My talent is 1.
Chapter 85 Changing Equipment and Skills
When everyone arrived at the arena, Zhong Wuyai had been waiting for a long time.
Having consistently held the top spot in the arena and occasionally participating in a few matches, Zhong Wuyai's arena points had long exceeded 20,000.
The rank is Gold I, and you can only enter the Moonflower rank after you have accumulated enough points to reach rank 8.
Above the Moonlit rank is Meteorite, and above Meteorite is Sunset.
After the setting sun comes the Divine General, but it's unclear whether there are any above the Divine General; perhaps there are, perhaps there aren't.
Zhong Wuyai put 1 in the number of matches, directly increasing the number of matches to 510.
Each match can only have one person from Xianyang Palace participate. If they are matched with their own people, they can simply surrender. If they are matched with other people, they can just beat them up.
It started smoothly. There were only a few Silver-ranked players in the arena, and the only ones who could match with Zhong Wuyai were Xiahou Shen and Huangfu Liancheng.
On the contrary, Xianyang Palace players are matched with newbies in the Bronze rank.
After learning that Zhong Wuyai was playing in the arena, no one else matched with him.
This made things much easier, as almost all the high-level players were from Xianyang Palace.
After using up 510 matches, Zhong Wuyai's competitive points approached 30,000... and his rank reached Gold II.
"How long would it take to reach 100,000 points at this rate?"
After tomorrow's update, the top player on the leaderboard will receive 500 points. With another wave of progress, they'll be close to reaching Gold Tier 3.
Even if you dominate the top of the leaderboard and have over 500 match attempts, it's still difficult to climb to this rank. I really don't know how many years it would take for others to reach the Divine General level.
Maybe by the time I'm about to become an NPC, I won't even be a meteorite yet.
After finishing his arena battles, Zhong Wuyai started crafting equipment.
Zhong Wuyai had fully tempered Chen Wenyu's ten-piece set, making it capable of soloing even level 90 epic bosses. While it might not be able to defeat special epic or legendary bosses, it would be sufficient for self-preservation.
Actually, Chen Wenyu had several pieces of equipment with very good stats. Putting the 1 point into the stats would definitely be the best. However, upgrading to the last star and tempering would consume too much energy, so after thinking it over, he decided not to add any more. After refining all the equipment, he enhanced it to +31 and then fully tempered it.
The main thing is that the gem drop rate has increased.
Equipment that is already fully tempered can have its damage increased further after being inlaid with gems.
Zhong Wuyai is up to his old tricks again.
Ignore the Dragonbone Staff for now; the two critical hit damage effects and one magic attack effect are fine to ignore.
The Dragon Blood Robe can wait; I'm wearing the Star Sea Robe for now, since I need to unleash the Frozen Hell without the laws of magic.
Many fully tempered equipment pieces were crafted, and disassembling them yielded a large amount of tempering stones.
Zhong Wuyai gave all the equipment upgrade stones, crystals, and other materials to Shen Mengli.
Shen Mengli now has so many equipment upgrade stones she can't even put them all in the store; nearly a million equipment upgrade stones—something she never dared to imagine before…
The first step is to cleanse the necklace of the favored one.
I don't need anything like true damage or damage reduction, I just need magic attack and magic critical damage.
It is immediately quenched with a quenching stone after washing.
Tempering: lv.10
Magic Attack: +11000
Magic Attack: +11000
Spell critical strike damage: +100%
The same applies to the Demon Soul Crown, except that the Demon Soul Crown deals three spell critical strike damage.
The Starry Belt was a bit uncomfortable; it took a long time and more than thirty obsidian stones to cleanse it properly.
[Starry Belt +10]
★★★★★★★★★
French equipment
Durability: 42/42
Grade: dark gold
Wearing level: 50
Health +68400
Physical defense +688
Magic Defense +642
Spirit +764
Physical damage reduction +11%
Magic damage reduction +111%
Tempering Lv.10
Magic Attack: +11000
Magic Attack: +11000
Magic Attack: +11000
Entry...
Finally, there were the Golden Scale Boots. After thinking for a moment, Zhong Wuyai disassembled the Golden Scale Boots.
