I want to make a game
Chapter 362 SNK
More than half a month has passed since that thrilling launch ceremony, and Nintendo's heritage has begun to become apparent. Although SFC's sales have never been able to compare with Gremlins 2, sales have been growing steadily.
"Mr. Liu, don't you take some action?"
Shi Yuzhu took the sales report and looked at Liu Zhiyuan, who was working with his head down, and asked.
"Are we just going to watch SFC's sales go smoothly?"
Liu Zhiyuan sighed. It is a good thing to have ambitions, but you must have the ability to realize them. He wants SFC to be as miserable as Sega GG. This is impossible.
In the eyes of the outside world, this launch ceremony was a great victory for the Han Dynasty, a great victory that crushed Nintendo's sales several times, but only he knew that Nintendo SFC actually had much higher sales than in history.
SFC sold more than 2 million units in one month. This sales volume is incomparable with the more than 7 million units of Gremlins II. However, historically, SFC's sales in the first month were far less than that.
In other words, SFC has brought more profits to Nintendo than it has in history. If GB had not failed, Nintendo would really be unrivaled now.
This is the consequence of abusing the propaganda methods of later generations. Those giants are not just data in the game, they are all living people, heroes who have fought each other on the battlefield.
Although Liu Zhiyuan has been very restrained in using some methods, he has still learned a lot from others. Historically, SFC sales in the first week were only 360,000 units!
"What can you do?"
He also wanted to directly crush Nintendo and bulldoze Sega, but he had to eat one bite at a time. The Han Dynasty could not even think about unifying the game market if it didn't have its own home console.
"Shall we promote it again? Several new games are almost completed."
Liu Zhiyuan was a little speechless when he heard this. Should it be said that some people are born to be extremely persistent about certain things? Shi Yuzhu, who started his career with brainwashing advertisements, actually wanted the second generation of the elf to also turn on the brainwashing mode.
"The Han Dynasty spent more than 700 million US dollars on publicity for this launch ceremony. Do it again? Ask Li Huagui if he agrees."
The Han Dynasty and Melatonin are not in the same order of magnitude at all. In China, the cost of Melatonin’s free advertising for a year is not as much as the Han Dynasty’s one-day publicity expenses around the world.
No matter how much money the Han Dynasty makes, they can't afford to spend it like this. Besides, they want to kill SFC by relying on advertising? Then Nintendo has been beaten to death by Sega and Sony, and it's his turn?
Shi Yuzhu stopped talking. He could express his thoughts freely in front of Liu Zhiyuan, because he knew Liu Zhiyuan would not do anything to him, as long as these thoughts were not too outrageous.
But in front of Li Huagui, in front of the heir to the Han Dynasty, he didn't dare at all. If he went to Li Huagui without a complete and reasonable plan, he would definitely face a reprimand.
"Are the documents for the approval of the Han Dynasty's new handheld console and the third generation of Gremlins ready?"
"Ready, do you want to take a look?"
"kindness."
After taking over the plan written by Shi Yuzhu, Liu Zhiyuan carefully reviewed it. If the Soviet Union was not disintegrated, the Han Dynasty's home console would not be available. The most powerful 32-bit console was not just a talk.
With the technology currently popular in the market, it is simply impossible to make it. Although PS was released by Sony and Sony invested most of the technology in it, if you take a closer look, you will find that there are many companies involved in PS.
32-bit consoles cannot be produced for the time being, and the Han Dynasty cannot be idle. There are no major changes in the three generations of Elf. The technology mastered by the Han Dynasty is just like this, and it is unrealistic to want to produce qualitative changes.
If the performance is improved step by step, the appearance and the joystick are upgraded, the Elf III will not be surpassed for at least a few years.
Especially after adding a joystick, this time will be postponed. As for the configuration of the joystick, he does not need to think about it at all. NGPC is the handheld console with the best joystick feel in the history of handheld consoles.
This is particularly prominent in fighting games. As the follow-up model of NPG, NGPC, SNK, a handheld console launched in 1998, lost to GBC, but even in 2020, its joystick feel is still regarded by many players as
Handheld is best.
Now, as the largest manufacturer of fighting games, how could the Han Dynasty's handheld console not be equipped with the most powerful joystick? Anyone who has used a joystick will understand how tortured it is to play fighting games with the cross keys.
The joystick system of the third generation of Gremlins is definitely not up to the level of NPGC in history, but it has no rivals. As long as it is not poorly made, this will become a major selling point of the third generation of Gremlins.
Speaking of NPGC, Liu Zhiyuan suddenly thought of SNK. This company, which is later called the world's most powerful fighting game company by players, has not been doing well recently.
SNK today is far inferior to what it will be in the future, because none of its signature games have been released, and the earliest Star Wars game was only released by SNK next year.
Fist of the Dragon, Lost Souls, King of Fighters, Metal Slug and other well-known games are not even a shadow of them, and whether they will be available in the future is another question.
Because one person has now firmly dominated the fighting game market. It is too difficult for others to break into this market. The strongest fighting game is not what he claims to be, nor is it proved by the amazing sales. It is all game producers.
widely accepted.
It's because there are so many advanced ideas in this game, such as super-kill, which has become a standard setting in all fighting games from now on. Except for Under One Man 2, other fighting games don't have it at all.
This creative setting comes from Fist of the Dragon and Tiger released by SNK in 1992. As well as forward charging and retreating, which are extremely ordinary settings, only One Man 2 has them.
However, this creative setting is also from SNK. Hungry Wolf 2 brought this kind of operation into the eyes of players around the world for the first time. Side flash, big jump, gas gathering and 3V3 King of Fighters settings Liu Zhiyuan naturally also used it for one person.
2 miles below.
When these creative settings appear together in Under One Person 2, then in this era, it will naturally be named the most powerful fighting game. It can be said that Under One Person 2 is completely a large integration of SNK.
SNK is known as the strongest fighting game company and it really deserves its name. It has emergency avoidance, body protection system, multiple jump system, defense collapse system, breaking move system, super MAX sure kill...
There are so many settings that amaze the world. It can be said that SNK has established the pattern of fighting games. In the field of fighting games, SNK is really qualified to say "I want to fight 10 of them".
If SNK had not insisted on getting involved with the first party and remained a third party, it would never have ended up bankrupt and acquired after just 10 years of glory.
"Tell Jack Ma to keep an eye on SNK."
There is no simple manufacturer that can participate or dare to participate in the first-party battlefield. SNK is not bad in terms of hardware technology. What is bad is that there are no games that reflect these technologies.
The arcade market is currently controlled by the Han Dynasty and Kapong, but if SNK really wants to develop those fighting games, with SNK's arcade technology, it may take away a lot of the arcade market share.
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