Galaxy Hall.

After parting ways with Theodore, Lorne arrived here directly via a teleportation array.

Skillfully leaving the magic array platform, pushing open the small door shimmering with starlight, and entering the Star River Hall.

The noise continued, and the wizards inside were still very numerous.

Lorne first went to the potion counter at the edge of the hall and asked the owner to pack three bottles of Star Tears.

The bartender was quite surprised, after all, Lorne had just drunk a glass of Star Tears at the bar not long ago, and then came back to buy three more bottles.

Interesting.

The bartender chatted idly with Lorne during the refining process, and the two eventually exchanged names.

Lorne thus learned that the bartender's name was Euryn, a first-tier wizard who had once been a potion maker and could concoct some effective low-level potions.

Due to certain unavoidable reasons, I had to give up pursuing the ultimate path of magic potions and instead rented a small area in the Star River Hall to open a bar.

Selling potions that have a strong impact on mental strength is a good way for wizards whose mental state is often unstable to seek stimulation.

Many wizards became addicted to it, so business was pretty good.

Through his conversation with Euryn, Lorne could sense that he wasn't the kind of obsequious, cunning businessman.

He's more like a potion-making master who's unwilling to accept his fate.

Indeed, you can't judge a book by its cover when it comes to things or people...

After waiting for a moment, Lorne accepted the three bottles of "Tears of the Stars" that had been refined and bid farewell to Euryn.

"Take care," Euryn said with a somewhat solemn tone before reverting to his obsequious manner.

"My beautiful guest, what would you like to drink?" he asked a female wizard, whose figure was similar to "Gonnar," who was sitting astride the bar.

After leaving the bar, Lorne posted another commission on the floating crystal pillar in the center of the Star River Hall.

The power structure around the Black Sun Tower, the distribution of wizarding forces within the Kingdom of Sevilli, and the root cause of the war between the Black Tower and the Forest of Fireflies.

The three questions are combined into one commission, with the reward still being 0.5 merit points, and the commission is set to be posted anonymously.

This time it didn't happen as quickly as expected. Even after Lorne left the Star River Hall and entered the teleportation array, there was no fluctuation from the wizard token.

The teleportation array was activated, sending Lorne to the shop distribution area inside the Black Tower.

The place is too empty; we need to buy some basic furniture.

The light and shadow shift, and the image floats.

Before the vision was clear, the air was filled with the bitter smell of dried herbs and the fishy smell of monster specimens.

Soon, it was overwhelmed by the sweet, cloying aroma emanating from the steaming magic potion.

The noise and commotion were incessant, giving it a bit of an apprentice market feel.

The view is clear, with a spiral staircase leading up to you, and countless shops nestled on both sides like a honeycomb.

The Black Tower is strictly hierarchical, roughly divided into low, medium, and high levels. The area in front, with its dense crowds and numerous shops, is mainly a trading place for low-level wizards.

Among them, first- and second-tier wizards are classified as low-tier, third and fourth-tier as mid-tier, and fifth-tier as high-tier.

There are at least tens of thousands of wizards active inside the Black Tower, and the needs of low-level and high-level wizards are slightly different. It's impossible to let important figures of high status be squeezed into the lower levels.

This setup reminded Lorne of the third-tier official wizard who bought the Black Heart, who didn't look for materials in the wizard tower's shops but went to the apprentice district's market.

"He's probably a penniless wretch with no achievements to his name, so he can only use magic crystals to swindle apprentices..." Lorne speculated maliciously.

The Black Heart was dropped by a Death Knight, but a Death Knight couldn't even defeat a second-tier Gunnar, so why would a third-tier wizard spend magic crystals to buy this item?

There were quite a few strange things about it, but Lorne didn't think much of it since it was all sold anyway.

After making his rounds, he walked up the spiral staircase and strolled around in front of the various shops.

Unlike the Apprentice Market, the shops in the Wizard Tower sell items of varying quality, all of which have clearly marked prices and names.

Lorne's focus wasn't on potions, runes, or magical artifacts; after wandering around, he finally found a furniture store.

This jade bed features both tranquility and heat retention functions. The material is excellent, though a bit hard. Lying on it allows you to clear your mind.

For a formal wizard, the mental strength is so high that they no longer need sleep; they mostly meditate all night and recover through potions.

The jade table can record spiritual information. You can draw words on it using only spiritual power. The words will last for a long time and can last for a month or two.

The carpet, with its interior engraved with [Cleansing] runes, can remove any strange smells or dust from your body.

...and countless other pieces of furniture, each one broadening Lorne's horizons.

After packing up all three pieces of furniture and purchasing a fully functional, simple rune-drawing table, Lorne took out his wizard token to pay and filled in his address information. Someone would deliver it to his door shortly.

The speed and efficiency of their actions left even the boss speechless.

In the end, only 3 merit points were deducted, which is still pitifully small compared to the total of hundreds of merit points.

There's simply not enough money to spend...

After buying ten bottles of low-level mental recovery potion and ten bottles of low-level healing potion from the potion shop, Lorne stepped onto the teleportation array that would take him back to his residence.

The residence is on the 16th floor, and each time you have to climb hundreds of steps to get to the door, which is very tiring and exhausting for an ordinary wizard.

Lorne, whose physique was as high as 9, did not feel particularly tired.

As Lorne walked to his residence and was about to take out his wizard token to open the door, his gaze was drawn to a figure passing by.

A young woman walked past Lorne and stopped in front of the door of the next room.

She had long, light blue curly hair that cascaded down her light blue silk robe.

She carried a delicate fragrance of daffodils, which Lorne keenly detected as she passed by.

"Hello," Lorne said to her from a distance.

Her long hair swayed slightly as the woman glanced at Lorne.

Her deep blue eyes, like a frozen pool, met Lorne's gaze. The woman's eyebrows and eyes were like distant mountains covered in snow, with clear and sharp lines. Her gaze toward Lorne seemed to be separated by a layer of frost.

She pursed her lips slightly and made a soft "hmm" sound through her nose.

Under the dim light of the Black Tower, the woman's skin appeared even whiter, as delicate as fine white porcelain.

After responding to Lorne, she turned her head away, her high nose bridge outlining a sharp silhouette of her profile.

This neighbor seems to cultivate ice magic, giving off a somewhat cold feeling... Lorne guessed in his heart, simply because the woman in front of him exuded a chilling aura that kept strangers at bay.

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