The movement speed of 51 seems useful, but in reality, I don't really need it.
In battle, it's impossible to ride a Night Raven and disappear in a flash.
Moreover, with my damage reduction maxed out, there's no need to run. If I really encounter something with a set of rules, this speed won't help.
So he simply remade the boots. The difference this time was that Zhong Wuyai didn't directly upgrade the boots to level 31. Instead, he planned to make another piece of Law equipment.
Considering the law attributes of the Starry Sea Robe.
Zhong Wuyai plans to make this water-based law equipment, which might enhance the Frozen Hell and allow him to cast it a couple more times.
The equipment being crafted is level 70. Zhong Wuyai has no shortage of materials, so he directly crafts dark gold equipment. Although he has enough equipment upgrade stones, there is no need to use them here.
To maximize the effectiveness of equipment upgrade stones, use them after opening an epic gift box to upgrade epic equipment to legendary equipment.
Save them all now, and when the time comes, use your talent, and a legendary set will be a piece of cake.
After making the boots, Zhong Wuyai began to refine them. Since they were defensive equipment, most of the attributes he refined were defense resistance and damage reduction.
There are also things like health, mana, and evasion.
It took Zhong Wuyai a lot of obsidian to finally get three satisfactory attributes...
Then comes the enhancement and star-level upgrade, which is relatively straightforward.
Use a low-level enhancement scroll to directly upgrade to +9.
Finally, I used a +11 enhanced high-level scroll to get 9-star equipment.
Reaching 10 stars is a bit troublesome. Zhong Wuyai doesn't lack experience, but the failure rate is quite high.
In 20% of cases, it failed three times.
15% of the time, it succeeds on the first try.
After upgrading all ten stars and maxing out the tempering, Zhong Wuyai nodded in satisfaction.
[Fleeting Shadow +10]
★★★★★★★★★
French equipment
Durability: 58/58
Grade: dark gold
Wearing level: 70
Health +1850000
Health +1410000
Physical defense +1452
Magic Defense +1452
Physical damage reduction +12%
Movement speed +6
Tempering: Lv.10
Water Element Attack: +27500
Water resistance: +2750
Wind Element Attack: +27500
Entry 1 [Instant Flash]: Can instantly teleport to any location within a 300 radius around the user, with a 3-minute cooldown.
Entry 2 [Shadow Flash]: Creates a phantom with no attributes. After use, the user can swap positions with the Shadow Flash for 20 seconds. The duration is 1 minute. The Shadow Flash disappears after being attacked.
Next comes the exciting moment...
Zhong Wuyai dragged the number 1 after the Quenching Lv., and Quenching directly became Lv.110.
Immediately afterwards...
[Ding...ding...ding] Various notifications and repairs.
Guan Xiangzi's primordial spirit watched all this speechlessly, but no longer tried to cover it up. It had already tested the waters many times, but the creator god Chaos simply didn't care.
No matter how chaotic the laws are, no matter how disorder is broken, the Creator God acts as if he doesn't see it.
Although Guan Xiangzi was somewhat puzzled, he couldn't figure out the reason. Moreover, due to the impact of the main body, the seal on the top of the Tower of Babel had already loosened to some extent.
Guan Xiangzi's primordial spirit only made its move when the world order sealed the Shadow of Instantaneity.
An invisible aura emerged from the package, directly covering the Shadow of Instantaneity, instantly shattering the sealed power.
"What the hell is going on?... Is it because I've reached level 71?"
Zhong Wuyai couldn't understand. Shouldn't it be sealed first, and then unsealed?
Zhong Wuyai had no idea what had happened, but when he saw the three laws on the Shadow of Instantaneity, he was overjoyed.
Tempering (Laws)
Water Law: +10
Water Law: +10
Law of Wind: +10
This looks much more comfortable.
If possible... I should consider replacing all my equipment with Law-based equipment.
However... we still need to keep the damage immunity. In case a monster isn't frozen, or if we don't kill it after the Frozen Hell ends, something unexpected could happen.
As for the refining of the Deep Sea Ghost Ring and Chesdir Gauntlets.
