instant noodle richest man
Chapter 982 Running Kart
If N64 has lost a vibrating controller in this life because it is in a hurry, then it has a lot more things, such as many games that he never dared to think about in his previous life.
N64 in this world is definitely the most exciting lineup of the starting game.
When Nintendo finally began to introduce N64's starting game lineup, the originally somewhat silent venue finally ushered in a scream after scream.
The first starting game to appear is naturally Nintendo's top priority, the treasure and IP at the bottom of the box are our Mario Bros.
"Super Mario 64", you can tell that it is a game specially developed for N64.
This is true. This is the ace game specially prepared by Nintendo for N64, and it is also the second racing game in the Mario series. During the demonstration, "Super Mario 64" reflects the amazing gameplay in 3D.
The entire game process was very smooth, the 3D picture was also very smooth, without any lag, and then the PS, which often stumbled when playing a large 3D game.
Here we must praise Nintendo's optimization of consoles and games, although most of the performance data of P
But Sony is a novice in gaming consoles. Although they have piled up a lot of hardware, it is really difficult to optimize the software. Playing some slightly larger 3D games and screen stuttering is a common occurrence. In terms of optimization, it is far inferior to the experienced masters from Nintendo, who have decades of experience.
It is worth mentioning that "Super Mario 64" has many prop elements.
In the previous first generation racing game "Mario Racing", there were only gold coins. When the racing car hits the gold coins, it can generate instant acceleration, that's all.
However, this generation of "Super Mario 64" talks about a lot of strange props, such as banana peels, tracking missiles, traps, etc., which makes the reporters and players watching the demonstration excited, but some journalists who have been to Los Angeles feel that this picture is a bit familiar.
"This shameless guy!" Boss Jia, who was sitting in the VIP seat, was so angry that he was about to explode when he saw Mario throwing banana peels on the ground. It was too obvious that plagiarizing his "Running Kart".
Well, Boss Jia seems to have forgotten that the name "Kart" was copied by Boss Jia himself.
No matter what, Nintendo's plagiarism was blamed.
In fact, Heaven did copy "Kart" but so what if you copy it? Your game is still on the N64 platform!
Nintendo doesn't care about this issue at all.
Then the 2nd and 3rd first games are "Flying Club 64" and "The Strongest Hanyu Masashi". I haven't heard of both names, so I won't introduce them.
Then it's gone...
That's right, when N64 was first released in history, there were only three games. The fourth game had to wait for three months before the emergence of "Jet Swimming 64".
The reason why this is so bad is that N64 insists on using cassettes.
Because N64 insists on using cassettes, the cassette only has a capacity of 64MB. To use such a small capacity to run a 3D game intact, it is a huge problem for many manufacturers to develop, especially the most difficult micro-instructions involved, which directly crashes people.
After Nintendo released the N64, there was such an interesting rumor that it was said that on a street where the game industry gathered, the sales of hair-generating items and refreshing items increased by more than three times, and the sudden death rate in the game industry also increased by more than three times. This shows how difficult it is to develop games for N64. Even the Nintendo headquarters was very difficult, and only three games were developed within a year.
Nintendo's headquarters is still like this, let alone third-party manufacturers. Nintendo has actually given the development package of N64 to many third-party manufacturers 8 months in advance, but in the end, the first third-party manufacturer to enter N64 in history has to wait until "J Plan 2" is not released 5 months later.
Therefore, all third-party manufacturers are very helpless and angry about Nintendo's insistence on using cassettes, which also lays a huge hidden danger for Nintendo's future.
However, Nintendo is much better in this life. Because of the emergence of Daqian Games and the characteristics of Daqian Games that have always had many powerful programmers, N64 has three more first-time games in this era, all of which are from Daqian.
The first one to appear was also a racing game, which is the Daqian version of "Karting". When this game was first demonstrated, many local people were very disappointed because they seemed to be no different from "Super Mario 64". They are both racing games that emphasize the use of props.
However, when the kart on the demonstration screen encounters a sharp turn of an L model, it is different.
"This is going to crash!" When he saw the kart running in front of him, he had no intention of slowing down and even accelerated toward the L-shaped curve, the audience with rich racing game experience judged that the car was bound to crash into the track.
But in the next second, the entire car suddenly twisted strangely, and at the same time, a black mark appeared on the ground. Then the car's body twisted directly and passed the L-shaped curve in an instant, without hitting anything at all.
"Wow, this is drifting!" Suddenly, a reporter from the audience, who was a racing enthusiast, shouted excitedly. At this time, everyone realized that the kart just now seemed to have drifted undoubtedly.
After the game ended, the game's presenter also smiled and admitted to the audience that he did use the drifting ability of racing, and "Running Kart" is a racing game with drifting function.
"Holding the grass!" This announcement made countless sounds of gripping the grass on the scene. This is drifting. Anyone who is familiar with the game knows that drifting is actually a setting that requires extremely high requirements for the physics engine, and the calculations are even more cumbersome. After all, as long as there is a little speed and position, or even the cutting angle changes, the trajectory of drifting is completely different.
Daqian Games can actually make drifting functions, which is too nonsense!
The drifting function is a function that Boss Jia requires the game team to add, otherwise will it be karting or karting?
But the problem is that in fact, it is impossible for Daqian to drift, and it is impossible to drift at least in a 64mb cassette. However, Daqian takes a trick here, that is, they fix the drift trajectory to 64 different trajectories, and then according to the player's cutting angle, position, and speed, the system will automatically select one of the 64 different trajectories according to the conditions, which seems to be the same as the real drift.
Real drift has infinitely different trajectories, and only 64 templates are given in the game, so naturally there is no need for too much capacity.
The appearance of the drift feature has attracted countless attention from the audience, even more warmer than the atmosphere when "Super Mario 64" was released, let alone the other two failed games.
In an instant, before the main course was released, Daqian Games had already absorbed all Nintendo's popularity.
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