Clinging to the Witcher world to become a god of martial arts
Chapter 68: Sparks Fly, Steady Improvement
After sensing the surrounding fire-attribute energy particles, the next step is to construct the spell patterns for 'Spark Splash'.
This happens to be Lorne's area of expertise; the pattern of the 'Spirit Vision' rune is many times more complex than the spell pattern of 'Spark Splash'.
However, the difficulties of runes and spellcasting are not the same.
The spell patterns are not complicated, but they require mental energy to leave traces in the real world to maintain their stability and prevent them from being affected by other things.
The lines had barely begun to spread across the arm when they started shaking violently, as if they would suddenly burst apart in the next second.
While focusing his mind on stabilizing the patterns, Lorne continued to extend them.
As the spell patterns unfolded, mental energy drew fire-attribute energy particles toward the palm.
The entire process was like a candle flickering in the wind, shaking violently and difficult to stabilize, especially the moment when the fire-attribute energy particles gathered.
Extremely difficult to control.
Even basic aiming became a problem, let alone accurately hitting the target.
A trembling sound rang out.
The spiritual energy gathered in that small puddle was immediately drained away by nearly one-tenth.
A scorching heat hit me.
The next second, the air around the spell pattern distorted, and a burst of scorching sparks shot out from the palm.
Lorne still couldn't control it; all the sparks went astray, and he ran out of steam.
It flew only two meters before fading and splashing weakly to the ground in a parabolic arc.
The panel keeps popping up with new messages.
Perception achieved, spell pattern construction achieved, condensation and release process achieved.
[Unleash a 'Spark Splash']
[Spark splashing has been included]
The entire process was slow, difficult to control, and extremely resource-intensive; the level of expertise has been updated.
Spark Spatter (Beginner 2/100)
"Lorne! You successfully unleashed 'Spark Splash' on your first try! When I was a beginner, it took me dozens of attempts to succeed!"
Theodore's joy and sense of accomplishment were even stronger than Lorne's.
Impotent? Lorne stared at the rapidly dimming Mars on the ground, lost in thought.
The power of "Spark Splash" is significantly less than that of "Fireball".
The area covered is only a small fan-shaped area in front of the target, and the dense sparks are probably only enough to burn the skin, with little effect on enemies wearing armor.
Moreover, the entire process of casting "Spark Splash" is extremely slow, almost like constipation; before it can even be released, the enemy will probably be right in your face.
It's not as effective as a punch enhanced by three layers of force.
However, judging from the prompts on the panel, there's still a lot of room for improvement. Let's see how it goes when I've mastered it more...
After praising Lorne, Theodore pointed out the shortcomings in his first execution of Spark Splash:
"Hmm... the release process is too slow, and there are still some things that are not right."
Theodore couldn't quite describe it; he felt it was somewhat different from how he used "Spark Splash."
"Lorne, let me demonstrate for you." He decided to make a direct comparison.
Sparks flew!
The spell patterns unfolded completely at an extremely fast speed, and a large number of sparks flew straight towards the distant scarecrow with incredible speed.
The scattered sparks drew graceful arcs in the air before all of them struck the same point.
Shallow pits of varying sizes were scattered around the thatched heads, only half of which remained, as the raging fire charred the withered thatch black.
Is this the same spell?
"Did I learn something fake...?" Lorne rubbed his eyes.
He simply couldn't connect it with the sparks that had just helplessly scattered all over the ground.
Theodore's points were not comprehensive; in fact, the panel listed all the problems.
Let's take it one step at a time, starting with accelerating our perception of fire-attribute energy particles...
[The speed of the perceived energy particles has been increased by 0.1 seconds, and the progress of 'Spark Splash' has been increased by 1]
[The construction of spell patterns is more stable, and the progress of 'Spark Splash' has increased by 3.]
[The number of gathered fire-attribute energy particles has increased, and the progress of 'Spark Splash' has increased by 7]
...
With Theodore's continuous demonstrations and constant improvements, Lorne's "Spark Splash" skill level has also been greatly enhanced.
Sparks flew!
This time, Mars was not as weak as before; it was able to fly at least a short distance, and its accuracy was much better.
But soon, Lorne felt he was reaching a bottleneck and it was difficult to improve any further.
After more than ten releases of "sparks", the spiritual energy in his spiritual sea was almost completely depleted.
"That's enough for today," Lorne said wearily, rubbing his temples.
The feeling of being mentally depleted is unpleasant. Even though your body isn't tired, you subconsciously want to rest.
As for Theodore.
Despite having used the same number of times as Lorne, and with his "Spark Splash" being far more lethal than Lorne's, he was still full of energy.
He acted as if nothing had happened.
Is this the difference between geniuses and ordinary people...? Lorne muttered to himself, waving his hand to open the wizard panel.
[Level 1 Wizard Apprentice (Progress: 0%)]
[Constitution: Boiling Blood]
Level of mastery:
Black Sun Meditation (Mastery 237/800)
Spark Spatter (Beginner 10/200)
Rune Crafting - Bright (Proficiency 13/400)
It can only be said that Theodore's mastery of "spark splash" is at least at the proficient level, which is a complete blow to Lorne's beginner stage.
The degree of control one has over magic determines both the upper and lower limits of one's abilities.
Lorne currently needs at least ten seconds to unleash a single "Spark Splash," while Theodore only needs a few seconds, yet his power is far greater.
One is a long-term, accumulated spark ejection, while the other is a near-instantaneous spark ejection; the difference is obvious.
The power of a spell depends on the process of condensation; the degree to which fire-attribute energy particles are drawn by mental power determines the magnitude of its power.
The casting and aiming of spells depend on the ability to control one's mental energy.
It can only be said that there are many intricacies hidden within a seemingly simple spell, and it is not as easy as one might imagine.
Theodore was still somewhat unsatisfied and wished he could cram all his knowledge into Lorne, but Lorne simply didn't have the energy for it.
The two are not on the same level in terms of total mental strength.
After finishing a day of practice, Lorne did not return to his residence directly, nor did Theodore show any intention of going back.
Running around is too much trouble, and Lorne still needs Theodore's guidance, so it's better to let him stay at his residence.
"Theodore, I need to go to the market next; there's something I need to take care of."
Since the journey to the market area would take them through the residence, Lorne suggested that Theodore stay there first.
Since Theodore insisted on going, Lorne didn't interfere anymore.
While purchasing necessities at the market, the more important task was to find Lady Elena at the exchange.
He hadn't forgotten what Sodrion had asked of Lorne, but he'd been too busy advancing his wizard apprenticeship to have the time.
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