Zhong Wuyai hasn't been replaced yet; he still deals true damage and is currently useful.
When we re-enter the Endless Purgatory Arena, we can change it to magic attack and critical damage.
After equipping himself with the gear, Zhong Wuyai's attributes became completely extreme.
My health dropped significantly, but my magic attack and spell critical strike damage were alarming.
【Zhong Wuyai】
Talent: 1
Class: Ruin Archmage
Reputation: 213700
Rating: 71
Experience: 69.33 billion / 70 billion
Health: 7189550/7189550
Mana: 1052550/1052550
Physical attack: 210
Magic Attack: 614166
Spell critical strike chance: 52%
Spell critical strike damage: +1320%
Magic Hits: 76
Physical evasion: 70
Magic Evasion: 70
Physical defense: 3650
Magic Defense: 5170
Power: 210
Agility: 127
Physical condition: 211
Intelligence: 4019
Spirit: 4910
Water element attack: 9005
Ignore magic defense: 377
Magical Vampirism: 18%
Physical damage reduction: 111%
Magic damage reduction: 111%
True damage saving throw: 111%
Controlled reduction: 181%
Movement speed: 68
Health restored per second: 52
Mana restored per second: 59
Free attribute points: 6279
Skill points: 213
Luck: 25
Charisma: 50
True damage: 632891
Job Skill 1 [Power of Annihilation Lv.5 (Max)]
Passive skill
Increases own mental strength by 20% in armor penetration and magic penetration.
Normal attacks deal 100% more magic attack damage.
Each skill attack deals damage and is followed by a normal attack.
All attacks ignore 25% physical damage reduction and 20% magic damage reduction.
Class Skill 2 [Annihilation Lv.5 (Max)]
Active skills.
Skill Strength: Level 3
For units with less than 3% health, unleash Annihilation to eliminate the target.
Effective against invincible units; targets with invincibility skills or status strength below level 3 can also be directly annihilated.
Each time a target is killed, Obliterate's cooldown is reduced by 10%.
Mana cost: None
Damage bonus: None
Release distance: 150
Cooldown: 1200 seconds.
Damage range, single-target damage.
Job Skill 3 [Erosion Lv.5 (Max)]
Passive skill
Skill Strength: Level 2
The skill deals damage equal to 15% of the target's maximum health, which cannot be recovered or healed during combat.
Each target can only trigger this effect once during combat, and the effect disappears after disengaging from combat.
The health required to cast Obliterate on an Erosion unit is increased by 500%.
Skill 1 [Frosty Hell (Forbidden Spell)]
Active skills
Consumes the Law of Mana Pull, dealing massive freezing damage to targets within the area and causing them to freeze and become incapacitated.
Frozen targets take an additional 100% damage from water-based attacks and experience an additional 1 second of frostbite duration.
Mana Cost: 100000 + 10000 permanent mana cap
Damage Bonus: 300% Magic Attack + 5 × Intelligence + 5 × Spirit
Frostbite Bonus: 50% Magic Attack (increases by 1% for every additional 1 points of mana cost, up to a maximum of 150%).
Freeze Duration: Increases the freeze duration by 1 second for every additional 1 mana cost.
Damage range: radius * 5100
Release distance: 1000
Cooldown time: 50 hours
Skill 2 [Rapid Fireball Lv.5 (Max)]
Active skills.
Locks onto the target, gathers magical power, and unleashes 51 fireballs, dealing devastating damage to the target.
Mana cost: 600
Damage bonus: 70% magic attack
Release distance: 150
Cooldown: 300 seconds
Damage range: Single target damage.
Skill 3 [Lightning Chain Lv.5 (Max)]
Active skills
Unleash several bolts of lightning to attack targets in front, dealing massive lightning damage and paralyzing them for 8 seconds. Up to 210 targets can be attacked simultaneously.
Mana cost: 500
Damage bonus: 1000 + 150% magic attack
Release distance: 120
Cooldown: 100 seconds.
