her hand.
The document details Jiang Chen's development plan for this project.
"Which Pata actually wants to develop two layers at the same time?"
Lilith was also somewhat surprised upon seeing the contents.
The Lilith of today is no longer the succubus who knew nothing.
After spending time with these Pata, Lilith has gained a clearer understanding of many things.
"Firstly, regarding manpower, if we were to use 100 Pata to guard the entrance on the 56th floor, then the maximum number of Pata available for development on each floor would be around 100."
"With so little, the development speed will definitely be very slow."
"But Jiang Chen still chose to do it this way, which clearly means that this time he wanted to prioritize collecting high-value resources."
"That's probably how it is, no doubt about it."
"But with so many resources on these two floors, choosing only the high-value resources feels like a waste."
"It can only be said that there are still too few Pata."
"If we could have several thousand or tens of thousands of them, even developing resources on two levels simultaneously would be very fast."
Lilith analyzed it this way.
She then put the flyer aside with satisfaction.
"Hmph, I'm getting better and better."
"If I continue to study hard for a while, I believe I will become a very good leader in the future."
"When I return to the Succubus Clan and regain power, the Succubus Clan will respect me from now on."
It's clear that players have been making plenty of promises about Lilith lately.
While thinking about Lilith, another thing came to mind.
"That stupid dragon has borrowed a lot of money from me these past two days."
"I suppose he lost pretty badly. Hmph, with this debt settled, it'll be much easier for him to do things for me in the future."
The more Lilith thought about it, the more satisfied she became.
After all, being able to summon a giant dragon for help would be of great benefit to oneself.
Of course, besides that, Lilith also considered another simp dragon.
"On the surface, it may seem like I can just get a dragon to help me, but actually... hmph..."
"6
The more Lilith thought about it, the smuger she became.
She could already imagine the expression on her stepsister's face when she returned to the succubus race with two giant dragons by her side.
"She'll definitely regret going against me then!"
Just as Lilith was still happily thinking about it.
On the players' side.
By this time, quite a few players had gathered together to discuss this matter.
"Brothers, this is the situation right now."
"Good news, the NPCs have opened up a new map. Bad news, someone has to guard the exit on the 56th floor every day, which means we have to think about shift changes."
"The number of people needed is not large, so this is not difficult to solve. All we need are player teams that are willing to participate in the exploration, with each team sending one or two people every day."
"That's not a problem."
"But where should we begin when it comes to clearing land?"
"We don't know anything about the resource distribution in the two new maps that have been released so far."
"We don't really know what kind of monsters are inside. We need to figure out the situation first."
"There's no need to worry about that. I heard that some people are already working on this. Several players have gone there specifically to explore the map, and they're probably planning to gather the information and sell it to us."
"Information about selling maps?"
"Yes, surveying the general map and resource distribution isn't the problem in itself. The real challenge is how to perfectly categorize these resources and develop a comprehensive mining plan."
"Which resources are valuable, which resources are worthless, and what resources have high value—if you don't play for long, you definitely won't know."
"These are things that veteran players usually know. Buying information from them is like taking a shortcut for players like us who haven't been in the game for long."
"If they really find a good place, wouldn't they develop it themselves?"
One player asked the question that had been nagging at him.
"This possibility is extremely low."
"First of all, this development is divided into regions, meaning that each registered team can be responsible for a region."
"These players who are responsible for developing the map are mostly solo players, and there aren't many of them, so it's very difficult for them to develop it under these circumstances."
"And judging from the situation, those players seem to be preparing to enter the intelligence industry. As everyone should know, to enter this industry, you first need to have a good reputation. If you secretly do things because you have good resources, who will trust you in the future?"
"So in the early stages, they should auction off these resources in a relatively fair manner. I've also inquired about these players, and many of them are lone wolves who occasionally participate in group activities, but most of the time they are busy on their own."
While everyone was still discussing this matter, the player who had opened the map had already arrived at their destination.
The 56th and 57th floors are also very large.
It would take quite a while to explore the entire area, but fortunately, the players responsible for exploring the map are very experienced.
First, they each divided up the areas they were responsible for developing. After exploring these areas, they compiled various intelligence reports, which were then sold. The profits were split equally among the players responsible for developing the areas.
This is a plan that they came up with through discussions.
