I want to make a game

Chapter 439 Fantasy Westward Journey Formation System

"Ayuan, I really belong to you."

The formation setting is amazing, but only Chen Guoqiang guessed Liu Zhiyuan’s true purpose.

If you want to play the Elf Guard War well and become famous, you must rely on these formations, otherwise it will be impossible to achieve outstanding results. He believes that Liu Zhiyuan must have thought of this.

And when those players begin to study formations, another major Chinese cultural system may quietly enter the minds of players around the world.

Formation can be used not only in the Elf Guard War!

"This is the Sky-Covering Formation. The damage of the elves in this formation will be increased, but the speed will be reduced, and it will be restrained by the Cloud-Cui Formation, Tiger Wing Formation..."

This formation system is directly taken from Fantasy Westward Journey by Liu Zhiyuan, and the increase and restraint percentages will be determined in detail later.

This is just the initial version of the formation. Good things cannot be used up at once. Nintendo and the others are not blind.

In the future, formations will also be associated with the attributes of each elves, such as strengthening the water and earth elements, and even improving the abilities of teammate elves.

The current formation system is enough for players to study for a while. He still understands the principle of too much is not enough. Too complicated is not a good thing. The entire Pokemon series is not a game with a high degree of difficulty.

If it really wants to be a brain-burning game, then no matter how many players like it, they may not be able to stick with it in the end and will not be able to experience the fun at all!

"This is the ground-borne formation. The elves in positions 1, 2, 3, and 5 will increase defense, and the elves in position 4 will increase damage, restraining the sky-subduing formation..."

"This is the Yunchui Formation. The elves in position 1 increase defense but will slow down, the elves in positions 2 and 3 increase damage, and the elves in position 4 and 5 increase speed..."

Every time Liu Zhiyuan introduces a formation, the corresponding elf position will appear on the big screen.

As the formations were introduced one by one, the conference room gradually became silent. This set of settings was too huge.

It's not as simple as they imagined. One formation has several functions, and the mutual restraint settings are also amazing.

It is no exaggeration to say that if this formation system is placed in any turn-based RPG game, it can sublimate that game.

You don't need to think about it to know that once the game Elf Guard comes out, most of the turn-based games in the future will have the formation setting.

This... is another setting that is famous in the gaming industry. It was created by Liu Zhiyuan and was born in the games of the Han Dynasty.

"Wonderful, even if the popularity of Pokemon is eliminated, this game will still be a super masterpiece."

Yu Suzuki has completely given up hope on Might and Magic. It is impossible for Sega to develop a more classic setting than the Elf Guard Battle.

This is the most outstanding, complex and playable turn-based war chess game he has seen so far. Might and Magic eclipses it.

No, it’s not that Might and Magic has eclipsed, but that Might and Magic has eclipsed under this set of formations. If this set of formations were used on Might and Magic, then the most outstanding turn-based war chess game would be Might and Magic.

"Is this formation a little too complicated?"

Someone has put forward an opinion. Indeed, it sounds like this formation setting is very complicated, but in fact...

"It's not complicated. Players can study and understand the secrets within a month at most. Of course, whether you can make good use of each set of formations depends on your personal level and luck."

Random sprites appear just to imitate fixed routines. This is the most feared point of all games, and it is also an unavoidable point.

Although he made the setting of random elves, routines are still unavoidable, except for a few high-end players and players who like to do research.

The vast majority of ordinary players just want to win when playing games. No matter how they win, as long as they win, a strong lineup is definitely the first choice, which will greatly increase the chance of victory.

"luck..."

Suzuki Yu suddenly raised his head.

"What's the point of random elves here?"

"Yes, Mr. Suzuki. However, although there are random settings, the routine gameplay will definitely be formed in the end. It depends on whether our development progress is fast or the players' research is fast."

Next, the discussion on the light formation method took up a whole day. No one here could not see the core gameplay of the Elf Guard War.

Formation is the core gameplay of this game. Everything else is just an add-on. Without the formation, it can be considered a masterpiece, but it is far from a masterpiece that will leave its name in history.

Many people even feel that this game may be dominated by customers, and the owners are pocket elves!

Liu Zhiyuan also thinks that Elf Guard may surpass Pocket Elf in a short time, after all, there is an example of DOTA.

The playability of DOTA Auto Chess is completely incomparable to that of DOTA, but it has still caused countless scoldings from DOTA players.

There is no way, the server is so big, a group of people who have never played DOTA come here to play chess, resulting in DOTA players having no way to play normally, it would be weird if they don't curse.

Even though the playability is vastly different, DOTA Auto Chess has surpassed DOTA in a short time, and it is not impossible for Elf Guard Battle to surpass Pocket Elf in a short time.

The playability of Elf Guard Battle is not inferior to that of Pocket Elf, they are completely different types of games.

One is strategic and the other is cultivation. They are both unique in their respective fields.

...

The next day, everyone continued to discuss the formation from yesterday, and came up with many new ideas throughout the night. This is the benefit of Liu Zhiyuan never restraining his employees.

Everyone knows that when everyone gathers firewood, the flames will rise, but few dare to let employees collect firewood.

In the end, the employee couldn't pick up a few pieces of firewood, and he blamed the employee's incompetence. He didn't want to be a boss who was insulted behind his back.

"Today we are going to talk about another key point of this game, skills, which can be viewed on the big screen."

A short battle video similar to Fantasy Westward Journey played on the screen. Why did he keep compressing the content of the game?

Firstly, the function cannot bear the large number of elves, secondly, the current game content is sufficient, and thirdly, it is to prepare for these special effects.

The slide attack style will never appear in Han Dynasty games again, unless it is this type.

The wave attack should be like a sea wave rushing through, and the thunder attack should be like thunder and lightning falling. These are skills, not the screen going black and then a row of text appearing.

"Is the third generation of Elf so powerful?"

As soon as the man finished speaking, his face turned red with embarrassment, because everyone present, including Liu Zhiyuan himself, looked at him as if he were on his first day in the Han Dynasty.

I have to say that this is directly related to Liu Zhiyuan's planning. There are already rumors about Han Dynasty Film Studio, although it has not spread yet.

But it won’t be too long. In the 32-bit console era, the name of Han Dynasty Film Studio will definitely be resounding around the world.

This is both a compliment and a derogatory one. There is nothing I can do about it. The CG promotional video is completely unique in the gaming industry, and even unique in the field of short films, but this is not the case in games at all.

Although players can probably understand that this is indeed the picture in the promotion, but they don’t know how many times it has been shrunk.

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