Damage range: 0~120 fan-shaped area
Skill 4 [Frost Spear Lv.1]
Active skills
Condensate a spear made of ice and fire it in a designated direction. Upon hitting the target, it deals massive damage, and the shattered ice fragments deal half the damage to units around the target.
Mana cost: 300
Damage bonus: 200 + 1210% magic attack
Release distance: 100
Cooldown: 18 seconds
Damage range: radius * 8
Skill 5 [Magic Shield Lv.1]
Active skills
Upon release, the user's magic surges, forming a shield to protect themselves. When attacked, the user's magic points can negate the damage, and true damage is ineffective. The shield disappears when the user's magic points drop below 100. It can be manually deactivated.
Damage reduction: 21 × mana
Cooldown: 1 seconds
Skill 6 [Rapid Chanting Lv.4 (Max)]
Passive skill
Reduces skill cooldown by 121% and increases casting speed by 28%.
Skill 7 [Elemental Missile Lv.5 (Max)]
Active skills
Locks onto the target, concentrates magical energy into a single element, and releases it upon the target, dealing massive damage.
It deals 80% damage to mechanical units and 55% damage to building units.
Elemental missiles grant bonuses to all elemental attacks.
Mana cost: 25
Damage bonus: 75% magic attack
Release distance: 120
Cooldown: 1 seconds
Damage range: Single target damage.
Skill 8 [Wound Absorption Spell Lv.4 (Max)]
Active skills
Lock onto the target and unleash a spell that will cause the target to suffer 310% of the damage they have taken over 10 seconds.
Mana cost: 200
Release distance: 55
Cooldown time: 10 minutes
Damage range: Single target damage
Skill 9 [Experience Aura Lv.4 (Max)]
Passive skill
Allied units with a radius of 45 gain experience points by 1510%.
Can be freely turned on and off
Skill 10 [Earthquake Shock Lv.5 (Max)]
Active skills
Consumes mana to manipulate earth elements to tear the earth apart, dealing damage to targets within a certain range and slowing them by 20% for 5 seconds.
There is a 10% chance of being stunned for 2 seconds, and a 3% chance of being stunned for 5 seconds.
Mana cost: 500
Damage bonus: 30% magic attack + 2 intelligence
Release distance: 100
Cooldown time: 3 minutes
Damage range: radius * 310
Skill 11 [Swift Blade Lv.5]
Active skills
This attack condenses wind element into a blade-like beam, dealing significant wind elemental damage to the target. It has a chance to penetrate the target and reduce their physical and magical defense by 40% for 5 seconds. After penetration, targets within the penetration direction's damage range take the same amount of damage.
Mana cost: 1000
Damage bonus: 170% magic attack
Release distance: 200
Cooldown time: 3 minutes
Damage Range: Single Target Damage / Area Damage
After changing out of the Dragonblood Robe, his health dropped from over ten million to over seven million, and his mana also decreased significantly.
However, the Dragonblood Robe is still useful. Who knows if I'll encounter monsters later that can break my damage immunity?
Alternatively, when the laws on the Starry Sea Robe are restored, you can change into the Dragon Blood Robe, which will significantly increase your attributes.
Putting everything else aside, over 100,000 mana points can increase the duration of Frozen Hell by 10 seconds.
Zhong Wuyai had considered promoting Dilis as well.
Kedilis's equipment is all fixed.
There are only a few items. Level 80 simply means you get an extra equipment slot.
Zhong Wuyai would prefer to give Dilis an extra skill slot, or at least an item that increases the number of skill slots.
With this talent change, all those skills can be learned.
Now, with only the last Swift Wind Blade in hand, Zhong Wuyai hesitated. If he used it now, the 1710% magic attack bonus would definitely be enough.
As for the Space Blade, we'll have to wait a while, and we might not even be able to unlock the Law Scroll: Wind.
However, considering that the third phase of the killing mission has a reward of 50, if I bring people in, the reward will start at 100 million.
Then the Space Blade needs to be reconsidered.
There's also the issue of ground fissures and tremors; should we restore the area to normal and increase the damage?
My current magic attack is over 600,000, and my spell critical strike damage is increased by more than 13 times.
If it were replaced with a 710% magic attack bonus, the damage dealt, plus critical hit damage...
