Mystery: Time Travelers of the Fourth Era

Chapter 464 The King of the Seas

Chapter 464 King of the Five Seas

West Bayrand Berensport is a world-renowned free port. The region centered around Kukva is also a world-famous free state, and because it is located in the northernmost part of West Bayrand, it is also known as Uttar Pradesh.

Here, even demons, as long as they don't break the rules, can drink in the bar in their demon form.

Whether you are an extraordinary being or a humanoid race, regardless of your beliefs or identity, as long as you have money, abide by the rules, and pay taxes, every adventurer from afar is welcome here.

Do not take any chances here. The saints of the Tamara family can directly sense the fluctuations caused by violating the laws. There is also a level 0 sealed artifact suppressing this place. Obey the rules. If there is a conflict, either apply for arbitration or leave Kukwa and resolve it yourself.

Even a demonic duke who crawled out of the abyss has to pay for drinks. If he dares to cause trouble, whether it's Abraham's elders teleporting over to see what's going on, or using local laws to communicate with the Empire's Code, or borrowing the power of the Tamara angels, the problem can be solved. The probability of getting a response when praying to the Blood Emperor is over 90%.

Phoenixes are very common in Kukva. In the Southern Continent, this place is considered relatively friendly to phoenixes. If they fall into the hands of the Byron Empire, phoenixes will die. The origin of the Aiger family is the feathered serpent, so they are even different races.

Some phoenixes even choose to stay in the Free State as guards or to clean up the dead. It's a huge money pit, and if you're lucky, you might even find witches who are actively working to play the part or simply looking for fun.

This is also the wildest trading market that ordinary people can access.

Here, with a bit of luck, one can purchase the starting point of any of the twenty-two extraordinary paths.

The extraordinary materials are also very complete. Whether they are from the abyss, the underworld, the spirit world, the deep sea, or the northern and southern continents, there are opportunities to trade them. Large commodities and extraordinary properties seized in sea battles can all be sold here. It supports the exchange of currencies from various countries, and provides various services such as weapon repair, magical item production, and information selling. There are also large casinos, brothels, and everything that living beings need.

This place even supports mortgage business, such as dragons, phoenixes, treants, and even one's own offspring can be mortgaged to obtain resources. Later, one can choose to redeem the offspring. If one encounters an accident or special circumstances, these offspring will remain in the Free State to work.

This collateral is witnessed by a level 0 sealed artifact. Therefore, some extraordinary beings have indeed left one of their offspring here in order to pass on their bloodline. The contract will specify that their offspring will not be killed for extraordinary materials.

There are indeed brothels here, but local laws protect these prostitutes as human beings. It's just a job. They have the right to refuse some customers, and it's forbidden for superhumans to torture them half to death. They must wear safety T-shirts and undergo regular medical checkups by pharmacists every now and then.

The treatment is relatively good because the fees are high. The high fees are intentional overcharging, but there are always fat sheep coming to the door.

In the chaotic, high-pressure, death-worshipping southern continent, being able to work in Kukva is considered lucky, and being able to reliably obtain the qualification to stay is even luckier. These women, whether they came on their own, were sold, or struggled to survive, can retire to simple service jobs as they get older, or pay a sum of money to obtain the opportunity to live in the Tudor Empire.

The Tudor dynasty was certainly not benevolent. The Tudor Empire sent a large number of young men to the sea, and various conflicts at sea caused by interests, the long-standing civil conflicts between East and West Byron, and the shadows and turmoil of the world can all be traced back to the Tudor Empire.

The only thing that still makes it human is that it has reserved a seat at the highest level for the Tamara family, who symbolize order.

Within the areas that the Tudor Empire could influence, the most basic order and rules existed, and their enforcement was ensured through extraordinary power.

Because of the empire's abundant national strength, and because the six leading families did not have a deep attachment to worldly wealth, nor did they have the habit of "eating without excreting".

Therefore, with excrement serving as "natural fertilizer" for the soil, those areas are vibrant and will not be completely drained or exploited. The people living there can earn money and enjoy the most basic protection of order.

Once this pattern was established, the ocean became the Tudor Empire's backyard.

The Church of Storms, the strongest seafaring nation, has completely lost control of the five seas. Those who go to sea are driven by the desire for freedom, glory, and wealth. They may worship the Lord of Storms because of the sea environment, but they have even greater faith in the gold and silver coins of Thodol, and even more faith in the banknotes bearing the emblems of the Thodol royal family and the five archangel families.

The adventurers at sea abide by the maritime order established by the Tudor Empire. They drink wine from the Champagne region of the Tudor Empire and read various magazines and newspapers published by the Tudor Empire.

The five seas are filled with neutral caravans mainly composed of sea monsters that are attached to elves. They are like newsboys and peddlers on the sea, providing the spiritual sustenance needed by adventurers and pirates. There are even mermaids as mobile sea bands.

These neutral sea monsters are backed by the Naga, angel-level deep-sea kings, who in turn involve the elves, the strongest empires in the Northern Continent, the Tudor Empire and the Ternsost Empire. Even the pirates of the Storm Church would not easily provoke these neutral sea monsters.

On the surface, none of the four empires have built large-scale fleets.

In reality, most of those roaming the Five Seas are citizens of the Tudor Empire, or free people who claim to be citizens of the Tudor Empire.

In remote seas or the deep sea, the territory is still ruled by various sea monsters, which are difficult for humans to reach. Even if they are Sequence 6 Wind Favorites, they can only move freely in the waters below 100 meters. Only by advancing to Sequence 5 Ocean Singer can they obtain magic similar to the water pressure of the deep sea.

The vast marine race under the general term "sea monsters" should, in theory, be subject to the Lord of Storms.

In reality, the sea creatures with even a modicum of intelligence still rallied around the elves.

Throughout the Third Age, including the early Fourth Age, the sea creatures, including the Naga, mermaids, fishmen, and various sea monsters, suffered countless humiliations and had virtually no chance to surrender. They were tormented terribly. Even though Leodorus now holds the power over the storms, the surviving high-sequence sea monsters still obey the elves.

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