Delta: My operators are from League of Legends

Chapter 109 Blitzkrieg Dormitory

Chapter 109 Blitzkrieg Dormitory

The Second Staff Passage, or simply the Second Staff Passage, is one of the important passages for entering the core area from the periphery in the old version of the aerospace base map.

This map of the space base is not in line with the spirit of "search, attack, and withdraw".

The so-called search, attack, and withdrawal should refer to the simultaneous actions of searching, engaging in combat, and withdrawing.

For example, on maps like Zero Dam and Longbow Valley, if you want to fight, go to the core area; if you just want to avoid combat and search, go to the outer area; and if you want to evacuate, you can do so at any time.

Each choice has corresponding risks and rewards.

In the maps of Baksh and Tide Prison, the resource gap between the outer and core areas is not significant. Treasure hunters can find places to fight if they want to, or they can use the complex terrain to make it difficult for fighting teams to find them if they want to avoid battle and search.

Although it requires a high level of map familiarity.

However, once you are familiar with the map, the only difficulty lies in finding the right evacuation method and timing.

The image of the space base is different.

For a normal team, this is a map where they need to clear out all other teams before they can search for a container.

Because there are only three ways to evacuate from this map.

For launch missions, evacuate via the rocket launch platform, pull two evacuation gates to the evacuation point under the bridge, or proceed to the horizontal test site for final evacuation.

But regardless of the evacuation method, the launch area bridge, a commanding height, cannot be bypassed.

This means that if any team chooses to defend the launch area bridge, then anyone wanting to evacuate must first clear the core area and then fight the team defending the bridge to win the right to evacuate.

In this delta world without a safety net, blocking the bridge is undoubtedly the most profitable strategy.

The team blocking the bridge only needs to accept the ascension mission in advance to ensure that they can evacuate at any time.

If the power goes out in the core area, then block the bridge until the last few seconds before pulling the power and evacuating.

If the core area is not shut down, then they will go directly to the launch platform in the launch area to evacuate.

Therefore, when faced with this situation, all the teams that raid the treasure chests will prioritize eliminating all other teams and ensuring that only their own team remains on the map before returning to search for the container, if they are unsure whether there are any teams blocking the bridge in the game.

Otherwise, if you spend a lot of time searching, you might end up not being able to take it out, or you'll be doing all the work for someone else. It's better not to search at all.

"Should we swipe our cards to get past the two members and seize the core area in advance?" Luo Zixuan asked Yang Feiqi for his opinion. "I have the key card for the two members' passage."

"No, we are only two members." Yang Feiqi made his decision after a brief moment of thought.

Teams will not land in the core area of ​​the space base.

All six teams will land in the outer area. The outer area is further divided into the upper outer area and the outer area.

The upper outer area consists of an industrial zone, a central control zone, and a dormitory zone, forming an inverted concave shape embedded above the core area. Typically, five teams will land there.

The lower outer area includes the test site and the launch area, but only one team will land in the launch area.

Without using a room card to open a specific passage, the only way for people in the upper outer area to enter the core area is through the central control bridge.

To enter the core area from the industrial zone, one needs to use an East Zone Suspension Bridge Card with a total price of 1.3 million and a durability of 40. The bridge connects the industrial zone and the launch zone. Once you reach the launch zone bridge, you can then enter the core area.

The staff dormitory area requires a West Zone gate key card worth around 800,000 yuan to open the West Zone gate to enter the core area.

There is an employee entrance on each side of the central control bridge, and employees need to use employee entrance room cards worth a total of one million Haff coins to enter the core area.

Based on the price of room cards in this world, these over-the-top room cards are basically sold for the same amount of common currency as the listed price in HAF coins.

Therefore, the cost of swiping a card once must be at least 50,000 in general currency.

Therefore, unless it is a top-secret map or a special event map, treasure hunting teams generally do not use access cards, as the cost is too high.

This leads to an inevitable result: the four teams in the upper outer area tend to eliminate all their competitors before entering the core area, and then enter the core area to fight the teams in the launch area.

Yang Feiqi thought so too.

Instead of letting Luo Zixuan swipe his card to open the second staff passage, he turned to Zuo Pipi and instructed him, "Throw two cigarettes into the pipes of the staff passage."

As an experienced boss, Zuo Pipi immediately followed the instructions without asking why.

Immediately, two plumes of smoke enveloped the pipes of employee passage number two.

Employee passage number two is not a regular passage, but a temporary passage used by maintenance workers to inspect equipment.

This passage is actually just a temporary bridge made up of several pipes. Although it is short, it is not easy to walk on.

Teams that respawn in the industrial zone and central control area will immediately observe this area to determine whether a team has landed at the No. 2 employee passage.

After Zuo Pipi threw two smoke grenades up there, gunshots rang out from the industrial area.

Two rifles and a sniper rifle immediately started firing at the smoke-shrouded area as if bullets were free.

"Is there no landing team in the central control area?" Luo Zixuan understood what Yang Feiqi meant.

If a team also lands in the central control area, they will definitely open the employee passage immediately.

"Let's go to the dormitory area." Yang Feiqi didn't want to delve into whether the central control area had no resurrected teams or was simply hidden to avoid revealing its location.

He only wants to go to the dormitory area now.

"Go to the dormitory area?" Luo Zixuan didn't understand what Yang Feiqi meant.

But at this moment, Yang Feiqi had already started running towards the dormitory area through the passage under the central control bridge.

He had no choice but to keep up.

On their way to the dormitory area, Yang Feiqi and his two companions did not hear any movement from the central control area.

There wasn't even the sound of Hafk's gun being fired.

Upon arriving at the dormitory area, Yang Feiqi said in the team chat, "Sneak in, let's circle around to the dormitory area from above."

"Alright." Seeing how decisive Yang Feiqi was in his command, Luo Zixuan simply gave up on any further thought.

He wanted to see how effective Yang Feiqi's command would be.

Sometimes two teams will spawn in the dormitory area.

One team landed at the top of the dormitory area, and another team landed at the bottom.

If the team at the bottom doesn't want to spend money to unlock the West Gate, their only option is to rush to a high point in the dormitory area as soon as possible.

Similarly, students in the dormitory area will rush to higher ground to seize advantageous positions.

The teams above are usually faster, as long as they get there first. This prevents the teams below from reaching the second floor of the dormitory area, forcing them into a disadvantageous firefight with the teams above.

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