The damage from that ground tremor is over 60 million per second, and when you add the damage from the triggered basic attacks, it's definitely over 100 million.
And the Frozen Hell is not even worth considering; it will definitely kill the mobs instantly.
As for the boss, if you don't have the Frozen Hell mode, then you can take it down with a barrage of fireballs; it's just a matter of hitting it a few more times.
Another issue is mana regeneration.
This is no small amount; monsters costing 50 or 100 million are worth of equipment, and you'll need to craft equipment that you can temporarily replace.
Ideally, you should kill monsters to restore mana. If that's not possible, craft a mana-restoring item and equip it after clearing out the mobs to restore mana.
However, you'll have to relearn Lightning Chain, as the paralysis duration is too short, or you might have forgotten about Mana Shield and need to switch to a mana regeneration skill.
After thinking for a long time, Zhong Wuyai still felt that forgetting skills was better.
After all, skills can be learned from Wengerl at any time, but equipment is troublesome to make. When needed, you have to change equipment to reduce output, but if you don't change it, you can't keep up.
Moreover, the magic shield is completely useless, as my damage reduction is already maxed out. If it's a law-based attack, the magic shield is also of little use.
After spending some skill points, Zhong Wuyai upgraded his magic shield to Lv.4.
Just as they were about to contact Wengerlier, they discovered that Heryn's communication stone had become active.
"What's wrong? Are you in a hurry? ...You even sent messages to each of us."
"Where did you go? We haven't heard anything from the communication stone."
"I went to the Tower of Babel. The first floor was fine, but in some places on the second floor, the communication stones couldn't transmit messages, so I haven't received any."
"As you know, because of Doro, I'm wanted by the Mage Tower. Now I have nowhere to learn skills, and there's nothing I can do about forgetting them."
"I can help you learn skills, but what about forgetting them? Aren't skills good enough?"
"The magic shield is no longer needed."
"Kid, how could you not use a skill like Magic Shield? You should know that Magic Shield is an important means of survival. At level 99, if you have enough Law, you can condense a Law Shield based on Magic Shield."
"But we don't need it now. We can always learn it again later."
"Hey kid, forget it, where are you now?"
"Chang'an City of the Azure Dragon Empire!"
"The Azure Dragon Empire?... Well... we don't get along with those bastards like Chawell. Why don't you come to a neutral city?"
"Okay then!"
Even after they met, Hein kept bringing up Wengerlü.
Zhong Wuyai naturally couldn't tell him.
What a joke! Even if you go looking for him now, what can you do? You'll only get beaten up and nothing else.
Besides, Wenger has been helping him recently, how could he possibly betray him?
First, the Magic Shield was upgraded to the Elemental Shield, then it was upgraded to Lv.5 and forgotten, bringing Zhong Wuyai's skill points to 300.
Haili looked at Zhong Wuyai, speechless...
"Are you out of your mind? I went through so much trouble to upgrade your skills, and you've already maxed them out, and you've already forgotten everything?"
I didn't want to either... but skill points are just too tempting...
"By the way, are there any skills that regenerate mana exceptionally well?"
"Yes, there are, mana aura, or mana devouring."
"I know a bit about mana auras, but what is Demon Devouring?"
"It means devouring magic power. Each kill will devour a certain amount of the opponent's magic power, about 50 to 100 points. Of course, if the opponent has enough magic power, the magic power restored by devouring magic power may be even higher."
"Demon Eater, give it to me, I want to learn it!"
Haili still felt that Zhong Wuyai had suffered a huge loss; how could the Devouring Demon compare to the Elemental Shield?
It's really not worth forgetting about Elemental Shield for such a skill.
But it wasn't a good time to say more, so the instruction was given to Zhong Wuyai...
Zhong Wuyai breathed a sigh of relief as he looked at the new skill he had learned. Although it wasn't a percentage-based mana regeneration, the mana regeneration value was still quite high, and it would be very nice to modify it.
先将噬魔升到Lv.4然后将1放在了300前面,每次击杀100~3100的魔法恢复,足够自己在无尽炼狱场里横行无忌了。
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