Once they had a concrete plan, they acted quite quickly. Overall, there was nothing particularly special about these two layers.
Level 57 is a swamp level.
This area is full of swamps.
Pata's activities here are not difficult at all; in short, they are not difficult.
As for the 56th floor, it's somewhat similar to a volcanic level, with a total of 5 huge volcanic peaks here.
The entire level is composed of a rock-like structure, and the number of plants is extremely sparse. The temperature here is much higher than in other levels.
The monsters that roam here have relatively high defense and other stats.
However, such layers naturally store a large number of rare ores.
Comparing the two floors, the 56th floor is significantly more valuable.
And so, amidst the anticipation of other players, the developers were also drawing up the map of this place at an extremely fast pace.
Of course, not all players will buy intelligence. Many teams have already set off, choosing to find and develop areas themselves and then report back.
After all, this matter isn't difficult to explain. Apart from new players who are unfamiliar with the game and its prices and therefore need this information, many veteran players don't need to go through all this trouble.
Meanwhile, in the map intelligence group.
"Speaking of which, quite a few veteran players have already come to explore. Won't this affect our business?"
"A player in charge of exploring the map asked."
"Don't worry, it won't happen," another player replied.
"They've oversimplified map exploration. Map exploration isn't just about studying the resources you can see. Those resources aren't usually very valuable, and even if they are, we can sell that information in advance."
"What we're looking for are those hidden resources that can't be seen; those are the things that are truly valuable."
"We are much better at finding these things than they are. After all, when we were lone wolves, we went to every place and explored every area. So we are much more likely to find these special places than they are. Once we find a special place, we can sell the information about that area."
If they didn't have some special abilities, they naturally wouldn't even think of doing this business. After all, if it were really that simple, anyone could do it, so why would they make any money?
Moreover, since this is their first time doing this kind of business, they naturally need to deliver a satisfactory result so that people will be willing to buy their other intelligence in the future.
So, while chatting about their situation in the chat group, they also searched and soon made a discovery.
After finding these special locations, they immediately compiled the resources there, and detailed information about the area was quickly organized.
And so, a day later.
When the players responsible for finding resources returned with the group, many players who had just entered the game and those from the previous session had already been waiting there for a long time.
Upon seeing them arrive, everyone immediately stepped forward to inquire about the situation.
"Everyone, we found a total of 13 valuable locations this time."
"Of course, we have clearly stated the value of these places in our data. We have divided these areas into different levels, and the price of each level is naturally different, as is the amount of resources available."
"Many of you may have been thinking that you could find the same places we use to sell information. Of course, it is possible, but we don't look for ordinary places. We look for areas with hidden resources and plan them out. Areas where you can see the resources at a glance are not within our scope."
"Simply put, we look for high-quality areas, rather than just randomly picking an area to sell."
""
Upon hearing the explanation, the players who wanted to buy the resource area couldn't help but brighten up.
Just from the introduction, they knew that these areas couldn't be that bad in value.
They hadn't had high expectations for these places initially, but after hearing the introduction, they realized they had underestimated the situation.
However, this can be considered an unexpected surprise.
Even many veteran players who had stayed to watch the show suddenly became interested.
To be honest, they are also very interested in such places, especially the hidden resource points. Without a doubt, these resource points are well hidden and hard to find without some effort.
And who can guarantee that there aren't other things hidden beneath these resource points? Like dungeons or similar locations.
Of course, that's not the main point. The main point is that besides these places, there are other areas with resources as well. So, all these resources combined make the development value of this area very high.
Open map development is not without cost.
The development is divided into regions, and each region under its responsibility needs to pay a certain fee, which is a fixed 1000 gold coins.
Of course, the 1000 gold coins are not something you have to pay immediately after you sign up. It is something you need to pay after your team has confirmed the area. This fee can be paid later, for example, after you have developed the area and made money. But in short, you can't avoid paying it.
So this means that besides the 1000 gold coins, there are other development costs. In short, it's not zero-cost development. If the chosen location has too few resources, you might even lose money on this development.
Just like Lilith had imagined, Jiang Chen had planned to let the players mine all the high-quality resources on these two floors first.
That's why he set up various barriers that players had previously developed.
Because only by incurring costs will players prioritize mining valuable items. As for less valuable items, Jiang Chen will open them up for players to mine freely once the good items have been mined enough.
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