King of the North: My Lord's Diary Weekly Summary

Chapter 44, The Third Settlement!!

Looking at the silver panel in front of him, Wayne was certain that the current crisis was over.

Let's settle the account first!

September 4th, Arthurian calendar 324

Lord's Notes - Week 3 Summary

[Personal Attributes]

Name: Wayne Lancaster

Strength Level: Tier 1

Physical condition: 9→12 (This is the result of both technology and hard work)

Agility: 6→10 (You've mastered the new body very well)

Mental state: 10→11 (After a week of crisis, your ability to think about problems has become stronger)

Specialties: Ballroom dancing, basic horseback riding, basic swordsmanship.

Skills: None.

Weapon: Crimson Pulse (Pickle).

Lineage: Lancaster family: Slightly enhanced physique.

Frostwolf bloodline: Slightly enhanced agility, enhanced physical potential, and possesses "Frostwolf glands" that can utilize frost.

(2/3)

[Power Assessment]

Faction Name: None

Troop strength: f

Resource: f-

Economy: f-

Stability: f+ → f- (You can kill the bandit leader, but the danger is not over)

Culture: N/A

Overall assessment: f (establish a foothold) → f- (death is imminent)

[This Week's Rating]

Survival points: 47

Power Points: 7

Reputation points: 1

Rating: F+ (Beat the enemy when they come)

Evaluation: You have eliminated most of the bandits' forces and temporarily solved the problem of grain collection for the people. You deserve praise.

At this moment, the bandit leader's life is in your hands, but if you kill him, how will you face the hungry monsters that follow?

Reward: 1 Crystal Blue-level resource lottery draw

Please select the reward type: Item/Follower/Skill

Looking at the settlement screen, which was not quite what he had expected, Wayne frowned slightly.

His individual skills have clearly improved significantly, but the subsequent scores and evaluations...

Wayne was stunned for a moment, and only after looking at Juto, who had already lost consciousness after his frenzy, did he realize that this was the score written according to the situation at the time of settlement!

pit!

He cursed inwardly at first, but after observing the panel further, he realized that the notes had not actually deducted his rewards.

The final rating for this week was f+ – even though the territory level was changed to f- due to the territory crisis at the time.

In the two F+ rating screens compared to the last settlement, my personal panel improved while my faction panel worsened. These changes should not affect the final reward draw – it's likely that only the changes in the faction panel affect the faction score.

Because when the territory's level decreases, his weekly power score increases.

In his analysis, Wayne gained a new understanding of the Lord's Notes mechanics by observing the changes in the panel.

"Then, I'll settle the survival points for the Holy Servants and the monsters—I'll add them to next week's score."

Wayne shrugged:

That's alright—after dealing with the bandits, his focus naturally shifted back to internal development and food supplies.

Anyway, I didn't lose any points—even with those points, I might not have gotten the Enchanting Purple reward anyway, so I'll just pick whatever comes my way!

After consoling himself, Wayne looked at the three categories of rewards and began his careful selection process once again:

"I don't want the skills, it feels like a waste—one of my bloodlines is worth many skills..."

Props and followers…

Wayne thought for a moment—his immediate priorities were to resolve internal issues, restore the scale of construction and production, and, within his capabilities, defend against the cliff situation.

He ultimately chose the item—the follower didn't quite fit his current situation of lacking resources and development, and besides, a crystal-blue follower might not be of any help.

Let's take a look at just how useful "items" are as consumables, so that they can be considered alongside other types of "assets" that can be used permanently.

Wayne was mentally prepared for either disappointment or surprise, but what he saw next made him smile involuntarily.

because……

[Generating three perfect item options based on your current situation...]

"Wow!"

When Wayne saw this sentence, a wave of shock washed over him.

This means that... if he has any urgent problems in the future—like the winter food problem that Wayne is currently worrying about—he doesn't need to panic at all!

Because even the crystal blue item reward is different from other reward modes, directly giving you the three options you need!

"Calm down first..."

Wayne quickly examined the three crystal-blue cards that appeared, confirming his guess.

【Countermeasure Options • Three Short-Term Removal Cards (Ice) (Excellent)】: Can remove all ice-related negative effects from all targets within range for seven days without side effects.

The target can only be an inanimate object (within a cube-shaped area with sides of 10 meters).

【Shining Option • Mobilization Command (Shining Edition) (Excellent): After use, your target living creatures (up to 100) will enter a "mobilization state" for two hours.

In this state, all negative physiological effects such as fatigue and hunger will be dispelled, and the target will maintain a state of focused concentration and abundant energy. (Perfect condition, no side effects!)

【General Options • Three Fusion Cards (Fine)】: Can convert any type of journal settlement card into a corresponding type of "Attachment Card".

Attached Cards – can be fused with any used reward of the same rarity and type to create a more powerful reward at a higher level!

"Wow!"

Wayne appeared unmoved, but inwardly he was extremely pleased—every settlement gave him a sense of satisfaction from having no logistical worries!

These three types of items, while not as precious as pickaxes that can find iron resources or bloodline reagents that can directly enhance one's strength, gave Wayne a feeling that they were "very useful".

And upon closer inspection, these three item cards are definitely superhuman powers!

First, let's talk about the strategy card that is "professionally relevant" to Wayne's current situation of food shortage and preparation for winter. After thinking and understanding, Wayne quickly realized its function!

Since it appears as a "countermeasure card" at this time, the target of this thawing effect is self-evident - those frozen grains!

Thinking of this, Wayne couldn't help but gasp – a cube-shaped area with sides of ten meters!

Although Wayne didn't know how much grain could be stored in a thousand cubic meters, he just thought about it briefly—if the height were reduced to two and a half meters, the area underneath would be a square of 20 by 20 meters…

"Wow...even warehouses aren't this big!"

Moreover, three such unfreezing cards, even with the limitation of only being effective against inanimate objects, are still incredibly powerful resource cards—especially in the North! Especially in Wayne's hands!

The second command item card, which possessed an even more extraordinary aura, brought an even greater shock to Wayne.

It clears the mind, boosts energy, and dispels negative physiological effects—and there are no negative effects?!

Without delving into its mechanics, for a lord in the North, this is simply the perfect card that allows for large-scale construction and farming in a short time, as well as scientific research and warfare!

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