I want to make a game
Chapter 424 Han Dynasty Annual Meeting 5
"The complete series of Hot Blooded Elf series sold more than 5.84 million copies and made a profit of more than 70 million US dollars."
This sales volume is not low. If we continue to follow Nintendo, the entire Hot Blood series will never reach 5 million sales in its lifetime.
Do you really think that games with tens of millions of levels are so easy to appear? The whole series of Hot Blood is a very ordinary game, but it has taken an "evil path" that no one else has gone through.
This kind of "evil" game is only good for making money. It doesn't have a fascinating plot or core gameplay. The sequels will only get worse from one generation to the next.
This type of game has been everywhere in later generations, but in the Internet era, it was enough to make a fortune, and now it is the console era.
This is the reason why TECHNOS stands out in this era of frequent masterpieces. If the Hot Blood series was really bought by players, how could it go bankrupt in 1996?
Liu Zhiyuan can conclude that the sales volume of the entire series of Hot Blood will be lower year by year. This kind of game is very fun to play for the first time, but it will be the same after a long time.
Is the Hot Blood series saved? Yes, but why did Liu Zhiyuan tell Yamamoto Mishima?
The feeling of playing against computers in this type of game is far less enjoyable than playing against people. As long as the Hot Blood series is developed in the direction of playing against people, this series can still be saved.
Hold a funny entertainment competition, and the sales of this game will explode.
But he is not here to help Japan, and the Hot Blood series is not from the Han Dynasty. Can't this kind of creativity be used in games from the Han Dynasty?
Yamamoto Mishima's speech was also very short. How could he still be in the mood? TECHNOS was obviously profitable, and it was a very profitable year.
But just because the headquarters building was to be built, the accounts turned out to be very ugly. If it hadn't been for the annual meeting of the Han Dynasty, he would not have come at all.
All TECHNOS executives are now discussing whether to build this building or not. Japan’s economic crisis shows no signs of stopping.
"I'd like to invite Team Leader Qingjing."
HUDSON is the first truly top third party acquired by Han Dynasty.
"MapleStory's Dinosaur World Elf series sold more than 2.84 million copies and made a profit of more than 30 million US dollars."
This is actually the historical version of Meme Takahashi's MapleStory 4. The potential of this game has been exhausted, and Liu Zhiyuan is too lazy to use his creativity on it. This is its last generation.
"The Elf Bubble Hall vs. Elf series sold more than 4.29 million copies and made a profit of more than 50 million US dollars."
"The base series of Elf Bubble Hall Arcade Game has sold more than 120,000 copies and made a profit of more than 80 million US dollars."
The predecessor of Elf Bubble War is Bomberman. Liu Zhiyuan directly took over the bubble hall gameplay of later generations, and also held the same small-scale competition as Tank War 2.
Let’s not talk about how novel the bubble hall gameplay is in this era. As long as the game is linked to the Han Dynasty competition, regardless of the size of the competition, the sales volume will not be too bad.
This game developed based on Bomberman and Bubble Hall is second only to them in the arcade market.
Liu Zhiyuan will continue to develop this game. After the advent of the Internet age, the Han Dynasty can make a lot of money just by selling various skins.
The game characters here are all from Pokemon. There will only be a few initial characters, and the rest need to be unlocked continuously.
If you find it troublesome, you can directly recharge money to exchange for game currency to unlock it. If you see other people’s bombs with beautiful special effects? Recharge money!
Hundreds of different elves, hundreds or even thousands of special effect bombs, how much does it cost? And he is not worried about players not buying it at all.
There is a formal competition, there is a gameplay that will not be outdated even in 10 years, plus the influence of Pokemon, how can there be no market for Pokemon Bubble Battle?
Moreover, the number of female players of this game will be second only to Pokemon. This group of female players alone can support a game.
When it comes to how to squeeze players' wallets dry, Liu Zhiyuan dares to say confidently that all the game planners in the world combined are not as good as him. He is a man who has been baptized by the krypton gold games of later generations.
As for the same HUDSON game, Gold Digger was abandoned by Liu Zhiyuan. The Han Dynasty had limited energy and only wanted high-quality products.
When Aoi Sasaki stepped down, Sakaguchi Hironobu came on stage.
"The Chrono Trigger series has sold more than 6.38 million copies and made more than 80 million U.S. dollars in profit."
Chrono Trigger is a classic SLG-type RPG game, but without Gremlins, it would not have such sales.
Looking at the sales of RPG games in this era, The Adventure of Zelda Link only had more than 5 million copies, and Dragon Quest had more than 3.7 million copies.
This is because even though he changed history, Link's adventure in normal history only had sales of more than 4 million, and Dragon Quest just over 3 million.
Whether a game can sell high sales, in addition to the quality of the game itself, platform promotion is also very important, and it also requires a little bit of luck.
For example, Fire Emblem Dark Dragon and the Sword of Light, a truly super masterpiece and the first SRPG game in history, also released this year, only sold less than 30,000 copies.
If the Fire Emblem series were given to him, the sales volume would definitely exceed this. The influence the Wheel has had on the gaming industry, the Fire Emblem series is infinitely stronger than Chrono Trigger.
"Now, let me solemnly introduce the new partner who has joined the big family of the Han Dynasty, the Glorious Development Team. Please give me a round of applause, Team Leader Eikawa Yang."
"Pa bang..."
"Pa bang..."
"Pa bang..."
"..."
As soon as Erikawa Yang walked onto the stage, there was a burst of quiet discussion below.
Although Erikawa Yoichi is far less well-known than Suzuki Yu and others, he is not an unknown person. Nobunaga's Ambition is also a well-known game in the game.
"I didn't expect that Guangrong Co., Ltd. would also join the Han Dynasty."
"Now Han Dynasty has no shortcomings in terms of game types. The addition of Glorious will make up for the lack of historical simulation games in Han Dynasty."
"Hey, you don't really think that our president can't develop this type of game, do you?"
"Of course not, it's just that no matter how powerful the president is, his energy is limited, and some less important games always need people to do it."
"..."
Both Liu Zhiyuan and Erikawa Yoichi heard the discussion below, and they looked at each other and smiled in tacit understanding.
Except for them, no one knew that Guangrong would become the highest-ranking development team in the Han Dynasty.
Although Erikawa Yoichi had overestimated Guangrong's status in the Han Dynasty, he still underestimated it. If he knew Liu Zhiyuan's thoughts, he would probably be so excited that he would lose sleep.
"I am very honored to join the big family of Han Dynasty. I, Yoichi Eikawa, will be responsible for the development of historical simulation games of Han Dynasty in the future. Please take good care of me."
There was another burst of fierce applause, and Eikawa Yoichi bowed to thank him, talked about some of his feelings, and then left the stage.
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