Lu Ran turned back and flipped to the second page of the document, where he saw several examples of "key areas of concern," but the complete list was not printed on the paper. He assumed it would be provided separately after the agreement was signed.

He read the document twice and then closed it. He then sent a message to the legal department on his computer, asking them to review the document as soon as possible and to contact him anytime if there were any problems.

The legal department replied "received," and then there was no further response.

Lu Ran sat in front of the computer, opening and closing several daily work pages, switching back and forth between them twice. Finally, he simply closed all the browsers and stared blankly at the clean blue background of the desktop for a while.

He thought about Wang Anguo's last words—"I hope you will also pay attention to the scope of communication."

The sentence itself is not heavy, but in that context, its meaning is clear.

He stood up and walked to the window.

The streets of Shanghai outside the window were the same as usual. Pedestrians walked on the sidewalks, deliverymen rode their electric bikes through the gaps in traffic, and an old man sat on a folding stool under the shade of a tree reading a newspaper.

The images, when placed alongside the information from the National Security Bureau, resembled two completely parallel worlds, each operating independently, with neither aware of the other's existence.

He stood for a while, then returned to his seat and put the document into his desk drawer.

Then he turned on his computer, reopened his browser, and the page remained on the blank search engine box.

He hesitated for a moment and did not enter any keywords.

He still doesn't know how to help.

Giving away user data is one thing; extracting valuable information from it is another.

The things he has can indeed generate data, but data itself doesn't speak; it needs to be read, filtered, and judged by someone.

He knew almost nothing about that area, and wasn't even sure which direction to push it in.

He shut down his computer, leaned back in his chair for a while, and stared blankly at the white light panel on the ceiling.

When the legal team knocked on the door, he sat up straight and said, "Come in."

The other party returned the document, saying that the content was fine and that it could be signed directly.

Lu Ran took it, signed his name on the last page, put one of the copies into an envelope, and waited for someone to pick it up at the agreed time.

He put the remaining portion into the innermost drawer, then turned off the office light and walked out the door.

The corridor had quieted down, and most of the workstations were empty.

As he passed by Zhou Mingzhe's office, he saw that the lights were still on inside. Zhou Mingzhe was standing in front of the whiteboard writing something. There were a lot of lines and arrows drawn on the whiteboard, which looked like he was planning the product roadmap for the next quarter.

Lu Ran didn't go in to disturb him, and walked straight towards the elevator.

On his way home, he kept thinking about the same question.

After handing over the data, what's the next step? If the other party does find anomalies in the data, how do you pinpoint them?

It is impossible to determine the exact location of a facility based solely on its IP address and network latency; the accuracy is far too low.

The fact that a user opens the game in a certain area only indicates that there are people and a network signal in that area, nothing more.

He needs something with higher precision.

It's not about data precision, it's about coverage precision—it's about getting users to actually go into that area, rather than just logging in with an IP request at the edge of that area.

This thought circled in his mind twice, only stopping after he parked and turned off the engine. He sat in the car, gripping the steering wheel, thinking for a while before unbuckled his seatbelt and got out.

When I entered, the living room lights were on, and Shen Yuege was sitting on the sofa watching TV, holding a cup of hot milk in her hand.

When she saw Lu Ran return, she turned her head and asked, "Are you busy today?" Lu Ran replied, "Not bad," then changed his shoes and sat down next to her.

Shen Yuege didn't ask any more questions. She turned the TV volume down a bit, and the two of them leaned back on the sofa and quietly watched a rerun of an old movie playing on the screen for a while without saying a word.

Lu Ran sat there, his gaze fixed on the television screen, but his mind kept replaying the idea he had just come up with.

He needs a reason to get users around the world to go to various places on their own initiative.

The thought flashed through his mind, like someone striking a match nearby. He instinctively sat up straighter, but the match quickly went out.

He leaned back into the sofa, the TV screen still showing the plot, but he couldn't concentrate on a single word.

Although the match went out, he remembered its location.

...

The next morning, Lu Ran arrived half an hour earlier than usual.

The office lights weren't all on yet, so he turned on the desk lamp on his own desk first, then sat down and turned on his computer.

Instead of checking his emails as usual, he opened the folder in the system where the game projects were stored and scanned it from top to bottom.

Pokémon and Let's Catch Monsters Together.

These two games occupy two separate folders in the system. He had downloaded them before, but never seriously considered using them.

The former is a classic collection and raising game, while the latter is a domestic product that rivals Pokémon in gameplay. Both share a common core mechanism: both require players to move in the real world, both require location permissions to be enabled, and both record the routes players have taken and the locations they have stayed in.

He hadn't touched those two games before for a simple reason—he wasn't sure if the gameplay would actually work in China.

When Pokémon became a global phenomenon in its previous life, China was unable to launch it simultaneously due to map data issues. Although it was later integrated through various means, its popularity always lagged behind that of overseas markets.

But now, he's not doing it to make domestic players have fun.

His aim was to get people moving, to get them into areas that satellites can't capture or that people can't reach.

He opened both folders, brought up their respective game packages, placed them side by side on the desktop, and began to browse their contents.

The Pokémon collection system is very mature, with hundreds of virtual creatures distributed in different geographical environments—water-type creatures appear near water bodies, rock-type creatures appear in mountains and quarries, and flying-type creatures appear in high places and open areas.

The framework of "Let's Catch Monsters Together" is simpler and more direct. The virtual monsters are distributed according to region and cultural background, and different provinces within the Dragon Kingdom have different exclusive monsters.

His thoughts gradually became clearer.

In a single collection game, players aim to complete the entire collection, but each player's activity range is naturally limited; it's impossible for one person to cover every corner of a continent at the same time.

However, if the player pool is expanded to a global scale, with players in different regions engaging in activities and collecting virtual creatures around them, then the heat distribution of player activity worldwide will form a dynamic, real-time, and continuously updated map.

Every path a player takes, and every location a player successfully locates when they open the game, is a confirmation of geographical information.

There are people in that location, there is a network signal, and people are engaged in normal daily activities.

What if a remote place, where there shouldn't be many players, suddenly starts receiving a continuous stream of high-frequency location requests?

What if an area marked as suspicious by satellite happens to be untouched by any players for a certain period of time?

The former could be abnormal behavior by a normal user, or it could be someone else doing something there.

The latter could be because there is really nothing in that area, or it could be because someone has blocked the signal in that area.

Any anomaly deserves to be noticed.

Having figured this out, Lu Ran began to take action.

He unzipped the file packages of the two games separately, and then opened the code merging tool that he didn't usually use.

He can't write code, but the download package provided by the system has one feature—all components are modularly encapsulated, and each functional module can be independently extracted and recombined.

All he needs to do is combine the Pokémon collection system, map triggering system, and location interface with the training system, battle system, and social functions of "Let's Catch Monsters Together".

He dragged in the first module, arranged its positions, and then dragged in the second and third modules.

Each time the progress bar on the screen completes a section, another section of content lights up in the preview window next to it.

He doesn't need to understand the code logic when he does these things; the system provides a visual control panel during the download process, which he can simply drag and drop to create the interface.

Moreover, given Lu Ran's own strength, these things are a piece of cake.

Don't assume that winning the Best Music Producer award means he's lost his programmer spirit.

This is what he's really good at.

...

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